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animation.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
bitmapdata.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
bitmaptext.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
components.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
core.json
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Added FrameDebugger into the mix.
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2015-09-15 12:53:43 +01:00 |
creature-global.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
creature.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
debug.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
debug.stub.json
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Stubbed Net and Debug so they can be properly excluded during a custom build.
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2015-04-29 09:07:06 -04:00 |
gameobjects.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
gamepad.json
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Consolidated all Pointer buttons into the new DeviceButton class.
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2015-07-17 13:52:09 +01:00 |
geom.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
graphics.json
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Split out rope and tilesprite as custom tasks.
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2015-07-22 12:44:03 +01:00 |
input.json
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Consolidated all Pointer buttons into the new DeviceButton class.
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2015-07-17 13:52:09 +01:00 |
intro.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
keyboard.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
loader.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
math.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
net.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
net.stub.json
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Stubbed Net and Debug so they can be properly excluded during a custom build.
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2015-04-29 09:07:06 -04:00 |
outro.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
p2.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
particles.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
particles.stub.json
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Grunt file now properly includes stub files for Game core managers.
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2015-03-04 00:32:33 +00:00 |
phaser.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
physics.arcade.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
physics.arcade.tilemaps.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
physics.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
physics.ninja.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
physics.p2.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
pixi-intro.json
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PIXI.CanvasPool is a new static global created to deal with the issue of resource leaks and continuous DOM node build-up when creating lots of Text or BitmapData objects, or when calling generateTexture on any display object. The CanvasPool will do its best to re-use out dated canvas elements rather than filling up the DOM with new ones.
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2015-08-03 16:09:16 +01:00 |
pixi-outro.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
pixi-rope.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
pixi-tilesprite.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
rendertexture.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
retrofont.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
rope.json
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Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite.
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2015-07-23 13:25:08 +01:00 |
sound.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
sound.stub.json
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Grunt file now properly includes stub files for Game core managers.
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2015-03-04 00:32:33 +00:00 |
system.json
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Split out rope and tilesprite as custom tasks.
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2015-07-22 12:44:03 +01:00 |
text.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
tilemaps.json
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Tiled Image Collection support is now available and has been added to the TilemapParser and Tilemap classes (thanks @asyed94 #1879)
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2015-07-02 13:53:02 +01:00 |
tilesprite.json
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Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite.
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2015-07-23 13:25:08 +01:00 |
time.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
tweens.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
tweens.stub.json
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Grunt file now properly includes stub files for Game core managers.
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2015-03-04 00:32:33 +00:00 |
utils.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
video.json
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Added Video to gruntfile.
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2015-05-06 07:58:04 +01:00 |