phaser/src/gameobjects
2020-08-25 15:51:11 +01:00
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bitmaptext Improves JSDocs 2020-08-25 09:54:09 +01:00
blitter Uses setGameObject to support Light2D 2020-07-16 15:15:33 +01:00
components Updated to use MultiPipeline 2020-08-21 16:14:59 +01:00
container When using the GameObjectCreator for Containers you can now specify the children property in the configuration object. 2020-08-25 15:51:11 +01:00
domelement Sprite, Rope, ParticleEmitterManager, Extern and DOMElement now all override the addedToScene and removedFromScene callbacks to handle further set-up tasks. 2020-08-24 19:24:02 +01:00
events Expose the new events 2020-08-24 19:13:18 +01:00
extern Sprite, Rope, ParticleEmitterManager, Extern and DOMElement now all override the addedToScene and removedFromScene callbacks to handle further set-up tasks. 2020-08-24 19:24:02 +01:00
graphics Updated docs #5231 2020-08-03 10:37:01 +01:00
group Merge pull request #5166 from samme/feature/group-setActive-setName 2020-07-13 12:34:03 +01:00
image Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
lights Bumping to 3.50 2020-07-31 13:41:29 +01:00
mesh Mesh and Quad Game Objects now support rendering with normal maps. 2020-07-16 15:25:06 +01:00
particles Update ParticleManagerCreator.js 2020-08-24 19:24:11 +01:00
pathfollower Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
quad Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
rendertexture Remove false import 2020-08-19 13:19:07 +01:00
rope Sprite, Rope, ParticleEmitterManager, Extern and DOMElement now all override the addedToScene and removedFromScene callbacks to handle further set-up tasks. 2020-08-24 19:24:02 +01:00
shader Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
shape Calling Rectangle.setSize() wouldn't change the underlying geometry of the Shape Game Object, causing any stroke to be incorrectly rendered after a size change. 2020-08-03 17:54:29 +01:00
sprite Sprite, Rope, ParticleEmitterManager, Extern and DOMElement now all override the addedToScene and removedFromScene callbacks to handle further set-up tasks. 2020-08-24 19:24:02 +01:00
text Merge pull request #5235 from mk360/text-padding 2020-08-20 10:04:35 +01:00
tilesprite The TileSprite Game Objects now support rendering with normal maps. 2020-07-16 16:59:53 +01:00
typedefs Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
video Fixed Video return type. Fix #5003 2020-02-13 12:13:13 +00:00
zone Rename all setInteractive() arguments, and docs 2020-08-03 13:33:30 -07:00
BuildGameObject.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
BuildGameObjectAnimation.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
DisplayList.js Added events property and new add and remove callbacks 2020-08-24 19:15:53 +01:00
GameObject.js Added addedToScene and removedFromScene methods 2020-08-24 19:18:29 +01:00
GameObjectCreator.js GameObjectCreator.events is a new property that references the Scene's Event Emitter. This is now used internally. 2020-08-24 19:19:19 +01:00
GameObjectFactory.js GameObjectFactory.events is a new property that references the Scene's Event Emitter. This is now used internally. 2020-08-24 19:20:20 +01:00
index.js Added new Rope Game Object 2020-01-17 17:38:06 +00:00
UpdateList.js The Update List now uses the new checkQueue property to ensure no duplicate objects are on the active list. 2020-08-24 19:21:35 +01:00