var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render }); function preload() { game.load.image('pic', 'assets/pics/backscroll.png'); } var text; var b; var grd; function create() { game.stage.setBackgroundColor(0x2d2d2d); text = game.add.text(0, 0, "time"); } function update() { } function render() { }