phaser/v3/src/gameobjects/particles
2017-11-11 03:51:54 +00:00
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zones EdgeZone has new updateSource and changeSource methods and seamless argument 2017-11-01 13:09:48 +00:00
EmitterOp.js emitOnly with custom function now sets the correct one. 2017-10-30 17:04:03 +00:00
GravityWell.js New GravityWell feature for the particle system 2017-10-25 16:05:04 +01:00
Particle.js Added support for onEnter and onLeave Death Zones for Particles 2017-10-29 21:46:41 +00:00
ParticleEmitter.js RandomZone uses a local vec2 now which allows it to work properly with Curves and Paths 2017-11-01 13:09:30 +00:00
ParticleEmitterManager.js Particle Manager has new processors and gravity well support 2017-10-25 16:05:48 +01:00
ParticleManagerCanvasRenderer.js Particles with an alpha of zero are no longer rendered 2017-11-11 03:51:54 +00:00
ParticleManagerCreator.js BitmapMask rendering progress. Still missing blend mode support specifically for it to work with particles 2017-11-08 15:14:14 -03:00
ParticleManagerFactory.js Particle Emitter Manager looks after all emitters bound to it 2017-10-17 04:19:29 +01:00
ParticleManagerRender.js New Particle Manager renderer functions 2017-10-17 04:19:03 +01:00
ParticleManagerWebGLRenderer.js Renderer now renders the entire manager, saving a flush after each emitter. 2017-10-20 00:54:28 +01:00