mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 15:12:18 +00:00
555 lines
No EOL
14 KiB
TypeScript
555 lines
No EOL
14 KiB
TypeScript
/// <reference path="../Game.ts" />
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/**
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* Phaser - Device
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*
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* Detects device support capabilities. Using some elements from System.js by MrDoob and Modernizr
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* https://github.com/Modernizr/Modernizr/blob/master/feature-detects/audio.js
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*/
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module Phaser {
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export class Device {
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/**
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* Device constructor
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*/
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constructor() {
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this._checkAudio();
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this._checkBrowser();
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this._checkCSS3D();
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this._checkDevice();
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this._checkFeatures();
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this._checkOS();
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}
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// Operating System
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/**
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* Is running desktop?
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* @type {boolean}
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*/
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public desktop: bool = false;
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/**
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* Is running on iOS?
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* @type {boolean}
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*/
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public iOS: bool = false;
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/**
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* Is running on android?
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* @type {boolean}
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*/
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public android: bool = false;
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/**
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* Is running on chromeOS?
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* @type {boolean}
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*/
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public chromeOS: bool = false;
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/**
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* Is running on linux?
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* @type {boolean}
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*/
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public linux: bool = false;
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/**
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* Is running on maxOS?
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* @type {boolean}
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*/
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public macOS: bool = false;
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/**
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* Is running on windows?
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* @type {boolean}
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*/
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public windows: bool = false;
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// Features
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/**
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* Is canvas available?
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* @type {boolean}
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*/
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public canvas: bool = false;
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/**
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* Is file available?
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* @type {boolean}
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*/
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public file: bool = false;
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/**
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* Is fileSystem available?
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* @type {boolean}
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*/
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public fileSystem: bool = false;
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/**
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* Is localStorage available?
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* @type {boolean}
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*/
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public localStorage: bool = false;
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/**
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* Is webGL available?
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* @type {boolean}
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*/
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public webGL: bool = false;
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/**
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* Is worker available?
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* @type {boolean}
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*/
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public worker: bool = false;
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/**
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* Is touch available?
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* @type {boolean}
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*/
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public touch: bool = false;
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/**
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* Is mspointer available?
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* @type {boolean}
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*/
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public mspointer: bool = false;
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/**
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* Is css3D available?
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* @type {boolean}
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*/
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public css3D: bool = false;
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// Browser
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/**
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* Is running in arora?
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* @type {boolean}
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*/
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public arora: bool = false;
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/**
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* Is running in chrome?
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* @type {boolean}
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*/
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public chrome: bool = false;
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/**
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* Is running in epiphany?
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* @type {boolean}
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*/
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public epiphany: bool = false;
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/**
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* Is running in firefox?
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* @type {boolean}
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*/
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public firefox: bool = false;
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/**
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* Is running in ie?
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* @type {boolean}
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*/
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public ie: bool = false;
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/**
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* Version of ie?
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* @type Number
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*/
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public ieVersion: number = 0;
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/**
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* Is running in mobileSafari?
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* @type {boolean}
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*/
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public mobileSafari: bool = false;
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/**
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* Is running in midori?
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* @type {boolean}
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*/
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public midori: bool = false;
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/**
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* Is running in opera?
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* @type {boolean}
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*/
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public opera: bool = false;
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/**
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* Is running in safari?
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* @type {boolean}
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*/
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public safari: bool = false;
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public webApp: bool = false;
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// Audio
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/**
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* Is audioData available?
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* @type {boolean}
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*/
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public audioData: bool = false;
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/**
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* Is webaudio available?
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* @type {boolean}
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*/
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public webaudio: bool = false;
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/**
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* Is ogg available?
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* @type {boolean}
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*/
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public ogg: bool = false;
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/**
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* Is mp3 available?
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* @type {boolean}
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*/
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public mp3: bool = false;
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/**
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* Is wav available?
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* @type {boolean}
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*/
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public wav: bool = false;
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/**
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* Is m4a available?
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* @type {boolean}
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*/
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public m4a: bool = false;
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// Device
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/**
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* Is running on iPhone?
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* @type {boolean}
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*/
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public iPhone: bool = false;
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/**
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* Is running on iPhone4?
