var Phaser; (function (Phaser) { /// (function (Particles) { var Polar2D = (function () { function Polar2D(r, tha) { this.r = Math.abs(r) || 0; this.tha = tha || 0; } Polar2D.prototype.set = function (r, tha) { this.r = r; this.tha = tha; return this; }; Polar2D.prototype.setR = function (r) { this.r = r; return this; }; Polar2D.prototype.setTha = function (tha) { this.tha = tha; return this; }; Polar2D.prototype.copy = function (p) { this.r = p.r; this.tha = p.tha; return this; }; Polar2D.prototype.toVector = function () { return new Phaser.Vec2(this.getX(), this.getY()); }; Polar2D.prototype.getX = function () { return this.r * Math.sin(this.tha); }; Polar2D.prototype.getY = function () { return -this.r * Math.cos(this.tha); }; Polar2D.prototype.normalize = function () { this.r = 1; return this; }; Polar2D.prototype.equals = function (v) { return ((v.r === this.r) && (v.tha === this.tha)); }; Polar2D.prototype.toArray = function () { return [ this.r, this.tha ]; }; Polar2D.prototype.clear = function () { this.r = 0.0; this.tha = 0.0; return this; }; Polar2D.prototype.clone = function () { return new Polar2D(this.r, this.tha); }; return Polar2D; })(); Particles.Polar2D = Polar2D; })(Phaser.Particles || (Phaser.Particles = {})); var Particles = Phaser.Particles; })(Phaser || (Phaser = {}));