var Phaser; (function (Phaser) { /// /** * Phaser - Easing - Cubic * * For use with Phaser.Tween */ (function (Easing) { var Cubic = (function () { function Cubic() { } Cubic.In = function In(k) { return k * k * k; }; Cubic.Out = function Out(k) { return --k * k * k + 1; }; Cubic.InOut = function InOut(k) { if((k *= 2) < 1) { return 0.5 * k * k * k; } return 0.5 * ((k -= 2) * k * k + 2); }; return Cubic; })(); Easing.Cubic = Cubic; })(Phaser.Easing || (Phaser.Easing = {})); var Easing = Phaser.Easing; })(Phaser || (Phaser = {}));