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_site
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Updated all the examples that were using the old physicsEnabled
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2014-03-13 17:32:54 +00:00 |
animation
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Updated all the examples that were using the old physicsEnabled
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2014-03-13 17:32:54 +00:00 |
arcade physics
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Yeaah, 242 examples working, only 7 missing
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2014-03-13 17:32:55 +00:00 |
assets
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Tile Collision Callbacks working properly. CSV / Blank map examples added. Multiple tilesets per map working again. That's it folks!
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2014-03-14 04:21:56 +00:00 |
audio
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
basics
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Updated all the examples that were using the old physicsEnabled
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2014-03-13 17:32:54 +00:00 |
buttons
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
camera
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Updated all the examples that were using the old physicsEnabled
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2014-03-13 17:32:54 +00:00 |
debug
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Yeaah, 242 examples working, only 7 missing
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2014-03-13 17:32:55 +00:00 |
display
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Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping.
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2014-03-03 16:05:55 +00:00 |
filters
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Fixed the Tunnel filter. Had to patch Pixi to do it :( But no other choice for now until they merge my pull request.
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2014-02-27 23:28:28 +00:00 |
games
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Fixed Body.reset and Tanks game.
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2014-03-13 15:57:49 +00:00 |
geometry
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Line now has x, y, width, height, top, bottom, left and right properties, so you can effectively get its bounds.
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2014-03-14 00:19:45 +00:00 |
groups
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Get First Dead example.
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2014-03-13 10:14:06 +00:00 |
input
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Yeaah, 242 examples working, only 7 missing
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2014-03-13 17:32:55 +00:00 |
loader
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
misc
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
ninja physics
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New examples for ninja physics, bitmap text, and documented the map function
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2014-03-13 13:25:39 +00:00 |
p2 physics
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Added p2 kill and reset test + nearing completion on tilemap collision.
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2014-03-13 21:14:18 +00:00 |
particles
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Particles back in and working again. Also updated most of the examples and put Body.gravity back in as well.
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2014-03-11 02:49:55 +00:00 |
sprites
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Updated all the examples that were using the old physicsEnabled
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2014-03-13 17:32:54 +00:00 |
text
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New examples for ninja physics, bitmap text, and documented the map function
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2014-03-13 13:25:39 +00:00 |
tile sprites
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Updated all the examples that were using the old physicsEnabled
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2014-03-13 17:32:54 +00:00 |
tilemaps
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Tile Collision Callbacks working properly. CSV / Blank map examples added. Multiple tilesets per map working again. That's it folks!
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2014-03-14 04:21:56 +00:00 |
time
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Updated all the examples that were using the old physicsEnabled
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2014-03-13 17:32:54 +00:00 |
tweens
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Tween.generateData(frameRate) allows you to generate tween data into an array, which can then be used however you wish (see new examples)
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2014-03-03 22:43:35 +00:00 |
wip
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Tile Collision Callbacks working properly. CSV / Blank map examples added. Multiple tilesets per map working again. That's it folks!
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2014-03-14 04:21:56 +00:00 |
world
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
debug.php
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Final release 1.1.4 examples finished.
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2014-02-05 16:55:02 +00:00 |
index.html
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Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
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2014-02-28 09:30:53 +00:00 |
sideview.html
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Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
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2014-02-28 09:30:53 +00:00 |