var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create }); function preload() { game.load.image('atari1', 'assets/sprites/atari130xe.png'); game.load.image('coke', 'assets/sprites/cokecan.png'); game.load.image('mushroom', 'assets/sprites/mushroom2.png'); } var dropper; function create() { dropper = game.add.sprite(200, 400, 'mushroom'); dropper.inputEnabled = true; dropper.input.enableDrag(); dropper.events.onDragStart.add(prepareToKill, this); } function prepareToKill() { console.log('3 sec warning'); var t = { time: 0 }; var tween = game.add.tween(t).to({time: 1}, 3000, Phaser.Easing.Linear.None, true); tween.onComplete.add(nukeIt, this); } function nukeIt() { console.log('nuked'); dropper.destroy(); }