/** * Force a value within the boundaries by clamping it to the range `min`, `max`. * * @method Phaser.Math#clamp * @param {float} v - The value to be clamped. * @param {float} min - The minimum bounds. * @param {float} max - The maximum bounds. * @return {number} The clamped value. */ export default function (v: any, min: any, max: any): any;