/** * @author Richard Davey * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Global constants. * * @ignore */ var CONST = { /** * Phaser Release Version * * @name Phaser.VERSION * @const * @type {string} * @since 3.0.0 */ VERSION: '3.53.0', BlendModes: require('./renderer/BlendModes'), ScaleModes: require('./renderer/ScaleModes'), /** * This setting will auto-detect if the browser is capable of suppporting WebGL. * If it is, it will use the WebGL Renderer. If not, it will fall back to the Canvas Renderer. * * @name Phaser.AUTO * @const * @type {number} * @since 3.0.0 */ AUTO: 0, /** * Forces Phaser to only use the Canvas Renderer, regardless if the browser supports * WebGL or not. * * @name Phaser.CANVAS * @const * @type {number} * @since 3.0.0 */ CANVAS: 1, /** * Forces Phaser to use the WebGL Renderer. If the browser does not support it, there is * no fallback to Canvas with this setting, so you should trap it and display a suitable * message to the user. * * @name Phaser.WEBGL * @const * @type {number} * @since 3.0.0 */ WEBGL: 2, /** * A Headless Renderer doesn't create either a Canvas or WebGL Renderer. However, it still * absolutely relies on the DOM being present and available. This mode is meant for unit testing, * not for running Phaser on the server, which is something you really shouldn't do. * * @name Phaser.HEADLESS * @const * @type {number} * @since 3.0.0 */ HEADLESS: 3, /** * In Phaser the value -1 means 'forever' in lots of cases, this const allows you to use it instead * to help you remember what the value is doing in your code. * * @name Phaser.FOREVER * @const * @type {number} * @since 3.0.0 */ FOREVER: -1, /** * Direction constant. * * @name Phaser.NONE * @const * @type {number} * @since 3.0.0 */ NONE: 4, /** * Direction constant. * * @name Phaser.UP * @const * @type {number} * @since 3.0.0 */ UP: 5, /** * Direction constant. * * @name Phaser.DOWN * @const * @type {number} * @since 3.0.0 */ DOWN: 6, /** * Direction constant. * * @name Phaser.LEFT * @const * @type {number} * @since 3.0.0 */ LEFT: 7, /** * Direction constant. * * @name Phaser.RIGHT * @const * @type {number} * @since 3.0.0 */ RIGHT: 8 }; module.exports = CONST;