phaser/2.7.0/resources/tutorials/Spanish/02 Creando tu primer juego/js/phaser.min.js
2016-11-22 01:36:56 +00:00

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321 KiB
JavaScript
Executable file

/*! Phaser v1.1.3 | (c) 2013 Photon Storm Ltd. */
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d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},c.Rectangle.prototype.constructor=c.Rectangle,c.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],d=0,e=a.length;e>d;d+=2)b.push(new c.Point(a[d],a[d+1]));a=b}this.points=a},c.Polygon.prototype.clone=function(){for(var a=[],b=0;b<this.points.length;b++)a.push(this.points[b].clone());return new c.Polygon(a)},c.Polygon.prototype.contains=function(a,b){for(var c=!1,d=0,e=this.points.length-1;d<this.points.length;e=d++){var f=this.points[d].x,g=this.points[d].y,h=this.points[e].x,i=this.points[e].y,j=g>b!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},c.Polygon.prototype.constructor=c.Polygon,c.DisplayObject=function(){this.last=this,this.first=this,this.position=new c.Point,this.scale=new c.Point(1,1),this.pivot=new c.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=c.mat3.create(),this.localTransform=c.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new c.Rectangle(0,0,1,1)},c.DisplayObject.prototype.constructor=c.DisplayObject,c.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(c.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(c.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(c.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c<a.length;c++)for(var d=a[c].passes,e=0;e<d.length;e++)b.push(d[e]);a.start.filterPasses=b}else this._filters&&this.removeFilter(this._filters);this._filters=a}}),c.DisplayObject.prototype.addFilter=function(a){var b=new c.FilterBlock,d=new c.FilterBlock;a.start=b,a.end=d,b.data=a,d.data=a,b.first=b.last=this,d.first=d.last=this,b.open=!0,b.target=this;var e,f,g=b,h=b;f=this.first._iPrev,f?(e=f._iNext,g._iPrev=f,f._iNext=g):e=this,e&&(e._iPrev=h,h._iNext=e);var g=d,h=d,e=null,f=null;f=this.last,e=f._iNext,e&&(e._iPrev=h,h._iNext=e),g._iPrev=f,f._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=d),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,d)},c.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},c.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,d=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var e=this.pivot.x,f=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*e-f*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*f-e*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,d[0]=m*g+n*j,d[1]=m*h+n*k,d[2]=m*i+n*l+o,d[3]=p*g+q*j,d[4]=p*h+q*k,d[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=c.visibleCount},c.visibleCount=0,c.DisplayObjectContainer=function(){c.DisplayObject.call(this),this.children=[]},c.DisplayObjectContainer.prototype=Object.create(c.DisplayObject.prototype),c.DisplayObjectContainer.prototype.constructor=c.DisplayObjectContainer,c.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters||this._mask?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},c.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0===b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},c.DisplayObjectContainer.prototype.swapChildren=function(){},c.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&a<this.children.length)return this.children[a];throw new Error(child+" Both the supplied DisplayObjects must be a child of the caller "+this)},c.DisplayObjectContainer.prototype.removeChild=function(a){var b=this.children.indexOf(a);if(-1===b)throw new Error(a+" The supplied DisplayObject must be a child of the caller "+this);var c=a.first,d=a.last,e=d._iNext,f=c._iPrev;if(e&&(e._iPrev=f),f._iNext=e,this.last==d)for(var g=c._iPrev,h=this;h.last==d.last&&(h.last=g,h=h.parent););if(d._iNext=null,c._iPrev=null,this.stage){var i=a;do i.interactive&&(this.stage.dirty=!0),i.stage=null,i=i._iNext;while(i)}a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),a.parent=void 0,this.children.splice(b,1)},c.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){c.DisplayObject.prototype.updateTransform.call(this);for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform()}},c.blendModes={},c.blendModes.NORMAL=0,c.blendModes.SCREEN=1,c.Sprite=function(a){c.DisplayObjectContainer.call(this),this.anchor=new c.Point,this.texture=a,this.blendMode=c.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},c.Sprite.prototype=Object.create(c.DisplayObjectContainer.prototype),c.Sprite.prototype.constructor=c.Sprite,Object.defineProperty(c.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(c.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),c.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},c.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},c.Sprite.fromFrame=function(a){var b=c.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new c.Sprite(b)},c.Sprite.fromImage=function(a){var b=c.Texture.fromImage(a);return new c.Sprite(b)},c.Stage=function(a){c.DisplayObjectContainer.call(this),this.worldTransform=c.mat3.create(),this.interactive=!0,this.interactionManager=new c.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new c.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},c.Stage.prototype=Object.create(c.DisplayObjectContainer.prototype),c.Stage.prototype.constructor=c.Stage,c.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},c.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=c.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},c.Stage.prototype.setBackgroundColor=function(b){this.backgroundColor=b||0,this.backgroundColorSplit=a(this.backgroundColor);var c=this.backgroundColor.toString(16);c="000000".substr(0,6-c.length)+c,this.backgroundColorString="#"+c},c.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global},c.CustomRenderable=function(){c.DisplayObject.call(this),this.renderable=!0},c.CustomRenderable.prototype=Object.create(c.DisplayObject.prototype),c.CustomRenderable.prototype.constructor=c.CustomRenderable,c.CustomRenderable.prototype.renderCanvas=function(){},c.CustomRenderable.prototype.initWebGL=function(){},c.CustomRenderable.prototype.renderWebGL=function(){},c.Strip=function(a,b,d){c.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=c.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(e){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=d,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},c.Strip.prototype=Object.create(c.DisplayObjectContainer.prototype),c.Strip.prototype.constructor=c.Strip,c.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},c.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},c.Rope=function(a,b){c.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(d){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},c.Rope.prototype=Object.create(c.Strip.prototype),c.Rope.prototype.constructor=c.Rope,c.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},c.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,d=this.verticies,e=a[0],f={x:0,y:0},g=a[0];this.count-=.2,d[0]=g.x+f.x,d[1]=g.y+f.y,d[2]=g.x-f.x,d[3]=g.y-f.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i<a.length-1?a[i+1]:g,f.y=-(b.x-e.x),f.x=b.y-e.y;var k=10*(1-i/(h-1));k>1&&(k=1);var l=Math.sqrt(f.x*f.x+f.y*f.y),m=this.texture.height/2;f.x/=l,f.y/=l,f.x*=m,f.y*=m,d[j]=g.x+f.x,d[j+1]=g.y+f.y,d[j+2]=g.x-f.x,d[j+3]=g.y-f.y,e=g}c.DisplayObjectContainer.prototype.updateTransform.call(this)}},c.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},c.TilingSprite=function(a,b,d){c.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=d,this.tileScale=new c.Point(1,1),this.tilePosition=new c.Point(0,0),this.renderable=!0,this.blendMode=c.blendModes.NORMAL},c.TilingSprite.prototype=Object.create(c.DisplayObjectContainer.prototype),c.TilingSprite.prototype.constructor=c.TilingSprite,c.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},c.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},c.AbstractFilter=function(a,b){this.passes=[this],this.dirty=!0,this.padding=0,this.uniforms=b||{},this.fragmentSrc=a||[]},c.FilterBlock=function(){this.visible=!0,this.renderable=!0},c.Graphics=function(){c.DisplayObjectContainer.call(this),this.renderable=!0,this.fillAlpha=1,this.lineWidth=0,this.lineColor="black",this.graphicsData=[],this.currentPath={points:[]}},c.Graphics.prototype=Object.create(c.DisplayObjectContainer.prototype),c.Graphics.prototype.constructor=c.Graphics,c.Graphics.prototype.lineStyle=function(a,b,d){0===this.currentPath.points.length&&this.graphicsData.pop(),this.lineWidth=a||0,this.lineColor=b||0,this.lineAlpha=void 0==d?1:d,this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[],type:c.Graphics.POLY},this.graphicsData.push(this.currentPath)},c.Graphics.prototype.moveTo=function(a,b){0===this.currentPath.points.length&&this.graphicsData.pop(),this.currentPath=this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[],type:c.Graphics.POLY},this.currentPath.points.push(a,b),this.graphicsData.push(this.currentPath)},c.Graphics.prototype.lineTo=function(a,b){this.currentPath.points.push(a,b),this.dirty=!0},c.Graphics.prototype.beginFill=function(a,b){this.filling=!0,this.fillColor=a||0,this.fillAlpha=void 0==b?1:b},c.Graphics.prototype.endFill=function(){this.filling=!1,this.fillColor=null,this.fillAlpha=1},c.Graphics.prototype.drawRect=function(a,b,d,e){0===this.currentPath.points.length&&this.graphicsData.pop(),this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[a,b,d,e],type:c.Graphics.RECT},this.graphicsData.push(this.currentPath),this.dirty=!0},c.Graphics.prototype.drawCircle=function(a,b,d){0===this.currentPath.points.length&&this.graphicsData.pop(),this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[a,b,d,d],type:c.Graphics.CIRC},this.graphicsData.push(this.currentPath),this.dirty=!0},c.Graphics.prototype.drawElipse=function(a,b,d,e){0===this.currentPath.points.length&&this.graphicsData.pop(),this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[a,b,d,e],type:c.Graphics.ELIP},this.graphicsData.push(this.currentPath),this.dirty=!0},c.Graphics.prototype.clear=function(){this.lineWidth=0,this.filling=!1,this.dirty=!0,this.clearDirty=!0,this.graphicsData=[],this.bounds=null},c.Graphics.prototype.updateFilterBounds=function(){if(!this.bounds){for(var a,b,d,e=1/0,f=-1/0,g=1/0,h=-1/0,i=0;i<this.graphicsData.length;i++){var j=this.graphicsData[i],k=j.type,l=j.lineWidth;if(a=j.points,k===c.Graphics.RECT){b=a.x-l/2,d=a.y-l/2;var m=a.width+l,n=a.height+l;e=e>b?b:e,f=b+m>f?b+m:f,g=g>d?b:g,h=d+n>h?d+n:h}else if(k===c.Graphics.CIRC||k===c.Graphics.ELIP){b=a.x,d=a.y;var o=a.radius+l/2;e=e>b-o?b-o:e,f=b+o>f?b+o:f,g=g>d-o?d-o:g,h=d+o>h?d+o:h}else for(var p=0;p<a.length;p+=2)b=a[p],d=a[p+1],e=e>b-l?b-l:e,f=b+l>f?b+l:f,g=g>d-l?d-l:g,h=d+l>h?d+l:h}this.bounds=new c.Rectangle(e,g,f-e,h-g)}},c.Graphics.POLY=0,c.Graphics.RECT=1,c.Graphics.CIRC=2,c.Graphics.ELIP=3,c.CanvasGraphics=function(){},c.CanvasGraphics.renderGraphics=function(a,b){for(var d=a.worldAlpha,e=0;e<a.graphicsData.length;e++){var f=a.graphicsData[e],g=f.points;if(b.strokeStyle=color="#"+("00000"+(0|f.lineColor).toString(16)).substr(-6),b.lineWidth=f.lineWidth,f.type==c.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;h<g.length/2;h++)b.lineTo(g[2*h],g[2*h+1]);g[0]==g[g.length-2]&&g[1]==g[g.length-1]&&b.closePath(),f.fill&&(b.globalAlpha=f.fillAlpha*d,b.fillStyle=color="#"+("00000"+(0|f.fillColor).toString(16)).substr(-6),b.fill()),f.lineWidth&&(b.globalAlpha=f.lineAlpha*d,b.stroke())}else if(f.type==c.Graphics.RECT)(f.fillColor||0===f.fillColor)&&(b.globalAlpha=f.fillAlpha*d,b.fillStyle=color="#"+("00000"+(0|f.fillColor).toString(16)).substr(-6),b.fillRect(g[0],g[1],g[2],g[3])),f.lineWidth&&(b.globalAlpha=f.lineAlpha*d,b.strokeRect(g[0],g[1],g[2],g[3]));else if(f.type==c.Graphics.CIRC)b.beginPath(),b.arc(g[0],g[1],g[2],0,2*Math.PI),b.closePath(),f.fill&&(b.globalAlpha=f.fillAlpha*d,b.fillStyle=color="#"+("00000"+(0|f.fillColor).toString(16)).substr(-6),b.fill()),f.lineWidth&&(b.globalAlpha=f.lineAlpha*d,b.stroke());else if(f.type==c.Graphics.ELIP){var i=f.points,j=2*i[2],k=2*i[3],l=i[0]-j/2,m=i[1]-k/2;b.beginPath();var n=.5522848,o=j/2*n,p=k/2*n,q=l+j,r=m+k,s=l+j/2,t=m+k/2;b.moveTo(l,t),b.bezierCurveTo(l,t-p,s-o,m,s,m),b.bezierCurveTo(s+o,m,q,t-p,q,t),b.bezierCurveTo(q,t+p,s+o,r,s,r),b.bezierCurveTo(s-o,r,l,t+p,l,t),b.closePath(),f.fill&&(b.globalAlpha=f.fillAlpha*d,b.fillStyle=color="#"+("00000"+(0|f.fillColor).toString(16)).substr(-6),b.fill()),f.lineWidth&&(b.globalAlpha=f.lineAlpha*d,b.stroke())}}},c.CanvasGraphics.renderGraphicsMask=function(a,b){a.worldAlpha;var d=a.graphicsData.length;if(0!==d){d>1&&(d=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var e=0;1>e;e++){var f=a.graphicsData[e],g=f.points;if(f.type==c.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;h<g.length/2;h++)b.lineTo(g[2*h],g[2*h+1]);g[0]==g[g.length-2]&&g[1]==g[g.length-1]&&b.closePath()}else if(f.type==c.Graphics.RECT)b.beginPath(),b.rect(g[0],g[1],g[2],g[3]),b.closePath();else if(f.type==c.Graphics.CIRC)b.beginPath(),b.arc(g[0],g[1],g[2],0,2*Math.PI),b.closePath();else if(f.type==c.Graphics.ELIP){var i=f.points,j=2*i[2],k=2*i[3],l=i[0]-j/2,m=i[1]-k/2;b.beginPath();var n=.5522848,o=j/2*n,p=k/2*n,q=l+j,r=m+k,s=l+j/2,t=m+k/2;b.moveTo(l,t),b.bezierCurveTo(l,t-p,s-o,m,s,m),b.bezierCurveTo(s+o,m,q,t-p,q,t),b.bezierCurveTo(q,t+p,s+o,r,s,r),b.bezierCurveTo(s-o,r,l,t+p,l,t),b.closePath()}}}},c.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},c.CanvasRenderer.prototype.constructor=c.CanvasRenderer,c.CanvasRenderer.prototype.render=function(a){c.texturesToUpdate=[],c.texturesToDestroy=[],c.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),c.Texture.frameUpdates.length>0&&(c.Texture.frameUpdates=[])},c.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},c.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,d=this.context;d.globalCompositeOperation="source-over";var e=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof c.Sprite){var f=a.texture.frame;f&&f.width&&f.height&&(d.globalAlpha=a.worldAlpha,d.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),d.drawImage(a.texture.baseTexture.source,f.x,f.y,f.width,f.height,a.anchor.x*-f.width,a.anchor.y*-f.height,f.width,f.height))}else if(a instanceof c.Strip)d.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof c.TilingSprite)d.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof c.CustomRenderable)d.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof c.Graphics)d.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.CanvasGraphics.renderGraphics(a,d);else if(a instanceof c.FilterBlock&&a.data instanceof c.Graphics){var g=a.data;if(a.open){d.save();var h=g.alpha,i=g.worldTransform;d.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,d.worldAlpha=0,c.CanvasGraphics.renderGraphicsMask(g,d),d.clip(),g.worldAlpha=h}else d.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=e)},c.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},c.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},c.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},c.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"],this.textureCount=0},c.PixiShader.prototype.init=function(){var a=c.compileProgram(this.vertexSrc||c.PixiShader.defaultVertexSrc,this.fragmentSrc),b=c.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.dimensions=b.getUniformLocation(a,"dimensions"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.colorAttribute=b.getAttribLocation(a,"aColor"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord");for(var d in this.uniforms)this.uniforms[d].uniformLocation=b.getUniformLocation(a,d);this.initUniforms(),this.program=a},c.PixiShader.prototype.initUniforms=function(){this.textureCount=1;var a;for(var b in this.uniforms){var a=this.uniforms[b],d=a.type;"sampler2D"==d?(a._init=!1,null!==a.value&&this.initSampler2D(a)):"mat2"==d||"mat3"==d||"mat4"==d?(a.glMatrix=!0,a.glValueLength=1,"mat2"==d?a.glFunc=c.gl.uniformMatrix2fv:"mat3"==d?a.glFunc=c.gl.uniformMatrix3fv:"mat4"==d&&(a.glFunc=c.gl.uniformMatrix4fv)):(a.glFunc=c.gl["uniform"+d],a.glValueLength="2f"==d||"2i"==d?2:"3f"==d||"3i"==d?3:"4f"==d||"4i"==d?4:1)}},c.PixiShader.prototype.initSampler2D=function(a){if(a.value&&a.value.baseTexture&&a.value.baseTexture.hasLoaded){if(c.gl.activeTexture(c.gl["TEXTURE"+this.textureCount]),c.gl.bindTexture(c.gl.TEXTURE_2D,a.value.baseTexture._glTexture),a.textureData){var b=a.textureData,d=b.magFilter?b.magFilter:c.gl.LINEAR,e=b.minFilter?b.minFilter:c.gl.LINEAR,f=b.wrapS?b.wrapS:c.gl.CLAMP_TO_EDGE,g=b.wrapT?b.wrapT:c.gl.CLAMP_TO_EDGE,h=b.luminance?c.gl.LUMINANCE:c.gl.RGBA;if(b.repeat&&(f=c.gl.REPEAT,g=c.gl.REPEAT),c.gl.pixelStorei(c.gl.UNPACK_FLIP_Y_WEBGL,!1),b.width){var i=b.width?b.width:512,j=b.height?b.height:2,k=b.border?b.border:0;c.gl.texImage2D(c.gl.TEXTURE_2D,0,h,i,j,k,h,c.gl.UNSIGNED_BYTE,null)}else c.gl.texImage2D(c.gl.TEXTURE_2D,0,h,c.gl.RGBA,c.gl.UNSIGNED_BYTE,a.value.baseTexture.source);c.gl.texParameteri(c.gl.TEXTURE_2D,c.gl.TEXTURE_MAG_FILTER,d),c.gl.texParameteri(c.gl.TEXTURE_2D,c.gl.TEXTURE_MIN_FILTER,e),c.gl.texParameteri(c.gl.TEXTURE_2D,c.gl.TEXTURE_WRAP_S,f),c.gl.texParameteri(c.gl.TEXTURE_2D,c.gl.TEXTURE_WRAP_T,g)}c.gl.uniform1i(a.uniformLocation,this.textureCount),a._init=!0,this.textureCount++}},c.PixiShader.prototype.syncUniforms=function(){this.textureCount=1;var a;for(var b in this.uniforms)a=this.uniforms[b],1==a.glValueLength?a.glMatrix===!0?a.glFunc.call(c.gl,a.uniformLocation,a.transpose,a.value):a.glFunc.call(c.gl,a.uniformLocation,a.value):2==a.glValueLength?a.glFunc.call(c.gl,a.uniformLocation,a.value.x,a.value.y):3==a.glValueLength?a.glFunc.call(c.gl,a.uniformLocation,a.value.x,a.value.y,a.value.z):4==a.glValueLength?a.glFunc.call(c.gl,a.uniformLocation,a.value.x,a.value.y,a.value.z,a.value.w):"sampler2D"==a.type&&(a._init?(c.gl.activeTexture(c.gl["TEXTURE"+this.textureCount]),c.gl.bindTexture(c.gl.TEXTURE_2D,a.value.baseTexture._glTexture),c.gl.uniform1i(a.uniformLocation,this.textureCount),this.textureCount++):this.initSampler2D(a))},c.PixiShader.defaultVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],c.PrimitiveShader=function(){this.program,this.fragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"]
},c.PrimitiveShader.prototype.init=function(){var a=c.compileProgram(this.vertexSrc,this.fragmentSrc),b=c.gl;b.useProgram(a),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.colorAttribute=b.getAttribLocation(a,"aColor"),this.translationMatrix=b.getUniformLocation(a,"translationMatrix"),this.alpha=b.getUniformLocation(a,"alpha"),this.program=a},c.StripShader=function(){this.program,this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying vec2 offsetVector;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"]},c.StripShader.prototype.init=function(){var a=c.compileProgram(this.vertexSrc,this.fragmentSrc),b=c.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.colorAttribute=b.getAttribLocation(a,"aColor"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),this.translationMatrix=b.getUniformLocation(a,"translationMatrix"),this.alpha=b.getUniformLocation(a,"alpha"),this.program=a},c._batchs=[],c._getBatch=function(a){return 0===c._batchs.length?new c.WebGLBatch(a):c._batchs.pop()},c._returnBatch=function(a){a.clean(),c._batchs.push(a)},c._restoreBatchs=function(a){for(var b=0;b<c._batchs.length;b++)c._batchs[b].restoreLostContext(a)},c.WebGLBatch=function(a){this.gl=a,this.size=0,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),this.uvBuffer=a.createBuffer(),this.colorBuffer=a.createBuffer(),this.blendMode=c.blendModes.NORMAL,this.dynamicSize=1},c.WebGLBatch.prototype.constructor=c.WebGLBatch,c.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},c.WebGLBatch.prototype.restoreLostContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),this.uvBuffer=a.createBuffer(),this.colorBuffer=a.createBuffer()},c.WebGLBatch.prototype.init=function(a){a.batch=this,this.dirty=!0,this.blendMode=a.blendMode,this.texture=a.texture.baseTexture,this.head=a,this.tail=a,this.size=1,this.growBatch()},c.WebGLBatch.prototype.insertBefore=function(a,b){this.size++,a.batch=this,this.dirty=!0;var c=b.__prev;b.__prev=a,a.__next=b,c?(a.__prev=c,c.__next=a):this.head=a},c.WebGLBatch.prototype.insertAfter=function(a,b){this.size++,a.batch=this,this.dirty=!0;var c=b.__next;b.__next=a,a.__prev=b,c?(a.__next=c,c.__prev=a):this.tail=a},c.WebGLBatch.prototype.remove=function(a){return this.size--,0===this.size?(a.batch=null,a.__prev=null,a.__next=null,void 0):(a.__prev?a.__prev.__next=a.__next:(this.head=a.__next,this.head.__prev=null),a.__next?a.__next.__prev=a.__prev:(this.tail=a.__prev,this.tail.__next=null),a.batch=null,a.__next=null,a.__prev=null,this.dirty=!0,void 0)},c.WebGLBatch.prototype.split=function(a){this.dirty=!0;var b=new c.WebGLBatch(this.gl);b.init(a),b.texture=this.texture,b.tail=this.tail,this.tail=a.__prev,this.tail.__next=null,a.__prev=null;for(var d=0;a;)d++,a.batch=b,a=a.__next;return b.size=d,this.size-=d,b},c.WebGLBatch.prototype.merge=function(a){this.dirty=!0,this.tail.__next=a.head,a.head.__prev=this.tail,this.size+=a.size,this.tail=a.tail;for(var b=a.head;b;)b.batch=this,b=b.__next},c.WebGLBatch.prototype.growBatch=function(){var a=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.verticies,a.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),a.bufferData(a.ARRAY_BUFFER,this.uvs,a.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),a.bindBuffer(a.ARRAY_BUFFER,this.colorBuffer),a.bufferData(a.ARRAY_BUFFER,this.colors,a.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var b=this.indices.length/6,c=0;b>c;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},c.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize<this.size&&this.growBatch();for(var a,b=0,c=this.head;c;){a=8*b;var d=c.texture,e=d.frame,f=d.baseTexture.width,g=d.baseTexture.height;this.uvs[a+0]=e.x/f,this.uvs[a+1]=e.y/g,this.uvs[a+2]=(e.x+e.width)/f,this.uvs[a+3]=e.y/g,this.uvs[a+4]=(e.x+e.width)/f,this.uvs[a+5]=(e.y+e.height)/g,this.uvs[a+6]=e.x/f,this.uvs[a+7]=(e.y+e.height)/g,c.updateFrame=!1,colorIndex=4*b,this.colors[colorIndex]=this.colors[colorIndex+1]=this.colors[colorIndex+2]=this.colors[colorIndex+3]=c.worldAlpha,c=c.__next,b++}this.dirtyUVS=!0,this.dirtyColors=!0},c.WebGLBatch.prototype.update=function(){this.gl;for(var a,b,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r=0,s=this.head,t=this.verticies,u=this.uvs,v=this.colors;s;){if(s.vcount===c.visibleCount){if(b=s.texture.frame.width,d=s.texture.frame.height,e=s.anchor.x,f=s.anchor.y,g=b*(1-e),h=b*-e,i=d*(1-f),j=d*-f,k=8*r,a=s.worldTransform,l=a[0],m=a[3],n=a[1],o=a[4],p=a[2],q=a[5],t[k+0]=l*h+n*j+p,t[k+1]=o*j+m*h+q,t[k+2]=l*g+n*j+p,t[k+3]=o*j+m*g+q,t[k+4]=l*g+n*i+p,t[k+5]=o*i+m*g+q,t[k+6]=l*h+n*i+p,t[k+7]=o*i+m*h+q,s.updateFrame||s.texture.updateFrame){this.dirtyUVS=!0;var w=s.texture,x=w.frame,y=w.baseTexture.width,z=w.baseTexture.height;u[k+0]=x.x/y,u[k+1]=x.y/z,u[k+2]=(x.x+x.width)/y,u[k+3]=x.y/z,u[k+4]=(x.x+x.width)/y,u[k+5]=(x.y+x.height)/z,u[k+6]=x.x/y,u[k+7]=(x.y+x.height)/z,s.updateFrame=!1}if(s.cacheAlpha!=s.worldAlpha){s.cacheAlpha=s.worldAlpha;var A=4*r;v[A]=v[A+1]=v[A+2]=v[A+3]=s.worldAlpha,this.dirtyColors=!0}}else k=8*r,t[k+0]=t[k+1]=t[k+2]=t[k+3]=t[k+4]=t[k+5]=t[k+6]=t[k+7]=0;r++,s=s.__next}},c.WebGLBatch.prototype.render=function(a,b){if(a=a||0,void 0==b&&(b=this.size),this.dirty&&(this.refresh(),this.dirty=!1),0!==this.size){this.update();var d=this.gl,e=c.defaultShader;d.bindBuffer(d.ARRAY_BUFFER,this.vertexBuffer),d.bufferSubData(d.ARRAY_BUFFER,0,this.verticies),d.vertexAttribPointer(e.aVertexPosition,2,d.FLOAT,!1,0,0),d.bindBuffer(d.ARRAY_BUFFER,this.uvBuffer),this.dirtyUVS&&(this.dirtyUVS=!1,d.bufferSubData(d.ARRAY_BUFFER,0,this.uvs)),d.vertexAttribPointer(e.aTextureCoord,2,d.FLOAT,!1,0,0),d.activeTexture(d.TEXTURE0),d.bindTexture(d.TEXTURE_2D,this.texture._glTexture),d.bindBuffer(d.ARRAY_BUFFER,this.colorBuffer),this.dirtyColors&&(this.dirtyColors=!1,d.bufferSubData(d.ARRAY_BUFFER,0,this.colors)),d.vertexAttribPointer(e.colorAttribute,1,d.FLOAT,!1,0,0),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,this.indexBuffer);var f=b-a;d.drawElements(d.TRIANGLES,6*f,d.UNSIGNED_SHORT,6*2*a)}},c.WebGLFilterManager=function(a){this.transparent=a,this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},c.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},c.WebGLFilterManager.prototype.pushFilter=function(a){var b=c.gl;this.filterStack.push(a);var d=a.filterPasses[0];this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var e=this.texturePool.pop();e||(e=new c.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,e.texture),this.getBounds(a.target);var f=a.target.filterArea,g=d.padding;f.x-=g,f.y-=g,f.width+=2*g,f.height+=2*g,f.x<0&&(f.x=0),f.width>this.width&&(f.width=this.width),f.y<0&&(f.y=0),f.height>this.height&&(f.height=this.height),b.bindFramebuffer(b.FRAMEBUFFER,e.frameBuffer),b.viewport(0,0,f.width,f.height),c.projection.x=f.width/2,c.projection.y=-f.height/2,c.offset.x=-f.x,c.offset.y=-f.y,b.uniform2f(c.defaultShader.projectionVector,f.width/2,-f.height/2),b.uniform2f(c.defaultShader.offsetVector,-f.x,-f.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=e},c.WebGLFilterManager.prototype.popFilter=function(){var a=c.gl,b=this.filterStack.pop(),d=b.target.filterArea,e=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,d.width,d.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=d.height,this.vertexArray[2]=d.width,this.vertexArray[3]=d.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=d.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=d.width/this.width,this.uvArray[5]=d.height/this.height,this.uvArray[6]=d.width/this.width,this.uvArray[7]=d.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var f=e,g=this.texturePool.pop();g||(g=new c.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;h<b.filterPasses.length-1;h++){var i=b.filterPasses[h];a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,f.texture),this.applyFilterPass(i,d,d.width,d.height);var j=f;f=g,g=j}a.enable(a.BLEND),e=f,this.texturePool.push(g)}var k=b.filterPasses[b.filterPasses.length-1];this.offsetX-=d.x,this.offsetY-=d.y;var l=this.width,m=this.height,n=0,o=0,p=this.buffer;if(0===this.filterStack.length)a.colorMask(!0,!0,!0,this.transparent);else{var q=this.filterStack[this.filterStack.length-1],d=q.target.filterArea;l=d.width,m=d.height,n=d.x,o=d.y,p=q._glFilterTexture.frameBuffer}c.projection.x=l/2,c.projection.y=-m/2,c.offset.x=n,c.offset.y=o;var d=b.target.filterArea,r=d.x-n,s=d.y-o;a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=r,this.vertexArray[1]=s+d.height,this.vertexArray[2]=r+d.width,this.vertexArray[3]=s+d.height,this.vertexArray[4]=r,this.vertexArray[5]=s,this.vertexArray[6]=r+d.width,this.vertexArray[7]=s,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=d.width/this.width,this.uvArray[5]=d.height/this.height,this.uvArray[6]=d.width/this.width,this.uvArray[7]=d.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray),a.viewport(0,0,l,m),a.bindFramebuffer(a.FRAMEBUFFER,p),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,e.texture),this.applyFilterPass(k,d,l,m),a.useProgram(c.defaultShader.program),a.uniform2f(c.defaultShader.projectionVector,l/2,-m/2),a.uniform2f(c.defaultShader.offsetVector,-n,-o),this.texturePool.push(e),b._glFilterTexture=null},c.WebGLFilterManager.prototype.applyFilterPass=function(a,b,d,e){var f=c.gl;if(!a.shader){var g=new c.PixiShader;g.fragmentSrc=a.fragmentSrc,g.uniforms=a.uniforms,g.init(),a.shader=g}var g=a.shader;f.useProgram(g.program),f.uniform2f(g.projectionVector,d/2,-e/2),f.uniform2f(g.offsetVector,0,0),a.uniforms.dimensions&&(a.uniforms.dimensions.value[0]=this.width,a.uniforms.dimensions.value[1]=this.height,a.uniforms.dimensions.value[2]=this.vertexArray[0],a.uniforms.dimensions.value[3]=this.vertexArray[5]),g.syncUniforms(),f.bindBuffer(f.ARRAY_BUFFER,this.vertexBuffer),f.vertexAttribPointer(g.aVertexPosition,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,this.uvBuffer),f.vertexAttribPointer(g.aTextureCoord,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,this.indexBuffer),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0)},c.WebGLFilterManager.prototype.initShaderBuffers=function(){var a=c.gl;this.vertexBuffer=a.createBuffer(),this.uvBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),this.vertexArray=new Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertexArray,a.STATIC_DRAW),this.uvArray=new Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),a.bufferData(a.ARRAY_BUFFER,this.uvArray,a.STATIC_DRAW),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,new Uint16Array([0,1,2,1,3,2]),a.STATIC_DRAW)},c.WebGLFilterManager.prototype.getBounds=function(a){var b,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A=a.first,B=a.last._iNext,C=-1/0,D=-1/0,E=1/0,F=1/0;do{if(A.visible)if(A instanceof c.Sprite)d=A.texture.frame.width,e=A.texture.frame.height,f=A.anchor.x,g=A.anchor.y,h=d*(1-f),i=d*-f,j=e*(1-g),k=e*-g,l=!0;else if(A instanceof c.Graphics){A.updateFilterBounds();var G=A.bounds;d=G.width,e=G.height,h=G.x,i=G.x+G.width,j=G.y,k=G.y+G.height,l=!0}l&&(b=A.worldTransform,m=b[0],n=b[3],o=b[1],p=b[4],q=b[2],r=b[5],s=m*i+o*k+q,w=p*k+n*i+r,t=m*h+o*k+q,x=p*k+n*h+r,u=m*h+o*j+q,y=p*j+n*h+r,v=m*i+o*j+q,z=p*j+n*i+r,E=E>s?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);a.filterArea.x=E,a.filterArea.y=F,a.filterArea.width=C-E,a.filterArea.height=D-F},c.FilterTexture=function(a,b){var d=c.gl;this.frameBuffer=d.createFramebuffer(),this.texture=d.createTexture(),d.bindTexture(d.TEXTURE_2D,this.texture),d.texParameteri(d.TEXTURE_2D,d.TEXTURE_MAG_FILTER,d.LINEAR),d.texParameteri(d.TEXTURE_2D,d.TEXTURE_MIN_FILTER,d.LINEAR),d.texParameteri(d.TEXTURE_2D,d.TEXTURE_WRAP_S,d.CLAMP_TO_EDGE),d.texParameteri(d.TEXTURE_2D,d.TEXTURE_WRAP_T,d.CLAMP_TO_EDGE),d.bindFramebuffer(d.FRAMEBUFFER,this.framebuffer),d.bindFramebuffer(d.FRAMEBUFFER,this.frameBuffer),d.framebufferTexture2D(d.FRAMEBUFFER,d.COLOR_ATTACHMENT0,d.TEXTURE_2D,this.texture,0),this.resize(a,b)},c.FilterTexture.prototype.resize=function(a,b){this.width=a,this.height=b;var d=c.gl;d.bindTexture(d.TEXTURE_2D,this.texture),d.texImage2D(d.TEXTURE_2D,0,d.RGBA,a,b,0,d.RGBA,d.UNSIGNED_BYTE,null)},c.WebGLGraphics=function(){},c.WebGLGraphics.renderGraphics=function(a,b){var d=c.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:d.createBuffer(),indexBuffer:d.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),c.WebGLGraphics.updateGraphics(a)),c.activatePrimitiveShader();var e=c.mat3.clone(a.worldTransform);c.mat3.transpose(e),d.blendFunc(d.ONE,d.ONE_MINUS_SRC_ALPHA),d.uniformMatrix3fv(c.primitiveShader.translationMatrix,!1,e),d.uniform2f(c.primitiveShader.projectionVector,b.x,-b.y),d.uniform2f(c.primitiveShader.offsetVector,-c.offset.x,-c.offset.y),d.uniform1f(c.primitiveShader.alpha,a.worldAlpha),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.vertexAttribPointer(c.primitiveShader.aVertexPosition,2,d.FLOAT,!1,24,0),d.vertexAttribPointer(c.primitiveShader.colorAttribute,4,d.FLOAT,!1,24,8),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.drawElements(d.TRIANGLE_STRIP,a._webGL.indices.length,d.UNSIGNED_SHORT,0),c.deactivatePrimitiveShader()},c.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b<a.graphicsData.length;b++){var d=a.graphicsData[b];d.type==c.Graphics.POLY?(d.fill&&d.points.length>3&&c.WebGLGraphics.buildPoly(d,a._webGL),d.lineWidth>0&&c.WebGLGraphics.buildLine(d,a._webGL)):d.type==c.Graphics.RECT?c.WebGLGraphics.buildRectangle(d,a._webGL):(d.type==c.Graphics.CIRC||d.type==c.Graphics.ELIP)&&c.WebGLGraphics.buildCircle(d,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var e=c.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),e.bindBuffer(e.ARRAY_BUFFER,a._webGL.buffer),e.bufferData(e.ARRAY_BUFFER,a._webGL.glPoints,e.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,e.STATIC_DRAW)},c.WebGLGraphics.buildRectangle=function(b,d){var e=b.points,f=e[0],g=e[1],h=e[2],i=e[3];if(b.fill){var j=a(b.fillColor),k=b.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=d.points,p=d.indices,q=o.length/6;o.push(f,g),o.push(l,m,n,k),o.push(f+h,g),o.push(l,m,n,k),o.push(f,g+i),o.push(l,m,n,k),o.push(f+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}b.lineWidth&&(b.points=[f,g,f+h,g,f+h,g+i,f,g+i,f,g],c.WebGLGraphics.buildLine(b,d))},c.WebGLGraphics.buildCircle=function(b,d){var e=b.points,f=e[0],g=e[1],h=e[2],i=e[3],j=40,k=2*Math.PI/j;if(b.fill){var l=a(b.fillColor),m=b.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=d.points,r=d.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(f,g,n,o,p,m),q.push(f+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(b.lineWidth){b.points=[];for(var t=0;j+1>t;t++)b.points.push(f+Math.sin(k*t)*h,g+Math.cos(k*t)*i);c.WebGLGraphics.buildLine(b,d)}},c.WebGLGraphics.buildLine=function(b,d){var e=b.points;if(0!==e.length){if(b.lineWidth%2)for(var f=0;f<e.length;f++)e[f]+=.5;var g=new c.Point(e[0],e[1]),h=new c.Point(e[e.length-2],e[e.length-1]);if(g.x==h.x&&g.y==h.y){e.pop(),e.pop(),h=new c.Point(e[e.length-2],e[e.length-1]);var i=h.x+.5*(g.x-h.x),j=h.y+.5*(g.y-h.y);e.unshift(i,j),e.push(i,j)}var k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F=d.points,G=d.indices,H=e.length/2,I=e.length,J=F.length/6,K=b.lineWidth/2,L=a(b.lineColor),M=b.lineAlpha,N=L[0]*M,O=L[1]*M,P=L[2]*M;k=e[0],l=e[1],m=e[2],n=e[3],q=-(l-n),r=k-m,E=Math.sqrt(q*q+r*r),q/=E,r/=E,q*=K,r*=K,F.push(k-q,l-r,N,O,P,M),F.push(k+q,l+r,N,O,P,M);for(var f=1;H-1>f;f++)k=e[2*(f-1)],l=e[2*(f-1)+1],m=e[2*f],n=e[2*f+1],o=e[2*(f+1)],p=e[2*(f+1)+1],q=-(l-n),r=k-m,E=Math.sqrt(q*q+r*r),q/=E,r/=E,q*=K,r*=K,s=-(n-p),t=m-o,E=Math.sqrt(s*s+t*t),s/=E,t/=E,s*=K,t*=K,w=-r+l-(-r+n),x=-q+m-(-q+k),y=(-q+k)*(-r+n)-(-q+m)*(-r+l),z=-t+p-(-t+n),A=-s+m-(-s+o),B=(-s+o)*(-t+n)-(-s+m)*(-t+p),C=w*A-z*x,Math.abs(C)<.1?(C+=10.1,F.push(m-q,n-r,N,O,P,M),F.push(m+q,n+r,N,O,P,M)):(px=(x*B-A*y)/C,py=(z*y-w*B)/C,D=(px-m)*(px-m)+(py-n)+(py-n),D>19600?(u=q-s,v=r-t,E=Math.sqrt(u*u+v*v),u/=E,v/=E,u*=K,v*=K,F.push(m-u,n-v),F.push(N,O,P,M),F.push(m+u,n+v),F.push(N,O,P,M),F.push(m-u,n-v),F.push(N,O,P,M),I++):(F.push(px,py),F.push(N,O,P,M),F.push(m-(px-m),n-(py-n)),F.push(N,O,P,M)));k=e[2*(H-2)],l=e[2*(H-2)+1],m=e[2*(H-1)],n=e[2*(H-1)+1],q=-(l-n),r=k-m,E=Math.sqrt(q*q+r*r),q/=E,r/=E,q*=K,r*=K,F.push(m-q,n-r),F.push(N,O,P,M),F.push(m+q,n+r),F.push(N,O,P,M),G.push(J);for(var f=0;I>f;f++)G.push(J++);G.push(J-1)}},c.WebGLGraphics.buildPoly=function(b,d){var e=b.points;if(!(e.length<6)){for(var f=d.points,g=d.indices,h=e.length/2,i=a(b.fillColor),j=b.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=c.PolyK.Triangulate(e),o=f.length/6,p=0;p<n.length;p+=3)g.push(n[p]+o),g.push(n[p]+o),g.push(n[p+1]+o),g.push(n[p+2]+o),g.push(n[p+2]+o);for(var p=0;h>p;p++)f.push(e[2*p],e[2*p+1],k,l,m,j)}},c._defaultFrame=new c.Rectangle(0,0,1,1),c.gl,c.WebGLRenderer=function(a,b,d,e,f){this.transparent=!!e,this.width=a||800,this.height=b||600,this.view=d||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!f,premultipliedAlpha:!1,stencil:!0};try{c.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{c.