require('./polyfills'); var CONST = require('./const'); var Extend = require('./utils/object/Extend'); // This object is exported globally var Phaser = { Actions: require('./actions/'), Animation: require('./animations/'), Cache: require('./cache/'), Cameras: require('./cameras/'), Class: require('./utils/Class'), Create: require('./create/'), Curves: require('./curves'), Display: require('./display'), DOM: require('./dom/'), EventEmitter: require('./events/EventEmitter'), Game: require('./boot/Game'), GameObjects: require('./gameobjects'), Geom: require('./geom'), Input: require('./input'), Loader: require('./loader'), Math: require('./math'), Physics: require('./physics'), Scene: require('./scene/Scene'), Sound: require('./sound'), Structs: require('./structs'), Textures: require('./textures'), Time: require('./time'), Tweens: require('./tweens'), Utils: require('./utils') }; // Merge in the consts Phaser = Extend(false, Phaser, CONST); // Export it module.exports = Phaser; global.Phaser = Phaser; /* * "Documentation is like sex: when it is good, it is very, very good; * and when it is bad, it is better than nothing." * -- Dick Brandon */ /* * "Sometimes, the elegant implementation is just a function. * Not a method. Not a class. Not a framework. Just a function." * -- John Carmack */