/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var GetTilesWithin = require('./GetTilesWithin'); /** * Scans the given rectangular area (given in tile coordinates) for tiles with an index matching * `indexA` and swaps then with `indexB`. This only modifies the index and does not change collision * information. * * @function Phaser.Tilemaps.Components.SwapByIndex * @since 3.0.0 * * @param {integer} tileA - First tile index. * @param {integer} tileB - Second tile index. * @param {integer} [tileX=0] - [description] * @param {integer} [tileY=0] - [description] * @param {integer} [width=max width based on tileX] - [description] * @param {integer} [height=max height based on tileY] - [description] * @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon. */ var SwapByIndex = function (indexA, indexB, tileX, tileY, width, height, layer) { var tiles = GetTilesWithin(tileX, tileY, width, height, null, layer); for (var i = 0; i < tiles.length; i++) { if (tiles[i]) { if (tiles[i].index === indexA) { tiles[i].index = indexB; } else if (tiles[i].index === indexB) { tiles[i].index = indexA; } } } }; module.exports = SwapByIndex;