var Phaser;
(function (Phaser) {
///
/**
* @author Richard Davey
* @author sole (http://soledadpenades.com), tween.js
* @copyright 2013 Photon Storm Ltd.
* @license https://github.com/photonstorm/phaser/blob/master/license.txt MIT License
* @module Phaser
*/
(function (Easing) {
/**
* Back easing methods.
*
* @class Back
*/
var Back = (function () {
function Back() { }
Back.In = /**
* The In ease method.
*
* @method In
* @param {Number} k The value to ease.
* @return {Number} The eased value.
*/
function In(k) {
var s = 1.70158;
return k * k * ((s + 1) * k - s);
};
Back.Out = /**
* The Out ease method.
*
* @method Out
* @param {Number} k The value to ease.
* @return {Number} The eased value.
*/
function Out(k) {
var s = 1.70158;
return --k * k * ((s + 1) * k + s) + 1;
};
Back.InOut = /**
* The InOut ease method.
*
* @method InOut
* @param {Number} k The value to ease.
* @return {Number} The eased value.
*/
function InOut(k) {
var s = 1.70158 * 1.525;
if((k *= 2) < 1) {
return 0.5 * (k * k * ((s + 1) * k - s));
}
return 0.5 * ((k -= 2) * k * ((s + 1) * k + s) + 2);
};
return Back;
})();
Easing.Back = Back;
})(Phaser.Easing || (Phaser.Easing = {}));
var Easing = Phaser.Easing;
})(Phaser || (Phaser = {}));