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}c.initDefaultShaders();var j=this.gl;j.useProgram(c.defaultShader.program),c.WebGLRenderer.gl=j,this.batch=new c.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),c.projection=new c.Point(400,300),c.offset=new c.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,this.stageRenderGroup=new c.WebGLRenderGroup(this.gl,this.transparent)},c.WebGLRenderer.prototype.constructor=c.WebGLRenderer,c.WebGLRenderer.getBatch=function(){return 0===c._batchs.length?new c.WebGLBatch(c.WebGLRenderer.gl):c._batchs.pop()},c.WebGLRenderer.returnBatch=function(a){a.clean(),c._batchs.push(a)},c.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),c.WebGLRenderer.updateTextures(),c.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,c.projection.x=this.width/2,c.projection.y=-this.height/2,this.stageRenderGroup.render(c.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),c.Texture.frameUpdates.length>0){for(var d=0;d<c.Texture.frameUpdates.length;d++)c.Texture.frameUpdates[d].updateFrame=!1;c.Texture.frameUpdates=[]}}},c.WebGLRenderer.updateTextures=function(){for(var a=0;a<c.texturesToUpdate.length;a++)c.WebGLRenderer.updateTexture(c.texturesToUpdate[a]);for(var a=0;a<c.texturesToDestroy.length;a++)c.WebGLRenderer.destroyTexture(c.texturesToDestroy[a]);c.texturesToUpdate=[],c.texturesToDestroy=[]},c.WebGLRenderer.updateTexture=function(a){var b=c.gl;a._glTexture||(a._glTexture=b.createTexture()),a.hasLoaded&&(b.bindTexture(b.TEXTURE_2D,a._glTexture),b.pixelStorei(b.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),b.texImage2D(b.TEXTURE_2D,0,b.RGBA,b.RGBA,b.UNSIGNED_BYTE,a.source),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.LINEAR),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.LINEAR),a._powerOf2?(b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT)):(b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE)),b.bindTexture(b.TEXTURE_2D,null))},c.WebGLRenderer.destroyTexture=function(a){var b=c.gl;a._glTexture&&(a._glTexture=b.createTexture(),b.deleteTexture(b.TEXTURE_2D,a._glTexture))},c.WebGLRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b,this.gl.viewport(0,0,this.width,this.height),c.projection.x=this.width/2,c.projection.y=-this.height/2},c.WebGLRenderer.prototype.handleContextLost=function(a){a.preventDefault(),this.contextLost=!0},c.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var a in c.TextureCache){var b=c.TextureCache[a].baseTexture;b._glTexture=null,c.WebGLRenderer.updateTexture(b)}for(var d=0;d<this.batchs.length;d++)this.batchs[d].restoreLostContext(this.gl),this.batchs[d].dirty=!0;c._restoreBatchs(this.gl),this.contextLost=!1},c.WebGLRenderGroup=function(a,b){this.gl=a,this.root,this.backgroundColor,this.transparent=void 0==b?!0:b,this.batchs=[],this.toRemove=[],this.filterManager=new c.WebGLFilterManager(this.transparent)},c.WebGLRenderGroup.prototype.constructor=c.WebGLRenderGroup,c.WebGLRenderGroup.prototype.setRenderable=function(a){this.root&&this.removeDisplayObjectAndChildren(this.root),a.worldVisible=a.visible,this.root=a,this.addDisplayObjectAndChildren(a)},c.WebGLRenderGroup.prototype.render=function(a,b){c.WebGLRenderer.updateTextures();var d=this.gl;d.uniform2f(c.defaultShader.projectionVector,a.x,a.y),this.filterManager.begin(a,b),d.blendFunc(d.ONE,d.ONE_MINUS_SRC_ALPHA);for(var e,f=0;f<this.batchs.length;f++)e=this.batchs[f],e instanceof c.WebGLBatch?this.batchs[f].render():this.renderSpecial(e,a)},c.WebGLRenderGroup.prototype.renderSpecific=function(a,b,d){c.WebGLRenderer.updateTextures();var e=this.gl;e.uniform2f(c.defaultShader.projectionVector,b.x,b.y),this.filterManager.begin(b,d);for(var f,g,h,i,j=a.first;j._iNext&&(!j.renderable||!j.__renderGroup);)j=j._iNext;var k=j.batch;if(j instanceof c.Sprite){k=j.batch;var l=k.head;if(l==j)f=0;else for(f=1;l.__next!=j;)f++,l=l.__next}else k=j;for(var m=a.last;m._iPrev&&(!m.renderable||!m.__renderGroup);)m=m._iNext;if(m instanceof c.Sprite){endBatch=m.batch;var l=endBatch.head;if(l==m)h=0;else for(h=1;l.__next!=m;)h++,l=l.__next}else endBatch=m;if(k==endBatch)return k instanceof c.WebGLBatch?k.render(f,h+1):this.renderSpecial(k,b),void 0;g=this.batchs.indexOf(k),i=this.batchs.indexOf(endBatch),k instanceof c.WebGLBatch?k.render(f):this.renderSpecial(k,b);for(var n=g+1;i>n;n++)renderable=this.batchs[n],renderable instanceof c.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof c.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},c.WebGLRenderGroup.prototype.renderSpecial=function(a,b){var d=a.vcount===c.visibleCount;a instanceof c.TilingSprite?d&&this.renderTilingSprite(a,b):a instanceof c.Strip?d&&this.renderStrip(a,b):a instanceof c.CustomRenderable?d&&a.renderWebGL(this,b):a instanceof c.Graphics?d&&a.renderable&&c.WebGLGraphics.renderGraphics(a,b):a instanceof c.FilterBlock&&this.handleFilterBlock(a,b)},flip=!1;var e=[],f=0;return c.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var d=c.gl;if(a.open)a.data instanceof Array?this.filterManager.pushFilter(a):(f++,e.push(a),d.enable(d.STENCIL_TEST),d.colorMask(!1,!1,!1,!1),d.stencilFunc(d.ALWAYS,1,1),d.stencilOp(d.KEEP,d.KEEP,d.INCR),c.WebGLGraphics.renderGraphics(a.data,b),d.colorMask(!0,!0,!0,!0),d.stencilFunc(d.NOTEQUAL,0,e.length),d.stencilOp(d.KEEP,d.KEEP,d.KEEP));else if(a.data instanceof Array)this.filterManager.popFilter();else{var g=e.pop(a);g&&(d.colorMask(!1,!1,!1,!1),d.stencilFunc(d.ALWAYS,1,1),d.stencilOp(d.KEEP,d.KEEP,d.DECR),c.WebGLGraphics.renderGraphics(g.data,b),d.colorMask(!0,!0,!0,!0),d.stencilFunc(d.NOTEQUAL,0,e.length),d.stencilOp(d.KEEP,d.KEEP,d.KEEP)),d.disable(d.STENCIL_TEST)}},c.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},c.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},c.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},c.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},c.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},c.WebGLRenderGroup.prototype.insertObject=function(a,b,d){var e=b,f=d;if(a instanceof c.Sprite){var g,h;if(e instanceof c.Sprite){if(g=e.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,e),void 0}else g=e;if(f)if(f instanceof c.Sprite){if(h=f.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,f),void 0;if(h==g){var i=g.split(f),j=c.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=f;var j=c.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof c.TilingSprite?this.initTilingSprite(a):a instanceof c.Strip&&this.initStrip(a),this.insertAfter(a,e)},c.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof c.Sprite){var d=b.batch;if(d)if(d.tail==b){var e=this.batchs.indexOf(d);this.batchs.splice(e+1,0,a)}else{var f=d.split(b.__next),e=this.batchs.indexOf(d);this.batchs.splice(e+1,0,a,f)}else this.batchs.push(a)}else{var e=this.batchs.indexOf(b);this.batchs.splice(e+1,0,a)}},c.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof c.Sprite){var d=a.batch;if(!d)return;d.remove(a),0==d.size&&(b=d)}else b=a;if(b){var e=this.batchs.indexOf(b);if(-1==e)return;if(0===e||e==this.batchs.length-1)return this.batchs.splice(e,1),b instanceof c.WebGLBatch&&c.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[e-1]instanceof c.WebGLBatch&&this.batchs[e+1]instanceof c.WebGLBatch&&this.batchs[e-1].texture==this.batchs[e+1].texture&&this.batchs[e-1].blendMode==this.batchs[e+1].blendMode)return this.batchs[e-1].merge(this.batchs[e+1]),b instanceof c.WebGLBatch&&c.WebGLRenderer.returnBatch(b),c.WebGLRenderer.returnBatch(this.batchs[e+1]),this.batchs.splice(e,2),void 0;this.batchs.splice(e,1),b instanceof c.WebGLBatch&&c.WebGLRenderer.returnBatch(b)}},c.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},c.WebGLRenderGroup.prototype.renderStrip=function(a,b){var d=this.gl;c.activateStripShader();var e=c.stripShader;e.program;var f=c.mat3.clone(a.worldTransform);c.mat3.transpose(f),d.uniformMatrix3fv(e.translationMatrix,!1,f),d.uniform2f(e.projectionVector,b.x,b.y),d.uniform2f(e.offsetVector,-c.offset.x,-c.offset.y),d.uniform1f(e.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,d.bindBuffer(d.ARRAY_BUFFER,a._vertexBuffer),d.bufferData(d.ARRAY_BUFFER,a.verticies,d.STATIC_DRAW),d.vertexAttribPointer(e.aVertexPosition,2,d.FLOAT,!1,0,0),d.bindBuffer(d.ARRAY_BUFFER,a._uvBuffer),d.bufferData(d.ARRAY_BUFFER,a.uvs,d.STATIC_DRAW),d.vertexAttribPointer(e.aTextureCoord,2,d.FLOAT,!1,0,0),d.activeTexture(d.TEXTURE0),d.bindTexture(d.TEXTURE_2D,a.texture.baseTexture._glTexture),d.bindBuffer(d.ARRAY_BUFFER,a._colorBuffer),d.bufferData(d.ARRAY_BUFFER,a.colors,d.STATIC_DRAW),d.vertexAttribPointer(e.colorAttribute,1,d.FLOAT,!1,0,0),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a.indices,d.STATIC_DRAW)):(d.bindBuffer(d.ARRAY_BUFFER,a._vertexBuffer),d.bufferSubData(d.ARRAY_BUFFER,0,a.verticies),d.vertexAttribPointer(e.aVertexPosition,2,d.FLOAT,!1,0,0),d.bindBuffer(d.ARRAY_BUFFER,a._uvBuffer),d.vertexAttribPointer(e.aTextureCoord,2,d.FLOAT,!1,0,0),d.activeTexture(d.TEXTURE0),d.bindTexture(d.TEXTURE_2D,a.texture.baseTexture._glTexture),d.bindBuffer(d.ARRAY_BUFFER,a._colorBuffer),d.vertexAttribPointer(e.colorAttribute,1,d.FLOAT,!1,0,0),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),d.drawElements(d.TRIANGLE_STRIP,a.indices.length,d.UNSIGNED_SHORT,0),c.deactivateStripShader()
},c.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var d=this.gl;c.shaderProgram;var e=a.tilePosition,f=a.tileScale,g=e.x/a.texture.baseTexture.width,h=e.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/f.x,j=a.height/a.texture.baseTexture.height/f.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,d.bindBuffer(d.ARRAY_BUFFER,a._uvBuffer),d.bufferSubData(d.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},c.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},c.initDefaultShaders=function(){c.primitiveShader=new c.PrimitiveShader,c.primitiveShader.init(),c.stripShader=new c.StripShader,c.stripShader.init(),c.defaultShader=new c.PixiShader,c.defaultShader.init();var a=c.gl,b=c.defaultShader.program;a.useProgram(b),a.enableVertexAttribArray(c.defaultShader.aVertexPosition),a.enableVertexAttribArray(c.defaultShader.colorAttribute),a.enableVertexAttribArray(c.defaultShader.aTextureCoord)},c.activatePrimitiveShader=function(){var a=c.gl;a.useProgram(c.primitiveShader.program),a.disableVertexAttribArray(c.defaultShader.aVertexPosition),a.disableVertexAttribArray(c.defaultShader.colorAttribute),a.disableVertexAttribArray(c.defaultShader.aTextureCoord),a.enableVertexAttribArray(c.primitiveShader.aVertexPosition),a.enableVertexAttribArray(c.primitiveShader.colorAttribute)},c.deactivatePrimitiveShader=function(){var a=c.gl;a.useProgram(c.defaultShader.program),a.disableVertexAttribArray(c.primitiveShader.aVertexPosition),a.disableVertexAttribArray(c.primitiveShader.colorAttribute),a.enableVertexAttribArray(c.defaultShader.aVertexPosition),a.enableVertexAttribArray(c.defaultShader.colorAttribute),a.enableVertexAttribArray(c.defaultShader.aTextureCoord)},c.activateStripShader=function(){var a=c.gl;a.useProgram(c.stripShader.program)},c.deactivateStripShader=function(){var a=c.gl;a.useProgram(c.defaultShader.program)},c.CompileVertexShader=function(a,b){return c._CompileShader(a,b,a.VERTEX_SHADER)},c.CompileFragmentShader=function(a,b){return c._CompileShader(a,b,a.FRAGMENT_SHADER)},c._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(console.log(a.getShaderInfoLog(e)),null)},c.compileProgram=function(a,b){var d=c.gl,e=c.CompileFragmentShader(d,b),f=c.CompileVertexShader(d,a),g=d.createProgram();return d.attachShader(g,f),d.attachShader(g,e),d.linkProgram(g),d.getProgramParameter(g,d.LINK_STATUS)||console.log("Could not initialise shaders"),g},c.BitmapText=function(a,b){c.DisplayObjectContainer.call(this),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},c.BitmapText.prototype=Object.create(c.DisplayObjectContainer.prototype),c.BitmapText.prototype.constructor=c.BitmapText,c.BitmapText.prototype.setText=function(a){this.text=a||" ",this.dirty=!0},c.BitmapText.prototype.setStyle=function(a){a=a||{},a.align=a.align||"left",this.style=a;var b=a.font.split(" ");this.fontName=b[b.length-1],this.fontSize=b.length>=2?parseInt(b[b.length-2],10):c.BitmapText.fonts[this.fontName].size,this.dirty=!0},c.BitmapText.prototype.updateText=function(){for(var a=c.BitmapText.fonts[this.fontName],b=new c.Point,d=null,e=[],f=0,g=[],h=0,i=this.fontSize/a.size,j=0;j<this.text.length;j++){var k=this.text.charCodeAt(j);if(/(?:\r\n|\r|\n)/.test(this.text.charAt(j)))g.push(b.x),f=Math.max(f,b.x),h++,b.x=0,b.y+=a.lineHeight,d=null;else{var l=a.chars[k];l&&(d&&l[d]&&(b.x+=l.kerning[d]),e.push({texture:l.texture,line:h,charCode:k,position:new c.Point(b.x+l.xOffset,b.y+l.yOffset)}),b.x+=l.xAdvance,d=k)}}g.push(b.x),f=Math.max(f,b.x);var m=[];for(j=0;h>=j;j++){var n=0;"right"==this.style.align?n=f-g[j]:"center"==this.style.align&&(n=(f-g[j])/2),m.push(n)}for(j=0;j<e.length;j++){var o=new c.Sprite(e[j].texture);o.position.x=(e[j].position.x+m[e[j].line])*i,o.position.y=e[j].position.y*i,o.scale.x=o.scale.y=i,this.addChild(o)}this.width=b.x*i,this.height=(b.y+a.lineHeight)*i},c.BitmapText.prototype.updateTransform=function(){if(this.dirty){for(;this.children.length>0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}c.DisplayObjectContainer.prototype.updateTransform.call(this)},c.BitmapText.fonts={},c.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),c.Sprite.call(this,c.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},c.Text.prototype=Object.create(c.Sprite.prototype),c.Text.prototype.constructor=c.Text,c.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},c.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},c.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),d=[],e=0,f=0;f<b.length;f++){var g=this.context.measureText(b[f]).width;d[f]=g,e=Math.max(e,g)}this.canvas.width=e+this.style.strokeThickness;var h=this.determineFontHeight("font: "+this.style.font+";")+this.style.strokeThickness;for(this.canvas.height=h*b.length,this.context.fillStyle=this.style.fill,this.context.font=this.style.font,this.context.strokeStyle=this.style.stroke,this.context.lineWidth=this.style.strokeThickness,this.context.textBaseline="top",f=0;f<b.length;f++){var i=new c.Point(this.style.strokeThickness/2,this.style.strokeThickness/2+f*h);"right"==this.style.align?i.x+=e-d[f]:"center"==this.style.align&&(i.x+=(e-d[f])/2),this.style.stroke&&this.style.strokeThickness&&this.context.strokeText(b[f],i.x,i.y),this.style.fill&&this.context.fillText(b[f],i.x,i.y)}this.updateTexture()},c.Text.prototype.updateTexture=function(){this.texture.baseTexture.width=this.canvas.width,this.texture.baseTexture.height=this.canvas.height,this.texture.frame.width=this.canvas.width,this.texture.frame.height=this.canvas.height,this._width=this.canvas.width,this._height=this.canvas.height,c.texturesToUpdate.push(this.texture.baseTexture)},c.Text.prototype.updateTransform=function(){this.dirty&&(this.updateText(),this.dirty=!1),c.Sprite.prototype.updateTransform.call(this)},c.Text.prototype.determineFontHeight=function(a){var b=c.Text.heightCache[a];if(!b){var d=document.getElementsByTagName("body")[0],e=document.createElement("div"),f=document.createTextNode("M");e.appendChild(f),e.setAttribute("style",a+";position:absolute;top:0;left:0"),d.appendChild(e),b=e.offsetHeight,c.Text.heightCache[a]=b,d.removeChild(e)}return b},c.Text.prototype.wordWrap=function(a){for(var b="",c=a.split("\n"),d=0;d<c.length;d++){for(var e=this.style.wordWrapWidth,f=c[d].split(" "),g=0;g<f.length;g++){var h=this.context.measureText(f[g]).width,i=h+this.context.measureText(" ").width;i>e?(g>0&&(b+="\n"),b+=f[g]+" ",e=this.style.wordWrapWidth-h):(e-=i,b+=f[g]+" ")}b+="\n"}return b},c.Text.prototype.destroy=function(a){a&&this.texture.destroy()},c.Text.heightCache={},c.BaseTextureCache={},c.texturesToUpdate=[],c.texturesToDestroy=[],c.BaseTexture=function(a){if(c.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,c.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,c.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,c.texturesToUpdate.push(this);this._powerOf2=!1}},c.BaseTexture.prototype.constructor=c.BaseTexture,c.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,c.texturesToDestroy.push(this)},c.BaseTexture.fromImage=function(a,b){var d=c.BaseTextureCache[a];if(!d){var e=new Image;b&&(e.crossOrigin=""),e.src=a,d=new c.BaseTexture(e),c.BaseTextureCache[a]=d}return d},c.TextureCache={},c.FrameCache={},c.Texture=function(a,b){if(c.EventTarget.call(this),b||(this.noFrame=!0,b=new c.Rectangle(0,0,1,1)),a instanceof c.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new c.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new c.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var d=this;a.addEventListener("loaded",function(){d.onBaseTextureLoaded()})}},c.Texture.prototype.constructor=c.Texture,c.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new c.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},c.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},c.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,c.Texture.frameUpdates.push(this)},c.Texture.fromImage=function(a,b){var d=c.TextureCache[a];return d||(d=new c.Texture(c.BaseTexture.fromImage(a,b)),c.TextureCache[a]=d),d},c.Texture.fromFrame=function(a){var b=c.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},c.Texture.fromCanvas=function(a){var b=new c.BaseTexture(a);return new c.Texture(b)},c.Texture.addTextureToCache=function(a,b){c.TextureCache[b]=a},c.Texture.removeTextureFromCache=function(a){var b=c.TextureCache[a];return c.TextureCache[a]=null,b},c.Texture.frameUpdates=[],c.RenderTexture=function(a,b){c.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=c.mat3.create(),this.frame=new c.Rectangle(0,0,this.width,this.height),c.gl?this.initWebGL():this.initCanvas()},c.RenderTexture.prototype=Object.create(c.Texture.prototype),c.RenderTexture.prototype.constructor=c.RenderTexture,c.RenderTexture.prototype.initWebGL=function(){var a=c.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new c.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new c.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},c.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,c.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var d=c.gl;d.bindTexture(d.TEXTURE_2D,this.baseTexture._glTexture),d.texImage2D(d.TEXTURE_2D,0,d.RGBA,this.width,this.height,0,d.RGBA,d.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},c.RenderTexture.prototype.initCanvas=function(){this.renderer=new c.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new c.BaseTexture(this.renderer.view),this.frame=new c.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},c.RenderTexture.prototype.renderWebGL=function(a,b,d){var e=c.gl;e.colorMask(!0,!0,!0,!0),e.viewport(0,0,this.width,this.height),e.bindFramebuffer(e.FRAMEBUFFER,this.glFramebuffer),d&&(e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT));var f=a.children,g=a.worldTransform;a.worldTransform=c.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),c.visibleCount++,a.vcount=c.visibleCount;for(var h=0,i=f.length;i>h;h++)f[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new c.WebGLRenderGroup(e)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},c.RenderTexture.prototype.renderCanvas=function(a,b,d){var e=a.children;a.worldTransform=c.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var f=0,g=e.length;g>f;f++)e[f].updateTransform();d&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},c.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},c.PolyK={},c.PolyK.Triangulate=function(a){var b=!0,d=a.length>>1;if(3>d)return[];for(var e=[],f=[],g=0;d>g;g++)f.push(g);for(var g=0,h=d;h>3;){var i=f[(g+0)%h],j=f[(g+1)%h],k=f[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(c.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=f[s];if(t!=i&&t!=j&&t!=k&&c.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)e.push(i,j,k),f.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var e=[];f=[];for(var g=0;d>g;g++)f.push(g);g=0,h=d,b=!1}}return e.push(f[0],f[1],f[2]),e},c.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},c.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},d.Camera=function(a,b,c,e,f,g){this.game=a,this.world=a.world,this.id=0,this.view=new d.Rectangle(c,e,f,g),this.screenView=new d.Rectangle(c,e,f,g),this.bounds=new d.Rectangle(c,e,f,g),this.deadzone=null,this.visible=!0,this.atLimit={x:!1,y:!1},this.target=null,this._edge=0,this.displayObject=null},d.Camera.FOLLOW_LOCKON=0,d.Camera.FOLLOW_PLATFORMER=1,d.Camera.FOLLOW_TOPDOWN=2,d.Camera.FOLLOW_TOPDOWN_TIGHT=3,d.Camera.prototype={follow:function(a,b){"undefined"==typeof b&&(b=d.Camera.FOLLOW_LOCKON),this.target=a;var c;switch(b){case d.Camera.FOLLOW_PLATFORMER:var e=this.width/8,f=this.height/3;this.deadzone=new d.Rectangle((this.width-e)/2,(this.height-f)/2-.25*f,e,f);break;case d.Camera.FOLLOW_TOPDOWN:c=Math.max(this.width,this.height)/4,this.deadzone=new d.Rectangle((this.width-c)/2,(this.height-c)/2,c,c);break;case d.Camera.FOLLOW_TOPDOWN_TIGHT:c=Math.max(this.width,this.height)/8,this.deadzone=new d.Rectangle((this.width-c)/2,(this.height-c)/2,c,c);break;case d.Camera.FOLLOW_LOCKON:this.deadzone=null;break;default:this.deadzone=null}},focusOn:function(a){this.setPosition(Math.round(a.x-this.view.halfWidth),Math.round(a.y-this.view.halfHeight))},focusOnXY:function(a,b){this.setPosition(Math.round(a-this.view.halfWidth),Math.round(b-this.view.halfHeight))},update:function(){this.target&&this.updateTarget(),this.bounds&&this.checkBounds(),this.displayObject.position.x=-this.view.x,this.displayObject.position.y=-this.view.y},updateTarget:function(){this.deadzone?(this._edge=this.target.x-this.deadzone.x,this.view.x>this._edge&&(this.view.x=this._edge),this._edge=this.target.x+this.target.width-this.deadzone.x-this.deadzone.width,this.view.x<this._edge&&(this.view.x=this._edge),this._edge=this.target.y-this.deadzone.y,this.view.y>this._edge&&(this.view.y=this._edge),this._edge=this.target.y+this.target.height-this.deadzone.y-this.deadzone.height,this.view.y<this._edge&&(this.view.y=this._edge)):this.focusOnXY(this.target.x,this.target.y)},setBoundsToWorld:function(){this.bounds.setTo(this.game.world.x,this.game.world.y,this.game.world.width,this.game.world.height)},checkBounds:function(){this.atLimit.x=!1,this.atLimit.y=!1,this.view.x<this.bounds.x&&(this.atLimit.x=!0,this.view.x=this.bounds.x),this.view.x>this.bounds.right-this.width&&(this.atLimit.x=!0,this.view.x=this.bounds.right-this.width+1),this.view.y<this.bounds.top&&(this.atLimit.y=!0,this.view.y=this.bounds.top),this.view.y>this.bounds.bottom-this.height&&(this.atLimit.y=!0,this.view.y=this.bounds.bottom-this.height+1),this.view.floor()},setPosition:function(a,b){this.view.x=a,this.view.y=b,this.bounds&&this.checkBounds()},setSize:function(a,b){this.view.width=a,this.view.height=b}},Object.defineProperty(d.Camera.prototype,"x",{get:function(){return this.view.x},set:function(a){this.view.x=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(d.Camera.prototype,"y",{get:function(){return this.view.y},set:function(a){this.view.y=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(d.Camera.prototype,"width",{get:function(){return this.view.width},set:function(a){this.view.width=a}}),Object.defineProperty(d.Camera.prototype,"height",{get:function(){return this.view.height},set:function(a){this.view.height=a}}),d.State=function(){this.game=null,this.add=null,this.camera=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.sound=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.particles=null,this.physics=null},d.State.prototype={preload:function(){},loadUpdate:function(){},loadRender:function(){},create:function(){},update:function(){},render:function(){},paused:function(){},destroy:function(){}},d.StateManager=function(a,b){this.game=a,this.states={},this._pendingState=null,null!==b&&(this._pendingState=b),this._created=!1,this.current="",this.onInitCallback=null,this.onPreloadCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPreRenderCallback=null,this.onLoadUpdateCallback=null,this.onLoadRenderCallback=null,this.onPausedCallback=null,this.onShutDownCallback=null},d.StateManager.prototype={boot:function(){this.game.onPause.add(this.pause,this),this.game.onResume.add(this.resume,this),null!==this._pendingState&&("string"==typeof this._pendingState?this.start(this._pendingState,!1,!1):this.add("default",this._pendingState,!0))},add:function(a,b,c){"undefined"==typeof c&&(c=!1);var e;return b instanceof d.State?e=b:"object"==typeof b?(e=b,e.game=this.game):"function"==typeof b&&(e=new b(this.game)),this.states[a]=e,c&&(this.game.isBooted?this.start(a):this._pendingState=a),e},remove:function(a){this.current==a&&(this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPausedCallback=null,this.onDestroyCallback=null),delete this.states[a]},start:function(a,b,c){return"undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=!1),this.game.isBooted===!1?(this._pendingState=a,void 0):(this.checkState(a)!==!1&&(this.current&&this.onShutDownCallback.call(this.callbackContext,this.game),b&&(this.game.tweens.removeAll(),this.game.world.destroy(),c===!0&&this.game.cache.destroy()),this.setCurrentState(a),this.onPreloadCallback?(this.game.load.reset(),this.onPreloadCallback.call(this.callbackContext,this.game),0===this.game.load.totalQueuedFiles()?this.game.loadComplete():this.game.load.start()):this.game.loadComplete()),void 0)},dummy:function(){},checkState:function(a){if(this.states[a]){var b=!1;return this.states[a].preload&&(b=!0),b===!1&&this.states[a].loadRender&&(b=!0),b===!1&&this.states[a].loadUpdate&&(b=!0),b===!1&&this.states[a].create&&(b=!0),b===!1&&this.states[a].update&&(b=!0),b===!1&&this.states[a].preRender&&(b=!0),b===!1&&this.states[a].render&&(b=!0),b===!1&&this.states[a].paused&&(b=!0),b===!1?(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions."),!1):!0}return console.warn("Phaser.StateManager - No state found with the key: "+a),!1},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].physics=this.game.physics,this.states[a].rnd=this.game.rnd},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onPausedCallback=this.states[a].paused||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,this.current=a,this._created=!1,this.onInitCallback.call(this.callbackContext,this.game)},loadComplete:function(){this._created===!1&&this.onCreateCallback?(this._created=!0,this.onCreateCallback.call(this.callbackContext,this.game)):this._created=!0},pause:function(){this._created&&this.onPausedCallback&&this.onPausedCallback.call(this.callbackContext,this.game,!0)},resume:function(){this._created&&this.onre&&this.onPausedCallback.call(this.callbackContext,this.game,!1)},update:function(){this._created&&this.onUpdateCallback?this.onUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},preRender:function(){this.onPreRenderCallback&&this.onPreRenderCallback.call(this.callbackContext,this.game)},render:function(){this._created&&this.onRenderCallback?(this.game.renderType===d.CANVAS&&(this.game.context.save(),this.game.context.setTransform(1,0,0,1,0,0)),this.onRenderCallback.call(this.callbackContext,this.game),this.game.renderType===d.CANVAS&&this.game.context.restore()):this.onLoadRenderCallback&&this.onLoadRenderCallback.call(this.callbackContext,this.game)},destroy:function(){this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPausedCallback=null,this.onDestroyCallback=null,this.game=null,this.states={},this._pendingState=null}},d.LinkedList=function(){this.next=null,this.prev=null,this.first=null,this.last=null,this.total=0},d.LinkedList.prototype={add:function(a){return 0===this.total&&null==this.first&&null==this.last?(this.first=a,this.last=a,this.next=a,a.prev=this,this.total++,a):(this.last.next=a,a.prev=this.last,this.last=a,this.total++,a)},remove:function(a){a==this.first?this.first=this.first.next:a==this.last&&(this.last=this.last.prev),a.prev&&(a.prev.next=a.next),a.next&&(a.next.prev=a.prev),a.next=a.prev=null,null==this.first&&(this.last=null),this.total--},callAll:function(a){if(this.first&&this.last){var b=this.first;do b&&b[a]&&b[a].call(b),b=b.next;while(b!=this.last.next)}}},d.Signal=function(){this._bindings=[],this._prevParams=null;var a=this;this.dispatch=function(){d.Signal.prototype.dispatch.apply(a,arguments)}},d.Signal.prototype={memorize:!1,_shouldPropagate:!0,active:!0,validateListener:function(a,b){if("function"!=typeof a)throw new Error("listener is a required param of {fn}() and should be a Function.".replace("{fn}",b))},_registerListener:function(a,b,c,e){var f,g=this._indexOfListener(a,c);if(-1!==g){if(f=this._bindings[g],f.isOnce()!==b)throw new Error("You cannot add"+(b?"":"Once")+"() then add"+(b?"Once":"")+"() the same listener without removing the relationship first.")}else f=new d.SignalBinding(this,a,b,c,e),this._addBinding(f);return this.memorize&&this._prevParams&&f.execute(this._prevParams),f},_addBinding:function(a){var b=this._bindings.length;do--b;while(this._bindings[b]&&a._priority<=this._bindings[b]._priority);this._bindings.splice(b+1,0,a)},_indexOfListener:function(a,b){for(var c,d=this._bindings.length;d--;)if(c=this._bindings[d],c._listener===a&&c.context===b)return d;return-1},has:function(a,b){return-1!==this._indexOfListener(a,b)},add:function(a,b,c){return this.validateListener(a,"add"),this._registerListener(a,!1,b,c)},addOnce:function(a,b,c){return this.validateListener(a,"addOnce"),this._registerListener(a,!0,b,c)},remove:function(a,b){this.validateListener(a,"remove");var c=this._indexOfListener(a,b);return-1!==c&&(this._bindings[c]._destroy(),this._bindings.splice(c,1)),a},removeAll:function(){for(var a=this._bindings.length;a--;)this._bindings[a]._destroy();this._bindings.length=0},getNumListeners:function(){return this._bindings.length},halt:function(){this._shouldPropagate=!1},dispatch:function(){if(this.active){var a,b=Array.prototype.slice.call(arguments),c=this._bindings.length;if(this.memorize&&(this._prevParams=b),c){a=this._bindings.slice(),this._shouldPropagate=!0;do c--;while(a[c]&&this._shouldPropagate&&a[c].execute(b)!==!1)}}},forget:function(){this._prevParams=null},dispose:function(){this.removeAll(),delete this._bindings,delete this._prevParams},toString:function(){return"[Phaser.Signal active:"+this.active+" numListeners:"+this.getNumListeners()+"]"}},d.SignalBinding=function(a,b,c,d,e){this._listener=b,this._isOnce=c,this.context=d,this._signal=a,this._priority=e||0},d.SignalBinding.prototype={active:!0,params:null,execute:function(a){var b,c;return this.active&&this._listener&&(c=this.params?this.params.concat(a):a,b=this._listener.apply(this.context,c),this._isOnce&&this.detach()),b},detach:function(){return this.isBound()?this._signal.remove(this._listener,this.context):null},isBound:function(){return!!this._signal&&!!this._listener},isOnce:function(){return this._isOnce},getListener:function(){return this._listener},getSignal:function(){return this._signal},_destroy:function(){delete this._signal,delete this._listener,delete this.context},toString:function(){return"[Phaser.SignalBinding isOnce:"+this._isOnce+", isBound:"+this.isBound()+", active:"+this.active+"]"}},d.Filter=function(a,b,c){this.game=a,this.type=d.WEBGL_FILTER,this.passes=[this],this.dirty=!0,this.padding=0,this.uniforms={time:{type:"1f",value:0},resolution:{type:"2f",value:{x:256,y:256}},mouse:{type:"2f",value:{x:0,y:0}}},this.fragmentSrc=c||[]},d.Filter.prototype={init:function(){},setResolution:function(a,b){this.uniforms.resolution.value.x=a,this.uniforms.resolution.value.y=b},update:function(a){"undefined"!=typeof a&&(a.x>0&&(this.uniforms.mouse.x=a.x.toFixed(2)),a.y>0&&(this.uniforms.mouse.y=a.y.toFixed(2))),this.uniforms.time.value=this.game.time.totalElapsedSeconds()},destroy:function(){this.game=null}},Object.defineProperty(d.Filter.prototype,"width",{get:function(){return this.uniforms.resolution.value.x},set:function(a){this.uniforms.resolution.value.x=a}}),Object.defineProperty(d.Filter.prototype,"height",{get:function(){return this.uniforms.resolution.value.y},set:function(a){this.uniforms.resolution.value.y=a}}),d.Plugin=function(a,b){"undefined"==typeof b&&(b=null),this.game=a,this.parent=b,this.active=!1,this.visible=!1,this.hasPreUpdate=!1,this.hasUpdate=!1,this.hasPostUpdate=!1,this.hasRender=!1,this.hasPostRender=!1},d.Plugin.prototype={preUpdate:function(){},update:function(){},render:function(){},postRender:function(){},destroy:function(){this.game=null,this.parent=null,this.active=!1,this.visible=!1}},d.PluginManager=function(a,b){this.game=a,this._parent=b,this.plugins=[],this._pluginsLength=0},d.PluginManager.prototype={add:function(a){var b=!1;return"function"==typeof a?a=new a(this.game,this._parent):(a.game=this.game,a.parent=this._parent),"function"==typeof a.preUpdate&&(a.hasPreUpdate=!0,b=!0),"function"==typeof a.update&&(a.hasUpdate=!0,b=!0),"function"==typeof a.postUpdate&&(a.hasPostUpdate=!0,b=!0),"function"==typeof a.render&&(a.hasRender=!0,b=!0),"function"==typeof a.postRender&&(a.hasPostRender=!0,b=!0),b?((a.hasPreUpdate||a.hasUpdate||a.hasPostUpdate)&&(a.active=!0),(a.hasRender||a.hasPostRender)&&(a.visible=!0),this._pluginsLength=this.plugins.push(a),"function"==typeof a.init&&a.init(),a):null},remove:function(a){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)if(this.plugins[this._p]===a)return a.destroy(),this.plugins.splice(this._p,1),this._pluginsLength--,void 0},removeAll:function(){for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].destroy();this.plugins.length=0,this._pluginsLength=0},preUpdate:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].active&&this.plugins[this._p].hasPreUpdate&&this.plugins[this._p].preUpdate()},update:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].active&&this.plugins[this._p].hasUpdate&&this.plugins[this._p].update()},postUpdate:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].active&&this.plugins[this._p].hasPostUpdate&&this.plugins[this._p].postUpdate()},render:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].visible&&this.plugins[this._p].hasRender&&this.plugins[this._p].render()},postRender:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].visible&&this.plugins[this._p].hasPostRender&&this.plugins[this._p].postRender()},destroy:function(){this.plugins.length=0,this._pluginsLength=0,this.game=null,this._parent=null}},d.Stage=function(a,b,e){this.game=a,this._backgroundColor="rgb(0,0,0)",this.offset=new d.Point,this.canvas=d.Canvas.create(b,e),this.canvas.style["-webkit-full-screen"]="width: 100%; height: 100%",this._stage=new c.Stage(0,!1),this._stage.name="_stage_root",this._stage.interactive=!1,this.scaleMode=d.StageScaleMode.NO_SCALE,this.scale=new d.StageScaleMode(this.game,b,e),this.aspectRatio=b/e,this._nextOffsetCheck=0,this.checkOffsetInterval=2500},d.Stage.prototype={boot:function(){d.Canvas.getOffset(this.canvas,this.offset),this.bounds=new d.Rectangle(this.offset.x,this.offset.y,this.game.width,this.game.height);var a=this;this._onChange=function(b){return a.visibilityChange(b)},d.Canvas.setUserSelect(this.canvas,"none"),d.Canvas.setTouchAction(this.canvas,"none"),this.backgroundColor="#000",document.addEventListener("visibilitychange",this._onChange,!1),document.addEventListener("webkitvisibilitychange",this._onChange,!1),document.addEventListener("pagehide",this._onChange,!1),document.addEventListener("pageshow",this._onChange,!1),window.onblur=this._onChange,window.onfocus=this._onChange
