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_site
Lots more physics tests and updates.
2014-01-20 20:14:34 +00:00
animation
Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
2013-12-31 03:37:11 +00:00
assets
Updated Tilemap classes and further tests.
2014-01-14 22:34:41 +00:00
audio
Loads of issues reported on Github resolved (sprite crop, music resume, etc).
2013-10-24 04:27:28 +01:00
basics
Second commit, all the basic examples added, and wip files moved
2013-10-25 18:10:03 +01:00
buttons
Pixel Perfect click detection now works even if the Sprite is part of a texture atlas.
2013-10-25 05:40:46 +01:00
camera
Final body / physics / bounds fixes. Also updated various examples, optimised Sprite core loop and enhanced the Invaders example.
2013-10-30 03:46:52 +00:00
collision
More examples updates. Fixed Starstruck tilemap code, removed un-needed ArcadePhysics methods and rebuilt the js files for testing.
2014-01-14 03:33:03 +00:00
debug
Added examples group: Debug tools
2013-12-23 15:59:26 +00:00
display
Updated some docs, added the new renderHidden parameter for Canvas and updated the RenderTexture examples as a result.
2013-12-27 00:26:21 +00:00
filters
Updated Filter resolution to a 2f and added Blur and Marble filters.
2013-11-29 12:26:53 +00:00
games
More examples updates. Fixed Starstruck tilemap code, removed un-needed ArcadePhysics methods and rebuilt the js files for testing.
2014-01-14 03:33:03 +00:00
geometry
Revamping the examples area.
2013-10-22 03:58:20 +01:00
groups
Groups can now be added to other Groups as children via group.add() and group.addAt().
2014-01-06 01:39:23 +00:00
input
Merge branch 'gamepadsupport' of https://github.com/karlmacklin/phaser into karlmacklin-gamepadsupport
2013-12-31 00:44:11 +00:00
loader
All of the setCollision methods now have a 'collides' parameter so you can enable or disable collision, not only enable it. Also fixed Loader example.
2014-01-14 11:58:00 +00:00
misc
Revamping the examples area.
2013-10-22 03:58:20 +01:00
particles
Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
2013-12-31 03:37:11 +00:00
physics
More examples updates. Fixed Starstruck tilemap code, removed un-needed ArcadePhysics methods and rebuilt the js files for testing.
2014-01-14 03:33:03 +00:00
sprites
Loads of issues reported on Github resolved (sprite crop, music resume, etc).
2013-10-24 04:27:28 +01:00
text
1.1.1 release with fix for Phaser.AUTO and a new text example.
2013-10-26 19:14:13 +01:00
tile sprites
ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
2013-12-17 16:48:03 +00:00
tilemaps
Updated Tilemap classes and further tests.
2014-01-14 22:34:41 +00:00
time
Phaser.Timer is now feature complete and fully documented. You can create Phaser.TimerEvents on a Timer and lots of new examples have been provided.
2014-01-09 00:59:37 +00:00
tweens
Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
2013-12-30 16:54:00 +00:00
wip
Lots more physics tests and updates.
2014-01-20 20:14:34 +00:00
world
Added Matching Pairs game and updated fixed to camera example.
2013-12-16 15:16:44 +00:00
index.html
Preparing dev branch for 1.1.4
2013-11-29 19:40:28 +00:00
sideview.html
Preparing dev branch for 1.1.4
2013-11-29 19:40:28 +00:00