phaser/v3/src/gameobjects
2017-07-24 14:08:13 +01:00
..
bitmaptext Removed align argument. 2017-07-24 14:08:13 +01:00
blitter Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
components Removed dead code 2017-07-17 23:37:50 +01:00
effectlayer Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
graphics Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
group Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
image Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
mesh Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
pool Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
quad Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
renderpass Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
sprite Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
text Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
tilemap Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
tilesprite Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
zone Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
BuildGameObject.js Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
BuildGameObjectAnimation.js Fixed animation values being overridden on load. 2017-04-11 03:28:39 +01:00
GameObject.js Removing hitArea in place of input (InteractiveObject) 2017-07-18 13:54:43 +01:00
index.js Added Pool Manager State plugin and start of ObjectPool class. 2017-07-05 17:17:56 +01:00