/** * [description] * * @function Phaser.Actions.SetXY * @since 3.0.0 * * @param {array} items - An array of Game Objects. The contents of this array are updated by this Action. * @param {number} x - [description] * @param {number} y - [description] * @param {number} [stepX=0] - [description] * @param {number} [stepY=0] - [description] * * @return {array} The array of Game Objects that was passed to this Action. */ var SetXY = function (items, x, y, stepX, stepY) { if (stepX === undefined) { stepX = 0; } if (stepY === undefined) { stepY = 0; } for (var i = 0; i < items.length; i++) { items[i].x = x + (i * stepX); items[i].y = y + (i * stepY); } return items; }; module.exports = SetXY;