var GetTilesWithin = require('./GetTilesWithin'); /** * Sets a collision callback for the given rectangular area (in tile coordindates) within the layer. * If a callback is already set for the tile index it will be replaced. Set the callback to null to * remove it. * * @param {integer} [tileX=0] - [description] * @param {integer} [tileY=0] - [description] * @param {integer} [width=max width based on tileX] - [description] * @param {integer} [height=max height based on tileY] - [description] * @param {function} callback - The callback that will be invoked when the tile is collided with. * @param {object} callbackContext - The context under which the callback is called. * @param {LayerData} layer - [description] */ var SetTileLocationCallback = function (tileX, tileY, width, height, callback, callbackContext, layer) { var tiles = GetTilesWithin(tileX, tileY, width, height, null, layer); for (var i = 0; i < tiles.length; i++) { tiles[i].setCollisionCallback(callback, callbackContext); } }; module.exports = SetTileLocationCallback;