mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 23:20:59 +00:00
23 lines
681 B
TypeScript
23 lines
681 B
TypeScript
/// <reference path="../Game.d.ts" />
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/// <reference path="../SoundManager.d.ts" />
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module Phaser {
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class Sound {
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constructor(context, gainNode, data, volume?: number, loop?: bool);
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private _context;
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private _gainNode;
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private _localGainNode;
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private _buffer;
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private _volume;
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private _sound;
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public loop: bool;
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public duration: number;
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public isPlaying: bool;
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public isDecoding: bool;
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public setDecodedBuffer(data): void;
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public play(): void;
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public stop(): void;
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public mute(): void;
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public unmute(): void;
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public volume : number;
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}
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}
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