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bitmaptext
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Improves JSDocs
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2020-08-25 09:54:09 +01:00 |
blitter
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Uses setGameObject to support Light2D
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2020-07-16 15:15:33 +01:00 |
components
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Updated to use MultiPipeline
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2020-08-21 16:14:59 +01:00 |
container
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When using the GameObjectCreator for Containers you can now specify the children property in the configuration object.
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2020-08-25 15:51:11 +01:00 |
domelement
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Sprite , Rope , ParticleEmitterManager , Extern and DOMElement now all override the addedToScene and removedFromScene callbacks to handle further set-up tasks.
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2020-08-24 19:24:02 +01:00 |
events
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Expose the new events
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2020-08-24 19:13:18 +01:00 |
extern
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Sprite , Rope , ParticleEmitterManager , Extern and DOMElement now all override the addedToScene and removedFromScene callbacks to handle further set-up tasks.
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2020-08-24 19:24:02 +01:00 |
graphics
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Updated docs #5231
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2020-08-03 10:37:01 +01:00 |
group
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Merge pull request #5166 from samme/feature/group-setActive-setName
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2020-07-13 12:34:03 +01:00 |
image
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
lights
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Bumping to 3.50
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2020-07-31 13:41:29 +01:00 |
mesh
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Mesh and Quad Game Objects now support rendering with normal maps.
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2020-07-16 15:25:06 +01:00 |
particles
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Update ParticleManagerCreator.js
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2020-08-24 19:24:11 +01:00 |
pathfollower
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
quad
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
rendertexture
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Remove false import
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2020-08-19 13:19:07 +01:00 |
rope
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Sprite , Rope , ParticleEmitterManager , Extern and DOMElement now all override the addedToScene and removedFromScene callbacks to handle further set-up tasks.
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2020-08-24 19:24:02 +01:00 |
shader
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
shape
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Calling Rectangle.setSize() wouldn't change the underlying geometry of the Shape Game Object, causing any stroke to be incorrectly rendered after a size change.
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2020-08-03 17:54:29 +01:00 |
sprite
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Sprite , Rope , ParticleEmitterManager , Extern and DOMElement now all override the addedToScene and removedFromScene callbacks to handle further set-up tasks.
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2020-08-24 19:24:02 +01:00 |
text
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Merge pull request #5235 from mk360/text-padding
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2020-08-20 10:04:35 +01:00 |
tilesprite
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The TileSprite Game Objects now support rendering with normal maps.
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2020-07-16 16:59:53 +01:00 |
typedefs
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
video
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Fixed Video return type. Fix #5003
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2020-02-13 12:13:13 +00:00 |
zone
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Rename all setInteractive() arguments, and docs
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2020-08-03 13:33:30 -07:00 |
BuildGameObject.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
BuildGameObjectAnimation.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
DisplayList.js
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Added events property and new add and remove callbacks
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2020-08-24 19:15:53 +01:00 |
GameObject.js
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Added addedToScene and removedFromScene methods
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2020-08-24 19:18:29 +01:00 |
GameObjectCreator.js
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GameObjectCreator.events is a new property that references the Scene's Event Emitter. This is now used internally.
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2020-08-24 19:19:19 +01:00 |
GameObjectFactory.js
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GameObjectFactory.events is a new property that references the Scene's Event Emitter. This is now used internally.
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2020-08-24 19:20:20 +01:00 |
index.js
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Added new Rope Game Object
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2020-01-17 17:38:06 +00:00 |
UpdateList.js
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The Update List now uses the new checkQueue property to ensure no duplicate objects are on the active list.
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2020-08-24 19:21:35 +01:00 |