},update:function(){this.checkOffsetInterval!==!1&&this.game.time.now>this._nextOffsetCheck&&(d.Canvas.getOffset(this.canvas,this.offset),this._nextOffsetCheck=this.game.time.now+this.checkOffsetInterval)},visibilityChange:function(a){this.disableVisibilityChange||(this.game.paused="pagehide"==a.type||"blur"==a.type||document.hidden===!0||document.webkitHidden===!0?!0:!1)}},Object.defineProperty(d.Stage.prototype,"backgroundColor",{get:function(){return this._backgroundColor},set:function(a){this._backgroundColor=a,this.game.transparent===!1&&(this.game.renderType==d.CANVAS?this.game.canvas.style.backgroundColor=a:("string"==typeof a&&(a=d.Color.hexToRGB(a)),this._stage.setBackgroundColor(a)))}}),d.Group=function(a,b,e,f){("undefined"==typeof b||null===typeof b)&&(b=a.world),"undefined"==typeof f&&(f=!1),this.game=a,this.name=e||"group",f?this._container=this.game.stage._stage:(this._container=new c.DisplayObjectContainer,this._container.name=this.name,b?b instanceof d.Group?(b._container.addChild(this._container),b._container.updateTransform()):(b.addChild(this._container),b.updateTransform()):(this.game.stage._stage.addChild(this._container),this.game.stage._stage.updateTransform())),this.type=d.GROUP,this.exists=!0,this.scale=new d.Point(1,1),this.cursor=null},d.Group.RETURN_NONE=0,d.Group.RETURN_TOTAL=1,d.Group.RETURN_CHILD=2,d.Group.SORT_ASCENDING=-1,d.Group.SORT_DESCENDING=1,d.Group.prototype={add:function(a){return a.group!==this&&(a.group=this,a.events&&a.events.onAddedToGroup.dispatch(a,this),this._container.addChild(a),a.updateTransform(),null===this.cursor&&(this.cursor=a)),a},addAt:function(a,b){return a.group!==this&&(a.group=this,a.events&&a.events.onAddedToGroup.dispatch(a,this),this._container.addChildAt(a,b),a.updateTransform(),null===this.cursor&&(this.cursor=a)),a},getAt:function(a){return this._container.getChildAt(a)},create:function(a,b,c,e,f){"undefined"==typeof f&&(f=!0);var g=new d.Sprite(this.game,a,b,c,e);return g.group=this,g.exists=f,g.visible=f,g.alive=f,g.events&&g.events.onAddedToGroup.dispatch(g,this),this._container.addChild(g),g.updateTransform(),null===this.cursor&&(this.cursor=g),g},createMultiple:function(a,b,c,e){"undefined"==typeof e&&(e=!1);for(var f=0;a>f;f++){var g=new d.Sprite(this.game,0,0,b,c);g.group=this,g.exists=e,g.visible=e,g.alive=e,g.events&&g.events.onAddedToGroup.dispatch(g,this),this._container.addChild(g),g.updateTransform(),null===this.cursor&&(this.cursor=g)}},next:function(){this.cursor&&(this.cursor=this.cursor==this._container.last?this._container._iNext:this.cursor._iNext)},previous:function(){this.cursor&&(this.cursor=this.cursor==this._container._iNext?this._container.last:this.cursor._iPrev)},childTest:function(a,b){var c=a+" next: ";c+=b._iNext?b._iNext.name:"-null-",c=c+" "+a+" prev: ",c+=b._iPrev?b._iPrev.name:"-null-",console.log(c)},swapIndex:function(a,b){var c=this.getAt(a),d=this.getAt(b);console.log("swapIndex ",a," with ",b),this.swap(c,d)},swap:function(a,b){if(a===b||!a.parent||!b.parent||a.group!==this||b.group!==this)return!1;var c=a._iPrev,d=a._iNext,e=b._iPrev,f=b._iNext,g=this._container.last._iNext,h=this.game.stage._stage;do h!==a&&h!==b&&(h.first===a?h.first=b:h.first===b&&(h.first=a),h.last===a?h.last=b:h.last===b&&(h.last=a)),h=h._iNext;while(h!=g);return a._iNext==b?(a._iNext=f,a._iPrev=b,b._iNext=a,b._iPrev=c,c&&(c._iNext=b),f&&(f._iPrev=a),a.__renderGroup&&a.__renderGroup.updateTexture(a),b.__renderGroup&&b.__renderGroup.updateTexture(b),!0):b._iNext==a?(a._iNext=b,a._iPrev=e,b._iNext=d,b._iPrev=a,e&&(e._iNext=a),d&&(d._iPrev=b),a.__renderGroup&&a.__renderGroup.updateTexture(a),b.__renderGroup&&b.__renderGroup.updateTexture(b),!0):(a._iNext=f,a._iPrev=e,b._iNext=d,b._iPrev=c,c&&(c._iNext=b),d&&(d._iPrev=b),e&&(e._iNext=a),f&&(f._iPrev=a),a.__renderGroup&&a.__renderGroup.updateTexture(a),b.__renderGroup&&b.__renderGroup.updateTexture(b),!0)},bringToTop:function(a){return a.group===this&&(this.remove(a),this.add(a)),a},getIndex:function(a){return this._container.children.indexOf(a)},replace:function(a,b){if(this._container.first._iNext){var c=this.getIndex(a);-1!=c&&(void 0!==b.parent&&(b.events.onRemovedFromGroup.dispatch(b,this),b.parent.removeChild(b)),this._container.removeChild(a),this._container.addChildAt(b,c),b.events.onAddedToGroup.dispatch(b,this),b.updateTransform(),this.cursor==a&&(this.cursor=this._container._iNext))}},setProperty:function(a,b,c,d){d=d||0;var e=b.length;1==e?0===d?a[b[0]]=c:1==d?a[b[0]]+=c:2==d?a[b[0]]-=c:3==d?a[b[0]]*=c:4==d&&(a[b[0]]/=c):2==e?0===d?a[b[0]][b[1]]=c:1==d?a[b[0]][b[1]]+=c:2==d?a[b[0]][b[1]]-=c:3==d?a[b[0]][b[1]]*=c:4==d&&(a[b[0]][b[1]]/=c):3==e?0===d?a[b[0]][b[1]][b[2]]=c:1==d?a[b[0]][b[1]][b[2]]+=c:2==d?a[b[0]][b[1]][b[2]]-=c:3==d?a[b[0]][b[1]][b[2]]*=c:4==d&&(a[b[0]][b[1]][b[2]]/=c):4==e&&(0===d?a[b[0]][b[1]][b[2]][b[3]]=c:1==d?a[b[0]][b[1]][b[2]][b[3]]+=c:2==d?a[b[0]][b[1]][b[2]][b[3]]-=c:3==d?a[b[0]][b[1]][b[2]][b[3]]*=c:4==d&&(a[b[0]][b[1]][b[2]][b[3]]/=c))},setAll:function(a,b,c,d,e){if(a=a.split("."),"undefined"==typeof c&&(c=!1),"undefined"==typeof d&&(d=!1),e=e||0,this._container.children.length>0&&this._container.first._iNext){var f=this._container.first._iNext;do(c===!1||c&&f.alive)&&(d===!1||d&&f.visible)&&this.setProperty(f,a,b,e),f=f._iNext;while(f!=this._container.last._iNext)}},addAll:function(a,b,c,d){this.setAll(a,b,c,d,1)},subAll:function(a,b,c,d){this.setAll(a,b,c,d,2)},multiplyAll:function(a,b,c,d){this.setAll(a,b,c,d,3)},divideAll:function(a,b,c,d){this.setAll(a,b,c,d,4)},callAllExists:function(a,b){var c=Array.prototype.splice.call(arguments,2);if(this._container.children.length>0&&this._container.first._iNext){var d=this._container.first._iNext;do d.exists==b&&d[a]&&d[a].apply(d,c),d=d._iNext;while(d!=this._container.last._iNext)}},callbackFromArray:function(a,b,c){if(1==c){if(a[b[0]])return a[b[0]]}else if(2==c){if(a[b[0]][b[1]])return a[b[0]][b[1]]}else if(3==c){if(a[b[0]][b[1]][b[2]])return a[b[0]][b[1]][b[2]]}else if(4==c){if(a[b[0]][b[1]][b[2]][b[3]])return a[b[0]][b[1]][b[2]][b[3]]}else if(a[b])return a[b];return!1},callAll:function(a,b){if("undefined"!=typeof a){a=a.split(".");var c=a.length;if("undefined"==typeof b)b=null;else if("string"==typeof b){b=b.split(".");var d=b.length}var e=Array.prototype.splice.call(arguments,2),f=null,g=null;if(this._container.children.length>0&&this._container.first._iNext){var h=this._container.first._iNext;do f=this.callbackFromArray(h,a,c),b&&f?(g=this.callbackFromArray(h,b,d),f&&f.apply(g,e)):f&&f.apply(h,e),h=h._iNext;while(h!=this._container.last._iNext)}}},forEach:function(a,b,c){"undefined"==typeof c&&(c=!1);var d=Array.prototype.splice.call(arguments,3);if(d.unshift(null),this._container.children.length>0&&this._container.first._iNext){var e=this._container.first._iNext;do(c===!1||c&&e.exists)&&(d[0]=e,a.apply(b,d)),e=e._iNext;while(e!=this._container.last._iNext)}},forEachExists:function(a,b){var c=Array.prototype.splice.call(arguments,2);c.unshift(null),this.iterate("exists",!0,d.Group.RETURN_TOTAL,a,b,c)},forEachAlive:function(a,b){var c=Array.prototype.splice.call(arguments,2);c.unshift(null),this.iterate("alive",!0,d.Group.RETURN_TOTAL,a,b,c)},forEachDead:function(a,b){var c=Array.prototype.splice.call(arguments,2);c.unshift(null),this.iterate("alive",!1,d.Group.RETURN_TOTAL,a,b,c)},sort:function(a,b){"undefined"==typeof a&&(a="y"),"undefined"==typeof b&&(b=d.Group.SORT_ASCENDING);var c,e;do{c=!1;for(var f=0,g=this._container.children.length-1;g>f;f++)b==d.Group.SORT_ASCENDING?this._container.children[f][a]>this._container.children[f+1][a]&&(this.swap(this.getAt(f),this.getAt(f+1)),e=this._container.children[f],this._container.children[f]=this._container.children[f+1],this._container.children[f+1]=e,c=!0):this._container.children[f][a]<this._container.children[f+1][a]&&(this.swap(this.getAt(f),this.getAt(f+1)),e=this._container.children[f],this._container.children[f]=this._container.children[f+1],this._container.children[f+1]=e,c=!0)}while(c)},iterate:function(a,b,c,e,f,g){if(c==d.Group.RETURN_TOTAL&&0===this._container.children.length)return-1;"undefined"==typeof e&&(e=!1);var h=0;if(this._container.children.length>0&&this._container.first._iNext){var i=this._container.first._iNext;do{if(i[a]===b&&(h++,e&&(g[0]=i,e.apply(f,g)),c==d.Group.RETURN_CHILD))return i;i=i._iNext}while(i!=this._container.last._iNext)}return c==d.Group.RETURN_TOTAL?h:c==d.Group.RETURN_CHILD?null:void 0},getFirstExists:function(a){return"boolean"!=typeof a&&(a=!0),this.iterate("exists",a,d.Group.RETURN_CHILD)},getFirstAlive:function(){return this.iterate("alive",!0,d.Group.RETURN_CHILD)},getFirstDead:function(){return this.iterate("alive",!1,d.Group.RETURN_CHILD)},countLiving:function(){return this.iterate("alive",!0,d.Group.RETURN_TOTAL)},countDead:function(){return this.iterate("alive",!1,d.Group.RETURN_TOTAL)},getRandom:function(a,b){return 0===this._container.children.length?null:(a=a||0,b=b||this._container.children.length,this.game.math.getRandom(this._container.children,a,b))},remove:function(a){return a.group!==this?!1:(a.events&&a.events.onRemovedFromGroup.dispatch(a,this),a.parent===this._container&&this._container.removeChild(a),this.cursor==a&&(this.cursor=this._container._iNext?this._container._iNext:null),a.group=null,!0)},removeAll:function(){if(0!==this._container.children.length){do this._container.children[0].events&&this._container.children[0].events.onRemovedFromGroup.dispatch(this._container.children[0],this),this._container.removeChild(this._container.children[0]);while(this._container.children.length>0);this.cursor=null}},removeBetween:function(a,b){if(0!==this._container.children.length){if(a>b||0>a||b>this._container.children.length)return!1;for(var c=a;b>c;c++){var d=this._container.children[c];d.events.onRemovedFromGroup.dispatch(d,this),this._container.removeChild(d),this.cursor==d&&(this.cursor=this._container._iNext?this._container._iNext:null)}}},destroy:function(){this.removeAll(),this._container.parent.removeChild(this._container),this._container=null,this.game=null,this.exists=!1,this.cursor=null},validate:function(){var a=this.game.stage._stage.last._iNext,b=this.game.stage._stage,c=null,d=null,e=0;do{if(e>0){if(b!==c)return console.log("check next fail"),!1;if(b._iPrev!==d)return console.log("check previous fail"),!1}c=b._iNext,d=b,b=b._iNext,e++}while(b!=a);return!0},dump:function(a){"undefined"==typeof a&&(a=!1);var b=20,c="\n"+d.Utils.pad("Node",b)+"|"+d.Utils.pad("Next",b)+"|"+d.Utils.pad("Previous",b)+"|"+d.Utils.pad("First",b)+"|"+d.Utils.pad("Last",b);console.log(c);var c=d.Utils.pad("----------",b)+"|"+d.Utils.pad("----------",b)+"|"+d.Utils.pad("----------",b)+"|"+d.Utils.pad("----------",b)+"|"+d.Utils.pad("----------",b);if(console.log(c),a)var e=this.game.stage._stage.last._iNext,f=this.game.stage._stage;else var e=this._container.last._iNext,f=this._container;do{var g=f.name||"*";if(this.cursor==f)var g="> "+g;var h="-",i="-",j="-",k="-";f._iNext&&(h=f._iNext.name),f._iPrev&&(i=f._iPrev.name),f.first&&(j=f.first.name),f.last&&(k=f.last.name),"undefined"==typeof h&&(h="-"),"undefined"==typeof i&&(i="-"),"undefined"==typeof j&&(j="-"),"undefined"==typeof k&&(k="-");var c=d.Utils.pad(g,b)+"|"+d.Utils.pad(h,b)+"|"+d.Utils.pad(i,b)+"|"+d.Utils.pad(j,b)+"|"+d.Utils.pad(k,b);console.log(c),f=f._iNext}while(f!=e)}},Object.defineProperty(d.Group.prototype,"total",{get:function(){return this.iterate("exists",!0,d.Group.RETURN_TOTAL)}}),Object.defineProperty(d.Group.prototype,"length",{get:function(){return this.iterate("exists",!0,d.Group.RETURN_TOTAL)}}),Object.defineProperty(d.Group.prototype,"x",{get:function(){return this._container.position.x},set:function(a){this._container.position.x=a}}),Object.defineProperty(d.Group.prototype,"y",{get:function(){return this._container.position.y},set:function(a){this._container.position.y=a}}),Object.defineProperty(d.Group.prototype,"angle",{get:function(){return d.Math.radToDeg(this._container.rotation)},set:function(a){this._container.rotation=d.Math.degToRad(a)}}),Object.defineProperty(d.Group.prototype,"rotation",{get:function(){return this._container.rotation},set:function(a){this._container.rotation=a}}),Object.defineProperty(d.Group.prototype,"visible",{get:function(){return this._container.visible},set:function(a){this._container.visible=a}}),Object.defineProperty(d.Group.prototype,"alpha",{get:function(){return this._container.alpha},set:function(a){this._container.alpha=a}}),d.World=function(a){d.Group.call(this,a,null,"__world",!1),this.scale=new d.Point(1,1),this.bounds=new d.Rectangle(0,0,a.width,a.height),this.camera=null,this.currentRenderOrderID=0},d.World.prototype=Object.create(d.Group.prototype),d.World.prototype.constructor=d.World,d.World.prototype.boot=function(){this.camera=new d.Camera(this.game,0,0,0,this.game.width,this.game.height),this.camera.displayObject=this._container,this.game.camera=this.camera},d.World.prototype.update=function(){if(this.currentRenderOrderID=0,this.game.stage._stage.first._iNext){var a,b=this.game.stage._stage.first._iNext;do a=!1,b.preUpdate&&(a=b.preUpdate()===!1),b.update&&(a=b.update()===!1||a),b=a?b.last._iNext:b._iNext;while(b!=this.game.stage._stage.last._iNext)}},d.World.prototype.postUpdate=function(){if(this.game.stage._stage.first._iNext){var a=this.game.stage._stage.first._iNext;do a.postUpdate&&a.postUpdate(),a=a._iNext;while(a!=this.game.stage._stage.last._iNext)}this.camera.update()},d.World.prototype.setBounds=function(a,b,c,d){this.bounds.setTo(a,b,c,d),this.camera.bounds&&this.camera.bounds.setTo(a,b,c,d)},d.World.prototype.destroy=function(){this.camera.x=0,this.camera.y=0,this.game.input.reset(!0),this.removeAll()},Object.defineProperty(d.World.prototype,"width",{get:function(){return this.bounds.width},set:function(a){this.bounds.width=a}}),Object.defineProperty(d.World.prototype,"height",{get:function(){return this.bounds.height},set:function(a){this.bounds.height=a}}),Object.defineProperty(d.World.prototype,"centerX",{get:function(){return this.bounds.halfWidth}}),Object.defineProperty(d.World.prototype,"centerY",{get:function(){return this.bounds.halfHeight}}),Object.defineProperty(d.World.prototype,"randomX",{get:function(){return this.bounds.x<0?this.game.rnd.integerInRange(this.bounds.x,this.bounds.width-Math.abs(this.bounds.x)):this.game.rnd.integerInRange(this.bounds.x,this.bounds.width)}}),Object.defineProperty(d.World.prototype,"randomY",{get:function(){return this.bounds.y<0?this.game.rnd.integerInRange(this.bounds.y,this.bounds.height-Math.abs(this.bounds.y)):this.game.rnd.integerInRange(this.bounds.y,this.bounds.height)}}),Object.defineProperty(d.World.prototype,"visible",{get:function(){return this._container.visible},set:function(a){this._container.visible=a}}),d.Game=function(a,b,c,e,f,g,h){a=a||800,b=b||600,c=c||d.AUTO,e=e||"",f=f||null,"undefined"==typeof g&&(g=!1),"undefined"==typeof h&&(h=!0),this.id=d.GAMES.push(this)-1,this.parent=e,this.width=a,this.height=b,this.transparent=g,this.antialias=h,this.renderer=null,this.state=new d.StateManager(this,f),this._paused=!1,this.renderType=c,this._loadComplete=!1,this.isBooted=!1,this.isRunning=!1,this.raf=null,this.add=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.net=null,this.sound=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.physics=null,this.rnd=null,this.device=null,this.camera=null,this.canvas=null,this.context=null,this.debug=null,this.particles=null;var i=this;return this._onBoot=function(){return i.boot()},"complete"===document.readyState||"interactive"===document.readyState?window.setTimeout(this._onBoot,0):(document.addEventListener("DOMContentLoaded",this._onBoot,!1),window.addEventListener("load",this._onBoot,!1)),this},d.Game.prototype={boot:function(){this.isBooted||(document.body?(document.removeEventListener("DOMContentLoaded",this._onBoot),window.removeEventListener("load",this._onBoot),this.onPause=new d.Signal,this.onResume=new d.Signal,this.isBooted=!0,this.device=new d.Device,this.math=d.Math,this.rnd=new d.RandomDataGenerator([(Date.now()*Math.random()).toString()]),this.stage=new d.Stage(this,this.width,this.height),this.setUpRenderer(),this.world=new d.World(this),this.add=new d.GameObjectFactory(this),this.cache=new d.Cache(this),this.load=new d.Loader(this),this.time=new d.Time(this),this.tweens=new d.TweenManager(this),this.input=new d.Input(this),this.sound=new d.SoundManager(this),this.physics=new d.Physics.Arcade(this),this.particles=new d.Particles(this),this.plugins=new d.PluginManager(this,this),this.net=new d.Net(this),this.debug=new d.Utils.Debug(this),this.stage.boot(),this.world.boot(),this.input.boot(),this.sound.boot(),this.state.boot(),this.load.onLoadComplete.add(this.loadComplete,this),this.showDebugHeader(),this.isRunning=!0,this._loadComplete=!1,this.raf=new d.RequestAnimationFrame(this),this.raf.start()):window.setTimeout(this._onBoot,20))},showDebugHeader:function(){var a=d.DEV_VERSION,b="Canvas",c="HTML Audio";if(this.renderType==d.WEBGL?b="WebGL":this.renderType==d.HEADLESS&&(b="Headless"),this.device.webAudio&&(c="WebAudio"),this.device.chrome){var e=["%c %c %c Phaser v"+a+" - Renderer: "+b+" - Audio: "+c+" %c %c ","background: #00bff3","background: #0072bc","color: #ffffff; background: #003471","background: #0072bc","background: #00bff3"];console.log.apply(console,e)}else console.log("Phaser v"+a+" - Renderer: "+b+" - Audio: "+c)},setUpRenderer:function(){if(this.renderType===d.HEADLESS||this.renderType===d.CANVAS||this.renderType===d.AUTO&&this.device.webGL===!1){if(!this.device.canvas)throw new Error("Phaser.Game - cannot create Canvas or WebGL context, aborting.");this.renderType===d.AUTO&&(this.renderType=d.CANVAS),this.renderer=new c.CanvasRenderer(this.width,this.height,this.stage.canvas,this.transparent),d.Canvas.setSmoothingEnabled(this.renderer.context,this.antialias),this.canvas=this.renderer.view,this.context=this.renderer.context}else this.renderType=d.WEBGL,this.renderer=new c.WebGLRenderer(this.width,this.height,this.stage.canvas,this.transparent,this.antialias),this.canvas=this.renderer.view,this.context=null;d.Canvas.addToDOM(this.renderer.view,this.parent,!0),d.Canvas.setTouchAction(this.renderer.view)},loadComplete:function(){this._loadComplete=!0,this.state.loadComplete()},update:function(a){this.time.update(a),this._paused?(this.renderer.render(this.stage._stage),this.plugins.render(),this.state.render()):(this.plugins.preUpdate(),this.physics.preUpdate(),this.stage.update(),this.input.update(),this.tweens.update(),this.sound.update(),this.world.update(),this.particles.update(),this.state.update(),this.plugins.update(),this.world.postUpdate(),this.plugins.postUpdate(),this.renderType!==d.HEADLESS&&(this.renderer.render(this.stage._stage),this.plugins.render(),this.state.render(),this.plugins.postRender()))},destroy:function(){this.raf.stop(),this.input.destroy(),this.state.destroy(),this.state=null,this.cache=null,this.input=null,this.load=null,this.sound=null,this.stage=null,this.time=null,this.world=null,this.isBooted=!1}},Object.defineProperty(d.Game.prototype,"paused",{get:function(){return this._paused},set:function(a){a===!0?this._paused===!1&&(this._paused=!0,this.onPause.dispatch(this)):this._paused&&(this._paused=!1,this.onResume.dispatch(this))}}),d.Input=function(a){this.game=a,this.hitCanvas=null,this.hitContext=null},d.Input.MOUSE_OVERRIDES_TOUCH=0,d.Input.TOUCH_OVERRIDES_MOUSE=1,d.Input.MOUSE_TOUCH_COMBINE=2,d.Input.prototype={pollRate:0,_pollCounter:0,_oldPosition:null,_x:0,_y:0,disabled:!1,multiInputOverride:d.Input.MOUSE_TOUCH_COMBINE,position:null,speed:null,circle:null,scale:null,maxPointers:10,currentPointers:0,tapRate:200,doubleTapRate:300,holdRate:2e3,justPressedRate:200,justReleasedRate:200,recordPointerHistory:!1,recordRate:100,recordLimit:100,pointer1:null,pointer2:null,pointer3:null,pointer4:null,pointer5:null,pointer6:null,pointer7:null,pointer8:null,pointer9:null,pointer10:null,activePointer:null,mousePointer:null,mouse:null,keyboard:null,touch:null,mspointer:null,onDown:null,onUp:null,onTap:null,onHold:null,interactiveItems:new d.LinkedList,boot:function(){this.mousePointer=new d.Pointer(this.game,0),this.pointer1=new d.Pointer(this.game,1),this.pointer2=new d.Pointer(this.game,2),this.mouse=new d.Mouse(this.game),this.keyboard=new d.Keyboard(this.game),this.touch=new d.Touch(this.game),this.mspointer=new d.MSPointer(this.game),this.onDown=new d.Signal,this.onUp=new d.Signal,this.onTap=new d.Signal,this.onHold=new d.Signal,this.scale=new d.Point(1,1),this.speed=new d.Point,this.position=new d.Point,this._oldPosition=new d.Point,this.circle=new d.Circle(0,0,44),this.activePointer=this.mousePointer,this.currentPointers=0,this.hitCanvas=document.createElement("canvas"),this.hitCanvas.width=1,this.hitCanvas.height=1,this.hitContext=this.hitCanvas.getContext("2d"),this.mouse.start(),this.keyboard.start(),this.touch.start(),this.mspointer.start(),this.mousePointer.active=!0},destroy:function(){this.mouse.stop(),this.keyboard.stop(),this.touch.stop(),this.mspointer.stop()},addPointer:function(){for(var a=0,b=10;b>0;b--)null===this["pointer"+b]&&(a=b);return 0===a?(console.warn("You can only have 10 Pointer objects"),null):(this["pointer"+a]=new d.Pointer(this.game,a),this["pointer"+a])},update:function(){return this.pollRate>0&&this._pollCounter<this.pollRate?(this._pollCounter++,void 0):(this.speed.x=this.position.x-this._oldPosition.x,this.speed.y=this.position.y-this._oldPosition.y,this._oldPosition.copyFrom(this.position),this.mousePointer.update(),this.pointer1.update(),this.pointer2.update(),this.pointer3&&this.pointer3.update(),this.pointer4&&this.pointer4.update(),this.pointer5&&this.pointer5.update(),this.pointer6&&this.pointer6.update(),this.pointer7&&this.pointer7.update(),this.pointer8&&this.pointer8.update(),this.pointer9&&this.pointer9.update(),this.pointer10&&this.pointer10.update(),this._pollCounter=0,void 0)},reset:function(a){if(this.game.isBooted!==!1){"undefined"==typeof a&&(a=!1),this.keyboard.reset(),this.mousePointer.reset();for(var b=1;10>=b;b++)this["pointer"+b]&&this["pointer"+b].reset();this.currentPointers=0,this.game.stage.canvas.style.cursor="default",a===!0&&(this.onDown.dispose(),this.onUp.dispose(),this.onTap.dispose(),this.onHold.dispose(),this.onDown=new d.Signal,this.onUp=new d.Signal,this.onTap=new d.Signal,this.onHold=new d.Signal,this.interactiveItems.callAll("reset")),this._pollCounter=0}},resetSpeed:function(a,b){this._oldPosition.setTo(a,b),this.speed.setTo(0,0)},startPointer:function(a){if(this.maxPointers<10&&this.totalActivePointers==this.maxPointers)return null;if(this.pointer1.active===!1)return this.pointer1.start(a);if(this.pointer2.active===!1)return this.pointer2.start(a);for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active===!1)return this["pointer"+b].start(a);return null},updatePointer:function(a){if(this.pointer1.active&&this.pointer1.identifier==a.identifier)return this.pointer1.move(a);if(this.pointer2.active&&this.pointer2.identifier==a.identifier)return this.pointer2.move(a);for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active&&this["pointer"+b].identifier==a.identifier)return this["pointer"+b].move(a);return null},stopPointer:function(a){if(this.pointer1.active&&this.pointer1.identifier==a.identifier)return this.pointer1.stop(a);if(this.pointer2.active&&this.pointer2.identifier==a.identifier)return this.pointer2.stop(a);for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active&&this["pointer"+b].identifier==a.identifier)return this["pointer"+b].stop(a);return null},getPointer:function(a){if(a=a||!1,this.pointer1.active==a)return this.pointer1;if(this.pointer2.active==a)return this.pointer2;for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active==a)return this["pointer"+b];return null},getPointerFromIdentifier:function(a){if(this.pointer1.identifier==a)return this.pointer1;if(this.pointer2.identifier==a)return this.pointer2;for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].identifier==a)return this["pointer"+b];return null}},Object.defineProperty(d.Input.prototype,"x",{get:function(){return this._x},set:function(a){this._x=Math.floor(a)}}),Object.defineProperty(d.Input.prototype,"y",{get:function(){return this._y},set:function(a){this._y=Math.floor(a)}}),Object.defineProperty(d.Input.prototype,"pollLocked",{get:function(){return this.pollRate>0&&this._pollCounter<this.pollRate}}),Object.defineProperty(d.Input.prototype,"totalInactivePointers",{get:function(){return 10-this.currentPointers}}),Object.defineProperty(d.Input.prototype,"totalActivePointers",{get:function(){this.currentPointers=0;for(var a=1;10>=a;a++)this["pointer"+a]&&this["pointer"+a].active&&this.currentPointers++;return this.currentPointers}}),Object.defineProperty(d.Input.prototype,"worldX",{get:function(){return this.game.camera.view.x+this.x}}),Object.defineProperty(d.Input.prototype,"worldY",{get:function(){return this.game.camera.view.y+this.y}}),d.Key=function(a,b){this.game=a,this.isDown=!1,this.isUp=!1,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this.keyCode=b,this.onDown=new d.Signal,this.onUp=new d.Signal},d.Key.prototype={processKeyDown:function(a){this.altKey=a.altKey,this.ctrlKey=a.ctrlKey,this.shiftKey=a.shiftKey,this.isDown?(this.duration=a.timeStamp-this.timeDown,this.repeats++):(this.isDown=!0,this.isUp=!1,this.timeDown=a.timeStamp,this.duration=0,this.repeats=0,this.onDown.dispatch(this))},processKeyUp:function(a){this.isDown=!1,this.isUp=!0,this.timeUp=a.timeStamp,this.onUp.dispatch(this)},justPressed:function(a){return"undefined"==typeof a&&(a=250),this.isDown&&this.duration<a},justReleased:function(a){return"undefined"==typeof a&&(a=250),this.isDown===!1&&this.game.time.now-this.timeUp<a}},d.Keyboard=function(a){this.game=a,this._keys={},this._hotkeys={},this._capture={},this.disabled=!1,this._onKeyDown=null,this._onKeyUp=null,this.callbackContext=this,this.onDownCallback=null,this.onUpCallback=null},d.Keyboard.prototype={addCallbacks:function(a,b,c){this.callbackContext=a,this.onDownCallback=b,"undefined"!=typeof c&&(this.onUpCallback=c)},addKey:function(a){return this._hotkeys[a]=new d.Key(this.game,a),this.addKeyCapture(a),this._hotkeys[a]},removeKey:function(a){delete this._hotkeys[a]},createCursorKeys:function(){return{up:this.addKey(d.Keyboard.UP),down:this.addKey(d.Keyboard.DOWN),left:this.addKey(d.Keyboard.LEFT),right:this.addKey(d.Keyboard.RIGHT)}},start:function(){var a=this;this._onKeyDown=function(b){return a.processKeyDown(b)},this._onKeyUp=function(b){return a.processKeyUp(b)},window.addEventListener("keydown",this._onKeyDown,!1),window.addEventListener("keyup",this._onKeyUp,!1)},stop:function(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp)},addKeyCapture:function(a){if("object"==typeof a)for(var b in a)this._capture[a[b]]=!0;else this._capture[a]=!0},removeKeyCapture:function(a){delete this._capture[a]},clearCaptures:function(){this._capture={}},processKeyDown:function(a){this.game.input.disabled||this.disabled||(this._capture[a.keyCode]&&a.preventDefault(),this.onDownCallback&&this.onDownCallback.call(this.callbackContext,a),this._keys[a.keyCode]&&this._keys[a.keyCode].isDown?this._keys[a.keyCode].duration=this.game.time.now-this._keys[a.keyCode].timeDown:this._keys[a.keyCode]?(this._keys[a.keyCode].isDown=!0,this._keys[a.keyCode].timeDown=this.game.time.now,this._keys[a.keyCode].duration=0):this._keys[a.keyCode]={isDown:!0,timeDown:this.game.time.now,timeUp:0,duration:0},this._hotkeys[a.keyCode]&&this._hotkeys[a.keyCode].processKeyDown(a))},processKeyUp:function(a){this.game.input.disabled||this.disabled||(this._capture[a.keyCode]&&a.preventDefault(),this.onUpCallback&&this.onUpCallback.call(this.callbackContext,a),this._hotkeys[a.keyCode]&&this._hotkeys[a.keyCode].processKeyUp(a),this._keys[a.keyCode]?(this._keys[a.keyCode].isDown=!1,this._keys[a.keyCode].timeUp=this.game.time.now):this._keys[a.keyCode]={isDown:!1,timeDown:this.game.time.now,timeUp:this.game.time.now,duration:0})},reset:function(){for(var a in this._keys)this._keys[a].isDown=!1},justPressed:function(a,b){return"undefined"==typeof b&&(b=250),this._keys[a]&&this._keys[a].isDown&&this._keys[a].duration<b?!0:!1},justReleased:function(a,b){return"undefined"==typeof b&&(b=250),this._keys[a]&&this._keys[a].isDown===!1&&this.game.time.now-this._keys[a].timeUp<b?!0:!1},isDown:function(a){return this._keys[a]?this._keys[a].isDown:!1}},d.Keyboard.A="A".charCodeAt(0),d.Keyboard.B="B".charCodeAt(0),d.Keyboard.C="C".charCodeAt(0),d.Keyboard.D="D".charCodeAt(0),d.Keyboard.E="E".charCodeAt(0),d.Keyboard.F="F".charCodeAt(0),d.Keyboard.G="G".charCodeAt(0),d.Keyboard.H="H".charCodeAt(0),d.Keyboard.I="I".charCodeAt(0),d.Keyboard.J="J".charCodeAt(0),d.Keyboard.K="K".charCodeAt(0),d.Keyboard.L="L".charCodeAt(0),d.Keyboard.M="M".charCodeAt(0),d.Keyboard.N="N".charCodeAt(0),d.Keyboard.O="O".charCodeAt(0),d.Keyboard.P="P".charCodeAt(0),d.Keyboard.Q="Q".charCodeAt(0),d.Keyboard.R="R".charCodeAt(0),d.Keyboard.S="S".charCodeAt(0),d.Keyboard.T="T".charCodeAt(0),d.Keyboard.U="U".charCodeAt(0),d.Keyboard.V="V".charCodeAt(0),d.Keyboard.W="W".charCodeAt(0),d.Keyboard.X="X".charCodeAt(0),d.Keyboard.Y="Y".charCodeAt(0),d.Keyboard.Z="Z".charCodeAt(0),d.Keyboard.ZERO="0".charCodeAt(0),d.Keyboard.ONE="1".charCodeAt(0),d.Keyboard.TWO="2".charCodeAt(0),d.Keyboard.THREE="3".charCodeAt(0),d.Keyboard.FOUR="4".charCodeAt(0),d.Keyboard.FIVE="5".charCodeAt(0),d.Keyboard.SIX="6".charCodeAt(0),d.Keyboard.SEVEN="7".charCodeAt(0),d.Keyboard.EIGHT="8".charCodeAt(0),d.Keyboard.NINE="9".charCodeAt(0),d.Keyboard.NUMPAD_0=96,d.Keyboard.NUMPAD_1=97,d.Keyboard.NUMPAD_2=98,d.Keyboard.NUMPAD_3=99,d.Keyboard.NUMPAD_4=100,d.Keyboard.NUMPAD_5=101,d.Keyboard.NUMPAD_6=102,d.Keyboard.NUMPAD_7=103,d.Keyboard.NUMPAD_8=104,d.Keyboard.NUMPAD_9=105,d.Keyboard.NUMPAD_MULTIPLY=106,d.Keyboard.NUMPAD_ADD=107,d.Keyboard.NUMPAD_ENTER=108,d.Keyboard.NUMPAD_SUBTRACT=109,d.Keyboard.NUMPAD_DECIMAL=110,d.Keyboard.NUMPAD_DIVIDE=111,d.Keyboard.F1=112,d.Keyboard.F2=113,d.Keyboard.F3=114,d.Keyboard.F4=115,d.Keyboard.F5=116,d.Keyboard.F6=117,d.Keyboard.F7=118,d.Keyboard.F8=119,d.Keyboard.F9=120,d.Keyboard.F10=121,d.Keyboard.F11=122,d.Keyboard.F12=123,d.Keyboard.F13=124,d.Keyboard.F14=125,d.Keyboard.F15=126,d.Keyboard.COLON=186,d.Keyboard.EQUALS=187,d.Keyboard.UNDERSCORE=189,d.Keyboard.QUESTION_MARK=191,d.Keyboard.TILDE=192,d.Keyboard.OPEN_BRACKET=219,d.Keyboard.BACKWARD_SLASH=220,d.Keyboard.CLOSED_BRACKET=221,d.Keyboard.QUOTES=222,d.Keyboard.BACKSPACE=8,d.Keyboard.TAB=9,d.Keyboard.CLEAR=12,d.Keyboard.ENTER=13,d.Keyboard.SHIFT=16,d.Keyboard.CONTROL=17,d.Keyboard.ALT=18,d.Keyboard.CAPS_LOCK=20,d.Keyboard.ESC=27,d.Keyboard.SPACEBAR=32,d.Keyboard.PAGE_UP=33,d.Keyboard.PAGE_DOWN=34,d.Keyboard.END=35,d.Keyboard.HOME=36,d.Keyboard.LEFT=37,d.Keyboard.UP=38,d.Keyboard.RIGHT=39,d.Keyboard.DOWN=40,d.Keyboard.INSERT=45,d.Keyboard.DELETE=46,d.Keyboard.HELP=47,d.Keyboard.NUM_LOCK=144,d.Mouse=function(a){this.game=a,this.callbackContext=this.game,this.mouseDownCallback=null,this.mouseMoveCallback=null,this.mouseUpCallback=null,this.capture=!1,this.button=-1,this.disabled=!1,this.locked=!1,this.pointerLock=new d.Signal,this.event=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null},d.Mouse.NO_BUTTON=-1,d.Mouse.LEFT_BUTTON=0,d.Mouse.MIDDLE_BUTTON=1,d.Mouse.RIGHT_BUTTON=2,d.Mouse.prototype={start:function(){var a=this;this.game.device.android&&this.game.device.chrome===!1||(this._onMouseDown=function(b){return a.onMouseDown(b)},this._onMouseMove=function(b){return a.onMouseMove(b)},this._onMouseUp=function(b){return a.onMouseUp(b)},document.addEventListener("mousedown",this._onMouseDown,!0),document.addEventListener("mousemove",this._onMouseMove,!0),document.addEventListener("mouseup",this._onMouseUp,!0))
