var GetTilesWithin = require('./GetTilesWithin'); var CalculateFacesWithin = require('./CalculateFacesWithin'); /** * Copies the tiles in the source rectangular area to a new destination (all specified in tile * coordinates) within the layer. This copies all tile properties & recalculates collision * information in the destination region. * * @function Phaser.Tilemaps.Components.Copy * @since 3.0.0 * * @param {integer} srcTileX - [description] * @param {integer} srcTileY - [description] * @param {integer} width - [description] * @param {integer} height - [description] * @param {integer} destTileX - [description] * @param {integer} destTileY - [description] * @param {integer} destTileY - [description] * @param {boolean} [recalculateFaces=true] - [description] * @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon. */ var Copy = function (srcTileX, srcTileY, width, height, destTileX, destTileY, recalculateFaces, layer) { if (srcTileX < 0) { srcTileX = 0; } if (srcTileY < 0) { srcTileY = 0; } if (recalculateFaces === undefined) { recalculateFaces = true; } var srcTiles = GetTilesWithin(srcTileX, srcTileY, width, height, null, layer); var offsetX = destTileX - srcTileX; var offsetY = destTileY - srcTileY; for (var i = 0; i < srcTiles.length; i++) { var tileX = srcTiles[i].x + offsetX; var tileY = srcTiles[i].y + offsetY; if (tileX >= 0 && tileX < layer.width && tileY >= 0 && tileY < layer.height) { if (layer.data[tileY][tileX]) { layer.data[tileY][tileX].copy(srcTiles[i]); } } } if (recalculateFaces) { // Recalculate the faces within the destination area and neighboring tiles CalculateFacesWithin(destTileX - 1, destTileY - 1, width + 2, height + 2, layer); } }; module.exports = Copy;