/** * @author Richard Davey * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * @namespace Phaser.GameObjects.Components */ module.exports = { Alpha: require('./Alpha'), Animation: require('./Animation'), BlendMode: require('./BlendMode'), ComputedSize: require('./ComputedSize'), Depth: require('./Depth'), Flip: require('./Flip'), GetBounds: require('./GetBounds'), MatrixStack: require('./MatrixStack'), Origin: require('./Origin'), Pipeline: require('./Pipeline'), ScaleMode: require('./ScaleMode'), ScrollFactor: require('./ScrollFactor'), Size: require('./Size'), Texture: require('./Texture'), Tint: require('./Tint'), ToJSON: require('./ToJSON'), Transform: require('./Transform'), TransformMatrix: require('./TransformMatrix'), Visible: require('./Visible') };