phaser/src/sound
2016-08-22 12:31:02 +01:00
..
AudioSprite.js 2015 - 2016. 2016-04-04 22:16:16 +01:00
Sound.js Preparing for 2.6.2 release. 2016-08-22 12:31:02 +01:00
SoundManager.js Sounds played using the Audio tag, that were paused and then resumed again (either directly in code, or via a game pause event) would not resume from the point at which they paused (thanks @rroylance #2473) 2016-05-16 15:16:19 +01:00