mirror of
https://github.com/photonstorm/phaser
synced 2024-11-30 08:31:01 +00:00
28 lines
1.2 KiB
TypeScript
28 lines
1.2 KiB
TypeScript
/// <reference path="../Game.d.ts" />
|
|
module Phaser {
|
|
class Point {
|
|
constructor(x?: number, y?: number);
|
|
public x: number;
|
|
public y: number;
|
|
public add(toAdd: Point, output?: Point): Point;
|
|
public addTo(x?: number, y?: number): Point;
|
|
public subtractFrom(x?: number, y?: number): Point;
|
|
public invert(): Point;
|
|
public clamp(min: number, max: number): Point;
|
|
public clampX(min: number, max: number): Point;
|
|
public clampY(min: number, max: number): Point;
|
|
public clone(output?: Point): Point;
|
|
public copyFrom(source: Point): Point;
|
|
public copyTo(target: Point): Point;
|
|
public distanceTo(target: Point, round?: bool): number;
|
|
static distanceBetween(pointA: Point, pointB: Point, round?: bool): number;
|
|
public distanceCompare(target: Point, distance: number): bool;
|
|
public equals(toCompare: Point): bool;
|
|
public interpolate(pointA, pointB, f): void;
|
|
public offset(dx: number, dy: number): Point;
|
|
public polar(length, angle): void;
|
|
public setTo(x: number, y: number): Point;
|
|
public subtract(point: Point, output?: Point): Point;
|
|
public toString(): string;
|
|
}
|
|
}
|