var Text = require('./Text'); var GameObjectFactory = require('../../GameObjectFactory'); // When registering a factory function 'this' refers to the GameObjectFactory context. // // There are several properties available to use: // // this.scene - a reference to the Scene that owns the GameObjectFactory // this.displayList - a reference to the Display List the Scene owns // this.updateList - a reference to the Update List the Scene owns GameObjectFactory.register('text', function (x, y, text, style) { return this.displayList.add(new Text(this.scene, x, y, text, style)); });