phaser/src/geom/triangle/Offset.js
2019-05-10 16:15:04 +01:00

35 lines
996 B
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2019 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Moves each point (vertex) of a Triangle by a given offset, thus moving the entire Triangle by that offset.
*
* @function Phaser.Geom.Triangle.Offset
* @since 3.0.0
*
* @generic {Phaser.Geom.Triangle} O - [triangle,$return]
*
* @param {Phaser.Geom.Triangle} triangle - The Triangle to move.
* @param {number} x - The horizontal offset (distance) by which to move each point. Can be positive or negative.
* @param {number} y - The vertical offset (distance) by which to move each point. Can be positive or negative.
*
* @return {Phaser.Geom.Triangle} The modified Triangle.
*/
var Offset = function (triangle, x, y)
{
triangle.x1 += x;
triangle.y1 += y;
triangle.x2 += x;
triangle.y2 += y;
triangle.x3 += x;
triangle.y3 += y;
return triangle;
};
module.exports = Offset;