/** * @author Richard Davey * @copyright 2019 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var SmoothStep = require('../SmoothStep'); /** * A Smooth Step interpolation method. * * @function Phaser.Math.Interpolation.SmoothStep * @since 3.9.0 * @see {@link https://en.wikipedia.org/wiki/Smoothstep} * * @param {number} t - The percentage of interpolation, between 0 and 1. * @param {number} min - The minimum value, also known as the 'left edge', assumed smaller than the 'right edge'. * @param {number} max - The maximum value, also known as the 'right edge', assumed greater than the 'left edge'. * * @return {number} The interpolated value. */ var SmoothStepInterpolation = function (t, min, max) { return min + (max - min) * SmoothStep(t, 0, 1); }; module.exports = SmoothStepInterpolation;