phaser/wip/phaser tests/geometry/circle.ts
2013-09-13 16:24:01 +01:00

30 lines
623 B
TypeScript

/// <reference path="../../Phaser/Game.ts" />
(function () {
var myGame = new Phaser.Game(this, 'game', 800, 600, null, create, update);
var circle: Phaser.GeomSprite;
var floor: Phaser.GeomSprite;
function create() {
circle = myGame.add.geomSprite(200, 0);
circle.createCircle(64);
circle.acceleration.y = 100;
circle.elasticity = 0.8;
// A simple floor
floor = myGame.add.geomSprite(0, 550);
floor.createRectangle(800, 50);
floor.immovable = true;
}
function update() {
myGame.collide(circle, floor);
}
})();