mirror of
https://github.com/photonstorm/phaser
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24 lines
682 B
JavaScript
24 lines
682 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create });
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function preload() {
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game.load.image('diamond', 'assets/sprites/diamond.png');
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}
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function create() {
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game.stage.backgroundColor = 0x2d2d2d;
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var sprite = game.add.sprite(100, 100, 'diamond');
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// Here we'll chain 4 different tweens together and play through them all in a loop
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var tween = game.add.tween(sprite).to({ x: 600 }, 2000, Phaser.Easing.Linear.None)
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.to({ y: 300 }, 1000, Phaser.Easing.Linear.None)
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.to({ x: 100 }, 2000, Phaser.Easing.Linear.None)
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.to({ y: 100 }, 1000, Phaser.Easing.Linear.None)
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.loop()
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.start();
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}
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