/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var Linear = require('../Linear'); /** * A Linear Interpolation Method. * * @function Phaser.Math.Interpolation.Linear * @since 3.0.0 * @see https://en.wikipedia.org/wiki/Linear_interpolation * * @param {number[]} v - The input array of values to interpolate between. * @param {!number} k - The percentage of interploation, between 0 and 1. * * @return {!number} The interpolated value. */ var LinearInterpolation = function (v, k) { var m = v.length - 1; var f = m * k; var i = Math.floor(f); if (k < 0) { return Linear(v[0], v[1], f); } if (k > 1) { return Linear(v[m], v[m - 1], m - f); } return Linear(v[i], v[(i + 1 > m) ? m : i + 1], f - i); }; module.exports = LinearInterpolation;