var GameObjectCreator = require('../GameObjectCreator'); var Group = require('./Group'); /** * Creates a new Group Game Object and returns it. * * Note: This method will only be available if the Group Game Object has been built into Phaser. * * @method Phaser.GameObjects.GameObjectCreator#group * @since 3.0.0 * * @param {object} config - [description] * * @return {Phaser.GameObjects.Group} The Game Object that was created. */ GameObjectCreator.register('group', function (config) { return new Group(this.scene, null, config); }); // When registering a factory function 'this' refers to the GameObjectCreator context.