phaser/wip/TS Source/particles/initialize/Life.js
2013-09-13 16:24:01 +01:00

31 lines
1.2 KiB
JavaScript

var __extends = this.__extends || function (d, b) {
function __() { this.constructor = d; }
__.prototype = b.prototype;
d.prototype = new __();
};
var Phaser;
(function (Phaser) {
(function (Particles) {
/// <reference path="../../_definitions.ts" />
(function (Initializers) {
var Life = (function (_super) {
__extends(Life, _super);
function Life(a, b, c) {
_super.call(this);
this.lifePan = Particles.ParticleUtils.setSpanValue(a, b, c);
}
Life.prototype.initialize = function (target) {
if(this.lifePan.a == Infinity) {
target.life = Infinity;
} else {
target.life = this.lifePan.getValue();
}
};
return Life;
})(Initializers.Initialize);
Initializers.Life = Life;
})(Particles.Initializers || (Particles.Initializers = {}));
var Initializers = Particles.Initializers;
})(Phaser.Particles || (Phaser.Particles = {}));
var Particles = Phaser.Particles;
})(Phaser || (Phaser = {}));