mirror of
https://github.com/photonstorm/phaser
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21 lines
525 B
JavaScript
21 lines
525 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create });
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function preload() {
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game.load.spritesheet('balls', 'assets/sprites/balls.png', 17, 17);
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}
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function create() {
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var emitter = game.add.emitter(game.world.centerX, game.world.centerY, 250);
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emitter.makeParticles('balls', [0, 1, 2, 3, 4, 5]);
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emitter.minParticleSpeed.setTo(-400, -400);
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emitter.maxParticleSpeed.setTo(400, 400);
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emitter.gravity = 0;
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emitter.start(false, 4000, 15);
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}
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