// This singleton is instantiated as soon as Phaser loads, // before a Phaser.Game instance has even been created. // Which means all instances of Phaser Games can share it, // without having to re-poll the device all over again // Phaser.Device module.exports = { os: require('./OS'), browser: require('./Browser'), features: require('./Features'), input: require('./Input'), audio: require('./Audio'), video: require('./Video'), fullscreen: require('./Fullscreen'), canvasFeatures: require('./CanvasFeatures') };