},onMouseDown:function(a){this.event=a,this.capture&&a.preventDefault(),this.button=a.which,this.mouseDownCallback&&this.mouseDownCallback.call(this.callbackContext,a),this.game.input.disabled||this.disabled||(a.identifier=0,this.game.input.mousePointer.start(a))},onMouseMove:function(a){this.event=a,this.capture&&a.preventDefault(),this.mouseMoveCallback&&this.mouseMoveCallback.call(this.callbackContext,a),this.game.input.disabled||this.disabled||(a.identifier=0,this.game.input.mousePointer.move(a))},onMouseUp:function(a){this.event=a,this.capture&&a.preventDefault(),this.button=d.Mouse.NO_BUTTON,this.mouseUpCallback&&this.mouseUpCallback.call(this.callbackContext,a),this.game.input.disabled||this.disabled||(a.identifier=0,this.game.input.mousePointer.stop(a))},requestPointerLock:function(){if(this.game.device.pointerLock){var a=this.game.stage.canvas;a.requestPointerLock=a.requestPointerLock||a.mozRequestPointerLock||a.webkitRequestPointerLock,a.requestPointerLock();var b=this;this._pointerLockChange=function(a){return b.pointerLockChange(a)},document.addEventListener("pointerlockchange",this._pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this._pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this._pointerLockChange,!0)}},pointerLockChange:function(a){var b=this.game.stage.canvas;document.pointerLockElement===b||document.mozPointerLockElement===b||document.webkitPointerLockElement===b?(this.locked=!0,this.pointerLock.dispatch(!0,a)):(this.locked=!1,this.pointerLock.dispatch(!1,a))},releasePointerLock:function(){document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock(),document.removeEventListener("pointerlockchange",this._pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this._pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this._pointerLockChange,!0)},stop:function(){document.removeEventListener("mousedown",this._onMouseDown,!0),document.removeEventListener("mousemove",this._onMouseMove,!0),document.removeEventListener("mouseup",this._onMouseUp,!0)}},d.MSPointer=function(a){this.game=a,this.callbackContext=this.game,this.disabled=!1,this._onMSPointerDown=null,this._onMSPointerMove=null,this._onMSPointerUp=null},d.MSPointer.prototype={start:function(){var a=this;this.game.device.mspointer===!0&&(this._onMSPointerDown=function(b){return a.onPointerDown(b)},this._onMSPointerMove=function(b){return a.onPointerMove(b)},this._onMSPointerUp=function(b){return a.onPointerUp(b)},this.game.renderer.view.addEventListener("MSPointerDown",this._onMSPointerDown,!1),this.game.renderer.view.addEventListener("MSPointerMove",this._onMSPointerMove,!1),this.game.renderer.view.addEventListener("MSPointerUp",this._onMSPointerUp,!1),this.game.renderer.view.addEventListener("pointerDown",this._onMSPointerDown,!1),this.game.renderer.view.addEventListener("pointerMove",this._onMSPointerMove,!1),this.game.renderer.view.addEventListener("pointerUp",this._onMSPointerUp,!1),this.game.renderer.view.style["-ms-content-zooming"]="none",this.game.renderer.view.style["-ms-touch-action"]="none")},onPointerDown:function(a){this.game.input.disabled||this.disabled||(a.preventDefault(),a.identifier=a.pointerId,this.game.input.startPointer(a))},onPointerMove:function(a){this.game.input.disabled||this.disabled||(a.preventDefault(),a.identifier=a.pointerId,this.game.input.updatePointer(a))},onPointerUp:function(a){this.game.input.disabled||this.disabled||(a.preventDefault(),a.identifier=a.pointerId,this.game.input.stopPointer(a))},stop:function(){this.game.stage.canvas.removeEventListener("MSPointerDown",this._onMSPointerDown),this.game.stage.canvas.removeEventListener("MSPointerMove",this._onMSPointerMove),this.game.stage.canvas.removeEventListener("MSPointerUp",this._onMSPointerUp),this.game.stage.canvas.removeEventListener("pointerDown",this._onMSPointerDown),this.game.stage.canvas.removeEventListener("pointerMove",this._onMSPointerMove),this.game.stage.canvas.removeEventListener("pointerUp",this._onMSPointerUp)}},d.Pointer=function(a,b){this.game=a,this.id=b,this._holdSent=!1,this._history=[],this._nextDrop=0,this._stateReset=!1,this.withinGame=!1,this.clientX=-1,this.clientY=-1,this.pageX=-1,this.pageY=-1,this.screenX=-1,this.screenY=-1,this.x=-1,this.y=-1,this.isMouse=!1,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.previousTapTime=0,this.totalTouches=0,this.msSinceLastClick=Number.MAX_VALUE,this.targetObject=null,this.active=!1,this.position=new d.Point,this.positionDown=new d.Point,this.circle=new d.Circle(0,0,44),0===b&&(this.isMouse=!0)},d.Pointer.prototype={start:function(a){return this.identifier=a.identifier,this.target=a.target,"undefined"!=typeof a.button&&(this.button=a.button),this.game.paused===!0&&this.game.stage.scale.incorrectOrientation===!1?(this.game.paused=!1,this):(this._history.length=0,this.active=!0,this.withinGame=!0,this.isDown=!0,this.isUp=!1,this.msSinceLastClick=this.game.time.now-this.timeDown,this.timeDown=this.game.time.now,this._holdSent=!1,this.move(a),this.positionDown.setTo(this.x,this.y),(this.game.input.multiInputOverride==d.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==d.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==d.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&(this.game.input.x=this.x,this.game.input.y=this.y,this.game.input.position.setTo(this.x,this.y),this.game.input.onDown.dispatch(this,a),this.game.input.resetSpeed(this.x,this.y)),this._stateReset=!1,this.totalTouches++,this.isMouse===!1&&this.game.input.currentPointers++,null!==this.targetObject&&this.targetObject._touchedHandler(this),this)},update:function(){this.active&&(this._holdSent===!1&&this.duration>=this.game.input.holdRate&&((this.game.input.multiInputOverride==d.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==d.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==d.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&this.game.input.onHold.dispatch(this),this._holdSent=!0),this.game.input.recordPointerHistory&&this.game.time.now>=this._nextDrop&&(this._nextDrop=this.game.time.now+this.game.input.recordRate,this._history.push({x:this.position.x,y:this.position.y}),this._history.length>this.game.input.recordLimit&&this._history.shift()))},move:function(a){if(!this.game.input.pollLocked){if("undefined"!=typeof a.button&&(this.button=a.button),this.clientX=a.clientX,this.clientY=a.clientY,this.pageX=a.pageX,this.pageY=a.pageY,this.screenX=a.screenX,this.screenY=a.screenY,this.x=(this.pageX-this.game.stage.offset.x)*this.game.input.scale.x,this.y=(this.pageY-this.game.stage.offset.y)*this.game.input.scale.y,this.position.setTo(this.x,this.y),this.circle.x=this.x,this.circle.y=this.y,(this.game.input.multiInputOverride==d.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==d.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==d.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&(this.game.input.activePointer=this,this.game.input.x=this.x,this.game.input.y=this.y,this.game.input.position.setTo(this.game.input.x,this.game.input.y),this.game.input.circle.x=this.game.input.x,this.game.input.circle.y=this.game.input.y),this.game.paused)return this;if(null!==this.targetObject&&this.targetObject.isDragged===!0)return this.targetObject.update(this)===!1&&(this.targetObject=null),this;if(this._highestRenderOrderID=-1,this._highestRenderObject=null,this._highestInputPriorityID=-1,this.game.input.interactiveItems.total>0){var b=this.game.input.interactiveItems.next;do(b.pixelPerfect||b.priorityID>this._highestInputPriorityID||b.priorityID==this._highestInputPriorityID&&b.sprite.renderOrderID>this._highestRenderOrderID)&&b.checkPointerOver(this)&&(this._highestRenderOrderID=b.sprite.renderOrderID,this._highestInputPriorityID=b.priorityID,this._highestRenderObject=b),b=b.next;while(null!=b)}return null==this._highestRenderObject?this.targetObject&&(this.targetObject._pointerOutHandler(this),this.targetObject=null):null==this.targetObject?(this.targetObject=this._highestRenderObject,this._highestRenderObject._pointerOverHandler(this)):this.targetObject==this._highestRenderObject?this._highestRenderObject.update(this)===!1&&(this.targetObject=null):(this.targetObject._pointerOutHandler(this),this.targetObject=this._highestRenderObject,this.targetObject._pointerOverHandler(this)),this}},leave:function(a){this.withinGame=!1,this.move(a)},stop:function(a){if(this._stateReset)return a.preventDefault(),void 0;if(this.timeUp=this.game.time.now,(this.game.input.multiInputOverride==d.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==d.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==d.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&(this.game.input.onUp.dispatch(this,a),this.duration>=0&&this.duration<=this.game.input.tapRate&&(this.timeUp-this.previousTapTime<this.game.input.doubleTapRate?this.game.input.onTap.dispatch(this,!0):this.game.input.onTap.dispatch(this,!1),this.previousTapTime=this.timeUp)),this.id>0&&(this.active=!1),this.withinGame=!1,this.isDown=!1,this.isUp=!0,this.isMouse===!1&&this.game.input.currentPointers--,this.game.input.interactiveItems.total>0){var b=this.game.input.interactiveItems.next;do b&&b._releasedHandler(this),b=b.next;while(null!=b)}return this.targetObject&&this.targetObject._releasedHandler(this),this.targetObject=null,this},justPressed:function(a){return a=a||this.game.input.justPressedRate,this.isDown===!0&&this.timeDown+a>this.game.time.now},justReleased:function(a){return a=a||this.game.input.justReleasedRate,this.isUp===!0&&this.timeUp+a>this.game.time.now},reset:function(){this.isMouse===!1&&(this.active=!1),this.identifier=null,this.isDown=!1,this.isUp=!0,this.totalTouches=0,this._holdSent=!1,this._history.length=0,this._stateReset=!0,this.targetObject&&this.targetObject._releasedHandler(this),this.targetObject=null}},Object.defineProperty(d.Pointer.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.now-this.timeDown}}),Object.defineProperty(d.Pointer.prototype,"worldX",{get:function(){return this.game.world.camera.x+this.x}}),Object.defineProperty(d.Pointer.prototype,"worldY",{get:function(){return this.game.world.camera.y+this.y}}),d.Touch=function(a){this.game=a,this.disabled=!1,this.callbackContext=this.game,this.touchStartCallback=null,this.touchMoveCallback=null,this.touchEndCallback=null,this.touchEnterCallback=null,this.touchLeaveCallback=null,this.touchCancelCallback=null,this.preventDefault=!0,this.event=null,this._onTouchStart=null,this._onTouchMove=null,this._onTouchEnd=null,this._onTouchEnter=null,this._onTouchLeave=null,this._onTouchCancel=null,this._onTouchMove=null},d.Touch.prototype={start:function(){var a=this;this.game.device.touch&&(this._onTouchStart=function(b){return a.onTouchStart(b)},this._onTouchMove=function(b){return a.onTouchMove(b)},this._onTouchEnd=function(b){return a.onTouchEnd(b)},this._onTouchEnter=function(b){return a.onTouchEnter(b)},this._onTouchLeave=function(b){return a.onTouchLeave(b)},this._onTouchCancel=function(b){return a.onTouchCancel(b)},this.game.renderer.view.addEventListener("touchstart",this._onTouchStart,!1),this.game.renderer.view.addEventListener("touchmove",this._onTouchMove,!1),this.game.renderer.view.addEventListener("touchend",this._onTouchEnd,!1),this.game.renderer.view.addEventListener("touchenter",this._onTouchEnter,!1),this.game.renderer.view.addEventListener("touchleave",this._onTouchLeave,!1),this.game.renderer.view.addEventListener("touchcancel",this._onTouchCancel,!1))},consumeDocumentTouches:function(){this._documentTouchMove=function(a){a.preventDefault()},document.addEventListener("touchmove",this._documentTouchMove,!1)},onTouchStart:function(a){if(this.event=a,this.touchStartCallback&&this.touchStartCallback.call(this.callbackContext,a),!this.game.input.disabled&&!this.disabled){this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.startPointer(a.changedTouches[b])}},onTouchCancel:function(a){if(this.event=a,this.touchCancelCallback&&this.touchCancelCallback.call(this.callbackContext,a),!this.game.input.disabled&&!this.disabled){this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])}},onTouchEnter:function(a){this.event=a,this.touchEnterCallback&&this.touchEnterCallback.call(this.callbackContext,a),this.game.input.disabled||this.disabled||this.preventDefault&&a.preventDefault()},onTouchLeave:function(a){this.event=a,this.touchLeaveCallback&&this.touchLeaveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault()},onTouchMove:function(a){this.event=a,this.touchMoveCallback&&this.touchMoveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.updatePointer(a.changedTouches[b])},onTouchEnd:function(a){this.event=a,this.touchEndCallback&&this.touchEndCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])},stop:function(){this.game.device.touch&&(this.game.stage.canvas.removeEventListener("touchstart",this._onTouchStart),this.game.stage.canvas.removeEventListener("touchmove",this._onTouchMove),this.game.stage.canvas.removeEventListener("touchend",this._onTouchEnd),this.game.stage.canvas.removeEventListener("touchenter",this._onTouchEnter),this.game.stage.canvas.removeEventListener("touchleave",this._onTouchLeave),this.game.stage.canvas.removeEventListener("touchcancel",this._onTouchCancel))}},d.InputHandler=function(a){this.sprite=a,this.game=a.game,this.enabled=!1,this.priorityID=0,this.useHandCursor=!1,this.isDragged=!1,this.allowHorizontalDrag=!0,this.allowVerticalDrag=!0,this.bringToTop=!1,this.snapOffset=null,this.snapOnDrag=!1,this.snapOnRelease=!1,this.snapX=0,this.snapY=0,this.pixelPerfect=!1,this.pixelPerfectAlpha=255,this.draggable=!1,this.boundsRect=null,this.boundsSprite=null,this.consumePointerEvent=!1,this._tempPoint=new d.Point,this._pointerData=[],this._pointerData.push({id:0,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1})},d.InputHandler.prototype={start:function(a,b){if(console.log("InputHandler start"),a=a||0,"undefined"==typeof b&&(b=!1),this.enabled===!1){this.game.input.interactiveItems.add(this),this.useHandCursor=b,this.priorityID=a;for(var c=0;10>c;c++)this._pointerData[c]={id:c,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1};this.snapOffset=new d.Point,this.enabled=!0,this.sprite.events&&null==this.sprite.events.onInputOver&&(this.sprite.events.onInputOver=new d.Signal,this.sprite.events.onInputOut=new d.Signal,this.sprite.events.onInputDown=new d.Signal,this.sprite.events.onInputUp=new d.Signal,this.sprite.events.onDragStart=new d.Signal,this.sprite.events.onDragStop=new d.Signal)}return this.sprite},reset:function(){this.enabled=!1;for(var a=0;10>a;a++)this._pointerData[a]={id:a,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1}},stop:function(){this.enabled!==!1&&(this.enabled=!1,this.game.input.interactiveItems.remove(this))},destroy:function(){this.enabled&&(this.enabled=!1,this.game.input.interactiveItems.remove(this),this.stop(),this.sprite=null)},pointerX:function(a){return a=a||0,this._pointerData[a].x},pointerY:function(a){return a=a||0,this._pointerData[a].y},pointerDown:function(a){return a=a||0,this._pointerData[a].isDown},pointerUp:function(a){return a=a||0,this._pointerData[a].isUp},pointerTimeDown:function(a){return a=a||0,this._pointerData[a].timeDown},pointerTimeUp:function(a){return a=a||0,this._pointerData[a].timeUp},pointerOver:function(a){if(this.enabled){if("undefined"!=typeof a)return this._pointerData[a].isOver;for(var b=0;10>b;b++)if(this._pointerData[b].isOver)return!0}return!1},pointerOut:function(a){if(this.enabled){if("undefined"!=typeof a)return this._pointerData[a].isOut;for(var b=0;10>b;b++)if(this._pointerData[b].isOut)return!0}return!1},pointerTimeOver:function(a){return a=a||0,this._pointerData[a].timeOver},pointerTimeOut:function(a){return a=a||0,this._pointerData[a].timeOut},pointerDragged:function(a){return a=a||0,this._pointerData[a].isDragged},checkPointerOver:function(a){return this.enabled===!1||this.sprite.visible===!1||this.sprite.group&&this.sprite.group.visible===!1?!1:(this.sprite.getLocalUnmodifiedPosition(this._tempPoint,a.x,a.y),this._tempPoint.x>=0&&this._tempPoint.x<=this.sprite.currentFrame.width&&this._tempPoint.y>=0&&this._tempPoint.y<=this.sprite.currentFrame.height?this.pixelPerfect?this.checkPixel(this._tempPoint.x,this._tempPoint.y):!0:void 0)},checkPixel:function(a,b){if(this.sprite.texture.baseTexture.source){this.game.input.hitContext.clearRect(0,0,1,1),a+=this.sprite.texture.frame.x,b+=this.sprite.texture.frame.y,this.game.input.hitContext.drawImage(this.sprite.texture.baseTexture.source,a,b,1,1,0,0,1,1);var c=this.game.input.hitContext.getImageData(0,0,1,1);if(c.data[3]>=this.pixelPerfectAlpha)return!0}return!1},update:function(a){return this.enabled===!1||this.sprite.visible===!1||this.sprite.group&&this.sprite.group.visible===!1?(this._pointerOutHandler(a),!1):this.draggable&&this._draggedPointerID==a.id?this.updateDrag(a):this._pointerData[a.id].isOver===!0?this.checkPointerOver(a)?(this._pointerData[a.id].x=a.x-this.sprite.x,this._pointerData[a.id].y=a.y-this.sprite.y,!0):(this._pointerOutHandler(a),!1):void 0},_pointerOverHandler:function(a){this._pointerData[a.id].isOver===!1&&(this._pointerData[a.id].isOver=!0,this._pointerData[a.id].isOut=!1,this._pointerData[a.id].timeOver=this.game.time.now,this._pointerData[a.id].x=a.x-this.sprite.x,this._pointerData[a.id].y=a.y-this.sprite.y,this.useHandCursor&&this._pointerData[a.id].isDragged===!1&&(this.game.stage.canvas.style.cursor="pointer"),this.sprite.events.onInputOver.dispatch(this.sprite,a))},_pointerOutHandler:function(a){this._pointerData[a.id].isOver=!1,this._pointerData[a.id].isOut=!0,this._pointerData[a.id].timeOut=this.game.time.now,this.useHandCursor&&this._pointerData[a.id].isDragged===!1&&(this.game.stage.canvas.style.cursor="default"),this.sprite&&this.sprite.events&&this.sprite.events.onInputOut.dispatch(this.sprite,a)},_touchedHandler:function(a){return this._pointerData[a.id].isDown===!1&&this._pointerData[a.id].isOver===!0&&(this._pointerData[a.id].isDown=!0,this._pointerData[a.id].isUp=!1,this._pointerData[a.id].timeDown=this.game.time.now,this.sprite.events.onInputDown.dispatch(this.sprite,a),this.draggable&&this.isDragged===!1&&this.startDrag(a),this.bringToTop&&this.sprite.bringToTop()),this.consumePointerEvent},_releasedHandler:function(a){this._pointerData[a.id].isDown&&a.isUp&&(this._pointerData[a.id].isDown=!1,this._pointerData[a.id].isUp=!0,this._pointerData[a.id].timeUp=this.game.time.now,this._pointerData[a.id].downDuration=this._pointerData[a.id].timeUp-this._pointerData[a.id].timeDown,this.checkPointerOver(a)?this.sprite.events.onInputUp.dispatch(this.sprite,a):this.useHandCursor&&(this.game.stage.canvas.style.cursor="default"),this.draggable&&this.isDragged&&this._draggedPointerID==a.id&&this.stopDrag(a))},updateDrag:function(a){return a.isUp?(this.stopDrag(a),!1):(this.allowHorizontalDrag&&(this.sprite.x=a.x+this._dragPoint.x+this.dragOffset.x),this.allowVerticalDrag&&(this.sprite.y=a.y+this._dragPoint.y+this.dragOffset.y),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.x=Math.round(this.sprite.x/this.snapX)*this.snapX,this.sprite.y=Math.round(this.sprite.y/this.snapY)*this.snapY),!0)},justOver:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOver&&this.overDuration(a)<b},justOut:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOut&&this.game.time.now-this._pointerData[a].timeOut<b},justPressed:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isDown&&this.downDuration(a)<b},justReleased:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isUp&&this.game.time.now-this._pointerData[a].timeUp<b},overDuration:function(a){return a=a||0,this._pointerData[a].isOver?this.game.time.now-this._pointerData[a].timeOver:-1},downDuration:function(a){return a=a||0,this._pointerData[a].isDown?this.game.time.now-this._pointerData[a].timeDown:-1},enableDrag:function(a,b,c,e,f,g){"undefined"==typeof a&&(a=!1),"undefined"==typeof b&&(b=!1),"undefined"==typeof c&&(c=!1),"undefined"==typeof e&&(e=255),"undefined"==typeof f&&(f=null),"undefined"==typeof g&&(g=null),this._dragPoint=new d.Point,this.draggable=!0,this.bringToTop=b,this.dragOffset=new d.Point,this.dragFromCenter=a,this.pixelPerfect=c,this.pixelPerfectAlpha=e,f&&(this.boundsRect=f),g&&(this.boundsSprite=g)},disableDrag:function(){if(this._pointerData)for(var a=0;10>a;a++)this._pointerData[a].isDragged=!1;this.draggable=!1,this.isDragged=!1,this._draggedPointerID=-1},startDrag:function(a){this.isDragged=!0,this._draggedPointerID=a.id,this._pointerData[a.id].isDragged=!0,this.dragFromCenter?(this.sprite.centerOn(a.x,a.y),this._dragPoint.setTo(this.sprite.x-a.x,this.sprite.y-a.y)):this._dragPoint.setTo(this.sprite.x-a.x,this.sprite.y-a.y),this.updateDrag(a),this.bringToTop&&this.sprite.bringToTop(),this.sprite.events.onDragStart.dispatch(this.sprite,a)},stopDrag:function(a){this.isDragged=!1,this._draggedPointerID=-1,this._pointerData[a.id].isDragged=!1,this.snapOnRelease&&(this.sprite.x=Math.round(this.sprite.x/this.snapX)*this.snapX,this.sprite.y=Math.round(this.sprite.y/this.snapY)*this.snapY),this.sprite.events.onDragStop.dispatch(this.sprite,a),this.sprite.events.onInputUp.dispatch(this.sprite,a),this.checkPointerOver(a)===!1&&this._pointerOutHandler(a)},setDragLock:function(a,b){"undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=!0),this.allowHorizontalDrag=a,this.allowVerticalDrag=b},enableSnap:function(a,b,c,d){"undefined"==typeof c&&(c=!0),"undefined"==typeof d&&(d=!1),this.snapX=a,this.snapY=b,this.snapOnDrag=c,this.snapOnRelease=d},disableSnap:function(){this.snapOnDrag=!1,this.snapOnRelease=!1},checkBoundsRect:function(){this.sprite.x<this.boundsRect.left?this.sprite.x=this.boundsRect.x:this.sprite.x+this.sprite.width>this.boundsRect.right&&(this.sprite.x=this.boundsRect.right-this.sprite.width),this.sprite.y<this.boundsRect.top?this.sprite.y=this.boundsRect.top:this.sprite.y+this.sprite.height>this.boundsRect.bottom&&(this.sprite.y=this.boundsRect.bottom-this.sprite.height)},checkBoundsSprite:function(){this.sprite.x<this.boundsSprite.x?this.sprite.x=this.boundsSprite.x:this.sprite.x+this.sprite.width>this.boundsSprite.x+this.boundsSprite.width&&(this.sprite.x=this.boundsSprite.x+this.boundsSprite.width-this.sprite.width),this.sprite.y<this.boundsSprite.y?this.sprite.y=this.boundsSprite.y:this.sprite.y+this.sprite.height>this.boundsSprite.y+this.boundsSprite.height&&(this.sprite.y=this.boundsSprite.y+this.boundsSprite.height-this.sprite.height)}},d.Events=function(a){this.parent=a,this.onAddedToGroup=new d.Signal,this.onRemovedFromGroup=new d.Signal,this.onKilled=new d.Signal,this.onRevived=new d.Signal,this.onOutOfBounds=new d.Signal,this.onInputOver=null,this.onInputOut=null,this.onInputDown=null,this.onInputUp=null,this.onDragStart=null,this.onDragStop=null,this.onAnimationStart=null,this.onAnimationComplete=null,this.onAnimationLoop=null},d.Events.prototype={destroy:function(){this.parent=null,this.onAddedToGroup.dispose(),this.onRemovedFromGroup.dispose(),this.onKilled.dispose(),this.onRevived.dispose(),this.onOutOfBounds.dispose(),this.onInputOver&&(this.onInputOver.dispose(),this.onInputOut.dispose(),this.onInputDown.dispose(),this.onInputUp.dispose(),this.onDragStart.dispose(),this.onDragStop.dispose()),this.onAnimationStart&&(this.onAnimationStart.dispose(),this.onAnimationComplete.dispose(),this.onAnimationLoop.dispose())}},d.GameObjectFactory=function(a){this.game=a,this.world=this.game.world},d.GameObjectFactory.prototype={existing:function(a){return this.world.add(a)},sprite:function(a,b,c,d){return this.world.create(a,b,c,d)},child:function(a,b,c,d,e){return a.create(b,c,d,e)},tween:function(a){return this.game.tweens.create(a)},group:function(a,b){return new d.Group(this.game,a,b)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,b,c,e,f,g){return this.world.add(new d.TileSprite(this.game,a,b,c,e,f,g))},text:function(a,b,c,e){return this.world.add(new d.Text(this.game,a,b,c,e))},button:function(a,b,c,e,f,g,h,i){return this.world.add(new d.Button(this.game,a,b,c,e,f,g,h,i))},graphics:function(a,b){return this.world.add(new d.Graphics(this.game,a,b))},emitter:function(a,b,c){return this.game.particles.add(new d.Particles.Arcade.Emitter(this.game,a,b,c))},bitmapText:function(a,b,c,e){return this.world.add(new d.BitmapText(this.game,a,b,c,e))},tilemap:function(a){return new d.Tilemap(this.game,a)},tileset:function(a){return this.game.cache.getTileset(a)},tilemapLayer:function(a,b,c,e,f,g,h){return this.world.add(new d.TilemapLayer(this.game,a,b,c,e,f,g,h))},renderTexture:function(a,b,c){var e=new d.RenderTexture(this.game,a,b,c);return this.game.cache.addRenderTexture(a,e),e},bitmapData:function(a,b){return new d.BitmapData(this.game,a,b)},filter:function(a){var b=Array.prototype.splice.call(arguments,1),a=new d.Filter[a](this.game);return a.init.apply(a,b),a}},d.BitmapData=function(a,b,e){"undefined"==typeof b&&(b=256),"undefined"==typeof e&&(e=256),this.game=a,this.name="",this.width=b,this.height=e,this.canvas=d.Canvas.create(b,e),this.context=this.canvas.getContext("2d"),this.imageData=this.context.getImageData(0,0,b,e),this.pixels=this.imageData.data.buffer?this.imageData.data.buffer:this.imageData.data,this.baseTexture=new c.BaseTexture(this.canvas),this.texture=new c.Texture(this.baseTexture),this.textureFrame=new d.Frame(0,0,0,b,e,"bitmapData",a.rnd.uuid()),this.type=d.BITMAPDATA,this._dirty=!1},d.BitmapData.prototype={add:function(a){a.loadTexture(this)},addTo:function(a){for(var b=0;b<a.length;b++)a[b].texture&&a[b].loadTexture(this)},clear:function(){this.context.clearRect(0,0,this.width,this.height),this._dirty=!0},refreshBuffer:function(){this.imageData=this.context.getImageData(0,0,this.width,this.height),this.pixels=new Int32Array(this.imageData.data.buffer)},setPixel32:function(a,b,c,d,e,f){a>=0&&a<=this.width&&b>=0&&b<=this.height&&(this.pixels[b*this.width+a]=f<<24|e<<16|d<<8|c,this.context.putImageData(this.imageData,0,0),this._dirty=!0)},setPixel:function(a,b,c,d,e){this.setPixel32(a,b,c,d,e,255)},getPixel:function(a,b){return a>=0&&a<=this.width&&b>=0&&b<=this.height?this.data32[b*this.width+a]:void 0},getPixel32:function(a,b){return a>=0&&a<=this.width&&b>=0&&b<=this.height?this.data32[b*this.width+a]:void 0},getPixels:function(a){return this.context.getImageData(a.x,a.y,a.width,a.height)},arc:function(a,b,c,d,e,f){return"undefined"==typeof f&&(f=!1),this._dirty=!0,this.context.arc(a,b,c,d,e,f),this},arcTo:function(a,b,c,d,e){return this._dirty=!0,this.context.arcTo(a,b,c,d,e),this},beginFill:function(a){return this.fillStyle(a),this},beginLinearGradientFill:function(a,b,c,d,e,f){for(var g=this.createLinearGradient(c,d,e,f),h=0,i=a.length;i>h;h++)g.addColorStop(b[h],a[h]);return this.fillStyle(g),this},beginLinearGradientStroke:function(a,b,c,d,e,f){for(var g=this.createLinearGradient(c,d,e,f),h=0,i=a.length;i>h;h++)g.addColorStop(b[h],a[h]);return this.strokeStyle(g),this},beginRadialGradientStroke:function(a,b,c,d,e,f,g,h){for(var i=this.createRadialGradient(c,d,e,f,g,h),j=0,k=a.length;k>j;j++)i.addColorStop(b[j],a[j]);return this.strokeStyle(i),this},beginPath:function(){return this.context.beginPath(),this},beginStroke:function(a){return this.strokeStyle(a),this},bezierCurveTo:function(a,b,c,d,e,f){return this._dirty=!0,this.context.bezierCurveTo(a,b,c,d,e,f),this},circle:function(a,b,c){return this.arc(a,b,c,0,2*Math.PI),this},clearRect:function(a,b,c,d){return this._dirty=!0,this.context.clearRect(a,b,c,d),this},clip:function(){return this._dirty=!0,this.context.clip(),this},closePath:function(){return this._dirty=!0,this.context.closePath(),this},createLinearGradient:function(a,b,c,d){return this.context.createLinearGradient(a,b,c,d)},createRadialGradient:function(a,b,c,d,e,f){return this.context.createRadialGradient(a,b,c,d,e,f)},ellipse:function(a,b,c,d){var e=.5522848,f=c/2*e,g=d/2*e,h=a+c,i=b+d,j=a+c/2,k=b+d/2;return this.moveTo(a,k),this.bezierCurveTo(a,k-g,j-f,b,j,b),this.bezierCurveTo(j+f,b,h,k-g,h,k),this.bezierCurveTo(h,k+g,j+f,i,j,i),this.bezierCurveTo(j-f,i,a,k+g,a,k),this},fill:function(){return this._dirty=!0,this.context.fill(),this},fillRect:function(a,b,c,d){return this._dirty=!0,this.context.fillRect(a,b,c,d),this},fillStyle:function(a){return this.context.fillStyle=a,this},font:function(a){return this.context.font=a,this},globalAlpha:function(a){return this.context.globalAlpha=a,this},globalCompositeOperation:function(a){return this.context.globalCompositeOperation=a,this},lineCap:function(a){return this.context.lineCap=a,this},lineDashOffset:function(a){return this.context.lineDashOffset=a,this},lineJoin:function(a){return this.context.lineJoin=a,this},lineWidth:function(a){return this.context.lineWidth=a,this},miterLimit:function(a){return this.context.miterLimit=a,this},lineTo:function(a,b){return this._dirty=!0,this.context.lineTo(a,b),this},moveTo:function(a,b){return this.context.moveTo(a,b),this},quadraticCurveTo:function(a,b,c,d){return this._dirty=!0,this.context.quadraticCurveTo(a,b,c,d),this},rect:function(a,b,c,d){return this._dirty=!0,this.context.rect(a,b,c,d),this},restore:function(){return this._dirty=!0,this.context.restore(),this},rotate:function(a){return this._dirty=!0,this.context.rotate(a),this},setStrokeStyle:function(a,b,c,d,e){return"undefined"==typeof a&&(a=1),"undefined"==typeof b&&(b="butt"),"undefined"==typeof c&&(c="miter"),"undefined"==typeof d&&(d=10),e=!1,this.lineWidth(a),this.lineCap(b),this.lineJoin(c),this.miterLimit(d),this},save:function(){return this._dirty=!0,this.context.save(),this},scale:function(a,b){return this._dirty=!0,this.context.scale(a,b),this},scrollPathIntoView:function(){return this._dirty=!0,this.context.scrollPathIntoView(),this},stroke:function(){return this._dirty=!0,this.context.stroke(),this},strokeRect:function(a,b,c,d){return this._dirty=!0,this.context.strokeRect(a,b,c,d),this},strokeStyle:function(a){return this.context.strokeStyle=a,this},render:function(){this._dirty&&(this.game.renderType==d.WEBGL&&c.texturesToUpdate.push(this.baseTexture),this._dirty=!1)}},d.BitmapData.prototype.mt=d.BitmapData.prototype.moveTo,d.BitmapData.prototype.lt=d.BitmapData.prototype.lineTo,d.BitmapData.prototype.at=d.BitmapData.prototype.arcTo,d.BitmapData.prototype.bt=d.BitmapData.prototype.bezierCurveTo,d.BitmapData.prototype.qt=d.BitmapData.prototype.quadraticCurveTo,d.BitmapData.prototype.a=d.BitmapData.prototype.arc,d.BitmapData.prototype.r=d.BitmapData.prototype.rect,d.BitmapData.prototype.cp=d.BitmapData.prototype.closePath,d.BitmapData.prototype.c=d.BitmapData.prototype.clear,d.BitmapData.prototype.f=d.BitmapData.prototype.beginFill,d.BitmapData.prototype.lf=d.BitmapData.prototype.beginLinearGradientFill,d.BitmapData.prototype.rf=d.BitmapData.prototype.beginRadialGradientFill,d.BitmapData.prototype.ef=d.BitmapData.prototype.endFill,d.BitmapData.prototype.ss=d.BitmapData.prototype.setStrokeStyle,d.BitmapData.prototype.s=d.BitmapData.prototype.beginStroke,d.BitmapData.prototype.ls=d.BitmapData.prototype.beginLinearGradientStroke,d.BitmapData.prototype.rs=d.BitmapData.prototype.beginRadialGradientStroke,d.BitmapData.prototype.dr=d.BitmapData.prototype.rect,d.BitmapData.prototype.dc=d.BitmapData.prototype.circle,d.BitmapData.prototype.de=d.BitmapData.prototype.ellipse,d.Sprite=function(a,b,e,f,g){b=b||0,e=e||0,f=f||null,g=g||null,this.game=a,this.exists=!0,this.alive=!0,this.group=null,this.name="",this.type=d.SPRITE,this.renderOrderID=-1,this.lifespan=0,this.events=new d.Events(this),this.animations=new d.AnimationManager(this),this.input=new d.InputHandler(this),this.key=f,this.currentFrame=null,f instanceof d.RenderTexture?(c.Sprite.call(this,f),this.currentFrame=this.game.cache.getTextureFrame(f.name)):f instanceof d.BitmapData?(c.Sprite.call(this,f.texture,f.textureFrame),this.currentFrame=f.textureFrame):f instanceof c.Texture?(c.Sprite.call(this,f),this.currentFrame=g):(null===f||"undefined"==typeof f?(f="__default",this.key=f):"string"==typeof f&&this.game.cache.checkImageKey(f)===!1&&(f="__missing",this.key=f),c.Sprite.call(this,c.TextureCache[f]),this.game.cache.isSpriteSheet(f)?(this.animations.loadFrameData(this.game.cache.getFrameData(f)),null!==g&&("string"==typeof g?this.frameName=g:this.frame=g)):this.currentFrame=this.game.cache.getFrame(f)),this.textureRegion=new d.Rectangle(this.texture.frame.x,this.texture.frame.y,this.texture.frame.width,this.texture.frame.height),this.anchor=new d.Point,this.x=b,this.y=e,this.position.x=b,this.position.y=e,this.world=new d.Point(b,e),this.autoCull=!1,this.scale=new d.Point(1,1),this._cache={dirty:!1,a00:-1,a01:-1,a02:-1,a10:-1,a11:-1,a12:-1,id:-1,i01:-1,i10:-1,idi:-1,left:null,right:null,top:null,bottom:null,prevX:b,prevY:e,x:-1,y:-1,scaleX:1,scaleY:1,width:this.currentFrame.sourceSizeW,height:this.currentFrame.sourceSizeH,halfWidth:Math.floor(this.currentFrame.sourceSizeW/2),halfHeight:Math.floor(this.currentFrame.sourceSizeH/2),calcWidth:-1,calcHeight:-1,frameID:-1,frameWidth:this.currentFrame.width,frameHeight:this.currentFrame.height,cameraVisible:!0,cropX:0,cropY:0,cropWidth:this.currentFrame.sourceSizeW,cropHeight:this.currentFrame.sourceSizeH},this.offset=new d.Point,this.center=new d.Point(b+Math.floor(this._cache.width/2),e+Math.floor(this._cache.height/2)),this.topLeft=new d.Point(b,e),this.topRight=new d.Point(b+this._cache.width,e),this.bottomRight=new d.Point(b+this._cache.width,e+this._cache.height),this.bottomLeft=new d.Point(b,e+this._cache.height),this.bounds=new d.Rectangle(b,e,this._cache.width,this._cache.height),this.body=new d.Physics.Arcade.Body(this),this.health=1,this.inWorld=d.Rectangle.intersects(this.bounds,this.game.world.bounds),this.inWorldThreshold=0,this.outOfBoundsKill=!1,this._outOfBoundsFired=!1,this.fixedToCamera=!1,this.cameraOffset=new d.Point,this.crop=new d.Rectangle(0,0,this._cache.width,this._cache.height),this.cropEnabled=!1,this.updateCache(),this.updateBounds()
