mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 15:12:18 +00:00
34 lines
1.3 KiB
TypeScript
34 lines
1.3 KiB
TypeScript
/// <reference path="../Game.d.ts" />
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module Phaser {
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class Circle {
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constructor(x?: number, y?: number, diameter?: number);
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private _diameter;
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private _radius;
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public x: number;
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public y: number;
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public diameter : number;
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public radius : number;
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public circumference(): number;
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public bottom : number;
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public left : number;
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public right : number;
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public top : number;
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public area : number;
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public isEmpty : bool;
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public intersectCircleLine(line: Line): bool;
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public clone(output?: Circle): Circle;
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public contains(x: number, y: number): bool;
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public containsPoint(point: Point): bool;
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public containsCircle(circle: Circle): bool;
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public copyFrom(source: Circle): Circle;
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public copyTo(target: Circle): Circle;
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public distanceTo(target: any, round?: bool): number;
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public equals(toCompare: Circle): bool;
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public intersects(toIntersect: Circle): bool;
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public circumferencePoint(angle: number, asDegrees?: bool, output?: Point): Point;
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public offset(dx: number, dy: number): Circle;
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public offsetPoint(point: Point): Circle;
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public setTo(x: number, y: number, diameter: number): Circle;
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public toString(): string;
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}
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}
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