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bitmaptext
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Removed align argument.
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2017-07-24 14:08:13 +01:00 |
blitter
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
components
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Removed dead code
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2017-07-17 23:37:50 +01:00 |
effectlayer
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
graphics
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
group
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
image
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
mesh
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
pool
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
quad
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
renderpass
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
sprite
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
text
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
tilemap
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
tilesprite
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
zone
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
BuildGameObject.js
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
BuildGameObjectAnimation.js
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Fixed animation values being overridden on load.
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2017-04-11 03:28:39 +01:00 |
GameObject.js
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Removing hitArea in place of input (InteractiveObject)
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2017-07-18 13:54:43 +01:00 |
index.js
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Added Pool Manager State plugin and start of ObjectPool class.
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2017-07-05 17:17:56 +01:00 |