},d.Sprite.prototype=Object.create(c.Sprite.prototype),d.Sprite.prototype.constructor=d.Sprite,d.Sprite.prototype.preUpdate=function(){return!this.exists||this.group&&!this.group.exists?(this.renderOrderID=-1,!1):this.lifespan>0&&(this.lifespan-=this.game.time.elapsed,this.lifespan<=0)?(this.kill(),!1):(this._cache.dirty=!1,this.visible&&(this.renderOrderID=this.game.world.currentRenderOrderID++),this.updateCache(),this.updateAnimation(),this.updateCrop(),(this._cache.dirty||this.world.x!==this._cache.prevX||this.world.y!==this._cache.prevY)&&this.updateBounds(),this.body&&this.body.preUpdate(),!0)},d.Sprite.prototype.updateCache=function(){this._cache.prevX=this.world.x,this._cache.prevY=this.world.y,this.fixedToCamera&&(this.x=this.game.camera.view.x+this.cameraOffset.x,this.y=this.game.camera.view.y+this.cameraOffset.y),this.world.setTo(this.game.camera.x+this.worldTransform[2],this.game.camera.y+this.worldTransform[5]),(this.worldTransform[1]!=this._cache.i01||this.worldTransform[3]!=this._cache.i10||this.worldTransform[0]!=this._cache.a00||this.worldTransform[41]!=this._cache.a11)&&(this._cache.a00=this.worldTransform[0],this._cache.a01=this.worldTransform[1],this._cache.a10=this.worldTransform[3],this._cache.a11=this.worldTransform[4],this._cache.i01=this.worldTransform[1],this._cache.i10=this.worldTransform[3],this._cache.scaleX=Math.sqrt(this._cache.a00*this._cache.a00+this._cache.a01*this._cache.a01),this._cache.scaleY=Math.sqrt(this._cache.a10*this._cache.a10+this._cache.a11*this._cache.a11),this._cache.a01*=-1,this._cache.a10*=-1,this._cache.id=1/(this._cache.a00*this._cache.a11+this._cache.a01*-this._cache.a10),this._cache.idi=1/(this._cache.a00*this._cache.a11+this._cache.i01*-this._cache.i10),this._cache.dirty=!0),this._cache.a02=this.worldTransform[2],this._cache.a12=this.worldTransform[5]},d.Sprite.prototype.updateAnimation=function(){(this.animations.update()||this.currentFrame&&this.currentFrame.uuid!=this._cache.frameID)&&(this._cache.frameID=this.currentFrame.uuid,this._cache.frameWidth=this.texture.frame.width,this._cache.frameHeight=this.texture.frame.height,this._cache.width=this.currentFrame.width,this._cache.height=this.currentFrame.height,this._cache.halfWidth=Math.floor(this._cache.width/2),this._cache.halfHeight=Math.floor(this._cache.height/2),this._cache.dirty=!0)},d.Sprite.prototype.updateCrop=function(){!this.cropEnabled||this.crop.width==this._cache.cropWidth&&this.crop.height==this._cache.cropHeight&&this.crop.x==this._cache.cropX&&this.crop.y==this._cache.cropY||(this.crop.floorAll(),this._cache.cropX=this.crop.x,this._cache.cropY=this.crop.y,this._cache.cropWidth=this.crop.width,this._cache.cropHeight=this.crop.height,this.texture.frame=this.crop,this.texture.width=this.crop.width,this.texture.height=this.crop.height,this.texture.updateFrame=!0,c.Texture.frameUpdates.push(this.texture))},d.Sprite.prototype.updateBounds=function(){this.offset.setTo(this._cache.a02-this.anchor.x*this.width,this._cache.a12-this.anchor.y*this.height),this.getLocalPosition(this.center,this.offset.x+this.width/2,this.offset.y+this.height/2),this.getLocalPosition(this.topLeft,this.offset.x,this.offset.y),this.getLocalPosition(this.topRight,this.offset.x+this.width,this.offset.y),this.getLocalPosition(this.bottomLeft,this.offset.x,this.offset.y+this.height),this.getLocalPosition(this.bottomRight,this.offset.x+this.width,this.offset.y+this.height),this._cache.left=d.Math.min(this.topLeft.x,this.topRight.x,this.bottomLeft.x,this.bottomRight.x),this._cache.right=d.Math.max(this.topLeft.x,this.topRight.x,this.bottomLeft.x,this.bottomRight.x),this._cache.top=d.Math.min(this.topLeft.y,this.topRight.y,this.bottomLeft.y,this.bottomRight.y),this._cache.bottom=d.Math.max(this.topLeft.y,this.topRight.y,this.bottomLeft.y,this.bottomRight.y),this.bounds.setTo(this._cache.left,this._cache.top,this._cache.right-this._cache.left,this._cache.bottom-this._cache.top),this.updateFrame=!0,this.inWorld===!1?(this.inWorld=d.Rectangle.intersects(this.bounds,this.game.world.bounds,this.inWorldThreshold),this.inWorld&&(this._outOfBoundsFired=!1)):(this.inWorld=d.Rectangle.intersects(this.bounds,this.game.world.bounds,this.inWorldThreshold),this.inWorld===!1&&(this.events.onOutOfBounds.dispatch(this),this._outOfBoundsFired=!0,this.outOfBoundsKill&&this.kill())),this._cache.cameraVisible=d.Rectangle.intersects(this.game.world.camera.screenView,this.bounds,0),this.autoCull&&(this.renderable=this._cache.cameraVisible),this.body&&this.body.updateBounds(this.center.x,this.center.y,this._cache.scaleX,this._cache.scaleY)},d.Sprite.prototype.getLocalPosition=function(a,b,c){return a.x=(this._cache.a11*this._cache.id*b+-this._cache.a01*this._cache.id*c+(this._cache.a12*this._cache.a01-this._cache.a02*this._cache.a11)*this._cache.id)*this.scale.x+this._cache.a02,a.y=(this._cache.a00*this._cache.id*c+-this._cache.a10*this._cache.id*b+(-this._cache.a12*this._cache.a00+this._cache.a02*this._cache.a10)*this._cache.id)*this.scale.y+this._cache.a12,a},d.Sprite.prototype.getLocalUnmodifiedPosition=function(a,b,c){return a.x=this._cache.a11*this._cache.idi*b+-this._cache.i01*this._cache.idi*c+(this._cache.a12*this._cache.i01-this._cache.a02*this._cache.a11)*this._cache.idi+this.anchor.x*this._cache.width,a.y=this._cache.a00*this._cache.idi*c+-this._cache.i10*this._cache.idi*b+(-this._cache.a12*this._cache.a00+this._cache.a02*this._cache.i10)*this._cache.idi+this.anchor.y*this._cache.height,a},d.Sprite.prototype.resetCrop=function(){this.crop=new d.Rectangle(0,0,this._cache.width,this._cache.height),this.texture.setFrame(this.crop),this.cropEnabled=!1},d.Sprite.prototype.postUpdate=function(){this.key instanceof d.BitmapData&&this.key._dirty&&this.key.render(),this.exists&&(this.body&&this.body.postUpdate(),this.fixedToCamera?(this._cache.x=this.game.camera.view.x+this.cameraOffset.x,this._cache.y=this.game.camera.view.y+this.cameraOffset.y):(this._cache.x=this.x,this._cache.y=this.y),this.world.setTo(this.game.camera.x+this.worldTransform[2],this.game.camera.y+this.worldTransform[5]),this.position.x=this._cache.x,this.position.y=this._cache.y)},d.Sprite.prototype.loadTexture=function(a,b){this.key=a,a instanceof d.RenderTexture?this.currentFrame=this.game.cache.getTextureFrame(a.name):a instanceof d.BitmapData?(this.setTexture(a.texture),this.currentFrame=a.textureFrame):a instanceof c.Texture?this.currentFrame=b:(("undefined"==typeof a||this.game.cache.checkImageKey(a)===!1)&&(a="__default",this.key=a),this.game.cache.isSpriteSheet(a)?(this.animations.loadFrameData(this.game.cache.getFrameData(a)),"undefined"!=typeof b&&("string"==typeof b?this.frameName=b:this.frame=b)):(this.currentFrame=this.game.cache.getFrame(a),this.setTexture(c.TextureCache[a])))},d.Sprite.prototype.centerOn=function(a,b){return this.x=a+(this.x-this.center.x),this.y=b+(this.y-this.center.y),this},d.Sprite.prototype.revive=function(a){return"undefined"==typeof a&&(a=1),this.alive=!0,this.exists=!0,this.visible=!0,this.health=a,this.events&&this.events.onRevived.dispatch(this),this},d.Sprite.prototype.kill=function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled.dispatch(this),this},d.Sprite.prototype.destroy=function(){this.group&&this.group.remove(this),this.input&&this.input.destroy(),this.events&&this.events.destroy(),this.animations&&this.animations.destroy(),this.alive=!1,this.exists=!1,this.visible=!1,this.game=null},d.Sprite.prototype.damage=function(a){return this.alive&&(this.health-=a,this.health<0&&this.kill()),this},d.Sprite.prototype.reset=function(a,b,c){return"undefined"==typeof c&&(c=1),this.x=a,this.y=b,this.position.x=this.x,this.position.y=this.y,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this._outOfBoundsFired=!1,this.health=c,this.body&&this.body.reset(),this},d.Sprite.prototype.bringToTop=function(){return this.group?this.group.bringToTop(this):this.game.world.bringToTop(this),this},d.Sprite.prototype.play=function(a,b,c,d){return this.animations?this.animations.play(a,b,c,d):void 0},Object.defineProperty(d.Sprite.prototype,"angle",{get:function(){return d.Math.wrapAngle(d.Math.radToDeg(this.rotation))},set:function(a){this.rotation=d.Math.degToRad(d.Math.wrapAngle(a))}}),Object.defineProperty(d.Sprite.prototype,"frame",{get:function(){return this.animations.frame},set:function(a){this.animations.frame=a}}),Object.defineProperty(d.Sprite.prototype,"frameName",{get:function(){return this.animations.frameName},set:function(a){this.animations.frameName=a}}),Object.defineProperty(d.Sprite.prototype,"inCamera",{get:function(){return this._cache.cameraVisible}}),Object.defineProperty(d.Sprite.prototype,"width",{get:function(){return this.scale.x*this.currentFrame.width},set:function(a){this.scale.x=a/this.currentFrame.width,this._cache.scaleX=a/this.currentFrame.width,this._width=a}}),Object.defineProperty(d.Sprite.prototype,"height",{get:function(){return this.scale.y*this.currentFrame.height},set:function(a){this.scale.y=a/this.currentFrame.height,this._cache.scaleY=a/this.currentFrame.height,this._height=a}}),Object.defineProperty(d.Sprite.prototype,"inputEnabled",{get:function(){return this.input.enabled},set:function(a){console.log("inputEnabled",a,this.input),a?this.input.enabled===!1&&this.input.start():this.input.enabled&&this.input.stop()}}),d.TileSprite=function(a,b,e,f,g,h,i){b=b||0,e=e||0,f=f||256,g=g||256,h=h||null,i=i||null,d.Sprite.call(this,a,b,e,h,i),this.texture=c.TextureCache[h],c.TilingSprite.call(this,this.texture,f,g),this.type=d.TILESPRITE,this.tileScale=new d.Point(1,1),this.tilePosition=new d.Point(0,0)},d.TileSprite.prototype=d.Utils.extend(!0,c.TilingSprite.prototype,d.Sprite.prototype),d.TileSprite.prototype.constructor=d.TileSprite,d.Text=function(a,b,e,f,g){b=b||0,e=e||0,f=f||"",g=g||"",this.game=a,this.exists=!0,this.alive=!0,this.group=null,this.name="",this.type=d.TEXT,this._text=f,this._style=g,c.Text.call(this,f,g),this.position.x=this.x=b,this.position.y=this.y=e,this.anchor=new d.Point,this.scale=new d.Point(1,1),this._cache={dirty:!1,a00:1,a01:0,a02:b,a10:0,a11:1,a12:e,id:1,x:-1,y:-1,scaleX:1,scaleY:1},this._cache.x=this.x,this._cache.y=this.y,this.renderable=!0},d.Text.prototype=Object.create(c.Text.prototype),d.Text.prototype.constructor=d.Text,d.Text.prototype.update=function(){this.exists&&(this._cache.dirty=!1,this._cache.x=this.x,this._cache.y=this.y,(this.position.x!=this._cache.x||this.position.y!=this._cache.y)&&(this.position.x=this._cache.x,this.position.y=this._cache.y,this._cache.dirty=!0))},d.Text.prototype.destroy=function(){this.group&&this.group.remove(this),this.canvas.parentNode?this.canvas.parentNode.removeChild(this.canvas):(this.canvas=null,this.context=null),this.exists=!1,this.group=null},Object.defineProperty(d.Text.prototype,"angle",{get:function(){return d.Math.radToDeg(this.rotation)},set:function(a){this.rotation=d.Math.degToRad(a)}}),Object.defineProperty(d.Text.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a}}),Object.defineProperty(d.Text.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a}}),Object.defineProperty(d.Text.prototype,"content",{get:function(){return this._text},set:function(a){a!==this._text&&(this._text=a,this.setText(a))}}),Object.defineProperty(d.Text.prototype,"font",{get:function(){return this._style},set:function(a){a!==this._style&&(this._style=a,this.setStyle(a))}}),d.BitmapText=function(a,b,e,f,g){b=b||0,e=e||0,f=f||"",g=g||"",this.game=a,this.exists=!0,this.alive=!0,this.group=null,this.name="",this.type=d.BITMAPTEXT,c.BitmapText.call(this,f,g),this.position.x=b,this.position.y=e,this.anchor=new d.Point,this.scale=new d.Point(1,1),this._cache={dirty:!1,a00:1,a01:0,a02:b,a10:0,a11:1,a12:e,id:1,x:-1,y:-1,scaleX:1,scaleY:1},this._cache.x=this.x,this._cache.y=this.y,this.renderable=!0},d.BitmapText.prototype=Object.create(c.BitmapText.prototype),d.BitmapText.prototype.constructor=d.BitmapText,d.BitmapText.prototype.update=function(){this.exists&&(this._cache.dirty=!1,this._cache.x=this.x,this._cache.y=this.y,(this.position.x!=this._cache.x||this.position.y!=this._cache.y)&&(this.position.x=this._cache.x,this.position.y=this._cache.y,this._cache.dirty=!0),this.pivot.x=this.anchor.x*this.width,this.pivot.y=this.anchor.y*this.height)},d.BitmapText.prototype.destroy=function(){this.group&&this.group.remove(this),this.canvas&&this.canvas.parentNode?this.canvas.parentNode.removeChild(this.canvas):(this.canvas=null,this.context=null),this.exists=!1,this.group=null},Object.defineProperty(d.BitmapText.prototype,"angle",{get:function(){return d.Math.radToDeg(this.rotation)},set:function(a){this.rotation=d.Math.degToRad(a)}}),Object.defineProperty(d.BitmapText.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a}}),Object.defineProperty(d.BitmapText.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a}}),d.Button=function(a,b,c,e,f,g,h,i,j){b=b||0,c=c||0,e=e||null,f=f||null,g=g||this,d.Sprite.call(this,a,b,c,e,i),this.type=d.BUTTON,this._onOverFrameName=null,this._onOutFrameName=null,this._onDownFrameName=null,this._onUpFrameName=null,this._onOverFrameID=null,this._onOutFrameID=null,this._onDownFrameID=null,this._onUpFrameID=null,this.onOverSound=null,this.onOutSound=null,this.onDownSound=null,this.onUpSound=null,this.onOverSoundMarker="",this.onOutSoundMarker="",this.onDownSoundMarker="",this.onUpSoundMarker="",this.onInputOver=new d.Signal,this.onInputOut=new d.Signal,this.onInputDown=new d.Signal,this.onInputUp=new d.Signal,this.freezeFrames=!1,this.forceOut=!0,this.setFrames(h,i,j),null!==f&&this.onInputUp.add(f,g),this.input.start(0,!0),this.events.onInputOver.add(this.onInputOverHandler,this),this.events.onInputOut.add(this.onInputOutHandler,this),this.events.onInputDown.add(this.onInputDownHandler,this),this.events.onInputUp.add(this.onInputUpHandler,this)},d.Button.prototype=Object.create(d.Sprite.prototype),d.Button.prototype=d.Utils.extend(!0,d.Button.prototype,d.Sprite.prototype,c.Sprite.prototype),d.Button.prototype.constructor=d.Button,d.Button.prototype.setFrames=function(a,b,c){null!==a&&("string"==typeof a?(this._onOverFrameName=a,this.input.pointerOver()&&(this.frameName=a)):(this._onOverFrameID=a,this.input.pointerOver()&&(this.frame=a))),null!==b&&("string"==typeof b?(this._onOutFrameName=b,this._onUpFrameName=b,this.input.pointerOver()===!1&&(this.frameName=b)):(this._onOutFrameID=b,this._onUpFrameID=b,this.input.pointerOver()===!1&&(this.frame=b))),null!==c&&("string"==typeof c?(this._onDownFrameName=c,this.input.pointerDown()&&(this.frameName=c)):(this._onDownFrameID=c,this.input.pointerDown()&&(this.frame=c)))},d.Button.prototype.setSounds=function(a,b,c,d,e,f,g,h){this.setOverSound(a,b),this.setOutSound(e,f),this.setUpSound(g,h),this.setDownSound(c,d)},d.Button.prototype.setOverSound=function(a,b){this.onOverSound=null,this.onOverSoundMarker="",a instanceof d.Sound&&(this.onOverSound=a),"string"==typeof b&&(this.onOverSoundMarker=b)},d.Button.prototype.setOutSound=function(a,b){this.onOutSound=null,this.onOutSoundMarker="",a instanceof d.Sound&&(this.onOutSound=a),"string"==typeof b&&(this.onOutSoundMarker=b)},d.Button.prototype.setUpSound=function(a,b){this.onUpSound=null,this.onUpSoundMarker="",a instanceof d.Sound&&(this.onUpSound=a),"string"==typeof b&&(this.onUpSoundMarker=b)},d.Button.prototype.setDownSound=function(a,b){this.onDownSound=null,this.onDownSoundMarker="",a instanceof d.Sound&&(this.onDownSound=a),"string"==typeof b&&(this.onDownSoundMarker=b)},d.Button.prototype.onInputOverHandler=function(a){this.freezeFrames===!1&&(null!=this._onOverFrameName?this.frameName=this._onOverFrameName:null!=this._onOverFrameID&&(this.frame=this._onOverFrameID)),this.onOverSound&&this.onOverSound.play(this.onOverSoundMarker),this.onInputOver&&this.onInputOver.dispatch(this,a)},d.Button.prototype.onInputOutHandler=function(a){this.freezeFrames===!1&&(null!=this._onOutFrameName?this.frameName=this._onOutFrameName:null!=this._onOutFrameID&&(this.frame=this._onOutFrameID)),this.onOutSound&&this.onOutSound.play(this.onOutSoundMarker),this.onInputOut&&this.onInputOut.dispatch(this,a)},d.Button.prototype.onInputDownHandler=function(a){this.freezeFrames===!1&&(null!=this._onDownFrameName?this.frameName=this._onDownFrameName:null!=this._onDownFrameID&&(this.frame=this._onDownFrameID)),this.onDownSound&&this.onDownSound.play(this.onDownSoundMarker),this.onInputDown&&this.onInputDown.dispatch(this,a)},d.Button.prototype.onInputUpHandler=function(a){this.freezeFrames===!1&&(null!=this._onUpFrameName?this.frameName=this._onUpFrameName:null!=this._onUpFrameID&&(this.frame=this._onUpFrameID)),this.onUpSound&&this.onUpSound.play(this.onUpSoundMarker),this.forceOut&&this.freezeFrames===!1&&(null!=this._onOutFrameName?this.frameName=this._onOutFrameName:null!=this._onOutFrameID&&(this.frame=this._onOutFrameID)),this.onInputUp&&this.onInputUp.dispatch(this,a)},d.Graphics=function(a,b,e){this.game=a,c.Graphics.call(this),this.type=d.GRAPHICS,this.position.x=b,this.position.y=e},d.Graphics.prototype=Object.create(c.Graphics.prototype),d.Graphics.prototype.constructor=d.Graphics,d.Graphics.prototype.destroy=function(){this.clear(),this.group&&this.group.remove(this),this.game=null},d.Graphics.prototype.drawPolygon=function(a){this.moveTo(a.points[0].x,a.points[0].y);for(var b=1;b<a.points.length;b+=1)this.lineTo(a.points[b].x,a.points[b].y);this.lineTo(a.points[0].x,a.points[0].y)},Object.defineProperty(d.Graphics.prototype,"angle",{get:function(){return d.Math.wrapAngle(d.Math.radToDeg(this.rotation))},set:function(a){this.rotation=d.Math.degToRad(d.Math.wrapAngle(a))}}),Object.defineProperty(d.Graphics.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a}}),Object.defineProperty(d.Graphics.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a}}),d.RenderTexture=function(a,b,e,f){this.game=a,this.name=b,c.EventTarget.call(this),this.width=e||100,this.height=f||100,this.indetityMatrix=c.mat3.create(),this.frame=new c.Rectangle(0,0,this.width,this.height),this.type=d.RENDERTEXTURE,this._tempPoint={x:0,y:0},c.gl?this.initWebGL():this.initCanvas()},d.RenderTexture.prototype=Object.create(c.Texture.prototype),d.RenderTexture.prototype.constructor=c.RenderTexture,d.RenderTexture.prototype.render=function(a,b,e){"undefined"==typeof b&&(b=!1),"undefined"==typeof e&&(e=!1),a instanceof d.Group&&(a=a._container),c.gl?this.renderWebGL(a,b,e):this.renderCanvas(a,b,e)},d.RenderTexture.prototype.renderXY=function(a,b,c,d){this._tempPoint.x=b,this._tempPoint.y=c,this.render(a,this._tempPoint,d)},d.RenderTexture.prototype.initWebGL=function(){var a=c.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new c.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new c.Point(this.width/2,-this.height/2)},d.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,c.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var d=c.gl;d.bindTexture(d.TEXTURE_2D,this.baseTexture._glTexture),d.texImage2D(d.TEXTURE_2D,0,d.RGBA,this.width,this.height,0,d.RGBA,d.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},d.RenderTexture.prototype.initCanvas=function(){this.renderer=new c.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new c.BaseTexture(this.renderer.view),this.frame=new c.Rectangle(0,0,this.width,this.height)},d.RenderTexture.prototype.renderWebGL=function(a,b,d){var e=c.gl;e.colorMask(!0,!0,!0,!0),e.viewport(0,0,this.width,this.height),e.bindFramebuffer(e.FRAMEBUFFER,this.glFramebuffer),d&&(e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT));var f=a.children,g=a.worldTransform;a.worldTransform=c.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),c.visibleCount++,a.vcount=c.visibleCount;for(var h=0,i=f.length;i>h;h++)f[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new c.WebGLRenderGroup(e)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},d.RenderTexture.prototype.renderCanvas=function(a,b,d){var e=a.children;a.worldTransform=c.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var f=0,g=e.length;g>f;f++)e[f].updateTransform();d&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},d.Canvas={create:function(a,b){a=a||256,b=b||256;var c=document.createElement("canvas");return c.width=a,c.height=b,c.style.display="block",c},getOffset:function(a,b){b=b||new d.Point;var c=a.getBoundingClientRect(),e=a.clientTop||document.body.clientTop||0,f=a.clientLeft||document.body.clientLeft||0,g=window.pageYOffset||a.scrollTop||document.body.scrollTop,h=window.pageXOffset||a.scrollLeft||document.body.scrollLeft;return b.x=c.left+h-f,b.y=c.top+g-e,b},getAspectRatio:function(a){return a.width/a.height},setBackgroundColor:function(a,b){return b=b||"rgb(0,0,0)",a.style.backgroundColor=b,a},setTouchAction:function(a,b){return b=b||"none",a.style.msTouchAction=b,a.style["ms-touch-action"]=b,a.style["touch-action"]=b,a},setUserSelect:function(a,b){return b=b||"none",a.style["-webkit-touch-callout"]=b,a.style["-webkit-user-select"]=b,a.style["-khtml-user-select"]=b,a.style["-moz-user-select"]=b,a.style["-ms-user-select"]=b,a.style["user-select"]=b,a.style["-webkit-tap-highlight-color"]="rgba(0, 0, 0, 0)",a},addToDOM:function(a,b,c){var d;return"undefined"==typeof c&&(c=!0),b&&("string"==typeof b?d=document.getElementById(b):"object"==typeof b&&1===b.nodeType&&(d=b),c&&(d.style.overflow="hidden")),d||(d=document.body),d.appendChild(a),a},setTransform:function(a,b,c,d,e,f,g){return a.setTransform(d,f,g,e,b,c),a},setSmoothingEnabled:function(a,b){return a.imageSmoothingEnabled=b,a.mozImageSmoothingEnabled=b,a.oImageSmoothingEnabled=b,a.webkitImageSmoothingEnabled=b,a.msImageSmoothingEnabled=b,a},setImageRenderingCrisp:function(a){return a.style["image-rendering"]="crisp-edges",a.style["image-rendering"]="-moz-crisp-edges",a.style["image-rendering"]="-webkit-optimize-contrast",a.style.msInterpolationMode="nearest-neighbor",a},setImageRenderingBicubic:function(a){return a.style["image-rendering"]="auto",a.style.msInterpolationMode="bicubic",a}},d.StageScaleMode=function(a,b,c){this.game=a,this.width=b,this.height=c,this.minWidth=null,this.maxWidth=null,this.minHeight=null,this.maxHeight=null,this._startHeight=0,this.forceLandscape=!1,this.forcePortrait=!1,this.incorrectOrientation=!1,this.pageAlignHorizontally=!1,this.pageAlignVertically=!1,this._width=0,this._height=0,this.maxIterations=5,this.orientationSprite=null,this.enterLandscape=new d.Signal,this.enterPortrait=new d.Signal,this.enterIncorrectOrientation=new d.Signal,this.leaveIncorrectOrientation=new d.Signal,this.hasResized=new d.Signal,this.orientation=window.orientation?window.orientation:window.outerWidth>window.outerHeight?90:0,this.scaleFactor=new d.Point(1,1),this.scaleFactorInversed=new d.Point(1,1),this.margin=new d.Point(0,0),this.aspectRatio=0,this.event=null;var e=this;window.addEventListener("orientationchange",function(a){return e.checkOrientation(a)},!1),window.addEventListener("resize",function(a){return e.checkResize(a)},!1),document.addEventListener("webkitfullscreenchange",function(a){return e.fullScreenChange(a)},!1),document.addEventListener("mozfullscreenchange",function(a){return e.fullScreenChange(a)},!1),document.addEventListener("fullscreenchange",function(a){return e.fullScreenChange(a)},!1)},d.StageScaleMode.EXACT_FIT=0,d.StageScaleMode.NO_SCALE=1,d.StageScaleMode.SHOW_ALL=2,d.StageScaleMode.prototype={startFullScreen:function(a){if(!this.isFullScreen){"undefined"!=typeof a&&d.Canvas.setSmoothingEnabled(this.game.context,a);var b=this.game.canvas;this._width=this.width,this._height=this.height,console.log("startFullScreen",this._width,this._height),b.requestFullScreen?b.requestFullScreen():b.mozRequestFullScreen?b.mozRequestFullScreen():b.webkitRequestFullScreen&&b.webkitRequestFullScreen(Element.ALLOW_KEYBOARD_INPUT)}},stopFullScreen:function(){document.cancelFullScreen?document.cancelFullScreen():document.mozCancelFullScreen?document.mozCancelFullScreen():document.webkitCancelFullScreen&&document.webkitCancelFullScreen()},fullScreenChange:function(a){this.event=a,this.isFullScreen?(this.game.stage.canvas.style.width="100%",this.game.stage.canvas.style.height="100%",this.setMaximum(),this.game.input.scale.setTo(this.game.width/this.width,this.game.height/this.height),this.aspectRatio=this.width/this.height,this.scaleFactor.x=this.game.width/this.width,this.scaleFactor.y=this.game.height/this.height):(this.game.stage.canvas.style.width=this.game.width+"px",this.game.stage.canvas.style.height=this.game.height+"px",this.width=this._width,this.height=this._height,this.game.input.scale.setTo(this.game.width/this.width,this.game.height/this.height),this.aspectRatio=this.width/this.height,this.scaleFactor.x=this.game.width/this.width,this.scaleFactor.y=this.game.height/this.height)},forceOrientation:function(a,b,d){"undefined"==typeof b&&(b=!1),this.forceLandscape=a,this.forcePortrait=b,"undefined"!=typeof d&&((null==d||this.game.cache.checkImageKey(d)===!1)&&(d="__default"),this.orientationSprite=new c.Sprite(c.TextureCache[d]),this.orientationSprite.anchor.x=.5,this.orientationSprite.anchor.y=.5,this.orientationSprite.position.x=this.game.width/2,this.orientationSprite.position.y=this.game.height/2,this.checkOrientationState(),this.incorrectOrientation?(this.orientationSprite.visible=!0,this.game.world.visible=!1):(this.orientationSprite.visible=!1,this.game.world.visible=!0),this.game.stage._stage.addChild(this.orientationSprite))},checkOrientationState:function(){this.incorrectOrientation?(this.forceLandscape&&window.innerWidth>window.innerHeight||this.forcePortrait&&window.innerHeight>window.innerWidth)&&(this.game.paused=!1,this.incorrectOrientation=!1,this.leaveIncorrectOrientation.dispatch(),this.orientationSprite&&(this.orientationSprite.visible=!1,this.game.world.visible=!0),this.refresh()):(this.forceLandscape&&window.innerWidth<window.innerHeight||this.forcePortrait&&window.innerHeight<window.innerWidth)&&(this.game.paused=!0,this.incorrectOrientation=!0,this.enterIncorrectOrientation.dispatch(),this.orientationSprite&&this.orientationSprite.visible===!1&&(this.orientationSprite.visible=!0,this.game.world.visible=!1),this.refresh())},checkOrientation:function(a){this.event=a,this.orientation=window.orientation,this.isLandscape?this.enterLandscape.dispatch(this.orientation,!0,!1):this.enterPortrait.dispatch(this.orientation,!1,!0),this.game.stage.scaleMode!==d.StageScaleMode.NO_SCALE&&this.refresh()},checkResize:function(a){this.event=a,this.orientation=window.outerWidth>window.outerHeight?90:0,this.isLandscape?this.enterLandscape.dispatch(this.orientation,!0,!1):this.enterPortrait.dispatch(this.orientation,!1,!0),this.game.stage.scaleMode!==d.StageScaleMode.NO_SCALE&&this.refresh(),this.checkOrientationState()},refresh:function(){if(this.game.device.iPad===!1&&this.game.device.webApp===!1&&this.game.device.desktop===!1&&(this.game.device.android&&this.game.device.chrome===!1?window.scrollTo(0,1):window.scrollTo(0,0)),null==this._check&&this.maxIterations>0){this._iterations=this.maxIterations;var a=this;this._check=window.setInterval(function(){return a.setScreenSize()},10),this.setScreenSize()}},setScreenSize:function(a){"undefined"==typeof a&&(a=!1),this.game.device.iPad===!1&&this.game.device.webApp===!1&&this.game.device.desktop===!1&&(this.game.device.android&&this.game.device.chrome===!1?window.scrollTo(0,1):window.scrollTo(0,0)),this._iterations--,(a||window.innerHeight>this._startHeight||this._iterations<0)&&(document.documentElement.style.minHeight=window.innerHeight+"px",this.incorrectOrientation===!0?this.setMaximum():this.game.stage.scaleMode==d.StageScaleMode.EXACT_FIT?this.setExactFit():this.game.stage.scaleMode==d.StageScaleMode.SHOW_ALL&&this.setShowAll(),this.setSize(),clearInterval(this._check),this._check=null)},setSize:function(){this.incorrectOrientation===!1&&(this.maxWidth&&this.width>this.maxWidth&&(this.width=this.maxWidth),this.maxHeight&&this.height>this.maxHeight&&(this.height=this.maxHeight),this.minWidth&&this.width<this.minWidth&&(this.width=this.minWidth),this.minHeight&&this.height<this.minHeight&&(this.height=this.minHeight)),this.game.canvas.style.width=this.width+"px",this.game.canvas.style.height=this.height+"px",this.game.input.scale.setTo(this.game.width/this.width,this.game.height/this.height),this.pageAlignHorizontally&&(this.width<window.innerWidth&&this.incorrectOrientation===!1?(this.margin.x=Math.round((window.innerWidth-this.width)/2),this.game.canvas.style.marginLeft=this.margin.x+"px"):(this.margin.x=0,this.game.canvas.style.marginLeft="0px")),this.pageAlignVertically&&(this.height<window.innerHeight&&this.incorrectOrientation===!1?(this.margin.y=Math.round((window.innerHeight-this.height)/2),this.game.canvas.style.marginTop=this.margin.y+"px"):(this.margin.y=0,this.game.canvas.style.marginTop="0px")),d.Canvas.getOffset(this.game.canvas,this.game.stage.offset),this.aspectRatio=this.width/this.height,this.scaleFactor.x=this.game.width/this.width,this.scaleFactor.y=this.game.height/this.height,this.scaleFactorInversed.x=this.width/this.game.width,this.scaleFactorInversed.y=this.height/this.game.height,this.hasResized.dispatch(this.width,this.height),this.checkOrientationState()},setMaximum:function(){this.width=window.innerWidth,this.height=window.innerHeight},setShowAll:function(){var a=Math.min(window.innerHeight/this.game.height,window.innerWidth/this.game.width);this.width=Math.round(this.game.width*a),this.height=Math.round(this.game.height*a)},setExactFit:function(){var a=window.innerWidth,b=window.innerHeight;this.width=this.maxWidth&&a>this.maxWidth?this.maxWidth:a,this.height=this.maxHeight&&b>this.maxHeight?this.maxHeight:b}},Object.defineProperty(d.StageScaleMode.prototype,"isFullScreen",{get:function(){return document.fullscreenElement||document.mozFullScreenElement||document.webkitFullscreenElement}}),Object.defineProperty(d.StageScaleMode.prototype,"isPortrait",{get:function(){return 0===this.orientation||180==this.orientation}}),Object.defineProperty(d.StageScaleMode.prototype,"isLandscape",{get:function(){return 90===this.orientation||-90===this.orientation}}),d.Device=function(){this.patchAndroidClearRectBug=!1,this.desktop=!1,this.iOS=!1,this.cocoonJS=!1,this.android=!1,this.chromeOS=!1,this.linux=!1,this.macOS=!1,this.windows=!1,this.canvas=!1,this.file=!1,this.fileSystem=!1,this.localStorage=!1,this.webGL=!1,this.worker=!1,this.touch=!1,this.mspointer=!1,this.css3D=!1,this.pointerLock=!1,this.typedArray=!1,this.arora=!1,this.chrome=!1,this.epiphany=!1,this.firefox=!1,this.ie=!1,this.ieVersion=0,this.mobileSafari=!1,this.midori=!1,this.opera=!1,this.safari=!1,this.webApp=!1,this.audioData=!1,this.webAudio=!1,this.ogg=!1,this.opus=!1,this.mp3=!1,this.wav=!1,this.m4a=!1,this.webm=!1,this.iPhone=!1,this.iPhone4=!1,this.iPad=!1,this.pixelRatio=0,this.littleEndian=!1,this._checkAudio(),this._checkBrowser(),this._checkCSS3D(),this._checkDevice(),this._checkFeatures(),this._checkOS()
},d.Device.prototype={_checkOS:function(){var a=navigator.userAgent;/Android/.test(a)?this.android=!0:/CrOS/.test(a)?this.chromeOS=!0:/iP[ao]d|iPhone/i.test(a)?this.iOS=!0:/Linux/.test(a)?this.linux=!0:/Mac OS/.test(a)?this.macOS=!0:/Windows/.test(a)&&(this.windows=!0),(this.windows||this.macOS||this.linux)&&(this.desktop=!0)},_checkFeatures:function(){this.canvas=!!window.CanvasRenderingContext2D;try{this.localStorage=!!localStorage.getItem}catch(a){this.localStorage=!1}this.file=!!(window.File&&window.FileReader&&window.FileList&&window.Blob),this.fileSystem=!!window.requestFileSystem,this.webGL=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}(),this.webGL=null===this.webGL||this.webGL===!1?!1:!0,this.worker=!!window.Worker,("ontouchstart"in document.documentElement||window.navigator.maxTouchPoints&&window.navigator.maxTouchPoints>1)&&(this.touch=!0),(window.navigator.msPointerEnabled||window.navigator.pointerEnabled)&&(this.mspointer=!0),this.pointerLock="pointerLockElement"in document||"mozPointerLockElement"in document||"webkitPointerLockElement"in document},_checkBrowser:function(){var a=navigator.userAgent;/Arora/.test(a)?this.arora=!0:/Chrome/.test(a)?this.chrome=!0:/Epiphany/.test(a)?this.epiphany=!0:/Firefox/.test(a)?this.firefox=!0:/Mobile Safari/.test(a)?this.mobileSafari=!0:/MSIE (\d+\.\d+);/.test(a)?(this.ie=!0,this.ieVersion=parseInt(RegExp.$1,10)):/Midori/.test(a)?this.midori=!0:/Opera/.test(a)?this.opera=!0:/Safari/.test(a)&&(this.safari=!0),navigator.standalone&&(this.webApp=!0),navigator.isCocoonJS&&(this.cocoonJS=!0)},_checkAudio:function(){this.audioData=!!window.Audio,this.webAudio=!(!window.webkitAudioContext&&!window.AudioContext);var a=document.createElement("audio"),b=!1;try{(b=!!a.canPlayType)&&(a.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/,"")&&(this.ogg=!0),a.canPlayType('audio/ogg; codecs="opus"').replace(/^no$/,"")&&(this.opus=!0),a.canPlayType("audio/mpeg;").replace(/^no$/,"")&&(this.mp3=!0),a.canPlayType('audio/wav; codecs="1"').replace(/^no$/,"")&&(this.wav=!0),(a.canPlayType("audio/x-m4a;")||a.canPlayType("audio/aac;").replace(/^no$/,""))&&(this.m4a=!0),a.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/,"")&&(this.webm=!0))}catch(c){}},_checkDevice:function(){this.pixelRatio=window.devicePixelRatio||1,this.iPhone=-1!=navigator.userAgent.toLowerCase().indexOf("iphone"),this.iPhone4=2==this.pixelRatio&&this.iPhone,this.iPad=-1!=navigator.userAgent.toLowerCase().indexOf("ipad"),"undefined"!=typeof Int8Array?(this.littleEndian=new Int8Array(new Int16Array([1]).buffer)[0]>0,this.typedArray=!0):(this.littleEndian=!1,this.typedArray=!1)},_checkCSS3D:function(){var a,b=document.createElement("p"),c={webkitTransform:"-webkit-transform",OTransform:"-o-transform",msTransform:"-ms-transform",MozTransform:"-moz-transform",transform:"transform"};document.body.insertBefore(b,null);for(var d in c)void 0!==b.style[d]&&(b.style[d]="translate3d(1px,1px,1px)",a=window.getComputedStyle(b).getPropertyValue(c[d]));document.body.removeChild(b),this.css3D=void 0!==a&&a.length>0&&"none"!==a},canPlayAudio:function(a){return"mp3"==a&&this.mp3?!0:"ogg"==a&&(this.ogg||this.opus)?!0:"m4a"==a&&this.m4a?!0:"wav"==a&&this.wav?!0:"webm"==a&&this.webm?!0:!1},isConsoleOpen:function(){return window.console&&window.console.firebug?!0:window.console?(console.profile(),console.profileEnd(),console.clear&&console.clear(),console.profiles.length>0):!1}},d.RequestAnimationFrame=function(a){this.game=a,this.isRunning=!1;for(var b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;c++)window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"];this._isSetTimeOut=!1,this._onLoop=null,this._timeOutID=null},d.RequestAnimationFrame.prototype={start:function(){this.isRunning=!0;var a=this;window.requestAnimationFrame?(this._isSetTimeOut=!1,this._onLoop=function(b){return a.updateRAF(b)},this._timeOutID=window.requestAnimationFrame(this._onLoop)):(this._isSetTimeOut=!0,this._onLoop=function(){return a.updateSetTimeout()},this._timeOutID=window.setTimeout(this._onLoop,0))},updateRAF:function(a){this.game.update(a),this._timeOutID=window.requestAnimationFrame(this._onLoop)},updateSetTimeout:function(){this.game.update(Date.now()),this._timeOutID=window.setTimeout(this._onLoop,this.game.time.timeToCall)},stop:function(){this._isSetTimeOut?clearTimeout(this._timeOutID):window.cancelAnimationFrame(this._timeOutID),this.isRunning=!1},isSetTimeOut:function(){return this._isSetTimeOut},isRAF:function(){return this._isSetTimeOut===!1}},d.RandomDataGenerator=function(a){"undefined"==typeof a&&(a=[]),this.c=1,this.s0=0,this.s1=0,this.s2=0,this.sow(a)},d.RandomDataGenerator.prototype={rnd:function(){var a=2091639*this.s0+2.3283064365386963e-10*this.c;return this.c=0|a,this.s0=this.s1,this.s1=this.s2,this.s2=a-this.c,this.s2},sow:function(a){"undefined"==typeof a&&(a=[]),this.s0=this.hash(" "),this.s1=this.hash(this.s0),this.s2=this.hash(this.s1),this.c=1;for(var 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this.y+this.halfHeight},set:function(a){this.y=a-this.halfHeight}}),Object.defineProperty(d.Rectangle.prototype,"top",{get:function(){return this.y},set:function(a){a>=this.bottom?(this.height=0,this.y=a):this.height=this.bottom-a}}),Object.defineProperty(d.Rectangle.prototype,"topLeft",{get:function(){return new d.Point(this.x,this.y)},set:function(a){this.x=a.x,this.y=a.y}}),Object.defineProperty(d.Rectangle.prototype,"empty",{get:function(){return!this.width||!this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),d.Rectangle.inflate=function(a,b,c){return a.x-=b,a.width+=2*b,a.y-=c,a.height+=2*c,a},d.Rectangle.inflatePoint=function(a,b){return d.Rectangle.inflate(a,b.x,b.y)},d.Rectangle.size=function(a,b){return"undefined"==typeof b&&(b=new d.Point),b.setTo(a.width,a.height)},d.Rectangle.clone=function(a,b){return"undefined"==typeof b&&(b=new d.Rectangle),b.setTo(a.x,a.y,a.width,a.height)},d.Rectangle.contains=function(a,b,c){return b>=a.x&&b<=a.right&&c>=a.y&&c<=a.bottom},d.Rectangle.containsRaw=function(a,b,c,d,e,f){return e>=a&&a+c>=e&&f>=b&&b+d>=f},d.Rectangle.containsPoint=function(a,b){return d.Rectangle.contains(a,b.x,b.y)},d.Rectangle.containsRect=function(a,b){return a.volume>b.volume?!1:a.x>=b.x&&a.y>=b.y&&a.right<=b.right&&a.bottom<=b.bottom},d.Rectangle.equals=function(a,b){return a.x==b.x&&a.y==b.y&&a.width==b.width&&a.height==b.height},d.Rectangle.intersection=function(a,b,c){return c=c||new d.Rectangle,d.Rectangle.intersects(a,b)&&(c.x=Math.max(a.x,b.x),c.y=Math.max(a.y,b.y),c.width=Math.min(a.right,b.right)-c.x,c.height=Math.min(a.bottom,b.bottom)-c.y),c},d.Rectangle.intersects=function(a,b){return a.x<b.right&&b.x<a.right&&a.y<b.bottom&&b.y<a.bottom},d.Rectangle.intersectsRaw=function(a,b,c,d,e,f){return"undefined"==typeof f&&(f=0),!(b>a.right+f||c<a.left-f||d>a.bottom+f||e<a.top-f)},d.Rectangle.union=function(a,b,c){return"undefined"==typeof c&&(c=new d.Rectangle),c.setTo(Math.min(a.x,b.x),Math.min(a.y,b.y),Math.max(a.right,b.right)-Math.min(a.left,b.left),Math.max(a.bottom,b.bottom)-Math.min(a.top,b.top))},d.Polygon=function(a){c.Polygon.call(this,a),this.type=d.POLYGON},d.Polygon.prototype=Object.create(c.Polygon.prototype),d.Polygon.prototype.constructor=d.Polygon,d.Net=function(a){this.game=a},d.Net.prototype={getHostName:function(){return window.location&&window.location.hostname?window.location.hostname:null},checkDomainName:function(a){return-1!==window.location.hostname.indexOf(a)},updateQueryString:function(a,b,c,d){"undefined"==typeof c&&(c=!1),("undefined"==typeof d||""===d)&&(d=window.location.href);var e="",f=new RegExp("([?|&])"+a+"=.*?(&|#|$)(.*)","gi");if(f.test(d))e="undefined"!=typeof b&&null!==b?d.replace(f,"$1"+a+"="+b+"$2$3"):d.replace(f,"$1$3").replace(/(&|\?)$/,"");else if("undefined"!=typeof b&&null!==b){var g=-1!==d.indexOf("?")?"&":"?",h=d.split("#");d=h[0]+g+a+"="+b,h[1]&&(d+="#"+h[1]),e=d}else e=d;return c?(window.location.href=e,void 0):e},getQueryString:function(a){"undefined"==typeof a&&(a="");var b={},c=location.search.substring(1).split("&");for(var d in c){var e=c[d].split("=");if(e.length>1){if(a&&a==this.decodeURI(e[0]))return this.decodeURI(e[1]);b[this.decodeURI(e[0])]=this.decodeURI(e[1])}}return b},decodeURI:function(a){return decodeURIComponent(a.replace(/\+/g," "))}},d.TweenManager=function(a){this.game=a,this._tweens=[],this._add=[],this.game.onPause.add(this.pauseAll,this),this.game.onResume.add(this.resumeAll,this)},d.TweenManager.prototype={REVISION:"11dev",getAll:function(){return this._tweens},removeAll:function(){this._tweens=[]},add:function(a){this._add.push(a)},create:function(a){return new d.Tween(a,this.game)},remove:function(a){var b=this._tweens.indexOf(a);-1!