/** * @author Richard Davey * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var GetTilesWithin = require('./GetTilesWithin'); /** * Scans the given rectangular area (given in tile coordinates) for tiles with an index matching * `findIndex` and updates their index to match `newIndex`. This only modifies the index and does * not change collision information. * * @function Phaser.Tilemaps.Components.ReplaceByIndex * @since 3.0.0 * * @param {integer} findIndex - The index of the tile to search for. * @param {integer} newIndex - The index of the tile to replace it with. * @param {integer} [tileX=0] - The left most tile index (in tile coordinates) to use as the origin of the area. * @param {integer} [tileY=0] - The top most tile index (in tile coordinates) to use as the origin of the area. * @param {integer} [width=max width based on tileX] - How many tiles wide from the `tileX` index the area will be. * @param {integer} [height=max height based on tileY] - How many tiles tall from the `tileY` index the area will be. * @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon. */ var ReplaceByIndex = function (findIndex, newIndex, tileX, tileY, width, height, layer) { var tiles = GetTilesWithin(tileX, tileY, width, height, null, layer); for (var i = 0; i < tiles.length; i++) { if (tiles[i] && tiles[i].index === findIndex) { tiles[i].index = newIndex; } } }; module.exports = ReplaceByIndex;