/** * Original shader by TriggerHLM (https://www.shadertoy.com/view/MdXGDH) * Tweaked, uniforms added and converted to Phaser/PIXI by Richard Davey */ Phaser.Filter.Plasma = function (game) { Phaser.Filter.call(this, game); this.uniforms.alpha = { type: '1f', value: 1.0 }; this.uniforms.size = { type: '1f', value: 0.03 }; this.uniforms.redShift = { type: '1f', value: 0.5 }; this.uniforms.greenShift = { type: '1f', value: 0.5 }; this.uniforms.blueShift = { type: '1f', value: 0.9 }; this.fragmentSrc = [ "precision mediump float;", "uniform float time;", "uniform float alpha;", "uniform float size;", "uniform float redShift;", "uniform float greenShift;", "uniform float blueShift;", "const float PI = 3.14159265;", "float ptime = time * 0.1;", "void main(void) {", "float color1, color2, color;", "color1 = (sin(dot(gl_FragCoord.xy, vec2(sin(ptime * 3.0), cos(ptime * 3.0))) * 0.02 + ptime * 3.0) + 1.0) / 2.0;", "vec2 center = vec2(640.0 / 2.0, 360.0 / 2.0) + vec2(640.0 / 2.0 * sin(-ptime * 3.0), 360.0 / 2.0 * cos(-ptime * 3.0));", "color2 = (cos(length(gl_FragCoord.xy - center) * size) + 1.0) / 2.0;", "color = (color1 + color2) / 2.0;", "float red = (cos(PI * color / redShift + ptime * 3.0) + 1.0) / 2.0;", "float green = (sin(PI * color / greenShift + ptime * 3.0) + 1.0) / 2.0;", "float blue = (sin(PI * color / blueShift + ptime * 3.0) + 1.0) / 2.0;", "gl_FragColor = vec4(red, green, blue, alpha);", "}" ]; }; Phaser.Filter.Plasma.prototype = Object.create(Phaser.Filter.prototype); Phaser.Filter.Plasma.prototype.constructor = Phaser.Filter.Plasma; Phaser.Filter.Plasma.prototype.init = function (width, height, alpha, size) { this.setResolution(width, height); if (typeof alpha !== 'undefined') { this.uniforms.alpha.value = alpha; } if (typeof size !== 'undefined') { this.uniforms.size.value = size; } }; Object.defineProperty(Phaser.Filter.Plasma.prototype, 'alpha', { get: function() { return this.uniforms.alpha.value; }, set: function(value) { this.uniforms.alpha.value = value; } }); Object.defineProperty(Phaser.Filter.Plasma.prototype, 'size', { get: function() { return this.uniforms.size.value; }, set: function(value) { this.uniforms.size.value = value; } }); Object.defineProperty(Phaser.Filter.Plasma.prototype, 'redShift', { get: function() { return this.uniforms.redShift.value; }, set: function(value) { this.uniforms.redShift.value = value; } }); Object.defineProperty(Phaser.Filter.Plasma.prototype, 'greenShift', { get: function() { return this.uniforms.greenShift.value; }, set: function(value) { this.uniforms.greenShift.value = value; } }); Object.defineProperty(Phaser.Filter.Plasma.prototype, 'blueShift', { get: function() { return this.uniforms.blueShift.value; }, set: function(value) { this.uniforms.blueShift.value = value; } });