==b&&(this._tweens[b].pendingDelete=!0)},update:function(){if(0===this._tweens.length&&0===this._add.length)return!1;for(var a=0,b=this._tweens.length;b>a;)this._tweens[a].update(this.game.time.now)?a++:(this._tweens.splice(a,1),b--);return this._add.length>0&&(this._tweens=this._tweens.concat(this._add),this._add.length=0),!0},isTweening:function(a){return this._tweens.some(function(b){return b._object===a})},pauseAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a].pause()},resumeAll:function(){for(var a=this._tweens.length-1;a>=0;a--)this._tweens[a].resume()}},d.Tween=function(a,b){this._object=a,this.game=b,this._manager=this.game.tweens,this._valuesStart={},this._valuesEnd={},this._valuesStartRepeat={},this._duration=1e3,this._repeat=0,this._yoyo=!1,this._reversed=!1,this._delayTime=0,this._startTime=null,this._easingFunction=d.Easing.Linear.None,this._interpolationFunction=d.Math.linearInterpolation,this._chainedTweens=[],this._onStartCallback=null,this._onStartCallbackFired=!1,this._onUpdateCallback=null,this._onCompleteCallback=null,this._pausedTime=0,this.pendingDelete=!1;for(var c in a)this._valuesStart[c]=parseFloat(a[c],10);this.onStart=new d.Signal,this.onComplete=new d.Signal,this.isRunning=!1},d.Tween.prototype={to:function(a,b,c,d,e,f,g){b=b||1e3,c=c||null,d=d||!1,e=e||0,f=f||0,g=g||!1;var h;return this._parent?(h=this._manager.create(this._object),this._lastChild.chain(h),this._lastChild=h):(h=this,this._parent=this,this._lastChild=this),h._repeat=f,h._duration=b,h._valuesEnd=a,null!==c&&(h._easingFunction=c),e>0&&(h._delayTime=e),h._yoyo=g,d?this.start():this},start:function(){if(null!==this.game&&null!==this._object){this._manager.add(this),this.onStart.dispatch(this._object),this.isRunning=!0,this._onStartCallbackFired=!1,this._startTime=this.game.time.now+this._delayTime;for(var a in this._valuesEnd){if(this._valuesEnd[a]instanceof Array){if(0===this._valuesEnd[a].length)continue;this._valuesEnd[a]=[this._object[a]].concat(this._valuesEnd[a])}this._valuesStart[a]=this._object[a],this._valuesStart[a]instanceof Array==!1&&(this._valuesStart[a]*=1),this._valuesStartRepeat[a]=this._valuesStart[a]||0}return this}},stop:function(){return this.isRunning=!1,this._manager.remove(this),this},delay:function(a){return this._delayTime=a,this},repeat:function(a){return this._repeat=a,this},yoyo:function(a){return this._yoyo=a,this},easing:function(a){return this._easingFunction=a,this},interpolation:function(a){return this._interpolationFunction=a,this},chain:function(){return this._chainedTweens=arguments,this},loop:function(){return this._lastChild.chain(this),this},onStartCallback:function(a){return this._onStartCallback=a,this},onUpdateCallback:function(a){return this._onUpdateCallback=a,this},onCompleteCallback:function(a){return this._onCompleteCallback=a,this},pause:function(){this._paused=!0,this._pausedTime=this.game.time.now},resume:function(){this._paused=!1,this._startTime+=this.game.time.now-this._pausedTime},update:function(a){if(this.pendingDelete)return!1;if(this._paused||a<this._startTime)return!0;var b;if(a<this._startTime)return!0;this._onStartCallbackFired===!1&&(null!==this._onStartCallback&&this._onStartCallback.call(this._object),this._onStartCallbackFired=!0);var c=(a-this._startTime)/this._duration;c=c>1?1:c;var d=this._easingFunction(c);for(b in this._valuesEnd){var e=this._valuesStart[b]||0,f=this._valuesEnd[b];f instanceof Array?this._object[b]=this._interpolationFunction(f,d):("string"==typeof f&&(f=e+parseFloat(f,10)),"number"==typeof f&&(this._object[b]=e+(f-e)*d))}if(null!==this._onUpdateCallback&&this._onUpdateCallback.call(this._object,d),1==c){if(this._repeat>0){isFinite(this._repeat)&&this._repeat--;for(b in this._valuesStartRepeat){if("string"==typeof this._valuesEnd[b]&&(this._valuesStartRepeat[b]=this._valuesStartRepeat[b]+parseFloat(this._valuesEnd[b],10)),this._yoyo){var g=this._valuesStartRepeat[b];this._valuesStartRepeat[b]=this._valuesEnd[b],this._valuesEnd[b]=g,this._reversed=!this._reversed}this._valuesStart[b]=this._valuesStartRepeat[b]}return this._startTime=a+this._delayTime,this.onComplete.dispatch(this._object),null!==this._onCompleteCallback&&this._onCompleteCallback.call(this._object),!0}this.isRunning=!1,this.onComplete.dispatch(this._object),null!==this._onCompleteCallback&&this._onCompleteCallback.call(this._object);for(var h=0,i=this._chainedTweens.length;i>h;h++)this._chainedTweens[h].start(a);return!1}return!0}},d.Easing={Linear:{None:function(a){return a}},Quadratic:{In:function(a){return a*a},Out:function(a){return a*(2-a)},InOut:function(a){return(a*=2)<1?.5*a*a:-.5*(--a*(a-2)-1)}},Cubic:{In:function(a){return a*a*a},Out:function(a){return--a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a:.5*((a-=2)*a*a+2)}},Quartic:{In:function(a){return a*a*a*a},Out:function(a){return 1- --a*a*a*a},InOut:function(a){return(a*=2)<1?.5*a*a*a*a:-.5*((a-=2)*a*a*a-2)}},Quintic:{In:function(a){return a*a*a*a*a},Out:function(a){return--a*a*a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a*a*a:.5*((a-=2)*a*a*a*a+2)}},Sinusoidal:{In:function(a){return 1-Math.cos(a*Math.PI/2)},Out:function(a){return Math.sin(a*Math.PI/2)},InOut:function(a){return.5*(1-Math.cos(Math.PI*a))}},Exponential:{In:function(a){return 0===a?0:Math.pow(1024,a-1)},Out:function(a){return 1===a?1:1-Math.pow(2,-10*a)},InOut:function(a){return 0===a?0:1===a?1:(a*=2)<1?.5*Math.pow(1024,a-1):.5*(-Math.pow(2,-10*(a-1))+2)}},Circular:{In:function(a){return 1-Math.sqrt(1-a*a)},Out:function(a){return Math.sqrt(1- --a*a)},InOut:function(a){return(a*=2)<1?-.5*(Math.sqrt(1-a*a)-1):.5*(Math.sqrt(1-(a-=2)*a)+1)}},Elastic:{In:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),-(c*Math.pow(2,10*(a-=1))*Math.sin((a-b)*2*Math.PI/d)))},Out:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),c*Math.pow(2,-10*a)*Math.sin((a-b)*2*Math.PI/d)+1)},InOut:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),(a*=2)<1?-.5*c*Math.pow(2,10*(a-=1))*Math.sin((a-b)*2*Math.PI/d):.5*c*Math.pow(2,-10*(a-=1))*Math.sin((a-b)*2*Math.PI/d)+1)}},Back:{In:function(a){var b=1.70158;return a*a*((b+1)*a-b)
},Out:function(a){var b=1.70158;return--a*a*((b+1)*a+b)+1},InOut:function(a){var b=2.5949095;return(a*=2)<1?.5*a*a*((b+1)*a-b):.5*((a-=2)*a*((b+1)*a+b)+2)}},Bounce:{In:function(a){return 1-d.Easing.Bounce.Out(1-a)},Out:function(a){return 1/2.75>a?7.5625*a*a:2/2.75>a?7.5625*(a-=1.5/2.75)*a+.75:2.5/2.75>a?7.5625*(a-=2.25/2.75)*a+.9375:7.5625*(a-=2.625/2.75)*a+.984375},InOut:function(a){return.5>a?.5*d.Easing.Bounce.In(2*a):.5*d.Easing.Bounce.Out(2*a-1)+.5}}},d.Time=function(a){this.game=a,this._started=0,this._timeLastSecond=0,this._pauseStarted=0,this.physicsElapsed=0,this.time=0,this.pausedTime=0,this.now=0,this.elapsed=0,this.fps=0,this.fpsMin=1e3,this.fpsMax=0,this.msMin=1e3,this.msMax=0,this.frames=0,this.pauseDuration=0,this.timeToCall=0,this.lastTime=0,this.game.onPause.add(this.gamePaused,this),this.game.onResume.add(this.gameResumed,this),this._justResumed=!1},d.Time.prototype={update:function(a){this.now=a,this._justResumed&&(this.time=this.now,this._justResumed=!1),this.timeToCall=this.game.math.max(0,16-(a-this.lastTime)),this.elapsed=this.now-this.time,this.msMin=this.game.math.min(this.msMin,this.elapsed),this.msMax=this.game.math.max(this.msMax,this.elapsed),this.frames++,this.now>this._timeLastSecond+1e3&&(this.fps=Math.round(1e3*this.frames/(this.now-this._timeLastSecond)),this.fpsMin=this.game.math.min(this.fpsMin,this.fps),this.fpsMax=this.game.math.max(this.fpsMax,this.fps),this._timeLastSecond=this.now,this.frames=0),this.time=this.now,this.lastTime=a+this.timeToCall,this.physicsElapsed=1*(this.elapsed/1e3),this.physicsElapsed>1&&(this.physicsElapsed=1),this.game.paused&&(this.pausedTime=this.now-this._pauseStarted)},gamePaused:function(){this._pauseStarted=this.now},gameResumed:function(){this.time=Date.now(),this.pauseDuration=this.pausedTime,this._justResumed=!0},totalElapsedSeconds:function(){return.001*(this.now-this._started)},elapsedSince:function(a){return this.now-a},elapsedSecondsSince:function(a){return.001*(this.now-a)},reset:function(){this._started=this.now}},d.Timer=function(a){this.game=a,this._started=0,this._timeLastSecond=0,this.running=!1,this.events=[],this.onEvent=new d.Signal},d.Timer.prototype={add:function(a){this.events.push({delay:a,dispatched:!1,args:Array.prototype.splice.call(arguments,1)})},start:function(){this._started=this.game.time.now,this.running=!0},stop:function(){this.running=!1,this.events.length=0},update:function(){if(this.running)for(var a=this.seconds(),b=0,c=this.events.length;c>b;b++)this.events[b].dispatched===!1&&a>=this.events[b].delay&&(this.events[b].dispatched=!0,this.onEvent.dispatch.apply(this,this.events[b].args))},seconds:function(){return.001*(this.game.time.now-this._started)}},d.AnimationManager=function(a){this.sprite=a,this.game=a.game,this.currentFrame=null,this.updateIfVisible=!0,this.isLoaded=!1,this._frameData=null,this._anims={},this._outputFrames=[]},d.AnimationManager.prototype={loadFrameData:function(a){this._frameData=a,this.frame=0,this.isLoaded=!0},add:function(a,b,e,f,g){return null==this._frameData?(console.warn("No FrameData available for Phaser.Animation "+a),void 0):(e=e||60,"undefined"==typeof f&&(f=!1),"undefined"==typeof g&&(g=b&&"number"==typeof b[0]?!0:!1),null==this.sprite.events.onAnimationStart&&(this.sprite.events.onAnimationStart=new d.Signal,this.sprite.events.onAnimationComplete=new d.Signal,this.sprite.events.onAnimationLoop=new d.Signal),this._outputFrames.length=0,this._frameData.getFrameIndexes(b,g,this._outputFrames),this._anims[a]=new d.Animation(this.game,this.sprite,a,this._frameData,this._outputFrames,e,f),this.currentAnim=this._anims[a],this.currentFrame=this.currentAnim.currentFrame,this.sprite.setTexture(c.TextureCache[this.currentFrame.uuid]),this._anims[a])},validateFrames:function(a,b){"undefined"==typeof b&&(b=!0);for(var c=0;c<a.length;c++)if(b===!0){if(a[c]>this._frameData.total)return!1}else if(this._frameData.checkFrameName(a[c])===!1)return!1;return!0},play:function(a,b,c,d){if(this._anims[a]){if(this.currentAnim!=this._anims[a])return this.currentAnim=this._anims[a],this.currentAnim.paused=!1,this.currentAnim.play(b,c,d);if(this.currentAnim.isPlaying===!1)return this.currentAnim.paused=!1,this.currentAnim.play(b,c,d)}},stop:function(a,b){"undefined"==typeof b&&(b=!1),"string"==typeof a?this._anims[a]&&(this.currentAnim=this._anims[a],this.currentAnim.stop(b)):this.currentAnim&&this.currentAnim.stop(b)},update:function(){return this.updateIfVisible&&this.sprite.visible===!1?!1:this.currentAnim&&this.currentAnim.update()===!0?(this.currentFrame=this.currentAnim.currentFrame,this.sprite.currentFrame=this.currentFrame,!0):!1},getAnimation:function(a){return"string"==typeof a&&this._anims[a]?this._anims[a]:!1},refreshFrame:function(){this.sprite.currentFrame=this.currentFrame,this.sprite.setTexture(c.TextureCache[this.currentFrame.uuid])},destroy:function(){this._anims={},this._frameData=null,this._frameIndex=0,this.currentAnim=null,this.currentFrame=null}},Object.defineProperty(d.AnimationManager.prototype,"frameData",{get:function(){return this._frameData}}),Object.defineProperty(d.AnimationManager.prototype,"frameTotal",{get:function(){return this._frameData?this._frameData.total:-1}}),Object.defineProperty(d.AnimationManager.prototype,"paused",{get:function(){return this.currentAnim.isPaused},set:function(a){this.currentAnim.paused=a}}),Object.defineProperty(d.AnimationManager.prototype,"frame",{get:function(){return this.currentFrame?this._frameIndex:void 0},set:function(a){"number"==typeof a&&this._frameData&&null!==this._frameData.getFrame(a)&&(this.currentFrame=this._frameData.getFrame(a),this._frameIndex=a,this.sprite.currentFrame=this.currentFrame,this.sprite.setTexture(c.TextureCache[this.currentFrame.uuid]))}}),Object.defineProperty(d.AnimationManager.prototype,"frameName",{get:function(){return this.currentFrame?this.currentFrame.name:void 0},set:function(a){"string"==typeof a&&this._frameData&&null!==this._frameData.getFrameByName(a)?(this.currentFrame=this._frameData.getFrameByName(a),this._frameIndex=this.currentFrame.index,this.sprite.currentFrame=this.currentFrame,this.sprite.setTexture(c.TextureCache[this.currentFrame.uuid])):console.warn("Cannot set frameName: "+a)}}),d.Animation=function(a,b,c,d,e,f,g){this.game=a,this._parent=b,this._frameData=d,this.name=c,this._frames=[],this._frames=this._frames.concat(e),this.delay=1e3/f,this.looped=g,this.killOnComplete=!1,this.isFinished=!1,this.isPlaying=!1,this.isPaused=!1,this._pauseStartTime=0,this._frameIndex=0,this._frameDiff=0,this._frameSkip=1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex])},d.Animation.prototype={play:function(a,b,d){return"number"==typeof a&&(this.delay=1e3/a),"boolean"==typeof b&&(this.looped=b),"undefined"!=typeof d&&(this.killOnComplete=d),this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this._timeLastFrame=this.game.time.now,this._timeNextFrame=this.game.time.now+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this._parent.setTexture(c.TextureCache[this.currentFrame.uuid]),this._parent.events&&this._parent.events.onAnimationStart.dispatch(this._parent,this),this},restart:function(){this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this._timeLastFrame=this.game.time.now,this._timeNextFrame=this.game.time.now+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex])},stop:function(a){"undefined"==typeof a&&(a=!1),this.isPlaying=!1,this.isFinished=!0,this.paused=!1,a&&(this.currentFrame=this._frameData.getFrame(this._frames[0]))},update:function(){return this.isPaused?!1:this.isPlaying===!0&&this.game.time.now>=this._timeNextFrame?(this._frameSkip=1,this._frameDiff=this.game.time.now-this._timeNextFrame,this._timeLastFrame=this.game.time.now,this._frameDiff>this.delay&&(this._frameSkip=Math.floor(this._frameDiff/this.delay),this._frameDiff-=this._frameSkip*this.delay),this._timeNextFrame=this.game.time.now+(this.delay-this._frameDiff),this._frameIndex+=this._frameSkip,this._frameIndex>=this._frames.length?this.looped?(this._frameIndex%=this._frames.length,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&this._parent.setTexture(c.TextureCache[this.currentFrame.uuid]),this._parent.events.onAnimationLoop.dispatch(this._parent,this)):this.onComplete():(this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&this._parent.setTexture(c.TextureCache[this.currentFrame.uuid])),!0):!1},destroy:function(){this.game=null,this._parent=null,this._frames=null,this._frameData=null,this.currentFrame=null,this.isPlaying=!1},onComplete:function(){this.isPlaying=!1,this.isFinished=!0,this.paused=!1,this._parent.events&&this._parent.events.onAnimationComplete.dispatch(this._parent,this),this.killOnComplete&&this._parent.kill()}},Object.defineProperty(d.Animation.prototype,"paused",{get:function(){return this.isPaused},set:function(a){this.isPaused=a,a?this._pauseStartTime=this.game.time.now:this.isPlaying&&(this._timeNextFrame=this.game.time.now+this.delay)}}),Object.defineProperty(d.Animation.prototype,"frameTotal",{get:function(){return this._frames.length}}),Object.defineProperty(d.Animation.prototype,"frame",{get:function(){return null!==this.currentFrame?this.currentFrame.index:this._frameIndex},set:function(a){this.currentFrame=this._frameData.getFrame(a),null!==this.currentFrame&&(this._frameIndex=a,this._parent.setTexture(c.TextureCache[this.currentFrame.uuid]))}}),d.Animation.generateFrameNames=function(a,b,c,e,f){"undefined"==typeof e&&(e="");var g=[],h="";if(c>b)for(var i=b;c>=i;i++)h="number"==typeof f?d.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);else for(var i=b;i>=c;i--)h="number"==typeof f?d.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);return g},d.Frame=function(a,b,c,e,f,g,h){this.index=a,this.x=b,this.y=c,this.width=e,this.height=f,this.name=g,this.uuid=h,this.centerX=Math.floor(e/2),this.centerY=Math.floor(f/2),this.distance=d.Math.distance(0,0,e,f),this.rotated=!1,this.rotationDirection="cw",this.trimmed=!1,this.sourceSizeW=e,this.sourceSizeH=f,this.spriteSourceSizeX=0,this.spriteSourceSizeY=0,this.spriteSourceSizeW=0,this.spriteSourceSizeH=0},d.Frame.prototype={setTrim:function(a,b,c,d,e,f,g){this.trimmed=a,a&&(this.width=b,this.height=c,this.sourceSizeW=b,this.sourceSizeH=c,this.centerX=Math.floor(b/2),this.centerY=Math.floor(c/2),this.spriteSourceSizeX=d,this.spriteSourceSizeY=e,this.spriteSourceSizeW=f,this.spriteSourceSizeH=g)}},d.FrameData=function(){this._frames=[],this._frameNames=[]},d.FrameData.prototype={addFrame:function(a){return a.index=this._frames.length,this._frames.push(a),""!==a.name&&(this._frameNames[a.name]=a.index),a},getFrame:function(a){return this._frames.length>a?this._frames[a]:null},getFrameByName:function(a){return"number"==typeof this._frameNames[a]?this._frames[this._frameNames[a]]:null},checkFrameName:function(a){return null==this._frameNames[a]?!1:!0},getFrameRange:function(a,b,c){"undefined"==typeof c&&(c=[]);for(var d=a;b>=d;d++)c.push(this._frames[d]);return c},getFrames:function(a,b,c){if("undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=[]),"undefined"==typeof a||0===a.length)for(var d=0;d<this._frames.length;d++)c.push(this._frames[d]);else for(var d=0,e=a.length;e>d;d++)b?c.push(this.getFrame(a[d])):c.push(this.getFrameByName(a[d]));return c},getFrameIndexes:function(a,b,c){if("undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=[]),"undefined"==typeof a||0===a.length)for(var d=0,e=this._frames.length;e>d;d++)c.push(this._frames[d].index);else for(var d=0,e=a.length;e>d;d++)b?c.push(a[d]):this.getFrameByName(a[d])&&c.push(this.getFrameByName(a[d]).index);return c}},Object.defineProperty(d.FrameData.prototype,"total",{get:function(){return this._frames.length}}),d.AnimationParser={spriteSheet:function(a,b,e,f,g){var h=a.cache.getImage(b);if(null==h)return null;var i=h.width,j=h.height;0>=e&&(e=Math.floor(-i/Math.min(-1,e))),0>=f&&(f=Math.floor(-j/Math.min(-1,f)));var k=Math.round(i/e),l=Math.round(j/f),m=k*l;if(-1!==g&&(m=g),0===i||0===j||e>i||f>j||0===m)return console.warn("Phaser.AnimationParser.spriteSheet: width/height zero or width/height < given frameWidth/frameHeight"),null;for(var n=new d.FrameData,o=0,p=0,q=0;m>q;q++){var r=a.rnd.uuid();n.addFrame(new d.Frame(q,o,p,e,f,"",r)),c.TextureCache[r]=new c.Texture(c.BaseTextureCache[b],{x:o,y:p,width:e,height:f}),o+=e,o===i&&(o=0,p+=f)}return n},JSONData:function(a,b,e){if(!b.frames)return console.warn("Phaser.AnimationParser.JSONData: Invalid Texture Atlas JSON given, missing 'frames' array"),console.log(b),void 0;for(var f,g=new d.FrameData,h=b.frames,i=0;i<h.length;i++){var j=a.rnd.uuid();f=g.addFrame(new d.Frame(i,h[i].frame.x,h[i].frame.y,h[i].frame.w,h[i].frame.h,h[i].filename,j)),c.TextureCache[j]=new c.Texture(c.BaseTextureCache[e],{x:h[i].frame.x,y:h[i].frame.y,width:h[i].frame.w,height:h[i].frame.h}),h[i].trimmed&&(f.setTrim(h[i].trimmed,h[i].sourceSize.w,h[i].sourceSize.h,h[i].spriteSourceSize.x,h[i].spriteSourceSize.y,h[i].spriteSourceSize.w,h[i].spriteSourceSize.h),c.TextureCache[j].trimmed=!0,c.TextureCache[j].trim.x=h[i].spriteSourceSize.x,c.TextureCache[j].trim.y=h[i].spriteSourceSize.y)}return g},JSONDataHash:function(a,b,e){if(!b.frames)return console.warn("Phaser.AnimationParser.JSONDataHash: Invalid Texture Atlas JSON given, missing 'frames' object"),console.log(b),void 0;var f,g=new d.FrameData,h=b.frames,i=0;for(var j in h){var k=a.rnd.uuid();f=g.addFrame(new d.Frame(i,h[j].frame.x,h[j].frame.y,h[j].frame.w,h[j].frame.h,j,k)),c.TextureCache[k]=new c.Texture(c.BaseTextureCache[e],{x:h[j].frame.x,y:h[j].frame.y,width:h[j].frame.w,height:h[j].frame.h}),h[j].trimmed&&(f.setTrim(h[j].trimmed,h[j].sourceSize.w,h[j].sourceSize.h,h[j].spriteSourceSize.x,h[j].spriteSourceSize.y,h[j].spriteSourceSize.w,h[j].spriteSourceSize.h),c.TextureCache[k].trimmed=!0,c.TextureCache[k].trim.x=h[j].spriteSourceSize.x,c.TextureCache[k].trim.y=h[j].spriteSourceSize.y),i++}return g},XMLData:function(a,b,e){if(!b.getElementsByTagName("TextureAtlas"))return console.warn("Phaser.AnimationParser.XMLData: Invalid Texture Atlas XML given, missing <TextureAtlas> tag"),void 0;for(var f,g,h,i,j,k,l,m,n,o,p,q,r=new d.FrameData,s=b.getElementsByTagName("SubTexture"),t=0;t<s.length;t++)g=a.rnd.uuid(),i=s[t].attributes,h=i.name.nodeValue,j=parseInt(i.x.nodeValue,10),k=parseInt(i.y.nodeValue,10),l=parseInt(i.width.nodeValue,10),m=parseInt(i.height.nodeValue,10),n=null,o=null,i.frameX&&(n=Math.abs(parseInt(i.frameX.nodeValue,10)),o=Math.abs(parseInt(i.frameY.nodeValue,10)),p=parseInt(i.frameWidth.nodeValue,10),q=parseInt(i.frameHeight.nodeValue,10)),f=r.addFrame(new d.Frame(t,j,k,l,m,h,g)),c.TextureCache[g]=new c.Texture(c.BaseTextureCache[e],{x:j,y:k,width:l,height:m}),(null!==n||null!==o)&&(f.setTrim(!0,l,m,n,o,p,q),c.TextureCache[g].realSize={x:n,y:o,w:p,h:q},c.TextureCache[g].trimmed=!0,c.TextureCache[g].trim.x=n,c.TextureCache[g].trim.y=o);return r}},d.Cache=function(a){this.game=a,this._canvases={},this._images={},this._textures={},this._sounds={},this._text={},this._tilemaps={},this._tilesets={},this._bitmapDatas={},this.addDefaultImage(),this.addMissingImage(),this.onSoundUnlock=new d.Signal},d.Cache.prototype={addCanvas:function(a,b,c){this._canvases[a]={canvas:b,context:c}},addBitmapData:function(a,b){return this._bitmapDatas[a]=b,b},addRenderTexture:function(a,b){var c=new d.Frame(0,0,0,b.width,b.height,"","");this._textures[a]={texture:b,frame:c}},addSpriteSheet:function(a,b,e,f,g,h){this._images[a]={url:b,data:e,spriteSheet:!0,frameWidth:f,frameHeight:g},c.BaseTextureCache[a]=new c.BaseTexture(e),c.TextureCache[a]=new c.Texture(c.BaseTextureCache[a]),this._images[a].frameData=d.AnimationParser.spriteSheet(this.game,a,f,g,h)},addTileset:function(a,b,e,f,g,h,i,j){this._tilesets[a]={url:b,data:e,tileWidth:f,tileHeight:g,tileMargin:i,tileSpacing:j},c.BaseTextureCache[a]=new c.BaseTexture(e),c.TextureCache[a]=new c.Texture(c.BaseTextureCache[a]),this._tilesets[a].tileData=d.TilemapParser.tileset(this.game,a,f,g,h,i,j)},addTilemap:function(a,b,c,e){this._tilemaps[a]={url:b,data:c,format:e},this._tilemaps[a].layers=d.TilemapParser.parse(this.game,c,e)},addTextureAtlas:function(a,b,e,f,g){this._images[a]={url:b,data:e,spriteSheet:!0},c.BaseTextureCache[a]=new c.BaseTexture(e),c.TextureCache[a]=new c.Texture(c.BaseTextureCache[a]),g==d.Loader.TEXTURE_ATLAS_JSON_ARRAY?this._images[a].frameData=d.AnimationParser.JSONData(this.game,f,a):g==d.Loader.TEXTURE_ATLAS_JSON_HASH?this._images[a].frameData=d.AnimationParser.JSONDataHash(this.game,f,a):g==d.Loader.TEXTURE_ATLAS_XML_STARLING&&(this._images[a].frameData=d.AnimationParser.XMLData(this.game,f,a))},addBitmapFont:function(a,b,e,f){this._images[a]={url:b,data:e,spriteSheet:!0},c.BaseTextureCache[a]=new c.BaseTexture(e),c.TextureCache[a]=new c.Texture(c.BaseTextureCache[a]),d.LoaderParser.bitmapFont(this.game,f,a)},addDefaultImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgAQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg==",this._images.__default={url:null,data:a,spriteSheet:!1},this._images.__default.frame=new d.Frame(0,0,0,32,32,"",""),c.BaseTextureCache.__default=new c.BaseTexture(a),c.TextureCache.__default=new c.Texture(c.BaseTextureCache.__default)},addMissingImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg==",this._images.__missing={url:null,data:a,spriteSheet:!1},this._images.__missing.frame=new d.Frame(0,0,0,32,32,"",""),c.BaseTextureCache.__missing=new c.BaseTexture(a),c.TextureCache.__missing=new c.Texture(c.BaseTextureCache.__missing)},addText:function(a,b,c){this._text[a]={url:b,data:c}},addImage:function(a,b,e){this._images[a]={url:b,data:e,spriteSheet:!1},this._images[a].frame=new d.Frame(0,0,0,e.width,e.height,a,this.game.rnd.uuid()),c.BaseTextureCache[a]=new c.BaseTexture(e),c.TextureCache[a]=new c.Texture(c.BaseTextureCache[a])},addSound:function(a,b,c,d,e){d=d||!0,e=e||!1;var f=!1;e&&(f=!0),this._sounds[a]={url:b,data:c,isDecoding:!1,decoded:f,webAudio:d,audioTag:e}},reloadSound:function(a){var b=this;this._sounds[a]&&(this._sounds[a].data.src=this._sounds[a].url,this._sounds[a].data.addEventListener("canplaythrough",function(){return b.reloadSoundComplete(a)},!1),this._sounds[a].data.load())},reloadSoundComplete:function(a){this._sounds[a]&&(this._sounds[a].locked=!1,this.onSoundUnlock.dispatch(a))},updateSound:function(a,b,c){this._sounds[a]&&(this._sounds[a][b]=c)},decodedSound:function(a,b){this._sounds[a].data=b,this._sounds[a].decoded=!0,this._sounds[a].isDecoding=!1},getCanvas:function(a){return this._canvases[a]?this._canvases[a].canvas:null},getBitmapData:function(a){return this._bitmapDatas[a]?this._bitmapDatas[a]:null},checkImageKey:function(a){return this._images[a]?!0:!1},getImage:function(a){return this._images[a]?this._images[a].data:null},getTilesetImage:function(a){return this._tilesets[a]?this._tilesets[a].data:null},getTileset:function(a){return this._tilesets[a]?this._tilesets[a].tileData:null},getTilemapData:function(a){return this._tilemaps[a]?this._tilemaps[a]:null},getFrameData:function(a){return this._images[a]&&this._images[a].frameData?this._images[a].frameData:null},getFrameByIndex:function(a,b){return this._images[a]&&this._images[a].frameData?this._images[a].frameData.getFrame(b):null},getFrameByName:function(a,b){return this._images[a]&&this._images[a].frameData?this._images[a].frameData.getFrameByName(b):null},getFrame:function(a){return this._images[a]&&this._images[a].spriteSheet===!1?this._images[a].frame:null},getTextureFrame:function(a){return this._textures[a]?this._textures[a].frame:null},getTexture:function(a){return this._textures[a]?this._textures[a]:null},getSound:function(a){return this._sounds[a]?this._sounds[a]:null},getSoundData:function(a){return this._sounds[a]?this._sounds[a].data:null},isSoundDecoded:function(a){return this._sounds[a]?this._sounds[a].decoded:void 0},isSoundReady:function(a){return this._sounds[a]&&this._sounds[a].decoded&&this.game.sound.touchLocked===!1},isSpriteSheet:function(a){return this._images[a]?this._images[a].spriteSheet:!1},getText:function(a){return this._text[a]?this._text[a].data:null},getKeys:function(a){var b=[];for(var c in a)"__default"!==c&&b.push(c);return b},getImageKeys:function(){return this.getKeys(this._images)},getSoundKeys:function(){return this.getKeys(this._sounds)},getTextKeys:function(){return this.getKeys(this._text)},removeCanvas:function(a){delete this._canvases[a]},removeImage:function(a){delete this._images[a]},removeSound:function(a){delete this._sounds[a]},removeText:function(a){delete this._text[a]},destroy:function(){for(var a in this._canvases)delete this._canvases[a.key];for(var a in this._images)delete this._images[a.key];for(var a in this._sounds)delete this._sounds[a.key];for(var a in this._text)delete this._text[a.key]}},d.Loader=function(a){this.game=a,this._fileList=[],this._fileIndex=0,this._progressChunk=0,this._xhr=new XMLHttpRequest,this.isLoading=!1,this.hasLoaded=!1,this.progress=0,this.preloadSprite=null,this.crossOrigin="",this.baseURL="",this.onFileComplete=new d.Signal,this.onFileError=new d.Signal,this.onLoadStart=new d.Signal,this.onLoadComplete=new d.Signal},d.Loader.TEXTURE_ATLAS_JSON_ARRAY=0,d.Loader.TEXTURE_ATLAS_JSON_HASH=1,d.Loader.TEXTURE_ATLAS_XML_STARLING=2,d.Loader.prototype={setPreloadSprite:function(a,b){b=b||0,this.preloadSprite={sprite:a,direction:b,width:a.width,height:a.height,crop:null},this.preloadSprite.crop=0===b?new d.Rectangle(0,0,1,a.height):new d.Rectangle(0,0,a.width,1),a.crop=this.preloadSprite.crop,a.cropEnabled=!0},checkKeyExists:function(a,b){if(this._fileList.length>0)for(var c=0;c<this._fileList.length;c++)if(this._fileList[c].type===a&&this._fileList[c].key===b)return!0;return!1},getAsset:function(a,b){if(this._fileList.length>0)for(var c=0;c<this._fileList.length;c++)if(this._fileList[c].type===a&&this._fileList[c].key===b)return{index:c,file:this._fileList[c]};return!1},reset:function(){this.preloadSprite=null,this.isLoading=!1,this._fileList.length=0,this._fileIndex=0},addToFileList:function(a,b,c,d){var e={type:a,key:b,url:c,data:null,error:!1,loaded:!1};if("undefined"!=typeof d)for(var f in d)e[f]=d[f];this.checkKeyExists(a,b)===!1&&this._fileList.push(e)},replaceInFileList:function(a,b,c,d){var e={type:a,key:b,url:c,data:null,error:!1,loaded:!1};if("undefined"!=typeof d)for(var f in d)e[f]=d[f];this.checkKeyExists(a,b)===!1&&this._fileList.push(e)},image:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.replaceInFileList("image",a,b):this.addToFileList("image",a,b),this},text:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.replaceInFileList("text",a,b):this.addToFileList("text",a,b),this},script:function(a,b){return this.addToFileList("script",a,b),this},spritesheet:function(a,b,c,d,e){return"undefined"==typeof e&&(e=-1),this.addToFileList("spritesheet",a,b,{frameWidth:c,frameHeight:d,frameMax:e}),this},tileset:function(a,b,c,d,e,f,g){return"undefined"==typeof e&&(e=-1),"undefined"==typeof f&&(f=0),"undefined"==typeof g&&(g=0),this.addToFileList("tileset",a,b,{tileWidth:c,tileHeight:d,tileMax:e,tileMargin:f,tileSpacing:g}),this},audio:function(a,b,c){return"undefined"==typeof c&&(c=!0),this.addToFileList("audio",a,b,{buffer:null,autoDecode:c}),this},tilemap:function(a,b,c,e){if("undefined"==typeof b&&(b=null),"undefined"==typeof c&&(c=null),"undefined"==typeof e&&(e=d.Tilemap.CSV),null==b&&null==c)return console.warn("Phaser.Loader.tilemap - Both mapDataURL and mapData are null. One must be set."),this;if(c){switch(e){case d.Tilemap.CSV:break;case d.Tilemap.TILED_JSON:"string"==typeof c&&(c=JSON.parse(c))}this.game.cache.addTilemap(a,null,c,e)}else this.addToFileList("tilemap",a,b,{format:e});return this},bitmapFont:function(a,b,c,d){if("undefined"==typeof c&&(c=null),"undefined"==typeof d&&(d=null),c)this.addToFileList("bitmapfont",a,b,{xmlURL:c});else if("string"==typeof d){var e;try{if(window.DOMParser){var f=new DOMParser;e=f.parseFromString(d,"text/xml")}else e=new ActiveXObject("Microsoft.XMLDOM"),e.async="false",e.loadXML(d)}catch(g){e=void 0}if(!e||!e.documentElement||e.getElementsByTagName("parsererror").length)throw new Error("Phaser.Loader. Invalid Bitmap Font XML given");this.addToFileList("bitmapfont",a,b,{xmlURL:null,xmlData:e})}return this},atlasJSONArray:function(a,b,c,e){return this.atlas(a,b,c,e,d.Loader.TEXTURE_ATLAS_JSON_ARRAY)},atlasJSONHash:function(a,b,c,e){return this.atlas(a,b,c,e,d.Loader.TEXTURE_ATLAS_JSON_HASH)},atlasXML:function(a,b,c,e){return this.atlas(a,b,c,e,d.Loader.TEXTURE_ATLAS_XML_STARLING)},atlas:function(a,b,c,e,f){if("undefined"==typeof c&&(c=null),"undefined"==typeof e&&(e=null),"undefined"==typeof f&&(f=d.Loader.TEXTURE_ATLAS_JSON_ARRAY),c)this.addToFileList("textureatlas",a,b,{atlasURL:c,format:f});else{switch(f){case d.Loader.TEXTURE_ATLAS_JSON_ARRAY:"string"==typeof e&&(e=JSON.parse(e));break;case d.Loader.TEXTURE_ATLAS_XML_STARLING:if("string"==typeof e){var g;try{if(window.DOMParser){var h=new DOMParser;g=h.parseFromString(e,"text/xml")}else g=new ActiveXObject("Microsoft.XMLDOM"),g.async="false",g.loadXML(e)}catch(i){g=void 0}if(!g||!g.documentElement||g.getElementsByTagName("parsererror").length)throw new Error("Phaser.Loader. Invalid Texture Atlas XML given");e=g}}this.addToFileList("textureatlas",a,b,{atlasURL:null,atlasData:e,format:f})}return this},removeFile:function(a,b){var c=this.getAsset(a,b);c!==!1&&this._fileList.splice(c.index,1)},removeAll:function(){this._fileList.length=0},start:function(){this.isLoading||(this.progress=0,this.hasLoaded=!1,this.isLoading=!0,this.onLoadStart.dispatch(this._fileList.length),this._fileList.length>0?(this._fileIndex=0,this._progressChunk=100/this._fileList.length,this.loadFile()):(this.progress=100,this.hasLoaded=!0,this.onLoadComplete.dispatch()))},loadFile:function(){if(!this._fileList[this._fileIndex])return console.warn("Phaser.Loader loadFile invalid index "+this._fileIndex),void 0;var a=this._fileList[this._fileIndex],b=this;switch(a.type){case"image":case"spritesheet":case"textureatlas":case"bitmapfont":case"tileset":a.data=new Image,a.data.name=a.key,a.data.onload=function(){return b.fileComplete(b._fileIndex)},a.data.onerror=function(){return b.fileError(b._fileIndex)},a.data.crossOrigin=this.crossOrigin,a.data.src=this.baseURL+a.url;break;case"audio":a.url=this.getAudioURL(a.url),null!==a.url?this.game.sound.usingWebAudio?(this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="arraybuffer",this._xhr.onload=function(){return b.fileComplete(b._fileIndex)},this._xhr.onerror=function(){return b.fileError(b._fileIndex)},this._xhr.send()):this.game.sound.usingAudioTag&&(this.game.sound.touchLocked?(a.data=new Audio,a.data.name=a.key,a.data.preload="auto",a.data.src=this.baseURL+a.url,this.fileComplete(this._fileIndex)):(a.data=new Audio,a.data.name=a.key,a.data.onerror=function(){return b.fileError(b._fileIndex)},a.data.preload="auto",a.data.src=this.baseURL+a.url,a.data.addEventListener("canplaythrough",d.GAMES[this.game.id].load.fileComplete(this._fileIndex),!1),a.data.load())):this.fileError(this._fileIndex);break;case"tilemap":if(this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="text",a.format===d.Tilemap.TILED_JSON)this._xhr.onload=function(){return b.jsonLoadComplete(b._fileIndex)};else{if(a.format!==d.Tilemap.CSV)throw new Error("Phaser.Loader. Invalid Tilemap format: "+a.format);this._xhr.onload=function(){return b.csvLoadComplete(b._fileIndex)}}this._xhr.onerror=function(){return b.dataLoadError(b._fileIndex)},this._xhr.send();break;case"text":this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="text",this._xhr.onload=function(){return b.fileComplete(b._fileIndex)},this._xhr.onerror=function(){return b.fileError(b._fileIndex)},this._xhr.send();break;case"script":this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="text",this._xhr.onload=function(){return b.fileComplete(b._fileIndex)},this._xhr.onerror=function(){return b.fileError(b._fileIndex)},this._xhr.send()}},getAudioURL:function(a){var b;"string"==typeof a&&(a=[a]);for(var c=0;c<a.length;c++)if(b=a[c].toLowerCase(),b=b.substr((Math.max(0,b.lastIndexOf("."))||1/0)+1),this.game.device.canPlayAudio(b))return a[c];return null},fileError:function(a){this._fileList[a].loaded=!0,this._fileList[a].error=!0,this.onFileError.dispatch(this._fileList[a].key,this._fileList[a]),console.warn("Phaser.Loader error loading file: "+this._fileList[a].key+" from URL "+this._fileList[a].url),this.nextFile(a,!1)},fileComplete:function(a){if(!this._fileList[a])return console.warn("Phaser.Loader fileComplete invalid index "+a),void 0;var b=this._fileList[a];b.loaded=!0;var c=!0,e=this;switch(b.type){case"image":this.game.cache.addImage(b.key,b.url,b.data);break;case"spritesheet":this.game.cache.addSpriteSheet(b.key,b.url,b.data,b.frameWidth,b.frameHeight,b.frameMax);break;case"tileset":this.game.cache.addTileset(b.key,b.url,b.data,b.tileWidth,b.tileHeight,b.tileMax,b.tileMargin,b.tileSpacing);break;case"textureatlas":if(null==b.atlasURL)this.game.cache.addTextureAtlas(b.key,b.url,b.data,b.atlasData,b.format);else{if(c=!1,this._xhr.open("GET",this.baseURL+b.atlasURL,!0),this._xhr.responseType="text",b.format==d.Loader.TEXTURE_ATLAS_JSON_ARRAY||b.format==d.Loader.TEXTURE_ATLAS_JSON_HASH)this._xhr.onload=function(){return e.jsonLoadComplete(a)};else{if(b.format!=d.Loader.TEXTURE_ATLAS_XML_STARLING)throw new Error("Phaser.Loader. Invalid Texture Atlas format: "+b.format);this._xhr.onload=function(){return e.xmlLoadComplete(a)}}this._xhr.onerror=function(){return e.dataLoadError(a)},this._xhr.send()}break;case"bitmapfont":null==b.xmlURL?this.game.cache.addBitmapFont(b.key,b.url,b.data,b.xmlData):(c=!1,this._xhr.open("GET",this.baseURL+b.xmlURL,!0),this._xhr.responseType="text",this._xhr.onload=function(){return e.xmlLoadComplete(a)},this._xhr.onerror=function(){return e.dataLoadError(a)},this._xhr.send());break;case"audio":if(this.game.sound.usingWebAudio){if(b.data=this._xhr.response,this.game.cache.addSound(b.key,b.url,b.data,!0,!1),b.autoDecode){this.game.cache.updateSound(g,"isDecoding",!0);var f=this,g=b.key;this.game.sound.context.decodeAudioData(b.data,function(a){a&&f.game.cache.decodedSound(g,a)})}}else b.data.removeEventListener("canplaythrough",d.GAMES[this.game.id].load.fileComplete),this.game.cache.addSound(b.key,b.url,b.data,!1,!0);break;case"text":b.data=this._xhr.responseText,this.game.cache.addText(b.key,b.url,b.data);break;case"script":b.data=document.createElement("script"),b.data.language="javascript",b.data.type="text/javascript",b.data.defer=!1,b.data.text=this._xhr.responseText,document.head.appendChild(b.data)}c&&this.nextFile(a,!0)},jsonLoadComplete:function(a){if(!this._fileList[a])return console.warn("Phaser.Loader jsonLoadComplete invalid index "+a),void 0;var b=this._fileList[a],c=JSON.parse(this._xhr.responseText);b.loaded=!0,"tilemap"===b.type?this.game.cache.addTilemap(b.key,b.url,c,b.format):this.game.cache.addTextureAtlas(b.key,b.url,b.data,c,b.format),this.nextFile(a,!0)},csvLoadComplete:function(a){if(!this._fileList[a])return console.warn("Phaser.Loader csvLoadComplete invalid index "+a),void 0;var b=this._fileList[a],c=this._xhr.responseText;b.loaded=!0,this.game.cache.addTilemap(b.key,b.url,c,b.format),this.nextFile(a,!0)},dataLoadError:function(a){var b=this._fileList[a];b.loaded=!0,b.error=!0,console.warn("Phaser.Loader dataLoadError: "+b.key),this.nextFile(a,!0)
