var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update }); function preload() { game.load.bitmapFont('desyrel', 'assets/fonts/desyrel.png', 'assets/fonts/desyrel.xml'); } var text; function create() { text = game.add.bitmapText(200, 100, 'Phaser & Pixi\nrocking!', { font: '64px Desyrel', align: 'center' }); } function update() { text.setText('Phaser & Pixi\nrocking!\n' + Math.round(game.time.now)); }