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actions
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
animations
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JSDoc fixes
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2019-02-04 11:49:34 +00:00 |
cache
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Added Camera Fade and Game Object Destroy events.
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2019-01-18 14:21:45 +00:00 |
cameras
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JSDoc fixes
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2019-02-04 11:45:17 +00:00 |
core
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Numerous jsdoc and TS related fixes
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2019-02-04 17:16:08 +00:00 |
create
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
curves
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
data
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DataManager.pop would emit the DataManager instance, instead of the parent, as the first event argument. It now emits the parent as it should do. Fix #4186
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2019-01-24 11:11:07 +00:00 |
device
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Added suffix support, removed div creation, added Safari 5.1 hack and active property.
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2019-01-23 00:12:26 +00:00 |
display
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Numerous jsdoc and TS related fixes
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2019-02-04 17:16:08 +00:00 |
dom
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DOM.GetTarget is a new helper function that will return a reference to a DOM Element based on the given string or node.
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2019-01-31 11:10:40 +00:00 |
events
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
gameobjects
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Lots of namespace and jsdoc fixes
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2019-02-01 18:02:58 +00:00 |
geom
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
input
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JSDoc fixes
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2019-02-04 11:45:17 +00:00 |
loader
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Lots of namespace and jsdoc fixes
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2019-02-01 18:02:58 +00:00 |
math
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Tidying up the code format.
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2019-01-18 16:11:59 +00:00 |
physics
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Should be a config setter.
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2019-02-04 21:50:55 +00:00 |
plugins
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Lots of namespace and jsdoc fixes
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2019-02-01 18:02:58 +00:00 |
polyfills
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Removed bind polyfill as it's in IE9+ anyway
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2018-07-19 16:22:43 +01:00 |
renderer
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Numerous jsdoc and TS related fixes
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2019-02-04 17:16:08 +00:00 |
scale
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Numerous jsdoc and TS related fixes
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2019-02-04 17:16:08 +00:00 |
scene
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JSDoc fixes
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2019-02-04 11:45:17 +00:00 |
sound
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Lots of namespace and jsdoc fixes
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2019-02-01 18:02:58 +00:00 |
structs
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Added Size.resize and Size.setAspectRatio methods.
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2019-01-25 12:13:26 +00:00 |
textures
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Lots of namespace and jsdoc fixes
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2019-02-01 18:02:58 +00:00 |
tilemaps
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Numerous jsdoc and TS related fixes
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2019-02-04 17:16:08 +00:00 |
time
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doc fix: wrong argument type
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2019-01-25 11:00:40 +08:00 |
tweens
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A Tween Timeline will now set it's internal destroy state _before_ calling either the onComplete callback or sending the COMPLETE event. This means you can now call methods that will change the state of the Timeline, such as play , during the callback handlers, where-as before doing this would have had the internal state changed immediately, preventing it
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2019-01-30 15:49:08 +00:00 |
utils
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Lots more jsdoc fixes and new documentation
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2019-01-31 14:47:50 +00:00 |
const.js
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Release number
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2019-02-04 10:55:26 +00:00 |
phaser-arcade-physics.js
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Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
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2019-01-29 15:42:27 +00:00 |
phaser-core.js
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Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
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2019-01-29 15:42:27 +00:00 |
phaser.js
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Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
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2019-01-29 15:42:27 +00:00 |