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boot
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New Input Manager and Keyboard handler in and working.
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2017-02-21 01:04:37 +00:00 |
cache
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Game Cache added and tests written and working.
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2017-01-30 16:56:04 +00:00 |
camera
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Removed global scene graph. New system works with camera system
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2017-02-20 21:38:22 -03:00 |
canvas
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New canvas GetContext function.
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2017-02-07 18:44:35 +00:00 |
components
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New Input Manager and Keyboard handler in and working.
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2017-02-21 01:04:37 +00:00 |
device
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Removed global scene graph. New system works with camera system
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2017-02-20 21:38:22 -03:00 |
dom
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New Graphics.Color functions (in preparation for doing State background color management)
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2017-02-09 14:48:25 +00:00 |
events
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Working through context issues.
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2017-02-07 20:47:41 +00:00 |
gameobjects
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Canvas rendering working with the new system.
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2017-02-21 17:05:18 -03:00 |
geom
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Tidying up.
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2017-02-13 11:52:01 +00:00 |
graphics
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Fixed Color error. Values now working :)
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2017-02-11 15:05:42 +00:00 |
input
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Adding support for Key Combos.
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2017-02-21 20:58:17 +00:00 |
loader
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Fixed State.renderToTexture setting.
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2017-02-07 22:00:55 +00:00 |
math
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Added Simplex Noise functions.
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2017-02-10 01:28:55 +00:00 |
polyfills
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Added new Dynamic FX Generator.
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2017-01-11 04:38:15 +00:00 |
renderer
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Camera effect rendering for canvas
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2017-02-21 17:15:44 -03:00 |
sound
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Moved GetObjectValue into utils/object
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2017-02-04 05:39:37 +00:00 |
state
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Finished off the Keyboard Manager, tided up the classes and removed un-needed functions.
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2017-02-21 16:05:36 +00:00 |
structs
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Implemented RTree spatial sort for the display list handling. Canvas Renderer updated to take advantage of it. Camera updated to extend BaseTransform + add extra properties. Array QuickSelect function added. Frame radius calculation added.
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2017-01-26 04:06:10 +00:00 |
textures
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Adding DEFAULT and MISSING images to Game Config and the Texture Manager.
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2017-02-07 12:43:20 +00:00 |
time
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Refactoring Game Loop to include MasterClock and State data packages.
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2017-02-17 01:43:55 +00:00 |
utils
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Moved GetObjectValue into utils/object
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2017-02-04 05:39:37 +00:00 |
checksum.js
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Camera effect rendering for canvas
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2017-02-21 17:15:44 -03:00 |
const.js
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Tidying up the State classes.
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2017-01-20 02:28:55 +00:00 |
phaser.js
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New Input Manager and Keyboard handler in and working.
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2017-02-21 01:04:37 +00:00 |