mirror of
https://github.com/photonstorm/phaser
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30 lines
623 B
TypeScript
30 lines
623 B
TypeScript
/// <reference path="../../Phaser/Game.ts" />
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(function () {
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var myGame = new Phaser.Game(this, 'game', 800, 600, null, create, update);
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var circle: Phaser.GeomSprite;
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var floor: Phaser.GeomSprite;
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function create() {
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circle = myGame.add.geomSprite(200, 0);
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circle.createCircle(64);
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circle.acceleration.y = 100;
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circle.elasticity = 0.8;
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// A simple floor
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floor = myGame.add.geomSprite(0, 550);
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floor.createRectangle(800, 50);
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floor.immovable = true;
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}
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function update() {
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myGame.collide(circle, floor);
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}
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})();
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