/** * @author Richard Davey * @copyright 2019 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var ArrayShuffle = require('../utils/array/Shuffle'); /** * Shuffles the array in place. The shuffled array is both modified and returned. * * @function Phaser.Actions.Shuffle * @since 3.0.0 * @see Phaser.Utils.Array.Shuffle * * @generic {Phaser.GameObjects.GameObject[]} G - [items,$return] * * @param {(array|Phaser.GameObjects.GameObject[])} items - An array of Game Objects. The contents of this array are updated by this Action. * * @return {(array|Phaser.GameObjects.GameObject[])} The array of Game Objects that was passed to this Action. */ var Shuffle = function (items) { return ArrayShuffle(items); }; module.exports = Shuffle;