},xmlLoadComplete:function(a){var b,c=this._xhr.responseText;try{if(window.DOMParser){var d=new DOMParser;b=d.parseFromString(c,"text/xml")}else b=new ActiveXObject("Microsoft.XMLDOM"),b.async="false",b.loadXML(c)}catch(e){b=void 0}if(!b||!b.documentElement||b.getElementsByTagName("parsererror").length)throw new Error("Phaser.Loader. Invalid XML given");var f=this._fileList[a];f.loaded=!0,"bitmapfont"==f.type?this.game.cache.addBitmapFont(f.key,f.url,f.data,b):"textureatlas"==f.type&&this.game.cache.addTextureAtlas(f.key,f.url,f.data,b,f.format),this.nextFile(a,!0)},nextFile:function(a,b){this.progress=Math.round(this.progress+this._progressChunk),this.progress>100&&(this.progress=100),null!==this.preloadSprite&&(0===this.preloadSprite.direction?this.preloadSprite.crop.width=Math.floor(this.preloadSprite.width/100*this.progress):this.preloadSprite.crop.height=Math.floor(this.preloadSprite.height/100*this.progress),this.preloadSprite.sprite.crop=this.preloadSprite.crop),this.onFileComplete.dispatch(this.progress,this._fileList[a].key,b,this.totalLoadedFiles(),this._fileList.length),this.totalQueuedFiles()>0?(this._fileIndex++,this.loadFile()):(this.hasLoaded=!0,this.isLoading=!1,this.removeAll(),this.onLoadComplete.dispatch())},totalLoadedFiles:function(){for(var a=0,b=0;b<this._fileList.length;b++)this._fileList[b].loaded&&a++;return a},totalQueuedFiles:function(){for(var a=0,b=0;b<this._fileList.length;b++)this._fileList[b].loaded===!1&&a++;return a}},d.LoaderParser={bitmapFont:function(a,b,d){if(!b.getElementsByTagName("font"))return console.warn("Phaser.LoaderParser.bitmapFont: Invalid XML given, missing <font> tag"),void 0;var e=c.TextureCache[d],f={},g=b.getElementsByTagName("info")[0],h=b.getElementsByTagName("common")[0];f.font=g.attributes.getNamedItem("face").nodeValue,f.size=parseInt(g.attributes.getNamedItem("size").nodeValue,10),f.lineHeight=parseInt(h.attributes.getNamedItem("lineHeight").nodeValue,10),f.chars={};for(var i=b.getElementsByTagName("char"),j=0;j<i.length;j++){var k=parseInt(i[j].attributes.getNamedItem("id").nodeValue,10),l={x:parseInt(i[j].attributes.getNamedItem("x").nodeValue,10),y:parseInt(i[j].attributes.getNamedItem("y").nodeValue,10),width:parseInt(i[j].attributes.getNamedItem("width").nodeValue,10),height:parseInt(i[j].attributes.getNamedItem("height").nodeValue,10)};c.TextureCache[k]=new c.Texture(e,l),f.chars[k]={xOffset:parseInt(i[j].attributes.getNamedItem("xoffset").nodeValue,10),yOffset:parseInt(i[j].attributes.getNamedItem("yoffset").nodeValue,10),xAdvance:parseInt(i[j].attributes.getNamedItem("xadvance").nodeValue,10),kerning:{},texture:new c.Texture(e,l)}}var m=b.getElementsByTagName("kerning");for(j=0;j<m.length;j++){var n=parseInt(m[j].attributes.getNamedItem("first").nodeValue,10),o=parseInt(m[j].attributes.getNamedItem("second").nodeValue,10),p=parseInt(m[j].attributes.getNamedItem("amount").nodeValue,10);f.chars[o].kerning[n]=p}c.BitmapText.fonts[f.font]=f}},d.Sound=function(a,b,c,e,f){"undefined"==typeof c&&(c=1),"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=a.sound.connectToMaster),this.game=a,this.name=b,this.key=b,this.loop=e,this._volume=c,this.markers={},this.context=null,this._buffer=null,this._muted=!1,this.autoplay=!1,this.totalDuration=0,this.startTime=0,this.currentTime=0,this.duration=0,this.stopTime=0,this.paused=!1,this.pausedPosition=0,this.pausedTime=0,this.isPlaying=!1,this.currentMarker="",this.pendingPlayback=!1,this.override=!1,this.usingWebAudio=this.game.sound.usingWebAudio,this.usingAudioTag=this.game.sound.usingAudioTag,this.externalNode=null,this.usingWebAudio?(this.context=this.game.sound.context,this.masterGainNode=this.game.sound.masterGain,this.gainNode="undefined"==typeof this.context.createGain?this.context.createGainNode():this.context.createGain(),this.gainNode.gain.value=c*this.game.sound.volume,f&&this.gainNode.connect(this.masterGainNode)):this.game.cache.getSound(b)&&this.game.cache.isSoundReady(b)?(this._sound=this.game.cache.getSoundData(b),this.totalDuration=0,this._sound.duration&&(this.totalDuration=this._sound.duration)):this.game.cache.onSoundUnlock.add(this.soundHasUnlocked,this),this.onDecoded=new d.Signal,this.onPlay=new d.Signal,this.onPause=new d.Signal,this.onResume=new d.Signal,this.onLoop=new d.Signal,this.onStop=new d.Signal,this.onMute=new d.Signal,this.onMarkerComplete=new d.Signal},d.Sound.prototype={soundHasUnlocked:function(a){a==this.key&&(this._sound=this.game.cache.getSoundData(this.key),this.totalDuration=this._sound.duration)},addMarker:function(a,b,c,d,e){d=d||1,"undefined"==typeof e&&(e=!1),this.markers[a]={name:a,start:b,stop:b+c,volume:d,duration:c,durationMS:1e3*c,loop:e}},removeMarker:function(a){delete this.markers[a]},update:function(){this.pendingPlayback&&this.game.cache.isSoundReady(this.key)&&(this.pendingPlayback=!1,this.play(this._tempMarker,this._tempPosition,this._tempVolume,this._tempLoop)),this.isPlaying&&(this.currentTime=this.game.time.now-this.startTime,this.currentTime>=this.durationMS&&(this.usingWebAudio?this.loop?(this.onLoop.dispatch(this),""===this.currentMarker?(this.currentTime=0,this.startTime=this.game.time.now):this.play(this.currentMarker,0,this.volume,!0,!0)):this.stop():this.loop?(this.onLoop.dispatch(this),this.play(this.currentMarker,0,this.volume,!0,!0)):this.stop()))},play:function(a,b,c,d,e){if(a=a||"",b=b||0,"undefined"==typeof c&&(c=this._volume),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=!0),this.isPlaying!==!0||e!==!1||this.override!==!1){if(this.isPlaying&&this.override&&(this.usingWebAudio?"undefined"==typeof this._sound.stop?this._sound.noteOff(0):this._sound.stop(0):this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0)),this.currentMarker=a,""!==a){if(!this.markers[a])return console.warn("Phaser.Sound.play: audio marker "+a+" doesn't exist"),void 0;this.position=this.markers[a].start,this.volume=this.markers[a].volume,this.loop=this.markers[a].loop,this.duration=this.markers[a].duration,this.durationMS=this.markers[a].durationMS,this._tempMarker=a,this._tempPosition=this.position,this._tempVolume=this.volume,this._tempLoop=this.loop}else this.position=b,this.volume=c,this.loop=d,this.duration=0,this.durationMS=0,this._tempMarker=a,this._tempPosition=b,this._tempVolume=c,this._tempLoop=d;this.usingWebAudio?this.game.cache.isSoundDecoded(this.key)?(null==this._buffer&&(this._buffer=this.game.cache.getSoundData(this.key)),this._sound=this.context.createBufferSource(),this._sound.buffer=this._buffer,this.externalNode?this._sound.connect(this.externalNode.input):this._sound.connect(this.gainNode),this.totalDuration=this._sound.buffer.duration,0===this.duration&&(this.duration=this.totalDuration,this.durationMS=1e3*this.totalDuration),this.loop&&""===a&&(this._sound.loop=!0),"undefined"==typeof this._sound.start?this._sound.noteGrainOn(0,this.position,this.duration):this._sound.start(0,this.position,this.duration),this.isPlaying=!0,this.startTime=this.game.time.now,this.currentTime=0,this.stopTime=this.startTime+this.durationMS,this.onPlay.dispatch(this)):(this.pendingPlayback=!0,this.game.cache.getSound(this.key)&&this.game.cache.getSound(this.key).isDecoding===!1&&this.game.sound.decode(this.key,this)):this.game.cache.getSound(this.key)&&this.game.cache.getSound(this.key).locked?(this.game.cache.reloadSound(this.key),this.pendingPlayback=!0):this._sound&&4==this._sound.readyState?(this._sound.play(),this.totalDuration=this._sound.duration,0===this.duration&&(this.duration=this.totalDuration,this.durationMS=1e3*this.totalDuration),this._sound.currentTime=this.position,this._sound.muted=this._muted,this._sound.volume=this._muted?0:this._volume,this.isPlaying=!0,this.startTime=this.game.time.now,this.currentTime=0,this.stopTime=this.startTime+this.durationMS,this.onPlay.dispatch(this)):this.pendingPlayback=!0}},restart:function(a,b,c,d){a=a||"",b=b||0,c=c||1,"undefined"==typeof d&&(d=!1),this.play(a,b,c,d,!0)},pause:function(){this.isPlaying&&this._sound&&(this.stop(),this.isPlaying=!1,this.paused=!0,this.pausedPosition=this.currentTime,this.pausedTime=this.game.time.now,this.onPause.dispatch(this))},resume:function(){if(this.paused&&this._sound){if(this.usingWebAudio){var a=this.position+this.pausedPosition/1e3;this._sound=this.context.createBufferSource(),this._sound.buffer=this._buffer,this._sound.connect(this.gainNode),"undefined"==typeof this._sound.start?this._sound.noteGrainOn(0,a,this.duration):this._sound.start(0,a,this.duration)}else this._sound.play();this.isPlaying=!0,this.paused=!1,this.startTime+=this.game.time.now-this.pausedTime,this.onResume.dispatch(this)}},stop:function(){this.isPlaying&&this._sound&&(this.usingWebAudio?"undefined"==typeof this._sound.stop?this._sound.noteOff(0):this._sound.stop(0):this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0)),this.isPlaying=!1;var a=this.currentMarker;this.currentMarker="",this.onStop.dispatch(this,a)}},Object.defineProperty(d.Sound.prototype,"isDecoding",{get:function(){return this.game.cache.getSound(this.key).isDecoding}}),Object.defineProperty(d.Sound.prototype,"isDecoded",{get:function(){return this.game.cache.isSoundDecoded(this.key)}}),Object.defineProperty(d.Sound.prototype,"mute",{get:function(){return this._muted},set:function(a){a=a||null,a?(this._muted=!0,this.usingWebAudio?(this._muteVolume=this.gainNode.gain.value,this.gainNode.gain.value=0):this.usingAudioTag&&this._sound&&(this._muteVolume=this._sound.volume,this._sound.volume=0)):(this._muted=!1,this.usingWebAudio?this.gainNode.gain.value=this._muteVolume:this.usingAudioTag&&this._sound&&(this._sound.volume=this._muteVolume)),this.onMute.dispatch(this)}}),Object.defineProperty(d.Sound.prototype,"volume",{get:function(){return this._volume},set:function(a){this.usingWebAudio?(this._volume=a,this.gainNode.gain.value=a):this.usingAudioTag&&this._sound&&a>=0&&1>=a&&(this._volume=a,this._sound.volume=a)}}),d.SoundManager=function(a){this.game=a,this.onSoundDecode=new d.Signal,this._muted=!1,this._unlockSource=null,this._volume=1,this._sounds=[],this.context=null,this.usingWebAudio=!0,this.usingAudioTag=!1,this.noAudio=!1,this.connectToMaster=!0,this.touchLocked=!1,this.channels=32},d.SoundManager.prototype={boot:function(){if(this.game.device.iOS&&this.game.device.webAudio===!1&&(this.channels=1),this.game.device.iOS||window.PhaserGlobal&&window.PhaserGlobal.fakeiOSTouchLock?(this.game.input.touch.callbackContext=this,this.game.input.touch.touchStartCallback=this.unlock,this.game.input.mouse.callbackContext=this,this.game.input.mouse.mouseDownCallback=this.unlock,this.touchLocked=!0):this.touchLocked=!1,window.PhaserGlobal){if(window.PhaserGlobal.disableAudio===!0)return this.usingWebAudio=!1,this.noAudio=!0,void 0;if(window.PhaserGlobal.disableWebAudio===!0)return this.usingWebAudio=!1,this.usingAudioTag=!0,this.noAudio=!1,void 0}window.AudioContext?this.context=new window.AudioContext:window.webkitAudioContext?this.context=new window.webkitAudioContext:window.Audio?(this.usingWebAudio=!1,this.usingAudioTag=!0):(this.usingWebAudio=!1,this.noAudio=!0),null!==this.context&&(this.masterGain="undefined"==typeof this.context.createGain?this.context.createGainNode():this.context.createGain(),this.masterGain.gain.value=1,this.masterGain.connect(this.context.destination))},unlock:function(){if(this.touchLocked!==!1)if(this.game.device.webAudio===!1||window.PhaserGlobal&&window.PhaserGlobal.disableWebAudio===!0)this.touchLocked=!1,this._unlockSource=null,this.game.input.touch.callbackContext=null,this.game.input.touch.touchStartCallback=null,this.game.input.mouse.callbackContext=null,this.game.input.mouse.mouseDownCallback=null;else{var a=this.context.createBuffer(1,1,22050);this._unlockSource=this.context.createBufferSource(),this._unlockSource.buffer=a,this._unlockSource.connect(this.context.destination),this._unlockSource.noteOn(0)}},stopAll:function(){for(var a=0;a<this._sounds.length;a++)this._sounds[a]&&this._sounds[a].stop()},pauseAll:function(){for(var a=0;a<this._sounds.length;a++)this._sounds[a]&&this._sounds[a].pause()},resumeAll:function(){for(var a=0;a<this._sounds.length;a++)this._sounds[a]&&this._sounds[a].resume()},decode:function(a,b){b=b||null;var c=this.game.cache.getSoundData(a);if(c&&this.game.cache.isSoundDecoded(a)===!1){this.game.cache.updateSound(a,"isDecoding",!0);var d=this;this.context.decodeAudioData(c,function(c){d.game.cache.decodedSound(a,c),b&&d.onSoundDecode.dispatch(b)})}},update:function(){this.touchLocked&&this.game.device.webAudio&&null!==this._unlockSource&&(this._unlockSource.playbackState===this._unlockSource.PLAYING_STATE||this._unlockSource.playbackState===this._unlockSource.FINISHED_STATE)&&(this.touchLocked=!1,this._unlockSource=null,this.game.input.touch.callbackContext=null,this.game.input.touch.touchStartCallback=null);for(var a=0;a<this._sounds.length;a++)this._sounds[a].update()},add:function(a,b,c,e){"undefined"==typeof b&&(b=1),"undefined"==typeof c&&(c=!1),"undefined"==typeof e&&(e=this.connectToMaster);var f=new d.Sound(this.game,a,b,c,e);return this._sounds.push(f),f},play:function(a,b,c,d){"undefined"==typeof d&&(d=!1);var e=this.add(a,b,c);return e.play(),e}},Object.defineProperty(d.SoundManager.prototype,"mute",{get:function(){return this._muted},set:function(a){if(a=a||null){if(this._muted)return;this._muted=!0,this.usingWebAudio&&(this._muteVolume=this.masterGain.gain.value,this.masterGain.gain.value=0);for(var b=0;b<this._sounds.length;b++)this._sounds[b].usingAudioTag&&(this._sounds[b].mute=!0)}else{if(this._muted===!1)return;this._muted=!1,this.usingWebAudio&&(this.masterGain.gain.value=this._muteVolume);for(var b=0;b<this._sounds.length;b++)this._sounds[b].usingAudioTag&&(this._sounds[b].mute=!1)}}}),Object.defineProperty(d.SoundManager.prototype,"volume",{get:function(){return this.usingWebAudio?this.masterGain.gain.value:this._volume},set:function(a){a=this.game.math.clamp(a,1,0),this._volume=a,this.usingWebAudio&&(this.masterGain.gain.value=a);for(var b=0;b<this._sounds.length;b++)this._sounds[b].usingAudioTag&&(this._sounds[b].volume=this._sounds[b].volume*a)}}),d.Utils.Debug=function(a){this.game=a,this.context=a.context,this.font="14px Courier",this.lineHeight=16,this.renderShadow=!0,this.currentX=0,this.currentY=0,this.currentAlpha=1},d.Utils.Debug.prototype={start:function(a,b,c){null!=this.context&&("number"!=typeof a&&(a=0),"number"!=typeof b&&(b=0),c=c||"rgb(255,255,255)",this.currentX=a,this.currentY=b,this.currentColor=c,this.currentAlpha=this.context.globalAlpha,this.context.save(),this.context.setTransform(1,0,0,1,0,0),this.context.fillStyle=c,this.context.font=this.font,this.context.globalAlpha=1)},stop:function(){this.context.restore(),this.context.globalAlpha=this.currentAlpha},line:function(a,b,c){null!=this.context&&(b=b||null,c=c||null,null!==b&&(this.currentX=b),null!==c&&(this.currentY=c),this.renderShadow&&(this.context.fillStyle="rgb(0,0,0)",this.context.fillText(a,this.currentX+1,this.currentY+1),this.context.fillStyle=this.currentColor),this.context.fillText(a,this.currentX,this.currentY),this.currentY+=this.lineHeight)},renderQuadTree:function(a,b){b=b||"rgba(255,0,0,0.3)",this.start();var c=a.bounds;if(0===a.nodes.length){this.context.strokeStyle=b,this.context.strokeRect(c.x,c.y,c.width,c.height),this.renderText(a.ID+" / "+a.objects.length,c.x+4,c.y+16,"rgb(0,200,0)","12px Courier"),this.context.strokeStyle="rgb(0,255,0)";for(var d=0;d<a.objects.length;d++)this.context.strokeRect(a.objects[d].x,a.objects[d].y,a.objects[d].width,a.objects[d].height)}else for(var d=0;d<a.nodes.length;d++)this.renderQuadTree(a.nodes[d]);this.stop()},renderSpriteCorners:function(a,b,c,d){null!=this.context&&(b=b||!1,c=c||!1,d=d||"rgb(255,255,255)",this.start(0,0,d),c&&(this.context.beginPath(),this.context.strokeStyle="rgba(0, 255, 0, 0.7)",this.context.strokeRect(a.bounds.x,a.bounds.y,a.bounds.width,a.bounds.height),this.context.closePath(),this.context.stroke()),this.context.beginPath(),this.context.moveTo(a.topLeft.x,a.topLeft.y),this.context.lineTo(a.topRight.x,a.topRight.y),this.context.lineTo(a.bottomRight.x,a.bottomRight.y),this.context.lineTo(a.bottomLeft.x,a.bottomLeft.y),this.context.closePath(),this.context.strokeStyle="rgba(255, 0, 255, 0.7)",this.context.stroke(),this.renderPoint(a.offset),this.renderPoint(a.center),this.renderPoint(a.topLeft),this.renderPoint(a.topRight),this.renderPoint(a.bottomLeft),this.renderPoint(a.bottomRight),b&&(this.currentColor=d,this.line("x: "+Math.floor(a.topLeft.x)+" y: "+Math.floor(a.topLeft.y),a.topLeft.x,a.topLeft.y),this.line("x: "+Math.floor(a.topRight.x)+" y: "+Math.floor(a.topRight.y),a.topRight.x,a.topRight.y),this.line("x: "+Math.floor(a.bottomLeft.x)+" y: "+Math.floor(a.bottomLeft.y),a.bottomLeft.x,a.bottomLeft.y),this.line("x: "+Math.floor(a.bottomRight.x)+" y: "+Math.floor(a.bottomRight.y),a.bottomRight.x,a.bottomRight.y)),this.stop())},renderSoundInfo:function(a,b,c,d){null!=this.context&&(d=d||"rgb(255,255,255)",this.start(b,c,d),this.line("Sound: "+a.key+" Locked: "+a.game.sound.touchLocked),this.line("Is Ready?: "+this.game.cache.isSoundReady(a.key)+" Pending Playback: "+a.pendingPlayback),this.line("Decoded: "+a.isDecoded+" Decoding: "+a.isDecoding),this.line("Total Duration: "+a.totalDuration+" Playing: "+a.isPlaying),this.line("Time: "+a.currentTime),this.line("Volume: "+a.volume+" Muted: "+a.mute),this.line("WebAudio: "+a.usingWebAudio+" Audio: "+a.usingAudioTag),""!==a.currentMarker&&(this.line("Marker: "+a.currentMarker+" Duration: "+a.duration),this.line("Start: "+a.markers[a.currentMarker].start+" Stop: "+a.markers[a.currentMarker].stop),this.line("Position: "+a.position)),this.stop())},renderCameraInfo:function(a,b,c,d){null!=this.context&&(d=d||"rgb(255,255,255)",this.start(b,c,d),this.line("Camera ("+a.width+" x "+a.height+")"),this.line("X: "+a.x+" Y: "+a.y),this.line("Bounds x: "+a.bounds.x+" Y: "+a.bounds.y+" w: "+a.bounds.width+" h: "+a.bounds.height),this.line("View x: "+a.view.x+" Y: "+a.view.y+" w: "+a.view.width+" h: "+a.view.height),this.stop())},renderPointer:function(a,b,c,d,e){null!=this.context&&null!=a&&("undefined"==typeof b&&(b=!1),c=c||"rgba(0,255,0,0.5)",d=d||"rgba(255,0,0,0.5)",e=e||"rgb(255,255,255)",(b!==!0||a.isUp!==!0)&&(this.start(a.x,a.y-100,e),this.context.beginPath(),this.context.arc(a.x,a.y,a.circle.radius,0,2*Math.PI),this.context.fillStyle=a.active?c:d,this.context.fill(),this.context.closePath(),this.context.beginPath(),this.context.moveTo(a.positionDown.x,a.positionDown.y),this.context.lineTo(a.position.x,a.position.y),this.context.lineWidth=2,this.context.stroke(),this.context.closePath(),this.line("ID: "+a.id+" Active: "+a.active),this.line("World X: "+a.worldX+" World Y: "+a.worldY),this.line("Screen X: "+a.x+" Screen Y: "+a.y),this.line("Duration: "+a.duration+" ms"),this.stop()))},renderSpriteInputInfo:function(a,b,c,d){d=d||"rgb(255,255,255)",this.start(b,c,d),this.line("Sprite Input: ("+a.width+" x "+a.height+")"),this.line("x: "+a.input.pointerX().toFixed(1)+" y: "+a.input.pointerY().toFixed(1)),this.line("over: "+a.input.pointerOver()+" duration: "+a.input.overDuration().toFixed(0)),this.line("down: "+a.input.pointerDown()+" duration: "+a.input.downDuration().toFixed(0)),this.line("just over: "+a.input.justOver()+" just out: "+a.input.justOut()),this.stop()},renderSpriteCollision:function(a,b,c,d){d=d||"rgb(255,255,255)",this.start(b,c,d),this.line("Sprite Collision: ("+a.width+" x "+a.height+")"),this.line("left: "+a.body.touching.left),this.line("right: "+a.body.touching.right),this.line("up: "+a.body.touching.up),this.line("down: "+a.body.touching.down),this.line("velocity.x: "+a.body.velocity.x),this.line("velocity.y: "+a.body.velocity.y),this.stop()},renderInputInfo:function(a,b,c){null!=this.context&&(c=c||"rgb(255,255,0)",this.start(a,b,c),this.line("Input"),this.line("X: "+this.game.input.x+" Y: "+this.game.input.y),this.line("World X: "+this.game.input.worldX+" World Y: "+this.game.input.worldY),this.line("Scale X: "+this.game.input.scale.x.toFixed(1)+" Scale Y: "+this.game.input.scale.x.toFixed(1)),this.line("Screen X: "+this.game.input.activePointer.screenX+" Screen Y: "+this.game.input.activePointer.screenY),this.stop())},renderSpriteInfo:function(a,b,c,d){null!=this.context&&(d=d||"rgb(255, 255, 255)",this.start(b,c,d),this.line("Sprite: ("+a.width+" x "+a.height+") anchor: "+a.anchor.x+" x "+a.anchor.y),this.line("x: "+a.x.toFixed(1)+" y: "+a.y.toFixed(1)),this.line("angle: "+a.angle.toFixed(1)+" rotation: "+a.rotation.toFixed(1)),this.line("visible: "+a.visible+" in camera: "+a.inCamera),this.line("body x: "+a.body.x.toFixed(1)+" y: "+a.body.y.toFixed(1)),this.line("deltaX: "+a.body.deltaX()),this.line("deltaY: "+a.body.deltaY()),this.stop())},renderWorldTransformInfo:function(a,b,c,d){null!=this.context&&(d=d||"rgb(255, 255, 255)",this.start(b,c,d),this.line("World Transform"),this.line("skewX: "+a.worldTransform[3]),this.line("skewY: "+a.worldTransform[1]),this.line("scaleX: "+a.worldTransform[0]),this.line("scaleY: "+a.worldTransform[4]),this.line("transX: "+a.worldTransform[2]),this.line("transY: "+a.worldTransform[5]),this.stop())},renderLocalTransformInfo:function(a,b,c,d){null!=this.context&&(d=d||"rgb(255, 255, 255)",this.start(b,c,d),this.line("Local Transform"),this.line("skewX: "+a.localTransform[3]),this.line("skewY: "+a.localTransform[1]),this.line("scaleX: "+a.localTransform[0]),this.line("scaleY: "+a.localTransform[4]),this.line("transX: "+a.localTransform[2]),this.line("transY: "+a.localTransform[5]),this.stop())},renderSpriteCoords:function(a,b,c,d){null!=this.context&&(d=d||"rgb(255, 255, 255)",this.start(b,c,d),a.name&&this.line(a.name),this.line("x: "+a.x),this.line("y: "+a.y),this.line("pos x: "+a.position.x),this.line("pos y: "+a.position.y),this.line("local x: "+a.localTransform[2]),this.line("local y: "+a.localTransform[5]),this.line("t x: "+a.worldTransform[2]),this.line("t y: "+a.worldTransform[5]),this.line("world x: "+a.world.x),this.line("world y: "+a.world.y),this.stop())},renderGroupInfo:function(a,b,c,d){null!=this.context&&(d=d||"rgb(255, 255, 255)",this.start(b,c,d),this.line("Group (size: "+a.length+")"),this.line("x: "+a.x),this.line("y: "+a.y),this.stop())},renderPointInfo:function(a,b,c,d){null!=this.context&&(d=d||"rgb(255, 255, 255)",this.start(b,c,d),this.line("px: "+a.x.toFixed(1)+" py: "+a.y.toFixed(1)),this.stop())},renderSpriteBody:function(a,b){null!=this.context&&(b=b||"rgba(255,0,255, 0.3)",this.start(0,0,b),this.context.fillStyle=b,this.context.fillRect(a.body.screenX,a.body.screenY,a.body.width,a.body.height),this.stop())},renderSpriteBounds:function(a,b,c){null!=this.context&&(b=b||"rgb(255,0,255)","undefined"==typeof c&&(c=!1),this.start(0,0,b),c?(this.context.fillStyle=b,this.context.fillRect(a.bounds.x,a.bounds.y,a.bounds.width,a.bounds.height)):(this.context.strokeStyle=b,this.context.strokeRect(a.bounds.x,a.bounds.y,a.bounds.width,a.bounds.height),this.context.stroke()),this.stop())},renderPixel:function(a,b,c){null!=this.context&&(c=c||"rgba(0,255,0,1)",this.start(),this.context.fillStyle=c,this.context.fillRect(a,b,2,2),this.stop())},renderPoint:function(a,b){null!=this.context&&(b=b||"rgba(0,255,0,1)",this.start(),this.context.fillStyle=b,this.context.fillRect(a.x,a.y,4,4),this.stop())},renderRectangle:function(a,b){null!=this.context&&(b=b||"rgba(0,255,0,0.3)",this.start(),this.context.fillStyle=b,this.context.fillRect(a.x,a.y,a.width,a.height),this.stop())},renderCircle:function(a,b){null!=this.context&&(b=b||"rgba(0,255,0,0.3)",this.start(),this.context.beginPath(),this.context.fillStyle=b,this.context.arc(a.x,a.y,a.radius,0,2*Math.PI,!1),this.context.fill(),this.context.closePath(),this.stop())},renderText:function(a,b,c,d,e){null!=this.context&&(d=d||"rgb(255,255,255)",e=e||"16px Courier",this.start(),this.context.font=e,this.context.fillStyle=d,this.context.fillText(a,b,c),this.stop())},dumpLinkedList:function(a){var b=20,c="\n"+d.Utils.pad("Node",b)+"|"+d.Utils.pad("Next",b)+"|"+d.Utils.pad("Previous",b)+"|"+d.Utils.pad("First",b)+"|"+d.Utils.pad("Last",b);console.log(c);var c=d.Utils.pad("----------",b)+"|"+d.Utils.pad("----------",b)+"|"+d.Utils.pad("----------",b)+"|"+d.Utils.pad("----------",b)+"|"+d.Utils.pad("----------",b);console.log(c);var e=a,f=e.last.next;e=e.first;do{var g=e.sprite.name||"*",h="-",i="-",j="-",k="-";e.next&&(h=e.next.sprite.name),e.prev&&(i=e.prev.sprite.name),e.first&&(j=e.first.sprite.name),e.last&&(k=e.last.sprite.name),"undefined"==typeof h&&(h="-"),"undefined"==typeof i&&(i="-"),"undefined"==typeof j&&(j="-"),"undefined"==typeof k&&(k="-");var c=d.Utils.pad(g,b)+"|"+d.Utils.pad(h,b)+"|"+d.Utils.pad(i,b)+"|"+d.Utils.pad(j,b)+"|"+d.Utils.pad(k,b);console.log(c),e=e.next}while(e!=f)}},d.Color={getColor32:function(a,b,c,d){return a<<24|b<<16|c<<8|d},getColor:function(a,b,c){return a<<16|b<<8|c},hexToRGB:function(a){var b="#"==a.charAt(0)?a.substring(1,7):a;3==b.length&&(b=b.charAt(0)+b.charAt(0)+b.charAt(1)+b.charAt(1)+b.charAt(2)+b.charAt(2));var c=parseInt(b.substring(0,2),16),d=parseInt(b.substring(2,4),16),e=parseInt(b.substring(4,6),16);return c<<16|d<<8|e},getColorInfo:function(a){var b=d.Color.getRGB(a),c=d.Color.RGBtoHSV(a),e=d.Color.RGBtoHexstring(a)+"\n";return e=e.concat("Alpha: "+b.alpha+" Red: "+b.red+" Green: "+b.green+" Blue: "+b.blue)+"\n",e=e.concat("Hue: "+c.hue+" Saturation: "+c.saturation+" Lightnes: "+c.lightness)},RGBtoHexstring:function(a){var b=d.Color.getRGB(a);return"0x"+d.Color.colorToHexstring(b.alpha)+d.Color.colorToHexstring(b.red)+d.Color.colorToHexstring(b.green)+d.Color.colorToHexstring(b.blue)},RGBtoWebstring:function(a){var b=d.Color.getRGB(a);return"#"+d.Color.colorToHexstring(b.red)+d.Color.colorToHexstring(b.green)+d.Color.colorToHexstring(b.blue)},colorToHexstring:function(a){var b="0123456789ABCDEF",c=a%16,d=(a-c)/16,e=b.charAt(d)+b.charAt(c);return e},interpolateColor:function(a,b,c,e,f){"undefined"==typeof f&&(f=255);var g=d.Color.getRGB(a),h=d.Color.getRGB(b),i=(h.red-g.red)*e/c+g.red,j=(h.green-g.green)*e/c+g.green,k=(h.blue-g.blue)*e/c+g.blue;return d.Color.getColor32(f,i,j,k)},interpolateColorWithRGB:function(a,b,c,e,f,g){var h=d.Color.getRGB(a),i=(b-h.red)*g/f+h.red,j=(c-h.green)*g/f+h.green,k=(e-h.blue)*g/f+h.blue;return d.Color.getColor(i,j,k)},interpolateRGB:function(a,b,c,e,f,g,h,i){var j=(e-a)*i/h+a,k=(f-b)*i/h+b,l=(g-c)*i/h+c;return d.Color.getColor(j,k,l)},getRandomColor:function(a,b,c){if("undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=255),"undefined"==typeof c&&(c=255),b>255)return d.Color.getColor(255,255,255);if(a>b)return d.Color.getColor(255,255,255);var e=a+Math.round(Math.random()*(b-a)),f=a+Math.round(Math.random()*(b-a)),g=a+Math.round(Math.random()*(b-a));return d.Color.getColor32(c,e,f,g)},getRGB:function(a){return{alpha:a>>>24,red:255&a>>16,green:255&a>>8,blue:255&a}},getWebRGB:function(a){var b=(a>>>24)/255,c=255&a>>16,d=255&a>>8,e=255&a;return"rgba("+c.toString()+","+d.toString()+","+e.toString()+","+b.toString()+")"},getAlpha:function(a){return a>>>24},getAlphaFloat:function(a){return(a>>>24)/255},getRed:function(a){return 255&a>>16},getGreen:function(a){return 255&a>>8},getBlue:function(a){return 255&a}},d.Physics={},d.Physics.Arcade=function(a){this.game=a,this.gravity=new d.Point,this.bounds=new d.Rectangle(0,0,a.world.width,a.world.height),this.maxObjects=10,this.maxLevels=4,this.OVERLAP_BIAS=4,this.quadTree=new d.QuadTree(this,this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels),this.quadTreeID=0,this._bounds1=new d.Rectangle,this._bounds2=new d.Rectangle,this._overlap=0,this._maxOverlap=0,this._velocity1=0,this._velocity2=0,this._newVelocity1=0,this._newVelocity2=0,this._average=0,this._mapData=[],this._mapTiles=0,this._result=!1,this._total=0,this._angle=0,this._dx=0,this._dy=0},d.Physics.Arcade.prototype={updateMotion:function(a){this._velocityDelta=60*.5*(this.computeVelocity(0,a,a.angularVelocity,a.angularAcceleration,a.angularDrag,a.maxAngular)-a.angularVelocity)*this.game.time.physicsElapsed,a.angularVelocity+=this._velocityDelta,a.rotation+=a.angularVelocity*this.game.time.physicsElapsed,a.angularVelocity+=this._velocityDelta,this._velocityDelta=60*.5*(this.computeVelocity(1,a,a.velocity.x,a.acceleration.x,a.drag.x,a.maxVelocity.x)-a.velocity.x)*this.game.time.physicsElapsed,a.velocity.x+=this._velocityDelta,a.x+=a.velocity.x*this.game.time.physicsElapsed,a.velocity.x+=this._velocityDelta,this._velocityDelta=60*.5*(this.computeVelocity(2,a,a.velocity.y,a.acceleration.y,a.drag.y,a.maxVelocity.y)-a.velocity.y)*this.game.time.physicsElapsed,a.velocity.y+=this._velocityDelta,a.y+=a.velocity.y*this.game.time.physicsElapsed,a.velocity.y+=this._velocityDelta},computeVelocity:function(a,b,c,d,e,f){return f=f||1e4,1==a&&b.allowGravity?c+=this.gravity.x+b.gravity.x:2==a&&b.allowGravity&&(c+=this.gravity.y+b.gravity.y),0!==d?c+=d*this.game.time.physicsElapsed:0!==e&&(this._drag=e*this.game.time.physicsElapsed,c-this._drag>0?c-=this._drag:c+this._drag<0?c+=this._drag:c=0),c>f?c=f:-f>c&&(c=-f),c},preUpdate:function(){this.quadTree.clear(),this.quadTreeID=0,this.quadTree=new d.QuadTree(this,this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels)},postUpdate:function(){this.quadTree.clear()},overlap:function(a,b,c,e,f){return c=c||null,e=e||null,f=f||c,this._result=!1,this._total=0,a&&b&&a.exists&&b.exists&&(a.type==d.SPRITE?b.type==d.SPRITE?this.overlapSpriteVsSprite(a,b,c,e,f):(b.type==d.GROUP||b.type==d.EMITTER)&&this.overlapSpriteVsGroup(a,b,c,e,f):a.type==d.GROUP?b.type==d.SPRITE?this.overlapSpriteVsGroup(b,a,c,e,f):(b.type==d.GROUP||b.type==d.EMITTER)&&this.overlapGroupVsGroup(a,b,c,e,f):a.type==d.EMITTER&&(b.type==d.SPRITE?this.overlapSpriteVsGroup(b,a,c,e,f):(b.type==d.GROUP||b.type==d.EMITTER)&&this.overlapGroupVsGroup(a,b,c,e,f))),this._total>0},overlapSpriteVsSprite:function(a,b,c,e,f){this._result=d.Rectangle.intersects(a.body,b.body),this._result&&(e?e.call(f,a,b)&&(this._total++,c&&c.call(f,a,b)):(this._total++,c&&c.call(f,a,b)))},overlapSpriteVsGroup:function(a,b,c,e,f){if(0!==b.length){this._potentials=this.quadTree.retrieve(a);for(var g=0,h=this._potentials.length;h>g;g++)this._potentials[g].sprite.group==b&&(this._result=d.Rectangle.intersects(a.body,this._potentials[g]),this._result&&e&&(this._result=e.call(f,a,this._potentials[g].sprite)),this._result&&(this._total++,c&&c.call(f,a,this._potentials[g].sprite)))}},overlapGroupVsGroup:function(a,b,c,d,e){if(0!==a.length&&0!==b.length&&a._container.first._iNext){var f=a._container.first._iNext;do f.exists&&this.overlapSpriteVsGroup(f,b,c,d,e),f=f._iNext;while(f!=a._container.last._iNext)}},collide:function(a,b,c,e,f){return c=c||null,e=e||null,f=f||c,this._result=!1,this._total=0,a&&b&&a.exists&&b.exists&&(a.type==d.SPRITE?b.type==d.SPRITE?this.collideSpriteVsSprite(a,b,c,e,f):b.type==d.GROUP||b.type==d.EMITTER?this.collideSpriteVsGroup(a,b,c,e,f):b.type==d.TILEMAPLAYER&&this.collideSpriteVsTilemapLayer(a,b,c,e,f):a.type==d.GROUP?b.type==d.SPRITE?this.collideSpriteVsGroup(b,a,c,e,f):b.type==d.GROUP||b.type==d.EMITTER?this.collideGroupVsGroup(a,b,c,e,f):b.type==d.TILEMAPLAYER&&this.collideGroupVsTilemapLayer(a,b,c,e,f):a.type==d.TILEMAPLAYER?b.type==d.SPRITE?this.collideSpriteVsTilemapLayer(b,a,c,e,f):(b.type==d.GROUP||b.type==d.EMITTER)&&this.collideGroupVsTilemapLayer(b,a,c,e,f):a.type==d.EMITTER&&(b.type==d.SPRITE?this.collideSpriteVsGroup(b,a,c,e,f):b.type==d.GROUP||b.type==d.EMITTER?this.collideGroupVsGroup(a,b,c,e,f):b.type==d.TILEMAPLAYER&&this.collideGroupVsTilemapLayer(a,b,c,e,f))),this._total>0},collideSpriteVsTilemapLayer:function(a,b,c,d,e){if(this._mapData=b.getTiles(a.body.x,a.body.y,a.body.width,a.body.height,!0),0!==this._mapData.length)for(var f=0;f<this._mapData.length;f++)this.separateTile(a.body,this._mapData[f])&&(d?d.call(e,a,this._mapData[f])&&(this._total++,c&&c.call(e,a,this._mapData[f])):(this._total++,c&&c.call(e,a,this._mapData[f])))
