phaser/v3/src/gameobjects/mesh/MeshCreator.js
photonstorm d804e056ed Renaming from State to Scene internally.
This is one monster update.
2017-07-14 14:50:51 +01:00

23 lines
793 B
JavaScript

var Mesh = require('./Mesh');
var GetAdvancedValue = require('../../utils/object/GetAdvancedValue');
var GetValue = require('../../utils/object/GetValue');
var BuildGameObject = require('../BuildGameObject');
var MeshCreator = function (scene, config)
{
var key = GetAdvancedValue(config, 'key', null);
var frame = GetAdvancedValue(config, 'frame', null);
var vertices = GetValue(config, 'vertices', []);
var indices = GetValue(config, 'indices', []);
var colors = GetValue(config, 'colors', []);
var alphas = GetValue(config, 'alphas', []);
var uv = GetValue(config, 'uv', []);
var mesh = new Mesh(scene, 0, 0, vertices, uv, indices, colors, alphas, key, frame);
BuildGameObject(scene, mesh, config);
return mesh;
};
module.exports = MeshCreator;