/// /** * Phaser - Line * * A Line object is an infinte line through space. The two sets of x/y coordinates define the Line Segment. */ module Phaser { export class Line { /** * * @constructor * @param {Number} x1 * @param {Number} y1 * @param {Number} x2 * @param {Number} y2 * @return {Phaser.Line} This Object */ constructor(x1: number = 0, y1: number = 0, x2: number = 0, y2: number = 0) { this.setTo(x1, y1, x2, y2); } /** * * @property x1 * @type {Number} */ public x1: number = 0; /** * * @property y1 * @type {Number} */ public y1: number = 0; /** * * @property x2 * @type {Number} */ public x2: number = 0; /** * * @property y2 * @type {Number} */ public y2: number = 0; /** * * @method clone * @param {Phaser.Line} [output] * @return {Phaser.Line} */ public clone(output: Line = new Line): Line { return output.setTo(this.x1, this.y1, this.x2, this.y2); } /** * * @method copyFrom * @param {Phaser.Line} source * @return {Phaser.Line} */ public copyFrom(source: Line): Line { return this.setTo(source.x1, source.y1, source.x2, source.y2); } /** * * @method copyTo * @param {Phaser.Line} target * @return {Phaser.Line} */ public copyTo(target: Line): Line { return target.copyFrom(this); } /** * * @method setTo * @param {Number} x1 * @param {Number} y1 * @param {Number} x2 * @param {Number} y2 * @return {Phaser.Line} */ public setTo(x1: number = 0, y1: number = 0, x2: number = 0, y2: number = 0): Line { this.x1 = x1; this.y1 = y1; this.x2 = x2; this.y2 = y2; return this; } public get width(): number { return Math.max(this.x1, this.x2) - Math.min(this.x1, this.x2); } public get height(): number { return Math.max(this.y1, this.y2) - Math.min(this.y1, this.y2); } /** * * @method length * @return {Number} */ public get length(): number { return Math.sqrt((this.x2 - this.x1) * (this.x2 - this.x1) + (this.y2 - this.y1) * (this.y2 - this.y1)); } /** * * @method getY * @param {Number} x * @return {Number} */ public getY(x: number): number { return this.slope * x + this.yIntercept; } /** * * @method angle * @return {Number} */ public get angle(): number { return Math.atan2(this.x2 - this.x1, this.y2 - this.y1); } /** * * @method slope * @return {Number} */ public get slope(): number { return (this.y2 - this.y1) / (this.x2 - this.x1); } /** * * @method perpSlope * @return {Number} */ public get perpSlope(): number { return -((this.x2 - this.x1) / (this.y2 - this.y1)); } /** * * @method yIntercept * @return {Number} */ public get yIntercept(): number { return (this.y1 - this.slope * this.x1); } /** * * @method isPointOnLine * @param {Number} x * @param {Number} y * @return {Boolean} */ public isPointOnLine(x: number, y: number): boolean { if ((x - this.x1) * (this.y2 - this.y1) === (this.x2 - this.x1) * (y - this.y1)) { return true; } else { return false; } } /** * * @method isPointOnLineSegment * @param {Number} x * @param {Number} y * @return {Boolean} */ public isPointOnLineSegment(x: number, y: number): boolean { var xMin = Math.min(this.x1, this.x2); var xMax = Math.max(this.x1, this.x2); var yMin = Math.min(this.y1, this.y2); var yMax = Math.max(this.y1, this.y2); if (this.isPointOnLine(x, y) && (x >= xMin && x <= xMax) && (y >= yMin && y <= yMax)) { return true; } else { return false; } } /** * * @method intersectLineLine * @param {Any} line * @return {Any} */ public intersectLineLine(line): any { //return Phaser.intersectLineLine(this,line); } /** * * @method perp * @param {Number} x * @param {Number} y * @param {Phaser.Line} [output] * @return {Phaser.Line} */ public perp(x: number, y: number, output: Line): Line { if (this.y1 === this.y2) { if (output) { output.setTo(x, y, x, this.y1); } else { return new Line(x, y, x, this.y1); } } var yInt: number = (y - this.perpSlope * x); var pt: any = this.intersectLineLine({ x1: x, y1: y, x2: 0, y2: yInt }); if (output) { output.setTo(x, y, pt.x, pt.y); } else { return new Line(x, y, pt.x, pt.y); } } /* intersectLineCircle (circle:Circle) { var perp = this.perp() return Phaser.intersectLineCircle(this,circle); } */ /** * * @method toString * @return {String} */ public toString(): string { return "[{Line (x1=" + this.x1 + " y1=" + this.y1 + " x2=" + this.x2 + " y2=" + this.y2 + ")}]"; } } }