phaser/typescript
2016-06-03 15:19:18 +01:00
..
p2.d.ts split p2 definitions into its own file 2015-03-18 11:44:11 -07:00
phaser.comments.d.ts Reverse and reverseOnce will now return the animation to allow linking. 2016-05-31 20:27:55 +03:00
phaser.d.ts There are a bunch of new Phaser consts available to help with setting the angle of a Game Object. They are Phaser.ANGLE_UP, ANGLE_DOWN, ANGLE_LEFT, ANGLE_RIGHT, ANGLE_NORTH_EAST, ANGLE_NORTH_WEST, ANGLE_SOUTH_EAST and ANGLE_SOUTH_WEST. 2016-06-03 15:19:18 +01:00
pixi.comments.d.ts Phaser 2.4.8 release. 2016-05-19 12:36:51 +01:00
pixi.d.ts bugfix, in Class Graphics, the method generateTexture should return type RenderTexture, but not current Texture. When use typescript to compile, there is a Error: Type 'Texture' is not assignable to type 'RenderTexture'. 2016-05-29 23:36:18 +02:00
readme.md Updated TypeScript Readme 2015-08-01 12:06:25 +01:00

TypeScript Definitions

Reference the phaser.d.ts in your project.

Please use TypeScript 1.4+

  • phaser.d.ts contains a reference to pixi.d.ts and p2.d.ts and so both these files must remain siblings in the same directory.
  • pixi.d.ts has deviated from the official project. If you are a pixi user, pick up the ball over at the official pixi typescript repo.

Contributing

If you find any mistakes in these definitions or you feel they can be improved in any way, please make a pull request against the dev branch.

Note

Creature and Box2D are not yet defined.