},collideGroupVsTilemapLayer:function(a,b,c,d,e){if(0!==a.length&&0!==a.length&&a._container.first._iNext){var f=a._container.first._iNext;do f.exists&&this.collideSpriteVsTilemapLayer(f,b,c,d,e),f=f._iNext;while(f!=a._container.last._iNext)}},collideSpriteVsSprite:function(a,b,c,d,e){this.separate(a.body,b.body),this._result&&(d?d.call(e,a,b)&&(this._total++,c&&c.call(e,a,b)):(this._total++,c&&c.call(e,a,b)))},collideSpriteVsGroup:function(a,b,c,d,e){if(0!==b.length){this._potentials=this.quadTree.retrieve(a);for(var f=0,g=this._potentials.length;g>f;f++)this._potentials[f].sprite.group==b&&(this.separate(a.body,this._potentials[f]),this._result&&d&&(this._result=d.call(e,a,this._potentials[f].sprite)),this._result&&(this._total++,c&&c.call(e,a,this._potentials[f].sprite)))}},collideGroupVsGroup:function(a,b,c,d,e){if(0!==a.length&&0!==b.length&&a._container.first._iNext){var f=a._container.first._iNext;do f.exists&&this.collideSpriteVsGroup(f,b,c,d,e),f=f._iNext;while(f!=a._container.last._iNext)}},separate:function(a,b){this._result=this.separateX(a,b)||this.separateY(a,b)},separateX:function(a,b){return a.immovable&&b.immovable?!1:(this._overlap=0,d.Rectangle.intersects(a,b)&&(this._maxOverlap=a.deltaAbsX()+b.deltaAbsX()+this.OVERLAP_BIAS,0===a.deltaX()&&0===b.deltaX()?(a.embedded=!0,b.embedded=!0):a.deltaX()>b.deltaX()?(this._overlap=a.x+a.width-b.x,this._overlap>this._maxOverlap||a.allowCollision.right===!1||b.allowCollision.left===!1?this._overlap=0:(a.touching.right=!0,b.touching.left=!0)):a.deltaX()<b.deltaX()&&(this._overlap=a.x-b.width-b.x,-this._overlap>this._maxOverlap||a.allowCollision.left===!1||b.allowCollision.right===!1?this._overlap=0:(a.touching.left=!0,b.touching.right=!0)),0!==this._overlap)?(a.overlapX=this._overlap,b.overlapX=this._overlap,a.customSeparateX||b.customSeparateX?!0:(this._velocity1=a.velocity.x,this._velocity2=b.velocity.x,a.immovable||b.immovable?a.immovable?b.immovable||(b.x+=this._overlap,b.velocity.x=this._velocity1-this._velocity2*b.bounce.x):(a.x=a.x-this._overlap,a.velocity.x=this._velocity2-this._velocity1*a.bounce.x):(this._overlap*=.5,a.x=a.x-this._overlap,b.x+=this._overlap,this._newVelocity1=Math.sqrt(this._velocity2*this._velocity2*b.mass/a.mass)*(this._velocity2>0?1:-1),this._newVelocity2=Math.sqrt(this._velocity1*this._velocity1*a.mass/b.mass)*(this._velocity1>0?1:-1),this._average=.5*(this._newVelocity1+this._newVelocity2),this._newVelocity1-=this._average,this._newVelocity2-=this._average,a.velocity.x=this._average+this._newVelocity1*a.bounce.x,b.velocity.x=this._average+this._newVelocity2*b.bounce.x),a.updateHulls(),b.updateHulls(),!0)):!1)},separateY:function(a,b){return a.immovable&&b.immovable?!1:(this._overlap=0,d.Rectangle.intersects(a,b)&&(this._maxOverlap=a.deltaAbsY()+b.deltaAbsY()+this.OVERLAP_BIAS,0===a.deltaY()&&0===b.deltaY()?(a.embedded=!0,b.embedded=!0):a.deltaY()>b.deltaY()?(this._overlap=a.y+a.height-b.y,this._overlap>this._maxOverlap||a.allowCollision.down===!1||b.allowCollision.up===!1?this._overlap=0:(a.touching.down=!0,b.touching.up=!0)):a.deltaY()<b.deltaY()&&(this._overlap=a.y-b.height-b.y,-this._overlap>this._maxOverlap||a.allowCollision.up===!1||b.allowCollision.down===!1?this._overlap=0:(a.touching.up=!0,b.touching.down=!0)),0!==this._overlap)?(a.overlapY=this._overlap,b.overlapY=this._overlap,a.customSeparateY||b.customSeparateY?!0:(this._velocity1=a.velocity.y,this._velocity2=b.velocity.y,a.immovable||b.immovable?a.immovable?b.immovable||(b.y+=this._overlap,b.velocity.y=this._velocity1-this._velocity2*b.bounce.y,a.sprite.active&&a.moves&&a.deltaY()<b.deltaY()&&(b.x+=a.x-a.lastX)):(a.y=a.y-this._overlap,a.velocity.y=this._velocity2-this._velocity1*a.bounce.y,b.active&&b.moves&&a.deltaY()>b.deltaY()&&(a.x+=b.x-b.lastX)):(this._overlap*=.5,a.y=a.y-this._overlap,b.y+=this._overlap,this._newVelocity1=Math.sqrt(this._velocity2*this._velocity2*b.mass/a.mass)*(this._velocity2>0?1:-1),this._newVelocity2=Math.sqrt(this._velocity1*this._velocity1*a.mass/b.mass)*(this._velocity1>0?1:-1),this._average=.5*(this._newVelocity1+this._newVelocity2),this._newVelocity1-=this._average,this._newVelocity2-=this._average,a.velocity.y=this._average+this._newVelocity1*a.bounce.y,b.velocity.y=this._average+this._newVelocity2*b.bounce.y),a.updateHulls(),b.updateHulls(),!0)):!1)},separateTile:function(a,b){return this._result=this.separateTileX(a,b,!0)||this.separateTileY(a,b,!0),this._result},separateTileX:function(a,b,c){return a.immovable||0===a.deltaX()||d.Rectangle.intersects(a.hullX,b)===!1?!1:(this._overlap=0,a.deltaX()<0?(this._overlap=b.right-a.hullX.x,a.allowCollision.left===!1||b.tile.collideRight===!1?this._overlap=0:a.touching.left=!0):(this._overlap=a.hullX.right-b.x,a.allowCollision.right===!1||b.tile.collideLeft===!1?this._overlap=0:a.touching.right=!0),0!==this._overlap?(c&&(a.x=a.deltaX()<0?a.x+this._overlap:a.x-this._overlap,a.velocity.x=0===a.bounce.x?0:-a.velocity.x*a.bounce.x,a.updateHulls()),!0):!1)},separateTileY:function(a,b,c){return a.immovable||0===a.deltaY()||d.Rectangle.intersects(a.hullY,b)===!1?!1:(this._overlap=0,a.deltaY()<0?(this._overlap=b.bottom-a.hullY.y,a.allowCollision.up===!1||b.tile.collideDown===!1?this._overlap=0:a.touching.up=!0):(this._overlap=a.hullY.bottom-b.y,a.allowCollision.down===!1||b.tile.collideUp===!1?this._overlap=0:a.touching.down=!0),0!==this._overlap?(c&&(a.y=a.deltaY()<0?a.y+this._overlap:a.y-this._overlap,a.velocity.y=0===a.bounce.y?0:-a.velocity.y*a.bounce.y,a.updateHulls()),!0):!1)},moveToObject:function(a,b,c,d){return"undefined"==typeof c&&(c=60),"undefined"==typeof d&&(d=0),this._angle=Math.atan2(b.y-a.y,b.x-a.x),d>0&&(c=this.distanceBetween(a,b)/(d/1e3)),a.body.velocity.x=Math.cos(this._angle)*c,a.body.velocity.y=Math.sin(this._angle)*c,this._angle},moveToPointer:function(a,b,c,d){return"undefined"==typeof b&&(b=60),c=c||this.game.input.activePointer,"undefined"==typeof d&&(d=0),this._angle=this.angleToPointer(a,c),d>0&&(b=this.distanceToPointer(a,c)/(d/1e3)),a.body.velocity.x=Math.cos(this._angle)*b,a.body.velocity.y=Math.sin(this._angle)*b,this._angle},moveToXY:function(a,b,c,d,e){return"undefined"==typeof d&&(d=60),"undefined"==typeof e&&(e=0),this._angle=Math.atan2(c-a.y,b-a.x),e>0&&(d=this.distanceToXY(a,b,c)/(e/1e3)),a.body.velocity.x=Math.cos(this._angle)*d,a.body.velocity.y=Math.sin(this._angle)*d,this._angle},velocityFromAngle:function(a,b,c){return"undefined"==typeof b&&(b=60),c=c||new d.Point,c.setTo(Math.cos(this.game.math.degToRad(a))*b,Math.sin(this.game.math.degToRad(a))*b)},velocityFromRotation:function(a,b,c){return"undefined"==typeof b&&(b=60),c=c||new d.Point,c.setTo(Math.cos(a)*b,Math.sin(a)*b)},accelerationFromRotation:function(a,b,c){return"undefined"==typeof b&&(b=60),c=c||new d.Point,c.setTo(Math.cos(a)*b,Math.sin(a)*b)},accelerateToObject:function(a,b,c,d,e){return"undefined"==typeof c&&(c=60),"undefined"==typeof d&&(d=1e3),"undefined"==typeof e&&(e=1e3),this._angle=this.angleBetween(a,b),a.body.acceleration.setTo(Math.cos(this._angle)*c,Math.sin(this._angle)*c),a.body.maxVelocity.setTo(d,e),this._angle},accelerateToPointer:function(a,b,c,d,e){return"undefined"==typeof c&&(c=60),"undefined"==typeof b&&(b=this.game.input.activePointer),"undefined"==typeof d&&(d=1e3),"undefined"==typeof e&&(e=1e3),this._angle=this.angleToPointer(a,b),a.body.acceleration.setTo(Math.cos(this._angle)*c,Math.sin(this._angle)*c),a.body.maxVelocity.setTo(d,e),this._angle},accelerateToXY:function(a,b,c,d,e,f){return"undefined"==typeof d&&(d=60),"undefined"==typeof e&&(e=1e3),"undefined"==typeof f&&(f=1e3),this._angle=this.angleToXY(a,b,c),a.body.acceleration.setTo(Math.cos(this._angle)*d,Math.sin(this._angle)*d),a.body.maxVelocity.setTo(e,f),this._angle},distanceBetween:function(a,b){return this._dx=a.x-b.x,this._dy=a.y-b.y,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},distanceToXY:function(a,b,c){return this._dx=a.x-b,this._dy=a.y-c,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},distanceToPointer:function(a,b){return b=b||this.game.input.activePointer,this._dx=a.x-b.x,this._dy=a.y-b.y,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},angleBetween:function(a,b){return this._dx=b.x-a.x,this._dy=b.y-a.y,Math.atan2(this._dy,this._dx)},angleToXY:function(a,b,c){return this._dx=b-a.x,this._dy=c-a.y,Math.atan2(this._dy,this._dx)},angleToPointer:function(a,b){return b=b||this.game.input.activePointer,this._dx=b.worldX-a.x,this._dy=b.worldY-a.y,Math.atan2(this._dy,this._dx)}},d.Physics.Arcade.Body=function(a){this.sprite=a,this.game=a.game,this.offset=new d.Point,this.x=a.x,this.y=a.y,this.preX=a.x,this.preY=a.y,this.preRotation=a.angle,this.screenX=a.x,this.screenY=a.y,this.sourceWidth=a.currentFrame.sourceSizeW,this.sourceHeight=a.currentFrame.sourceSizeH,this.width=a.currentFrame.sourceSizeW,this.height=a.currentFrame.sourceSizeH,this.halfWidth=Math.floor(a.currentFrame.sourceSizeW/2),this.halfHeight=Math.floor(a.currentFrame.sourceSizeH/2),this.center=new d.Point(this.x+this.halfWidth,this.y+this.halfHeight),this._sx=a.scale.x,this._sy=a.scale.y,this.velocity=new d.Point,this.acceleration=new d.Point,this.drag=new d.Point,this.gravity=new d.Point,this.bounce=new d.Point,this.maxVelocity=new d.Point(1e4,1e4),this.angularVelocity=0,this.angularAcceleration=0,this.angularDrag=0,this.maxAngular=1e3,this.mass=1,this.skipQuadTree=!1,this.quadTreeIDs=[],this.quadTreeIndex=-1,this.allowCollision={none:!1,any:!0,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.facing=d.NONE,this.immovable=!1,this.moves=!0,this.rotation=0,this.allowRotation=!0,this.allowGravity=!0,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.hullX=new d.Rectangle,this.hullY=new d.Rectangle,this.embedded=!1,this.collideWorldBounds=!1},d.Physics.Arcade.Body.prototype={updateBounds:function(a,b,c,d){(c!=this._sx||d!=this._sy)&&(this.width=this.sourceWidth*c,this.height=this.sourceHeight*d,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this._sx=c,this._sy=d,this.center.setTo(this.x+this.halfWidth,this.y+this.halfHeight))},preUpdate:function(){this.wasTouching.none=this.touching.none,this.wasTouching.up=this.touching.up,this.wasTouching.down=this.touching.down,this.wasTouching.left=this.touching.left,this.wasTouching.right=this.touching.right,this.touching.none=!0,this.touching.up=!1,this.touching.down=!1,this.touching.left=!1,this.touching.right=!1,this.embedded=!1,this.screenX=this.sprite.worldTransform[2]-this.sprite.anchor.x*this.width+this.offset.x,this.screenY=this.sprite.worldTransform[5]-this.sprite.anchor.y*this.height+this.offset.y,this.preX=this.sprite.world.x-this.sprite.anchor.x*this.width+this.offset.x,this.preY=this.sprite.world.y-this.sprite.anchor.y*this.height+this.offset.y,this.preRotation=this.sprite.angle,this.x=this.preX,this.y=this.preY,this.rotation=this.preRotation,this.moves&&(this.game.physics.updateMotion(this),this.collideWorldBounds&&this.checkWorldBounds(),this.updateHulls()),this.skipQuadTree===!1&&this.allowCollision.none===!1&&this.sprite.visible&&this.sprite.alive&&(this.quadTreeIDs=[],this.quadTreeIndex=-1,this.game.physics.quadTree.insert(this))},postUpdate:function(){this.deltaX()<0?this.facing=d.LEFT:this.deltaX()>0&&(this.facing=d.RIGHT),this.deltaY()<0?this.facing=d.UP:this.deltaY()>0&&(this.facing=d.DOWN),(0!==this.deltaX()||0!==this.deltaY())&&(this.sprite.x+=this.deltaX(),this.sprite.y+=this.deltaY(),this.center.setTo(this.x+this.halfWidth,this.y+this.halfHeight)),this.allowRotation&&(this.sprite.angle+=this.deltaZ())},updateHulls:function(){this.hullX.setTo(this.x,this.preY,this.width,this.height),this.hullY.setTo(this.preX,this.y,this.width,this.height)},checkWorldBounds:function(){this.x<this.game.world.bounds.x?(this.x=this.game.world.bounds.x,this.velocity.x*=-this.bounce.x):this.right>this.game.world.bounds.right&&(this.x=this.game.world.bounds.right-this.width,this.velocity.x*=-this.bounce.x),this.y<this.game.world.bounds.y?(this.y=this.game.world.bounds.y,this.velocity.y*=-this.bounce.y):this.bottom>this.game.world.bounds.bottom&&(this.y=this.game.world.bounds.bottom-this.height,this.velocity.y*=-this.bounce.y)},setSize:function(a,b,c,d){c=c||this.offset.x,d=d||this.offset.y,this.sourceWidth=a,this.sourceHeight=b,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.setTo(c,d),this.center.setTo(this.x+this.halfWidth,this.y+this.halfHeight)},reset:function(){this.velocity.setTo(0,0),this.acceleration.setTo(0,0),this.angularVelocity=0,this.angularAcceleration=0,this.preX=this.sprite.world.x-this.sprite.anchor.x*this.width+this.offset.x,this.preY=this.sprite.world.y-this.sprite.anchor.y*this.height+this.offset.y,this.preRotation=this.sprite.angle,this.x=this.preX,this.y=this.preY,this.rotation=this.preRotation,this.center.setTo(this.x+this.halfWidth,this.y+this.halfHeight)},deltaAbsX:function(){return this.deltaX()>0?this.deltaX():-this.deltaX()},deltaAbsY:function(){return this.deltaY()>0?this.deltaY():-this.deltaY()},deltaX:function(){return this.x-this.preX},deltaY:function(){return this.y-this.preY},deltaZ:function(){return this.rotation-this.preRotation}},Object.defineProperty(d.Physics.Arcade.Body.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){this.height=a<=this.y?0:this.y-a}}),Object.defineProperty(d.Physics.Arcade.Body.prototype,"right",{get:function(){return this.x+this.width},set:function(a){this.width=a<=this.x?0:this.x+a}}),d.Particles=function(a){this.game=a,this.emitters={},this.ID=0},d.Particles.prototype={add:function(a){return this.emitters[a.name]=a,a},remove:function(a){delete this.emitters[a.name]},update:function(){for(var a in this.emitters)this.emitters[a].exists&&this.emitters[a].update()}},d.Particles.Arcade={},d.Particles.Arcade.Emitter=function(a,b,c,e){this.maxParticles=e||50,d.Group.call(this,a),this.name="emitter"+this.game.particles.ID++,this.type=d.EMITTER,this.x=0,this.y=0,this.width=1,this.height=1,this.minParticleSpeed=new d.Point(-100,-100),this.maxParticleSpeed=new d.Point(100,100),this.minParticleScale=1,this.maxParticleScale=1,this.minRotation=-360,this.maxRotation=360,this.gravity=2,this.particleClass=null,this.particleDrag=new d.Point,this.angularDrag=0,this.frequency=100,this.lifespan=2e3,this.bounce=new d.Point,this._quantity=0,this._timer=0,this._counter=0,this._explode=!0,this.on=!1,this.exists=!0,this.emitX=b,this.emitY=c},d.Particles.Arcade.Emitter.prototype=Object.create(d.Group.prototype),d.Particles.Arcade.Emitter.prototype.constructor=d.Particles.Arcade.Emitter,d.Particles.Arcade.Emitter.prototype.update=function(){if(this.on)if(this._explode){this._counter=0;do this.emitParticle(),this._counter++;while(this._counter<this._quantity);this.on=!1}else this.game.time.now>=this._timer&&(this.emitParticle(),this._counter++,this._quantity>0&&this._counter>=this._quantity&&(this.on=!1),this._timer=this.game.time.now+this.frequency)},d.Particles.Arcade.Emitter.prototype.makeParticles=function(a,b,c,e,f){"undefined"==typeof b&&(b=0),c=c||this.maxParticles,e=e||0,"undefined"==typeof f&&(f=!1);for(var g,h=0,i=a,j=0;c>h;)null==this.particleClass&&("object"==typeof a&&(i=this.game.rnd.pick(a)),"object"==typeof b&&(j=this.game.rnd.pick(b)),g=new d.Sprite(this.game,0,0,i,j)),e>0?(g.body.allowCollision.any=!0,g.body.allowCollision.none=!1):g.body.allowCollision.none=!0,g.body.collideWorldBounds=f,g.exists=!1,g.visible=!1,g.anchor.setTo(.5,.5),this.add(g),h++;return this},d.Particles.Arcade.Emitter.prototype.kill=function(){this.on=!1,this.alive=!1,this.exists=!1},d.Particles.Arcade.Emitter.prototype.revive=function(){this.alive=!0,this.exists=!0},d.Particles.Arcade.Emitter.prototype.start=function(a,b,c,d){"boolean"!=typeof a&&(a=!0),b=b||0,c=c||250,d=d||0,this.revive(),this.visible=!0,this.on=!0,this._explode=a,this.lifespan=b,this.frequency=c,a?this._quantity=d:this._quantity+=d,this._counter=0,this._timer=this.game.time.now+c},d.Particles.Arcade.Emitter.prototype.emitParticle=function(){var a=this.getFirstExists(!1);if(null!=a){if(this.width>1||this.height>1?a.reset(this.game.rnd.integerInRange(this.left,this.right),this.game.rnd.integerInRange(this.top,this.bottom)):a.reset(this.emitX,this.emitY),a.lifespan=this.lifespan,a.body.bounce.setTo(this.bounce.x,this.bounce.y),a.body.velocity.x=this.minParticleSpeed.x!=this.maxParticleSpeed.x?this.game.rnd.integerInRange(this.minParticleSpeed.x,this.maxParticleSpeed.x):this.minParticleSpeed.x,a.body.velocity.y=this.minParticleSpeed.y!=this.maxParticleSpeed.y?this.game.rnd.integerInRange(this.minParticleSpeed.y,this.maxParticleSpeed.y):this.minParticleSpeed.y,a.body.gravity.y=this.gravity,a.body.angularVelocity=this.minRotation!=this.maxRotation?this.game.rnd.integerInRange(this.minRotation,this.maxRotation):this.minRotation,1!==this.minParticleScale||1!==this.maxParticleScale){var b=this.game.rnd.realInRange(this.minParticleScale,this.maxParticleScale);a.scale.setTo(b,b)}a.body.drag.x=this.particleDrag.x,a.body.drag.y=this.particleDrag.y,a.body.angularDrag=this.angularDrag}},d.Particles.Arcade.Emitter.prototype.setSize=function(a,b){this.width=a,this.height=b},d.Particles.Arcade.Emitter.prototype.setXSpeed=function(a,b){a=a||0,b=b||0,this.minParticleSpeed.x=a,this.maxParticleSpeed.x=b},d.Particles.Arcade.Emitter.prototype.setYSpeed=function(a,b){a=a||0,b=b||0,this.minParticleSpeed.y=a,this.maxParticleSpeed.y=b},d.Particles.Arcade.Emitter.prototype.setRotation=function(a,b){a=a||0,b=b||0,this.minRotation=a,this.maxRotation=b},d.Particles.Arcade.Emitter.prototype.at=function(a){this.emitX=a.center.x,this.emitY=a.center.y},Object.defineProperty(d.Particles.Arcade.Emitter.prototype,"alpha",{get:function(){return this._container.alpha},set:function(a){this._container.alpha=a}}),Object.defineProperty(d.Particles.Arcade.Emitter.prototype,"visible",{get:function(){return this._container.visible},set:function(a){this._container.visible=a}}),Object.defineProperty(d.Particles.Arcade.Emitter.prototype,"x",{get:function(){return this.emitX},set:function(a){this.emitX=a}}),Object.defineProperty(d.Particles.Arcade.Emitter.prototype,"y",{get:function(){return this.emitY},set:function(a){this.emitY=a}}),Object.defineProperty(d.Particles.Arcade.Emitter.prototype,"left",{get:function(){return Math.floor(this.x-this.width/2)}}),Object.defineProperty(d.Particles.Arcade.Emitter.prototype,"right",{get:function(){return Math.floor(this.x+this.width/2)}}),Object.defineProperty(d.Particles.Arcade.Emitter.prototype,"top",{get:function(){return Math.floor(this.y-this.height/2)}}),Object.defineProperty(d.Particles.Arcade.Emitter.prototype,"bottom",{get:function(){return Math.floor(this.y+this.height/2)}}),d.Tile=function(a,b,c,d,e,f){this.tileset=a,this.index=b,this.width=e,this.height=f,this.x=c,this.y=d,this.mass=1,this.collideNone=!0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.separateX=!0,this.separateY=!0,this.collisionCallback=null,this.collisionCallbackContext=this},d.Tile.prototype={setCollisionCallback:function(a,b){this.collisionCallbackContext=b,this.collisionCallback=a},destroy:function(){this.tileset=null},setCollision:function(a,b,c,d){this.collideLeft=a,this.collideRight=b,this.collideUp=c,this.collideDown=d,this.collideNone=a||b||c||d?!1:!0},resetCollision:function(){this.collideNone=!0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1}},Object.defineProperty(d.Tile.prototype,"bottom",{get:function(){return this.y+this.height}}),Object.defineProperty(d.Tile.prototype,"right",{get:function(){return this.x+this.width}}),d.Tilemap=function(a,b){this.game=a,this.layers=null,"string"==typeof b?(this.key=b,this.layers=a.cache.getTilemapData(b).layers,this.calculateIndexes()):this.layers=[],this.currentLayer=0,this.debugMap=[],this.dirty=!1,this._results=[],this._tempA=0,this._tempB=0},d.Tilemap.CSV=0,d.Tilemap.TILED_JSON=1,d.Tilemap.prototype={create:function(a,b,c){for(var e=[],f=0;c>f;f++){e[f]=[];for(var g=0;b>g;g++)e[f][g]=0}this.layers.push({name:a,width:b,height:c,alpha:1,visible:!0,tileMargin:0,tileSpacing:0,format:d.Tilemap.CSV,data:e,indexes:[]}),this.currentLayer=this.layers.length-1,this.dirty=!0},calculateIndexes:function(){for(var a=0;a<this.layers.length;a++){this.layers[a].indexes=[];for(var b=0;b<this.layers[a].height;b++)for(var c=0;c<this.layers[a].width;c++){var d=this.layers[a].data[b][c];-1===this.layers[a].indexes.indexOf(d)&&this.layers[a].indexes.push(d)}}},setLayer:function(a){this.layers[a]&&(this.currentLayer=a)},putTile:function(a,b,c,d){"undefined"==typeof d&&(d=this.currentLayer),b>=0&&b<this.layers[d].width&&c>=0&&c<this.layers[d].height&&(this.layers[d].data[c][b]=a),this.dirty=!0},getTile:function(a,b,c){return"undefined"==typeof c&&(c=this.currentLayer),a>=0&&a<this.layers[c].width&&b>=0&&b<this.layers[c].height?this.layers[c].data[b][a]:void 0},getTileWorldXY:function(a,b,c,d,e){return"undefined"==typeof e&&(e=this.currentLayer),a=this.game.math.snapToFloor(a,c)/c,b=this.game.math.snapToFloor(b,d)/d,a>=0&&a<this.layers[e].width&&b>=0&&b<this.layers[e].height?this.layers[e].data[b][a]:void 0},putTileWorldXY:function(a,b,c,d,e,f){"undefined"==typeof f&&(f=this.currentLayer),b=this.game.math.snapToFloor(b,d)/d,c=this.game.math.snapToFloor(c,e)/e,b>=0&&b<this.layers[f].width&&c>=0&&c<this.layers[f].height&&(this.layers[f].data[c][b]=a),this.dirty=!0},copy:function(a,b,c,d,e){if("undefined"==typeof e&&(e=this.currentLayer),!this.layers[e])return this._results.length=0,void 0;"undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=this.layers[e].width),"undefined"==typeof d&&(d=this.layers[e].height),0>a&&(a=0),0>b&&(b=0),c>this.layers[e].width&&(c=this.layers[e].width),d>this.layers[e].height&&(d=this.layers[e].height),this._results.length=0,this._results.push({x:a,y:b,width:c,height:d,layer:e});for(var f=b;b+d>f;f++)for(var g=a;a+c>g;g++)this._results.push({x:g,y:f,index:this.layers[e].data[f][g]});return this._results},paste:function(a,b,c,d){if("undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=0),"undefined"==typeof d&&(d=this.currentLayer),c&&!(c.length<2)){for(var e=c[1].x-a,f=c[1].y-b,g=1;g<c.length;g++)this.layers[d].data[f+c[g].y][e+c[g].x]=c[g].index;this.dirty=!0}},swap:function(a,b,c,d,e,f,g){this.copy(c,d,e,f,g),this._results.length<2||(this._tempA=a,this._tempB=b,this._results.forEach(this.swapHandler,this),this.paste(c,d,this._results))},swapHandler:function(a,b){a.index===this._tempA?this._results[b].index=this._tempB:a.index===this._tempB&&(this._results[b].index=this._tempA)},forEach:function(a,b,c,d,e,f,g){this.copy(c,d,e,f,g),this._results.length<2||(this._results.forEach(a,b),this.paste(c,d,this._results))},replace:function(a,b,c,d,e,f,g){if(this.copy(c,d,e,f,g),!(this._results.length<2)){for(var h=1;h<this._results.length;h++)this._results[h].index===a&&(this._results[h].index=b);this.paste(c,d,this._results)}},random:function(a,b,c,d,e){if("undefined"==typeof e&&(e=this.currentLayer),this.copy(a,b,c,d,e),!(this._results.length<2)){for(var f=[],g=1;g<this._results.length;g++){var h=this._results[g].index;-1===f.indexOf(h)&&f.push(h)}for(var i=1;i<this._results.length;i++)this._results[i].index=this.game.rnd.pick(f);this.paste(a,b,this._results)}},shuffle:function(a,b,c,e,f){if("undefined"==typeof f&&(f=this.currentLayer),this.copy(a,b,c,e,f),!(this._results.length<2)){var g=this._results.shift();d.Utils.shuffle(this._results),this._results.unshift(g),this.paste(a,b,this._results)}},fill:function(a,b,c,d,e,f){if(this.copy(b,c,d,e,f),!(this._results.length<2)){for(var g=1;g<this._results.length;g++)this._results[g].index=a;this.paste(b,c,this._results)}},removeAllLayers:function(){this.layers.length=0,this.currentLayer=0},dump:function(){for(var a="",b=[""],c=0;c<this.layers[this.currentLayer].height;c++){for(var d=0;d<this.layers[this.currentLayer].width;d++)a+="%c ",this.layers[this.currentLayer].data[c][d]>1?this.debugMap[this.layers[this.currentLayer].data[c][d]]?b.push("background: "+this.debugMap[this.layers[this.currentLayer].data[c][d]]):b.push("background: #ffffff"):b.push("background: rgb(0, 0, 0)");a+="\n"}b[0]=a,console.log.apply(console,b)},destroy:function(){this.removeAllLayers(),this.game=null}},d.TilemapLayer=function(a,b,e,f,g,h,i,j){this.game=a,this.canvas=d.Canvas.create(f,g),this.context=this.canvas.getContext("2d"),this.baseTexture=new c.BaseTexture(this.canvas),this.texture=new c.Texture(this.baseTexture),this.textureFrame=new d.Frame(0,0,0,f,g,"tilemaplayer",a.rnd.uuid()),d.Sprite.call(this,this.game,b,e,this.texture,this.textureFrame),this.type=d.TILEMAPLAYER,this.fixedToCamera=!0,this.tileset=null,this.tileWidth=0,this.tileHeight=0,this.tileMargin=0,this.tileSpacing=0,this.widthInPixels=0,this.heightInPixels=0,this.renderWidth=f,this.renderHeight=g,this._ga=1,this._dx=0,this._dy=0,this._dw=0,this._dh=0,this._tx=0,this._ty=0,this._tw=0,this._th=0,this._tl=0,this._maxX=0,this._maxY=0,this._startX=0,this._startY=0,this._results=[],this._x=0,this._y=0,this._prevX=0,this._prevY=0,this.scrollFactorX=1,this.scrollFactorY=1,this.tilemap=null,this.layer=null,this.index=0,this.dirty=!0,(h instanceof d.Tileset||"string"==typeof h)&&this.updateTileset(h),i instanceof d.Tilemap&&this.updateMapData(i,j)},d.TilemapLayer.prototype=Object.create(d.Sprite.prototype),d.TilemapLayer.prototype=d.Utils.extend(!0,d.TilemapLayer.prototype,d.Sprite.prototype,c.Sprite.prototype),d.TilemapLayer.prototype.constructor=d.TilemapLayer,d.TilemapLayer.prototype.update=function(){this.scrollX=this.game.camera.x*this.scrollFactorX,this.scrollY=this.game.camera.y*this.scrollFactorY,this.render()},d.TilemapLayer.prototype.resizeWorld=function(){this.game.world.setBounds(0,0,this.widthInPixels,this.heightInPixels)},d.TilemapLayer.prototype.updateTileset=function(a){if(a instanceof d.Tileset)this.tileset=a;else{if("string"!=typeof a)return;this.tileset=this.game.cache.getTileset("tiles")}this.tileWidth=this.tileset.tileWidth,this.tileHeight=this.tileset.tileHeight,this.tileMargin=this.tileset.tileMargin,this.tileSpacing=this.tileset.tileSpacing,this.updateMax()},d.TilemapLayer.prototype.updateMapData=function(a,b){"undefined"==typeof b&&(b=0),a instanceof d.Tilemap&&(this.tilemap=a,this.layer=this.tilemap.layers[b],this.index=b,this.updateMax(),this.tilemap.dirty=!0)},d.TilemapLayer.prototype._fixX=function(a){if(1===this.scrollFactorX)return a;var b=a-this._x/this.scrollFactorX;return this._x+b},d.TilemapLayer.prototype._unfixX=function(a){if(1===this.scrollFactorX)return a;var b=a-this._x;return this._x/this.scrollFactorX+b},d.TilemapLayer.prototype._fixY=function(a){if(1===this.scrollFactorY)return a;var b=a-this._y/this.scrollFactorY;return this._y+b},d.TilemapLayer.prototype._unfixY=function(a){if(1===this.scrollFactorY)return a;var b=a-this._y;return this._y/this.scrollFactorY+b},d.TilemapLayer.prototype.getTileX=function(a){var b=this.tileWidth*this.scale.x;return this.game.math.snapToFloor(this._fixX(a),b)/b},d.TilemapLayer.prototype.getTileY=function(a){var b=this.tileHeight*this.scale.y;return this.game.math.snapToFloor(this._fixY(a),b)/b},d.TilemapLayer.prototype.getTileXY=function(a,b,c){return c.x=this.getTileX(a),c.y=this.getTileY(b),c},d.TilemapLayer.prototype.getTiles=function(a,b,c,d,e){if(null!==this.tilemap){"undefined"==typeof e&&(e=!1),0>a&&(a=0),0>b&&(b=0),a=this._fixX(a),b=this._fixY(b),c>this.widthInPixels&&(c=this.widthInPixels),d>this.heightInPixels&&(d=this.heightInPixels);var f=this.tileWidth*this.scale.x,g=this.tileHeight*this.scale.y;this._tx=this.game.math.snapToFloor(a,f)/f,this._ty=this.game.math.snapToFloor(b,g)/g,this._tw=(this.game.math.snapToCeil(c,f)+f)/f,this._th=(this.game.math.snapToCeil(d,g)+g)/g,this._results=[];for(var h=0,i=null,j=0,k=0,l=this._ty;l<this._ty+this._th;l++)for(var m=this._tx;m<this._tx+this._tw;m++)if(this.layer.data[l]&&this.layer.data[l][m]&&(h=this.layer.data[l][m]-1,i=this.tileset.getTile(h),j=i.width*this.scale.x,k=i.height*this.scale.y,e===!1||e&&i.collideNone===!1)){var n=this._unfixX(m*j)/f,o=this._unfixY(l*k)/g;this._results.push({x:n*j,right:n*j+j,y:o*k,bottom:o*k+k,width:j,height:k,tx:n,ty:o,tile:i})}return this._results}},d.TilemapLayer.prototype.updateMax=function(){this._maxX=this.game.math.ceil(this.canvas.width/this.tileWidth)+1,this._maxY=this.game.math.ceil(this.canvas.height/this.tileHeight)+1,this.layer&&(this._maxX>this.layer.width&&(this._maxX=this.layer.width),this._maxY>this.layer.height&&(this._maxY=this.layer.height),this.widthInPixels=this.layer.width*this.tileWidth,this.heightInPixels=this.layer.height*this.tileHeight),this.dirty=!0},d.TilemapLayer.prototype.render=function(){if(this.tilemap&&this.tilemap.dirty&&(this.dirty=!0),this.dirty&&this.tileset&&this.tilemap&&this.visible){this._prevX=this._dx,this._prevY=this._dy,this._dx=-(this._x-this._startX*this.tileWidth),this._dy=-(this._y-this._startY*this.tileHeight),this._tx=this._dx,this._ty=this._dy,this.context.clearRect(0,0,this.canvas.width,this.canvas.height);for(var a=this._startY;a<this._startY+this._maxY;a++){this._column=this.layer.data[a];for(var b=this._startX;b<this._startX+this._maxX;b++){var e=this.tileset.tiles[this._column[b]-1];e&&this.context.drawImage(this.tileset.image,e.x,e.y,this.tileWidth,this.tileHeight,Math.floor(this._tx),Math.floor(this._ty),this.tileWidth,this.tileHeight),this._tx+=this.tileWidth}this._tx=this._dx,this._ty+=this.tileHeight}return this.game.renderType==d.WEBGL&&c.texturesToUpdate.push(this.baseTexture),this.dirty=!1,this.tilemap.dirty&&(this.tilemap.dirty=!1),!0}},d.TilemapLayer.prototype.deltaAbsX=function(){return this.deltaX()>0?this.deltaX():-this.deltaX()},d.TilemapLayer.prototype.deltaAbsY=function(){return this.deltaY()>0?this.deltaY():-this.deltaY()},d.TilemapLayer.prototype.deltaX=function(){return this._dx-this._prevX},d.TilemapLayer.prototype.deltaY=function(){return this._dy-this._prevY},Object.defineProperty(d.TilemapLayer.prototype,"scrollX",{get:function(){return this._x},set:function(a){a!==this._x&&a>=0&&this.layer&&(this._x=a,this._x>this.widthInPixels-this.renderWidth&&(this._x=this.widthInPixels-this.renderWidth),this._startX=this.game.math.floor(this._x/this.tileWidth),this._startX<0&&(this._startX=0),this._startX+this._maxX>this.layer.width&&(this._startX=this.layer.width-this._maxX),this.dirty=!0)}}),Object.defineProperty(d.TilemapLayer.prototype,"scrollY",{get:function(){return this._y},set:function(a){a!==this._y&&a>=0&&this.layer&&(this._y=a,this._y>this.heightInPixels-this.renderHeight&&(this._y=this.heightInPixels-this.renderHeight),this._startY=this.game.math.floor(this._y/this.tileHeight),this._startY<0&&(this._startY=0),this._startY+this._maxY>this.layer.height&&(this._startY=this.layer.height-this._maxY),this.dirty=!0)}}),d.TilemapParser={tileset:function(a,b,c,e,f,g,h){var i=a.cache.getTilesetImage(b);if(null==i)return null;var j=i.width,k=i.height;0>=c&&(c=Math.floor(-j/Math.min(-1,c))),0>=e&&(e=Math.floor(-k/Math.min(-1,e)));var l=Math.round(j/c),m=Math.round(k/e),n=l*m;if(-1!==f&&(n=f),0===j||0===k||c>j||e>k||0===n)return console.warn("Phaser.TilemapParser.tileSet: width/height zero or width/height < given tileWidth/tileHeight"),null;for(var o=g,p=g,q=new d.Tileset(i,b,c,e,g,h),r=0;n>r;r++)q.addTile(new d.Tile(q,r,o,p,c,e)),o+=c+h,o===j&&(o=g,p+=e+h);return q},parse:function(a,b,c){return c===d.Tilemap.CSV?this.parseCSV(b):c===d.Tilemap.TILED_JSON?this.parseTiledJSON(b):void 0},parseCSV:function(a){a=a.trim();for(var b=[],c=a.split("\n"),d=c.length,e=0,f=0;f<c.length;f++){b[f]=[];for(var g=c[f].split(","),h=0;h<g.length;h++)b[f][h]=parseInt(g[h],10);0===e&&(e=g.length)}return[{name:"csv",width:e,height:d,alpha:1,visible:!0,indexes:[],tileMargin:0,tileSpacing:0,data:b}]},parseTiledJSON:function(a){for(var b=[],c=0;c<a.layers.length;c++)if(a.layers[c].data){for(var d,e={name:a.layers[c].name,width:a.layers[c].width,height:a.layers[c].height,alpha:a.layers[c].opacity,visible:a.layers[c].visible,indexes:[],tileMargin:a.tilesets[0].margin,tileSpacing:a.tilesets[0].spacing},f=[],g=0,h=0;h<a.layers[c].data.length;h++)0===g&&(d=[]),d.push(a.layers[c].data[h]),g++,g==a.layers[c].width&&(f.push(d),g=0);
e.data=f,b.push(e)}return b}},d.Tileset=function(a,b,c,d,e,f){"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=0),this.key=b,this.image=a,this.tileWidth=c,this.tileHeight=d,this.margin=e,this.spacing=f,this.tiles=[]},d.Tileset.prototype={addTile:function(a){return this.tiles.push(a),a},getTile:function(a){return this.tiles[a]?this.tiles[a]:null},setSpacing:function(a,b){this.tileMargin=a,this.tileSpacing=b},canCollide:function(a){return this.tiles[a]?this.tiles[a].collideNone:null},checkTileIndex:function(a){return this.tiles[a]},setCollisionRange:function(a,b,c,d,e,f){if(this.tiles[a]&&this.tiles[b]&&b>a)for(var g=a;b>=g;g++)this.tiles[g].setCollision(c,d,e,f)},setCollision:function(a,b,c,d,e){this.tiles[a]&&this.tiles[a].setCollision(b,c,d,e)}},Object.defineProperty(d.Tileset.prototype,"total",{get:function(){return this.tiles.length}}),c.CanvasRenderer.prototype.render=function(a){c.texturesToUpdate.length=0,c.texturesToDestroy.length=0,c.visibleCount++,a.updateTransform(),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),c.Texture.frameUpdates.length>0&&(c.Texture.frameUpdates.length=0)},c.CanvasRenderer.prototype.renderDisplayObject=function(a){var b=a.last._iNext;a=a.first;do if(a.visible)if(a.renderable&&0!==a.alpha){if(a instanceof c.Sprite)a.texture.frame&&(this.context.globalAlpha=a.worldAlpha,a.texture.trimmed?this.context.setTransform(a.worldTransform[0],a.worldTransform[3],a.worldTransform[1],a.worldTransform[4],a.worldTransform[2]+a.texture.trim.x,a.worldTransform[5]+a.texture.trim.y):this.context.setTransform(a.worldTransform[0],a.worldTransform[3],a.worldTransform[1],a.worldTransform[4],a.worldTransform[2],a.worldTransform[5]),this.context.drawImage(a.texture.baseTexture.source,a.texture.frame.x,a.texture.frame.y,a.texture.frame.width,a.texture.frame.height,a.anchor.x*-a.texture.frame.width,a.anchor.y*-a.texture.frame.height,a.texture.frame.width,a.texture.frame.height));else if(a instanceof c.Strip)this.context.setTransform(a.worldTransform[0],a.worldTransform[3],a.worldTransform[1],a.worldTransform[4],a.worldTransform[2],a.worldTransform[5]),this.renderStrip(a);else if(a instanceof c.TilingSprite)this.context.setTransform(a.worldTransform[0],a.worldTransform[3],a.worldTransform[1],a.worldTransform[4],a.worldTransform[2],a.worldTransform[5]),this.renderTilingSprite(a);else if(a instanceof c.CustomRenderable)a.renderCanvas(this);else if(a instanceof c.Graphics)this.context.setTransform(a.worldTransform[0],a.worldTransform[3],a.worldTransform[1],a.worldTransform[4],a.worldTransform[2],a.worldTransform[5]),c.CanvasGraphics.renderGraphics(a,this.context);else if(a instanceof c.FilterBlock)if(a.open){this.context.save();var d=a.mask.alpha,e=a.mask.worldTransform;this.context.setTransform(e[0],e[3],e[1],e[4],e[2],e[5]),a.mask.worldAlpha=.5,this.context.worldAlpha=0,c.CanvasGraphics.renderGraphicsMask(a.mask,this.context),this.context.clip(),a.mask.worldAlpha=d}else this.context.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=b)},c.WebGLBatch.prototype.update=function(){for(var a,b,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r=0,s=this.head;s;){if(s.vcount===c.visibleCount){if(b=s.texture.frame.width,d=s.texture.frame.height,e=s.anchor.x,f=s.anchor.y,g=b*(1-e),h=b*-e,i=d*(1-f),j=d*-f,k=8*r,a=s.worldTransform,l=a[0],m=a[3],n=a[1],o=a[4],p=a[2],q=a[5],s.texture.trimmed&&(p+=s.texture.trim.x,q+=s.texture.trim.y),this.verticies[k+0]=l*h+n*j+p,this.verticies[k+1]=o*j+m*h+q,this.verticies[k+2]=l*g+n*j+p,this.verticies[k+3]=o*j+m*g+q,this.verticies[k+4]=l*g+n*i+p,this.verticies[k+5]=o*i+m*g+q,this.verticies[k+6]=l*h+n*i+p,this.verticies[k+7]=o*i+m*h+q,s.updateFrame||s.texture.updateFrame){this.dirtyUVS=!0;var t=s.texture,u=t.frame,v=t.baseTexture.width,w=t.baseTexture.height;this.uvs[k+0]=u.x/v,this.uvs[k+1]=u.y/w,this.uvs[k+2]=(u.x+u.width)/v,this.uvs[k+3]=u.y/w,this.uvs[k+4]=(u.x+u.width)/v,this.uvs[k+5]=(u.y+u.height)/w,this.uvs[k+6]=u.x/v,this.uvs[k+7]=(u.y+u.height)/w,s.updateFrame=!1}if(s.cacheAlpha!=s.worldAlpha){s.cacheAlpha=s.worldAlpha;var x=4*r;this.colors[x]=this.colors[x+1]=this.colors[x+2]=this.colors[x+3]=s.worldAlpha,this.dirtyColors=!0}}else k=8*r,this.verticies[k+0]=0,this.verticies[k+1]=0,this.verticies[k+2]=0,this.verticies[k+3]=0,this.verticies[k+4]=0,this.verticies[k+5]=0,this.verticies[k+6]=0,this.verticies[k+7]=0;r++,s=s.__next}},d});