// Based on the three.js Curve classes created by [zz85](http://www.lab4games.net/zz85/blog) var CatmullRom = require('../../math/CatmullRom'); var Class = require('../../utils/Class'); var Curve = require('../curve/Curve'); var Vector2 = require('../../math/Vector2'); // Phaser.Curves.Spline var SplineCurve = new Class({ Extends: Curve, initialize: // Array of vec2s function SplineCurve (points) { if (points === undefined) { points = []; } Curve.call(this, 'SplineCurve'); // if points is an array of numbers ... this.points = []; this.addPoints(points); }, addPoints: function (points) { for (var i = 0; i < points.length; i++) { var p = new Vector2(); if (typeof points[i] === 'number') { p.x = points[i]; p.y = points[i + 1]; i++; } else if (Array.isArray(points[i])) { // An array of arrays? p.x = points[i][0]; p.y = points[i][1]; } else { p.x = points[i].x; p.y = points[i].y; } this.points.push(p); } return this; }, addPoint: function (x, y) { var vec = new Vector2(x, y); this.points.push(vec); return vec; }, getStartPoint: function (out) { if (out === undefined) { out = new Vector2(); } return out.copy(this.points[0]); }, getResolution: function (divisions) { return divisions * this.points.length; }, getPoint: function (t, out) { if (out === undefined) { out = new Vector2(); } var points = this.points; var point = (points.length - 1) * t; var intPoint = Math.floor(point); var weight = point - intPoint; var p0 = points[(intPoint === 0) ? intPoint : intPoint - 1]; var p1 = points[intPoint]; var p2 = points[(intPoint > points.length - 2) ? points.length - 1 : intPoint + 1]; var p3 = points[(intPoint > points.length - 3) ? points.length - 1 : intPoint + 2]; return out.set(CatmullRom(weight, p0.x, p1.x, p2.x, p3.x), CatmullRom(weight, p0.y, p1.y, p2.y, p3.y)); }, toJSON: function () { var points = []; for (var i = 0; i < this.points.length; i++) { points.push(this.points[i].x); points.push(this.points[i].y); } return { type: this.type, points: points }; } }); SplineCurve.fromJSON = function (data) { return new SplineCurve(data.points); }; module.exports = SplineCurve;