phaser/v3/src/gameobjects/bitmaptext
2017-09-14 01:32:10 +01:00
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dynamic Refactored the GameObjectFactory so it's now populated by the GameObjects directly, avoids globbing all GOs into it 2017-09-14 01:32:10 +01:00
static Refactored the GameObjectFactory so it's now populated by the GameObjects directly, avoids globbing all GOs into it 2017-09-14 01:32:10 +01:00
GetBitmapTextSize.js Added ability to round Text bounds 2017-07-12 17:32:45 +01:00
ParseFromAtlas.js Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
ParseRetroFont.js Updated to new Bitmap Text object structure. 2017-07-24 14:09:44 +01:00
ParseXMLBitmapFont.js Allowed Bitmap Text fonts to be trimmed within a texture atlas with or without padding 2017-07-12 03:40:27 +01:00