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* @type {boolean}
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*/
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public iPhone4: bool = false;
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/**
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* Is running on iPad?
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* @type {boolean}
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*/
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public iPad: bool = false;
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/**
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* PixelRatio of the host device?
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* @type Number
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*/
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public pixelRatio: number = 0;
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/**
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* Check which OS is game running on.
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* @private
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*/
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private _checkOS() {
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var ua = navigator.userAgent;
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if (/Android/.test(ua))
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{
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this.android = true;
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}
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else if (/CrOS/.test(ua))
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{
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this.chromeOS = true;
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}
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else if (/iP[ao]d|iPhone/i.test(ua))
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{
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this.iOS = true;
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}
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else if (/Linux/.test(ua))
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{
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this.linux = true;
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}
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else if (/Mac OS/.test(ua))
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{
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this.macOS = true;
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}
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else if (/Windows/.test(ua))
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{
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this.windows = true;
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}
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if (this.windows || this.macOS || this.linux)
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{
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this.desktop = true;
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}
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}
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/**
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* Check HTML5 features of the host environment.
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* @private
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*/
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private _checkFeatures() {
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this.canvas = !!window['CanvasRenderingContext2D'];
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try
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{
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this.localStorage = !!localStorage.getItem;
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}
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catch (error)
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{
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this.localStorage = false;
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}
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this.file = !!window['File'] && !!window['FileReader'] && !!window['FileList'] && !!window['Blob'];
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this.fileSystem = !!window['requestFileSystem'];
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this.webGL = !!window['WebGLRenderingContext'];
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this.worker = !!window['Worker'];
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if ('ontouchstart' in document.documentElement || window.navigator.msPointerEnabled)
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{
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this.touch = true;
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}
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if (window.navigator.msPointerEnabled)
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{
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this.mspointer = true;
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}
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}
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/**
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* Check what browser is game running in.
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* @private
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*/
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private _checkBrowser() {
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var ua = navigator.userAgent;
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if (/Arora/.test(ua))
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{
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this.arora = true;
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}
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else if (/Chrome/.test(ua))
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{
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this.chrome = true;
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}
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else if (/Epiphany/.test(ua))
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{
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this.epiphany = true;
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}
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else if (/Firefox/.test(ua))
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{
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this.firefox = true;
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}
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else if (/Mobile Safari/.test(ua))
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{
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this.mobileSafari = true;
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}
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else if (/MSIE (\d+\.\d+);/.test(ua))
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{
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this.ie = true;
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this.ieVersion = parseInt(RegExp.$1);
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}
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else if (/Midori/.test(ua))
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{
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this.midori = true;
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}
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else if (/Opera/.test(ua))
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{
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this.opera = true;
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}
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else if (/Safari/.test(ua))
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{
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this.safari = true;
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}
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// WebApp mode in iOS
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if (navigator['standalone'])
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{
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this.webApp = true;
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}
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}
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/**
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* Check audio support.
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* @private
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*/
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private _checkAudio() {
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this.audioData = !!(window['Audio']);
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this.webaudio = !!(window['webkitAudioContext'] || window['AudioContext']);
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var audioElement: HTMLAudioElement = <HTMLAudioElement> document.createElement('audio');
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var result = false;
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try
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{
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if (result = !!audioElement.canPlayType)
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{
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if (audioElement.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/, ''))
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{
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this.ogg = true;
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}
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if (audioElement.canPlayType('audio/mpeg;').replace(/^no$/, ''))
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{
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this.mp3 = true;
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}
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// Mimetypes accepted:
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// developer.mozilla.org/En/Media_formats_supported_by_the_audio_and_video_elements
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// bit.ly/iphoneoscodecs
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if (audioElement.canPlayType('audio/wav; codecs="1"').replace(/^no$/, ''))
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{
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this.wav = true;
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}
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if (audioElement.canPlayType('audio/x-m4a;') || audioElement.canPlayType('audio/aac;').replace(/^no$/, ''))
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{
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this.m4a = true;
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}
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}
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} catch (e) { }
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}
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/**
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* Check PixelRatio of devices.
