var Pick = require('./Pick'); var ParseGID = require('./ParseGID'); var pointToArray = function (p) { return [ p.x, p.y ]; }; var commonObjectProps = [ 'id', 'name', 'type', 'rotation', 'properties', 'visible', 'x', 'y' ]; var ParseObject = function (tiledObject, offsetX, offsetY) { if (offsetX === undefined) { offsetX = 0; } if (offsetY === undefined) { offsetY = 0; } var parsedObject = Pick(tiledObject, commonObjectProps); parsedObject.x += offsetX; parsedObject.y += offsetY; if (tiledObject.gid) { // Object tiles var gidInfo = ParseGID(tiledObject.gid); parsedObject.gid = gidInfo.gid; parsedObject.flippedHorizontal = gidInfo.flippedHorizontal; parsedObject.flippedVertical = gidInfo.flippedVertical; parsedObject.flippedAntiDiagonal = gidInfo.flippedAntiDiagonal; } else if (tiledObject.polyline) { parsedObject.polyline = tiledObject.polyline.map(pointToArray); } else if (tiledObject.polygon) { parsedObject.polygon = tiledObject.polygon.map(pointToArray); } else if (tiledObject.ellipse) { parsedObject.ellipse = tiledObject.ellipse; parsedObject.width = tiledObject.width; parsedObject.height = tiledObject.height; } else if (tiledObject.text) { parsedObject.width = tiledObject.width; parsedObject.height = tiledObject.height; parsedObject.text = tiledObject.text; } else { // Otherwise, assume it is a rectangle parsedObject.rectangle = true; parsedObject.width = tiledObject.width; parsedObject.height = tiledObject.height; } return parsedObject; }; module.exports = ParseObject;