.. |
actions
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
animations
|
Fixed defs #5405
|
2020-11-20 11:33:50 +00:00 |
cache
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
cameras
|
Added ability for camera to zoomX and zoomY
|
2020-11-19 18:07:17 +00:00 |
core
|
Updated docs
|
2020-11-10 12:01:25 +00:00 |
create
|
Revert "clean up"
|
2020-04-10 20:55:31 +02:00 |
curves
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
data
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
device
|
Since iOS 13, iPads now identify as MacOS devices. A new maxTouchPoint check is now part of the Device.OS tests, stopping iPads from being flagged as desktop devices. Fix #5389
|
2020-11-09 17:15:43 +00:00 |
display
|
Multiply now optional for lots of combination effects
|
2020-11-16 11:32:34 +00:00 |
dom
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
events
|
Revert "clean up"
|
2020-04-10 20:55:31 +02:00 |
gameobjects
|
Fix docs and lint errors #5374
|
2020-11-20 11:43:45 +00:00 |
geom
|
Added Face.alpha getter and setter
|
2020-10-21 10:14:56 +01:00 |
input
|
MouseManager.preventDefaultWheel is a new boolean property, set via the inputMousePreventDefaultWheel config option that allows you to toggle capture of mouse wheel at runtime.
|
2020-10-07 10:14:02 +01:00 |
layer3d
|
Expose Basic ShaderLib, add Program, Attribute and Uniform handlers
|
2020-10-01 17:19:13 +01:00 |
loader
|
Update SceneFile.js
|
2020-11-17 17:15:40 +00:00 |
math
|
Finished all docs and added some missing methods and made use of setValues
|
2020-10-07 17:42:19 +01:00 |
physics
|
Merge pull request #5391 from samme/fix/overlapR
|
2020-11-09 17:10:18 +00:00 |
plugins
|
Phaser.Scene.renderer is a new property available in every Phaser.Scene that gives you a reference to the renderer, either Canvas or WebGL.
|
2020-10-27 13:42:45 +00:00 |
polyfills
|
The requestAnimationFrame polyfill no longer expects a Browserify environment and uses window through-out.
|
2019-11-20 17:10:11 +00:00 |
renderer
|
Scissor fix
|
2020-11-20 11:10:37 +00:00 |
scale
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
scene
|
Phaser.Scene.renderer is a new property available in every Phaser.Scene that gives you a reference to the renderer, either Canvas or WebGL.
|
2020-10-27 13:42:45 +00:00 |
sound
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
structs
|
Improved docs
|
2020-10-27 13:55:09 +00:00 |
textures
|
Implemented reading WebGL texture dimensions automatically when adding them to the TextureManager
|
2020-11-18 00:49:19 +00:00 |
tilemaps
|
Added Tile.right and Tile.bottom properties. Fix #5400
|
2020-11-20 11:51:12 +00:00 |
time
|
Add TimerEvent methods
|
2020-11-11 12:05:14 -08:00 |
tweens
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
utils
|
Utils.Array.Remove would return an incorrect array of removed elements if one of the items to be removed was skipped in the array. Fix #5398
|
2020-11-20 11:58:14 +00:00 |
const.js
|
Preparing for Beta 11
|
2020-11-09 16:29:57 +00:00 |
phaser-arcade-physics.js
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
phaser-core.js
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
phaser.js
|
Include Layer3D if feature enabled
|
2020-09-30 15:09:57 +01:00 |