.. |
actions
|
Happy New Year
|
2019-01-15 16:20:22 +00:00 |
animations
|
JSDoc fixes
|
2019-02-04 11:49:34 +00:00 |
cache
|
Added Camera Fade and Game Object Destroy events.
|
2019-01-18 14:21:45 +00:00 |
cameras
|
JSDoc fixes
|
2019-02-04 11:45:17 +00:00 |
core
|
Moved jsdoc comment to stop weird TS module generation
|
2019-02-08 13:08:32 +00:00 |
create
|
Happy New Year
|
2019-01-15 16:20:22 +00:00 |
curves
|
Happy New Year
|
2019-01-15 16:20:22 +00:00 |
data
|
DataManager.pop would emit the DataManager instance, instead of the parent, as the first event argument. It now emits the parent as it should do. Fix #4186
|
2019-01-24 11:11:07 +00:00 |
device
|
Added suffix support, removed div creation, added Safari 5.1 hack and active property.
|
2019-01-23 00:12:26 +00:00 |
display
|
Numerous jsdoc and TS related fixes
|
2019-02-04 17:16:08 +00:00 |
dom
|
DOM.GetTarget is a new helper function that will return a reference to a DOM Element based on the given string or node.
|
2019-01-31 11:10:40 +00:00 |
events
|
Happy New Year
|
2019-01-15 16:20:22 +00:00 |
gameobjects
|
Merge pull request #4350 from brian-lui/patch-1
|
2019-02-08 13:37:53 +00:00 |
geom
|
Happy New Year
|
2019-01-15 16:20:22 +00:00 |
input
|
Moved time to getter and fixed checkDown.
|
2019-02-08 13:32:54 +00:00 |
loader
|
Lots of namespace and jsdoc fixes
|
2019-02-01 18:02:58 +00:00 |
math
|
Tidying up the code format.
|
2019-01-18 16:11:59 +00:00 |
physics
|
When the Matter World creates its wall bounds, the left and right walls now extend further up and down than before, so that in a 4-wall setting there are no gaps in the corners, which previously allowed for fast moving objects that hit a corner intersection point to sometimes travel through it.
|
2019-02-09 16:27:20 +00:00 |
plugins
|
Lots of namespace and jsdoc fixes
|
2019-02-01 18:02:58 +00:00 |
polyfills
|
Removed bind polyfill as it's in IE9+ anyway
|
2018-07-19 16:22:43 +01:00 |
renderer
|
Don't set if game is being destroyed
|
2019-02-04 23:29:22 +00:00 |
scale
|
No scale mode, no expansion.
|
2019-02-04 22:14:16 +00:00 |
scene
|
Bumped version number
|
2019-02-08 13:37:07 +00:00 |
sound
|
Don't create a promise unless the context exists
|
2019-02-04 23:29:39 +00:00 |
structs
|
Added Size.resize and Size.setAspectRatio methods.
|
2019-01-25 12:13:26 +00:00 |
textures
|
Added dirty rect arguments to putData method
|
2019-02-08 19:45:58 +00:00 |
tilemaps
|
Numerous jsdoc and TS related fixes
|
2019-02-04 17:16:08 +00:00 |
time
|
doc fix: wrong argument type
|
2019-01-25 11:00:40 +08:00 |
tweens
|
A Tween Timeline will now set it's internal destroy state _before_ calling either the onComplete callback or sending the COMPLETE event. This means you can now call methods that will change the state of the Timeline, such as play , during the callback handlers, where-as before doing this would have had the internal state changed immediately, preventing it
|
2019-01-30 15:49:08 +00:00 |
utils
|
Lots more jsdoc fixes and new documentation
|
2019-01-31 14:47:50 +00:00 |
const.js
|
3.16.2
|
2019-02-08 13:32:34 +00:00 |
phaser-arcade-physics.js
|
Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
|
2019-01-29 15:42:27 +00:00 |
phaser-core.js
|
Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
|
2019-01-29 15:42:27 +00:00 |
phaser.js
|
Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
|
2019-01-29 15:42:27 +00:00 |