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* @private
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*/
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private _checkDevice() {
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this.pixelRatio = window['devicePixelRatio'] || 1;
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this.iPhone = navigator.userAgent.toLowerCase().indexOf('iphone') != -1;
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this.iPhone4 = (this.pixelRatio == 2 && this.iPhone);
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this.iPad = navigator.userAgent.toLowerCase().indexOf('ipad') != -1;
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}
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/**
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* Check whether the host environment support 3D CSS.
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* @private
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*/
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private _checkCSS3D() {
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var el = document.createElement('p');
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var has3d;
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var transforms = {
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'webkitTransform': '-webkit-transform',
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'OTransform': '-o-transform',
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'msTransform': '-ms-transform',
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'MozTransform': '-moz-transform',
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'transform': 'transform'
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};
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// Add it to the body to get the computed style.
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document.body.insertBefore(el, null);
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for (var t in transforms)
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{
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if (el.style[t] !== undefined)
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{
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el.style[t] = "translate3d(1px,1px,1px)";
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has3d = window.getComputedStyle(el).getPropertyValue(transforms[t]);
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}
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}
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document.body.removeChild(el);
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this.css3D = (has3d !== undefined && has3d.length > 0 && has3d !== "none");
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}
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public isConsoleOpen(): bool {
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if (window.console && window.console['firebug'])
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{
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return true;
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}
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if (window.console)
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{
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console.profile();
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console.profileEnd();
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if (console.clear) console.clear();
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return console['profiles'].length > 0;
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}
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return false;
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}
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/**
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* Get all informations of host device.
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* @return {string} Informations in a string.
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*/
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public getAll(): string {
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var output: string = '';
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output = output.concat('Device\n');
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output = output.concat('iPhone : ' + this.iPhone + '\n');
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output = output.concat('iPhone4 : ' + this.iPhone4 + '\n');
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output = output.concat('iPad : ' + this.iPad + '\n');
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output = output.concat('\n');
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output = output.concat('Operating System\n');
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output = output.concat('iOS: ' + this.iOS + '\n');
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output = output.concat('Android: ' + this.android + '\n');
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output = output.concat('ChromeOS: ' + this.chromeOS + '\n');
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output = output.concat('Linux: ' + this.linux + '\n');
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output = output.concat('MacOS: ' + this.macOS + '\n');
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output = output.concat('Windows: ' + this.windows + '\n');
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output = output.concat('\n');
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output = output.concat('Browser\n');
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output = output.concat('Arora: ' + this.arora + '\n');
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output = output.concat('Chrome: ' + this.chrome + '\n');
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output = output.concat('Epiphany: ' + this.epiphany + '\n');
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output = output.concat('Firefox: ' + this.firefox + '\n');
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output = output.concat('Internet Explorer: ' + this.ie + ' (' + this.ieVersion + ')\n');
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output = output.concat('Mobile Safari: ' + this.mobileSafari + '\n');
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output = output.concat('Midori: ' + this.midori + '\n');
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output = output.concat('Opera: ' + this.opera + '\n');
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output = output.concat('Safari: ' + this.safari + '\n');
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output = output.concat('\n');
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output = output.concat('Features\n');
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output = output.concat('Canvas: ' + this.canvas + '\n');
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output = output.concat('File: ' + this.file + '\n');
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output = output.concat('FileSystem: ' + this.fileSystem + '\n');
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output = output.concat('LocalStorage: ' + this.localStorage + '\n');
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output = output.concat('WebGL: ' + this.webGL + '\n');
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output = output.concat('Worker: ' + this.worker + '\n');
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output = output.concat('Touch: ' + this.touch + '\n');
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output = output.concat('MSPointer: ' + this.mspointer + '\n');
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output = output.concat('CSS 3D: ' + this.css3D + '\n');
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output = output.concat('\n');
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output = output.concat('Audio\n');
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output = output.concat('Audio Data: ' + this.canvas + '\n');
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output = output.concat('Web Audio: ' + this.canvas + '\n');
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output = output.concat('Can play OGG: ' + this.canvas + '\n');
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output = output.concat('Can play MP3: ' + this.canvas + '\n');
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output = output.concat('Can play M4A: ' + this.canvas + '\n');
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output = output.concat('Can play WAV: ' + this.canvas + '\n');
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return output;
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}
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}
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} |