phaser/src/core
2014-04-23 23:35:36 +01:00
..
Camera.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
Filter.js Fix jshint issues in src/core 2014-03-25 14:56:05 -07:00
Game.js Updated the Device little / big endianess check. 2014-04-23 23:35:36 +01:00
Group.js Group.classType allows you to change the type of object that Group.create or createMultiple makes to your own custom class. 2014-04-23 21:49:58 +01:00
LinkedList.js P2.Body.loadPolygon has been updated to correct center of mass issues (thanks @georgiee, fix #749) 2014-04-22 22:33:25 +01:00
Plugin.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
PluginManager.js jshint fixes. 2014-04-10 00:57:46 +01:00
ScaleManager.js Fix jshint issues in src/core 2014-03-25 14:56:05 -07:00
Signal.js Fix jshint issues in src/core 2014-03-25 14:56:05 -07:00
SignalBinding.js jsdoc fixes for SignalBindings. 2014-04-11 00:19:37 +01:00
Stage.js Fix jshint issues in src/core 2014-03-25 14:56:05 -07:00
State.js Lots of jsdocs updates in the State class to make it more clear what the various properties and methods do. 2014-04-22 02:52:58 +01:00
StateManager.js StateManager.restart incorrectly skipped the first additional parameter after clearCache (thanks @mariusbrn, fix #722) 2014-04-14 23:34:13 +01:00
World.js World.wrap will take a game object and if its x/y coordinates fall outside of the world bounds it will be repositioned on the opposite side, for a wrap-around effect. 2014-04-16 22:59:19 +01:00